Serious question: How do you guys beat Miraidon? Pretty much every time I see one, I die a little inside because I know at least 1/2 of my team is going down just to that.
Takes one to kill one. Scarf Mirai, or Sash Chien. Sash Chien +2 Ice Shard OHKOs both of them.Serious question: How do you guys beat Miraidon? Pretty much every time I see one, I die a little inside because I know at least 1/2 of my team is going down just to that.
I mean, yeah. As I understand it, the tier as of right now is in a RBY Ubers sort of situation where there's no real reason to ban Koraidon and Miraidon because without them, there's almost no point to Ubers existing at all. Miraidon has already been banned in the National Dex Ubers format, so it can be assumed that once Home support is added and the tier is expanded with Pokemon like Mewtwo, Groudon, Dialga, etc. being introduced, Miraidon will get banned, as the tier will still be able to exist and have Uber Pokemon even with it gone.Seems a bit overcentralizing to me
You guys are having trouble? I haven't noticed problems... Maybe my double sash team handles it better?I mean, yeah. As I understand it, the tier as of right now is in a RBY Ubers sort of situation where there's no real reason to ban Koraidon and Miraidon because without them, there's almost no point to Ubers existing at all. Miraidon has already been banned in the National Dex Ubers format, so it can be assumed that once Home support is added and the tier is expanded with Pokemon like Mewtwo, Groudon, Dialga, etc. being introduced, Miraidon will get banned, as the tier will still be able to exist and have Uber Pokemon even with it gone.
If you are looking for a good answer to it, Ting-Lu is the generally regarded as the best Pokemon to take it on defensively.
I mean, not particularly, I make sure my teams are always planned around it. The main reason I think it's fine for the time being is because it's one of only two Uber Pokemon available for use, meaning that every team can dedicate a team slot or two for dealing with it. Like I said, I generally use Specially Defensive Ting-Lu for it, sometimes with support from Pokemon like specially defensive Scream Tail to paralyze it if it Terastallizes into a type other than Electric or Ground (usually Fairy).You guys are having trouble? I haven't noticed problems... Maybe my double sash team handles it better?
I mean, not particularly, I make sure my teams are always planned around it. The main reason I think it's fine for the time being is because it's one of only two Uber Pokemon available for use, meaning that every team can dedicate a team slot or two for dealing with it. Like I said, I generally use Specially Defensive Ting-Lu for it, sometimes with support from Pokemon like specially defensive Scream Tail to paralyze it if it Terastallizes into a type other than Electric or Ground (usually Fairy).
But to say that Miraidon isn't a problem is a bit disingenuous in my opinion. As mentioned it got banned from Nat Dex Ubers, and while that tier has its own unique rules that won't be true of this one once Home is introduced (such as how Nat Dex Ubers has access to Z-Moves, something Miraidon would use on its sets), it is still undeniable how powerful it is. Personally speaking, I wouldn't be surprised to see it banned to AG alongside Calyrex-Shadow. This is all speculative though, so do keep that in mind. I'm just someone that really likes speculating about things lol, I'm super excited to see how the future of this tier will pa
Oh. I hope not honestly, I've already dumped quite a lot of time into this tier. I actually don't have a specific counter, my team just handles opposing legendaries fairly well. Three of them are fully capable of killing, at least. (Korai, Mirai, Chien)I mean, not particularly, I make sure my teams are always planned around it. The main reason I think it's fine for the time being is because it's one of only two Uber Pokemon available for use, meaning that every team can dedicate a team slot or two for dealing with it. Like I said, I generally use Specially Defensive Ting-Lu for it, sometimes with support from Pokemon like specially defensive Scream Tail to paralyze it if it Terastallizes into a type other than Electric or Ground (usually Fairy).
