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The definition of hax

For me, it depends on the level of luck and also when it happens. If something like a Stone Edge miss happens early-game, its probably not as game changing as say missing it on a last-Pokemon Gyarados and letting it DD to sweep your team. The degree of hax, and more importantly for me the timing of it will tell whether I get really pissed or just keep playing the game. More often than not, hax for me rears its head at the worst possible times, so I'd be more inclined to get pissed, yell, etc.
 
There are FAR more improbable scenarios than this, even for a single move (an example would be a multi hit move getting 5 hits and a max damage roll on each, while hitting each time against a foe with +6 Evasion and the user at -6 accuracy).
Well damage amount is rarely important, except when it makes the difference between a KO and not. So it's not really relevant.

And I will say again that an event that's rare per move is likely over the course of several moves. For example, to hit your opponent with 16 Ice Beams from a non-Serene Grace Pokemon and NOT get a freeze is unlucky, though not ridiculously so - the chance of no freeze in 16 attempts is 18.5%. Yet if you did get the freeze a majority of opponents would cry 'hax', and I expect a majority of users of that strategy wouldn't, without calculation, guess the change of success is as high as 80%.
 
For me, it depends on the level of luck and also when it happens. If something like a Stone Edge miss happens early-game, its probably not as game changing as say missing it on a last-Pokemon Gyarados and letting it DD to sweep your team. The degree of hax, and more importantly for me the timing of it will tell whether I get really pissed or just keep playing the game. More often than not, hax for me rears its head at the worst possible times, so I'd be more inclined to get pissed, yell, etc.

Just don't ragequit when hax strikes. I personally hate ragequitters with a burning passion.
 
I like when people think that can Iron Head my heatran/zapdos/magnezone ect to death, dealing by dealing 6%, getting about 4 flinches, then being KOd. The only time this "strategy" actually worked was against a metagross. Anyways, the point being that while iron head is effective in 2HKOing things, it is just foolish to rely on the flinch to beat out bulky resistors, and even more foolish to rely on the flinch to ladder.

I would define hax as a crucial miss/crit that defines an important turning point in a match that probably wouldn't have happened otherwise. Ie a revenge killing stone edge misses and you lose your revenge killer, giving the opponent a sweep.
 
Just don't ragequit when hax strikes. I personally hate ragequitters with a burning passion.
I just LOl or shrug. Unlrated to hax, IMHO the funniest are the people who insta-quit when the ladder produces a rematch, as is liable to happen.
 
I just LOl or shrug. Unlrated to hax, IMHO the funniest are the people who insta-quit when the ladder produces a rematch, as is liable to happen.

Especially when competing in anything but OU. My main team is Ubers, and I just created a UU team so that I could use my favorite pokemon ever (Blaziken) effectively, but I generally don't use my standard team that much. When I do battle in UU or Ubers, I tend to get rematches quite often. It's actually kinda fun.
 
i wouldn´t consider, say shaymin not getting thhe drop with seed flare hax, since you shouldn´t be picking moves based on that, you should be picking them based on power, reliability, etc. In my book, every move that does something extra to you is hax, doesn´t matter why or if it actually had more chances of it happening, of course i won´t get pissed at 2 or even 3 drops from shaymin but it is still hax since it did a crippling effect on my team which the opponent didn´t predict, focus blast missing isn´t hax, you chose the move deal with it. I would define hax as any crippling effect done to you by an opponents attack secondary effect. BTW: if you choose lava plume over flamethrower and you still burn it is still hax, the opponent didn´t plan on it happening, you will never see someone go, yeah, jirachi kills this three pokes is it gets an iron head flinch on them, because it is stupid
 
To me what is actualy considered hax and how bad it is depends not only on the odds of hax but also the timing.

When using moves like stone edge you choose the move knowing that it cant always be expected to hit but a miss against a swampert is much less haxy then a miss against a gyarados bucause it didn't matter as much.

I am not one to get mad at hax simply because it comes with the game and can't be avoided every match i play i begin knowing that hax might take place and that it's just part of pokemon and getting mad only makes things worse.
 
I only consider Hax when a move with a low chance of status effects keeps happening. Or if my pokemon keeps getting crippled by it E.G. paralyse keeps stopping me from attacking over and over.
 
