



#639 - Terakion
Typing
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Weaknesses/Resistances
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x1.00:





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Rock and Fighting give Terakion very strong offensive STABs to complement its overall offensive typing, however it does not give it the best defensive typing. Being hit for super-effective by 5 overall common types (all but Psychic) does not bode that well for Terakion, while its immunity/resistances are often not as common. However, do not put Terakion down for the count just yet. Because of its somewhat bulky defensive spread and no glaring x4 weaknesses, Terakion has some saving grace. In Sandstorm, which may very well be one of the top weathers this Gen, it also is granted an added Special Defense stage due to its Rock-typing.
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Stats
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Base Stat Total: 580
Base Stats: | 91 | 129 | 90 | 72 | 90 | 108 |
Terakion's main blessing is in regards to its above average base Speed of 108 along with its fearsome 129 base Attack. This allows Terkion to hit hard and fast. Just because Terakion has a great Physical offense doesn't mean that it is a glass cannon. Terakion has a very respectable defensive stat distribution of 91/90/90. While this won't make Terakion a wall by any means, it does allow it to take hits relatively well.
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Abilities
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Justice Heart: Absorbs Dark-type attacks when hit and raises Pokemon's Attack stage by 1.
While it is unfortunate that Justice Heart does not grant Dark-type immunity as originally thought, Terakion does not have to fear that much. Luckily Terakion is resistant to Dark-type, so it is often easy for it to switch into a dark-type attack and gain a boost without taking too much damage. This ability can help Terakion similar to Heatran's Flash Fire, but to even a greater extent. While Flash Fire did boost Heatran's Fire-type attacks, Justice Heart boosts Terakion's Attack stat and allows it to indirectly boost all of Terakion's attacks.
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Moves Learned
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Physical Moves
Aerial Ace (TM40)
Close Combat (Level 73)
Cut (HM01)
Double Kick (Level 7)
Earthquake (TM26)
Facade (TM42)
False Swipe (TM54)
Frustration (TM21)
Giga Impact (TM68)
Poison Jab (TM84)
Quick Attack (Level -)
Retaliation (Level 31/TM67): Normal | 5 PP | 70 BP | 100% | BP increases if an ally was KOed the previous turn.
Return (TM 27)
Rock Slide (Level 37/TM80)
Rock Smash (TM94)
Rock Tomb (TM39)
Sacred Sword (Level 42): Fighting | 20 PP | 90 BP | 100% | Target's stat changes doesn't affect this move.
Smooth Over (TM78): Ground | PP | 60 BP | 100% | Lowers the opponent's speed.
Stone Edge (Level 67/TM71)
Strength (HM04)
Strike Down (Level 13): Rock | 15 PP | 50 BP | 100% | Flying/Levitating opponents fall to the ground.
Take Down (Level 19)
X-Scissor (TM81)
Special Moves
Focus Blast (TM52)
Hidden Power (TM10)
Hyper Beam (TM15)
Troll (TM48): Normal | 60 BP | PP | 100% | Power increases when allies also use Troll.
Support Moves
Calm Mind (TM04)
Cheer Up (Level 61/TM83): Normal | 30 PP | ---% | Raises user's Attack and Special Attack 1 stage.
Double Team (TM32)
Fast Guard (Level 55): Fighting | 15 PP | ---% | Protects your team from priority moves. Will fail if used in succession.
Helping Hand (Level 25)
Leer (Level -)
Protect (TM17)
Psych Up (TM77)
Reflect (TM33)
Rest (TM44)
Roar (TM05)
Rock Polish (TM69)
Safeguard (TM20)
Sandstorm (TM37)
Substitute (TM90)
Swagger (TM87)
Swords Dance (Level 49/TM75)
Taunt (TM12)
Toxic (TM06)
As you can see from its move distribution, GameFreak blessed many attacks to compliment Terakion's stats. While Terakion's Special moves are heavily neglected, Terakion has several different choices to use for Physical Attacks. This includes STAB Stone Edge and Close Combat, as well as access to Earthquake. Terakion also has several boosting moves, most impressive of which are Swords Dance and Rock Polish to boost Terakion's already impressive Attack and Speed stats respectively.
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Sets Ideas
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name: Swords Dance
move 1: Swords Dance
move 2: Stone Edge
move 3: Close Combat / Sacred Sword
move 4: Earthquake / Substitute
item: Life Orb / Leftovers
evs: 4 HP / 252 Atk / 252 Spe
nature: Jolly
Terakion wants as much Speed as it can get in order to fully use its 108 base Speed. With its Justice Heart ability, it is fairly easy for Terakion to reach +3 Attack. This brings Terakion's Attack to a terrifying 1071 that can tear through teams. With both Stone Edge and Close Combat for reliable STAB that has great coverage, Earthquake is suggested to help deal with different Poison-types and Steel/Psychic Pokemon. Substitute can be used over Earthquake seeing as you won't lose too much coverage and will be able to better deal with priority moves that may give Terakion trouble, such as Aqua Jet, Ice Shard, and Bullet Punch. When running Substitute it is recommended that you also run Leftovers as Life Orb recoil and using Substitute will wear away at Terakion's HP too quickly.
name: Rock Polish
move 1: Rock Polish
move 2: Stone Edge
move 3: Close Combat / Sacred Sword
move 4: Earthquake / Substitute
item: Life Orb / Leftovers
evs: 80 HP / 252 Atk / 176 Spe
nature: Adamant
176 Speed EVs allows Terakion to outspeed +1 positive natured base 130s after 1 Rock Polish. This may be a bit excessive, but I wanted to make sure to cover all my bases and it didn't seem all that hard. It is still able to outrun 252 positive natured base 85 without a Rock Polish. With both Stone Edge and Close Combat for reliable STAB that has great coverage, Earthquake is suggested to help deal with different Poison-types and Steel/Psychic Pokemon. This set often wants the Justice Heart Attack boost to be pulled off effectively, but it still has potential without it. Substitute can be used over Earthquake seeing as you won't lose too much coverage and will be able to better deal with priority moves that may give Terakion trouble, such as Aqua Jet, Ice Shard, and Bullet Punch. When running Substitute it is recommended that you also run Leftovers as Life Orb recoil and using Substitute will wear away at Terakion's HP too quickly.