Just noting that due to the challenge of soloing 1 pokemon from each of the elite four with TopPercent, Charmander will have to solo Erika (as he cannot solo all of Lorelei's pokemon)
It doesn't really matter when Erika is ridiculously easy to beat.
Just noting that due to the challenge of soloing 1 pokemon from each of the elite four with TopPercent, Charmander will have to solo Erika (as he cannot solo all of Lorelei's pokemon)
Seeing as jirachinaught has yet to reply to my clarification, I'm taking this.Right, IceBeam.
Looking at your team, you got both Bulbasaur and a (kinda lame) Charmander. So you know what that means.
Take a Tentacool.
This Tentacool is in denial, and trying to prove that it's a Squirtle. So name it Squirtle to humor it. Now, to prove that it's a Squirtle, it can't learn any move that Squirtle can't. Anything that it learns through levelup must be deleted ASAP and can never be used. If you catch it before level 22 (Water Gun) then he can't attack.
Next, solo Blaine and all trainers in his gym, since any good Squirtle should be able to take down the Fire gym.
Aaand finally, since Squirtle/Wartortle doesn't evolve to Blastoise until level 36, neither can this guy. Whenever he does evolve, change his name to Blastoise, since that'd be his inevitable goal.
Viridian City Gym Guy said:Blow me away! Swords Dance was a TM in Generation I?
(Yeah, I know it's not the exact one, but honestly, this was just lolwut)
Take Dratini and call it Layers. It must have Shed Skin and any inflicted status conditions must be healed by Shed Skin, not a PokeCenter (it cannot restore status conditions w/o Shed SKin unless it faints). It may not learn Safeguard. It must use Thunder Wave once in every battle it participates in. May eveolve after Gym 7.
@Romeert, take a Venipede named Toxicity. It's incredibly arrogant and hates other poison-types so it must solo any poison pokemon it encounters. To evolve the first time to whirlipede, it must KO 25 trainer pokes and solo 10 other trainers entire teams with the the move Venoshock. At least half of these times, the enemy pokemon has to already be poisoned so that Venoshock is twice as effective. Furthermore, to evolve into Scolipede it must learn Toxic and solo either one entire gym or two gym leaders. At least three of its move must, at all times, be poison type, and it can never get rid of Venoshock/Toxic once it learns them. The fourth move cannot be of of either the Rock or Ground type, as Toxicity hates them after a rock slide killed his parents.
Rome, take a Snivy named Smugleaf. Snugleaf fancies himself a troll, so he must solo all fire types (flamers).
Romeert: Take a Solosis called ProfessorX. This Solosis is a huge fan of X-Men and, as such, is trying to emulate several of his favourites. As such, it may only learn the following moves:
Hidden Power (all of them), Psywave, Future Sight, Psychic, Calm Mind, Telekinesis (half the psychic-y ones), Recover (Wolverine/X-series), Skill Swap (Rogue), Rain Dance, Thunder (Storm), Double Team (Multiple Man), Giga Impact, Strength (Juggernaut), Flash, Hyper Beam (Jubilee).
(Any moves not on this list upon capture mustn't be used.)
It can only evolve into Duosion after soloing 10 trainers, and can only evolve into Reuniclus if it beats N in Chargestone Cave.
@Romeert
Bring an Emolga named Butters.
Butters is super slick, as in slippery. You may not use any items on or give any items to Butters at any times. (this includes TMs)
Once you have seven badges you if there are no pokemon other then Butters capable of learning Acrobatics change his name to P.Chaos, immediately replace all of his moves with TMs and give him the most recent hold item you picked up. That is the only item you may hold. If it is a disposable item you must replace it as often as possible.
{If other pokemon are capable of learning Acrobatics disregard this part.}
@ Romeert: For your Scramble, i'm going to give you a two part challange. For the first part, use a RNG to generate a number from 1-16, excluding Ghost. The resulting number will determine the type of pokemon that you receive, in alphabetical order. (Example: 1 = Bug, 2 = Dark, 3 = Dragon, etc) You must catch the first pokemon that you see that is a member of this type or that will evolve into it. Here comes the fun part: as soon as you capture this pokemon, place all other monsters into the PC except one and heal your freshly caught 'mon. You must then immediately continuously solo wild pokemon with this monster WITHOUT healing or PP restoring until it faints. The amount of pokemon that it KOs will determine the next part of your challange.
For part two, capture a Yamask in the desert after this pokemon faints. This is the spirit of your recently deceased monster. It is now an angry spirit, looking to exact revenge upon the pokemon that killed it and all others like it. As such, it must solo a number of wild pokemon corresponding to how many you KO'd with the original monster.
If the original monster KO'd 0, it must solo 15 wild pokemon of the same type as the wild monster who KO'd the first monster.
If the original monster KO'd 1-2, it must solo 10 wild pokemon of the same type as the wild monster who KO'd the first monster.
If the original monster KO'd 3-4, it must solo 5 wild pokemon of the same type as the wild monster who KO'd the first monster.
If the original monster KO'd 5+, it must solo 2 wild pokemon of the same type as the wild monster who KO'd the first monster.
Furthermore, the amount of pokemon that you originally solo will determine the total BP of your moves.
If the original monster KO'd 0, it must have moves with a total BP that does not exceed 100, with no STAB moves.
If the original monster KO'd 1-2, it must have moves with a total BP that does not exceed 100, with STAB moves.
If the original monster KO'd 3-4, it must have moves with a total BP that does not exceed 150, with STAB moves.
If the original monster KO'd 5+, it must have moves with a total BP that does not exceed 200, with STAB moves.
If you solo the same exact pokemon as the one that KO'd the original monster, it counts as 2 for these purposes.
It must be nicknamed Vengeance.
@Romeert, take a Litwick named Candle. If its ability is Flash Fire, it can only know Fire moves. If its ability is Flame Body, it can never battle any Normal or Fighting type Pokemon, unless it's the last Pokemon left on your team.
I dont like youRight, IceBeam.
Looking at your team, you got both Bulbasaur and a (kinda lame) Charmander. So you know what that means.
Take a Tentacool.
This Tentacool is in denial, and trying to prove that it's a Squirtle. So name it Squirtle to humor it. Now, to prove that it's a Squirtle, it can't learn any move that Squirtle can't. Anything that it learns through levelup must be deleted ASAP and can never be used. If you catch it before level 22 (Water Gun) then he can't attack.
Next, solo Blaine and all trainers in his gym, since any good Squirtle should be able to take down the Fire gym.
Aaand finally, since Squirtle/Wartortle doesn't evolve to Blastoise until level 36, neither can this guy. Whenever he does evolve, change his name to Blastoise, since that'd be his inevitable goal.