Hax is just when the unlikely-to-happen, happens, and it makes a significant impact on the battle. A random critical hit that decides the battle can be hax, but my +6 SpA Mismagius sitting behind a Substitute up against a +6 Cosmic Power Clefable and running out of PP without getting a single critical hit is just as haxy.
 
Hax is when something unlikely happens that is a deciding factor in the match. You usually can't call anything happening to the first three Pokemon to die on your team hax, because it is too early to decide whether or not that influenced the game. Real hax is when your Venusaur's Power Whip misses against your opponent's Slowbro and both were the last Pokemon on their respective teams (I am still really pissed off that that happened to me).
 
I'm just asking, what is the chance of Blizzard hitting through 2 protects AND freezing both pokemon?(Abomasnow+dead Froslass vs. Slowbro+ Brongzong)

Worst. Match. Ever.
 
People yell at me for using Substitute TW Froslass abuse in Hail, when statistically one of their attacks should miss. >_>

Goddamn, I hate those things xD! I find that using Bullet Punch (Lucario, Scizor, Machamp) somewhere in the team reduces the chance of hax happening since most of those would 2HKO.
Jirachi and Froslass are annoying. Mostly because early in my Pokemon life, Jirachi flinch haxed my Heatran (with Lefties) from 87.5% to fainting. And to add insult to injury, he crit the last 3 iron heads... Now that's hax.
Is anyone here noticing that people expect Jirachi's Iron Head to flinch but Focus Blast to miss even though Focus Blast has a better chance of hitting?

EDIT: Actually, I think 2 of those iron heads didn't flinch but Fire Blast missed and Earth Power didn't KO ..
 
That is brilliant. I want to be the owner of that jirachi.
During that battle at least lol.

I generally don't complain about hax and I adore when it's in my favor. Most opponents apologize when it happens. No matter how awesome you are at the damage calculator, your crude estimates involving customizing your ev spreads will fail when hit by a crit. Though it is frustrating, hax is necessary to make the match more "natural" and less pure tactics.

As for forced hax with serene grace + choice scarf, it's easy to get frustrated but you've got to realize that scarf is a dangerous item for your opponent to use, and is very easy to scout. I run a tormenttran to patrol scarf jirachi, as it's extremely unlikely for it to flinch me to death.
 
Scarfrachi got a big boom in usage, and its really easy to stop it. I started running a Steel Trapper Magnezone, and unless somethign ridiculous happens(like 33 flinches(it takes around that many hits to KO Zone), it can easily stop Jirachi.

About the topic, hax depends on the situation really. Getting a crit on that 1% Hippowdon with Ice Beam is generally not considered as normal "hax", while getting a last Pokemon crit with Jirachi with Ice Punch, KOing it can probably be considered as hax(Hippo is last POkemon, along with Jirachi).
 
Eric, you can probably help with this, but do you think there'd be an easy way to calculate a P-value for matches? It seems like everything that's been discussed in this thread, with respect to improbabilities, could be summarily quantized in terms of P-values. Of course, I don't actually know any statistics; I've just heard my office-mates talk about them a lot...

An interesting thing, I think, about hax is that people won't just complain when the hax are lopsided--one player getting all the crits while the other gets all the misses--if BOTH players are getting a large amount of hax, then the match is labeled "hax to the max" or something like that.
 
Given the scenario you mentioned, I will notch it up a bit: same battle as before, same two pokemon with the same status afflictions and air slash, only this time you selected icicle spear. What are the odds that you are able to successfully execute 5 crits in a row with Icicle Spear? (able to move, move hits 5 times, all 5 times it crits)[/QUOTE]

Well on Cloyster the hitting 5 times is guaranteed thanks to Skill Link, so it would be 8 times higher than on other Pokemon using it, although still pretty darn lowl.
 
Given the scenario you mentioned, I will notch it up a bit: same battle as before, same two pokemon with the same status afflictions and air slash, only this time you selected icicle spear. What are the odds that you are able to successfully execute 5 crits in a row with Icicle Spear? (able to move, move hits 5 times, all 5 times it crits)

Well on Cloyster the hitting 5 times is guaranteed thanks to Skill Link, so it would be 8 times higher than on other Pokemon using it, although still pretty darn lowl.[/QUOTE]

I didn't say Cloyster, did I? lol
 
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