Resource SV OU Simple Questions, Simple Answers Thread

Kingambit @ Leftovers
Ability: Supreme Overlord
Tera Type: Ghost
EVs: 240 HP / 252 Atk / 16 Spe
Adamant Nature
- Iron Head
- Low Kick
- Sucker Punch
- Swords Dance

I forget, whats the speed benchmark for this set?
 
Kingambit @ Leftovers
Ability: Supreme Overlord
Tera Type: Ghost
EVs: 240 HP / 252 Atk / 16 Spe
Adamant Nature
- Iron Head
- Low Kick
- Sucker Punch
- Swords Dance

I forget, whats the speed benchmark for this set?
Doesn't outspeed anything in particular, just speedcreep
 
Is Turn order decided before or after Terastalization? Primarily would concern turn-order when using Grasspon's Tera and gaining the +1 at the start of turn (vs Megas where the inherent speed stat changed).
 
I have been seeing some clefables run both moonlight and wish, for example in this game:
https://replay.pokemonshowdown.com/smogtours-gen9ou-804170
When is this specific tech useful/what is it used for?
I'm guessing its so clefable doesn't have to rely on protect in order to get healing, which definetely can be exploitable, while still having the ability to pass wishes to its team. Its probably a niche choice, but that's probably the reasoning behind it.
Follow up question, what purpose does Skill Swap Clef have? :psygrump:
The skill swap clefable had unaware, but even for magic guard it could have some use cases, as lots of mons rely on their abilities. Gliscor can no longer passively heal with poison heal, garganacl can actually be statused, which means if you can force it out its going to be taking toxic/burn damage every time, regenerator mons such as glowking or toxapex can't heal off there health, and other such things. Clefable can switch into the first two due to unaware meaning they can't boost past it, so that's probably the main reason to use it, which the team the skill swap clefable was on looked like it would struggle against.
 
I'm pretty sure I have seen a tournament game of a tera ghost DD Kyurem with Icicle spear, Tera blast and Roar (to deny opposing phazers I'm guessing), but I can't find the replay anywhere. I was wondering if anyone came across it, the only thing I could find that resembles this set is a SubTect variant such as this one from Mada vs Beleth (OU Summer Seasonal).
 
I'm pretty sure I have seen a tournament game of a tera ghost DD Kyurem with Icicle spear, Tera blast and Roar (to deny opposing phazers I'm guessing), but I can't find the replay anywhere. I was wondering if anyone came across it, the only thing I could find that resembles this set is a SubTect variant such as this one from Mada vs Beleth (OU Summer Seasonal).
I used that as well https://www.smogon.com/forums/threads/oupl-viii-week-1.3754000/post-10326391
 
Zamazenta @ Leftovers
Ability: Dauntless Shield
Tera Type: Fire
EVs: 16 HP / 132 Atk / 108 Def / 252 Spe
Jolly Nature
- Iron Defense
- Body Press
- Crunch
- Roar
Sorry for asking so many questions, but what does the benchmarks achieve? Ive seen in the dmg calc that it can 2 shot offensive ghold, and after a iron defense 2 shot a iron valiant, but im not too sure if thats the aim
 
Double heal seems nice. What are the popular, effective Clefable builds or there for balance or bulky offense?

How is she as a wish passer in general?
 
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This is a follow up from a question I asked a bit ago. I am using this team posted in the Gliscors Suspect qualified thread by Stories:

"Just got reqs with a Cyclizar stall and wow this new system really fucking sucks to play in. Many hours of already having the required GXE but I didn't reach 1750 so I have to play 20 more games."

What does this team do against Calm Mind Hatterene? For example, Hatterene and Ting-Lu was in, then Hatterene used calm mind and I lost. I know I lost because I misplayed, but what should've I done in this situation (all other pokes were at 100%). (My brain just stops working around Hat for some reason).
 
Why does defensive pivot lando run rocky helmet over boots? If it’s meant to come in regularly surely it’d rather ignore rocks chip then get its own chip onto the other players mons?
 
Why does defensive pivot lando run rocky helmet over boots? If it’s meant to come in regularly surely it’d rather ignore rocks chip then get its own chip onto the other players mons?
This is because it has a rocks neutrality and spikes immunity, making boots not necesary, rocky helmet, combined with intimidate, lets lando punish the physical attackers and their contact moves, allowing for extra chip overall
 
Is Cosmic Power Clefable actually effective in higher level play? What is the set if so?

Its not

Which mon would be most effective for making a core with pecharunt? Or what kind of cores would pecharunt fit well in?

Landorus-T and Samurott Hisui
Zamazenta @ Leftovers
Ability: Dauntless Shield
Tera Type: Fire
EVs: 16 HP / 132 Atk / 108 Def / 252 Spe
Jolly Nature
- Iron Defense
- Body Press
- Crunch
- Roar
Sorry for asking so many questions, but what does the benchmarks achieve? Ive seen in the dmg calc that it can 2 shot offensive ghold, and after a iron defense 2 shot a iron valiant, but im not too sure if thats the aim

2HKO offensive Gholdengo with Crunch, OHKO Iron Crown with Body Press after Iron Defense and Dauntless Shield, max Speed for Roar.
 
Samurott-Hisui @ Assault Vest
Ability: Sharpness
Tera Type: Poison
EVs: 216 HP / 112 Atk / 56 SpD / 124 Spe
Adamant Nature
- Ceaseless Edge
- Razor Shell
- Sucker Punch
- Knock Off
What are the benchmarks with the ctc spread? I know it outspeeds uninvested base 100, but i dont know the other investments
 
Can you Encore a Mon into Struggling?
Encore's effect ends when the move that's being repeated runs out of PP, so generally no. However, Encore locking a move that can't be used twice in a row or disabling a move after it has been Encore locked will cause the target to Struggle. For example, if you Encore a pokemon that's using a healing move and then hit it with Psychic Noise it will be forced to struggle.
 
Can someone give a rundown on the metagame developments over the past couple months? Off the top of my head, I know Special Araquanid became the new go-to Webs setter for Sticky Web teams.
 
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