But to say that Miraidon isn't a problem is a bit disingenuous in my opinion. As mentioned it got banned from Nat Dex Ubers, and while that tier has its own unique rules that won't be true of this one once Home is introduced (such as how Nat Dex Ubers has access to Z-Moves, something Miraidon would use on its sets), it is still undeniable how powerful it is. Personally speaking, I wouldn't be surprised to see it banned to AG alongside Calyrex-Shadow. This is all speculative though, so do keep that in mind. I'm just someone that really likes speculating about things lol, I'm super excited to see how the future of this tier will pan out.
Miraidon has too many viable sets to have one defined set, but generally I think the most impactful overall is specs just for its high usage and damage output. We've uploaded 6 sample sets for Miraidon which shows how customizable it is. Generally I think the ones that are easiest to throw on a team are specs and boots pivot, but the most potent as a sweeper is double dance. Scarf is a really strong form of speed control but more iffy offensively, and CM sets have a lot of potentail to break through checks early game. The most defining I'd say is specs rn, but the most volatile and MU based is double dance since you either load into Iron Head Treads / Clodsire or win.Is there a defined Miraidon set?
I'm guessing Timid and a 252 SpA / 252 Spe spread but which sets seem most popular? Life Orb, Scarf, Specs, support?
If you don't mind me asking, why does koraidon use tera fairy?approved by Fc, Aberforth and post mostly taken from Finchinator
Hey! I recently saw Finchinator's post on the Tera Type Index in SV OU and I thought that was a very good resource that should be added as well in Ubers, since Terastallization is also an incredibly important mechanic in this tier, so I hope this will help some people if they're a bit lost about what Tera type you can often come across in this tier!
TERA TYPE INDEX: SV UBERS
S Rank
Koraidon: Fire / Steel / Fairy / Fighting
Miraidon: Fairy / Electric / Water / Ice / Dragon
A Rank
A+
Chien-Pao: Ice / Dark / Electric
Flutter Mane: Ghost / Fairy / Fire / Normal / Psychic
Great Tusk: Ground / Fairy / Fighting / Ghost
Iron Bundle: Ice / Water
Ting-Lu: Steel / Fairy / Ghost
A
Chi-Yu: Fire / Flying / Dark
Corviknight: Steel / Fairy / Water / Ground
Gholdengo: Fighting / Steel
Skeledirge: Fairy / Normal
A-
Glimmora: Ghost / Flying / Fairy
Iron Treads: Ground / Ghost
B+
Annihilape: Water / Fire
Blissey: Ghost / Steel
Dondozo: Ground / Steel
Dugtrio: Ground / Fairy
Espathra: Fairy / Fighting
Garganacl: Steel / Fairy
Grimmsnarl: Ghost
Iron Valiant: Fairy / Fighting / Electric
Toxapex: Ground / Steel
B
Clodsire: Steel / Ground
Gothitelle: Steel / Fairy
Houndstone: Ghost / Fighting / Normal
Iron Moth: Grass / Water
Kingambit: Ghost / Flying
Palafin: Water
Scream Tail: Steel
B-
Pawmot: Electric
Pelipper: Steel / Ground / Fairy
Roaring Moon: Flying / Steel
C+
Alomomola: Fairy / Ground
Baxcalibur: Ice / Ghost / Fairy
Cloyster: Ice / Water / Ghost
Cyclizar: Ghost / Fairy
Dachsbun: Steel
Garchomp: Ghost / Ground
Hippowdon: Steel / Water
Slither Wing: Bug / Ground
C
Azumarill: Water / Ground
Ceruledge: Ghost / Fairy
Chansey: Ghost / Steel
Ditto: Fairy / Steel
Dragapult: Ghost
Dragonite: Normal
Dudunsparce: Ghost / Steel
Froslass: Steel
Gyarados: Water / Steel / Flying
Hatterene: Water
Iron Hands: Steel / Fighting
Masquerain: Ghost
Scizor: Steel / Water
Scovillain: Fairy
Slowking: Fairy
C-
Arboliva: Steel
Brute Bonnet: Dark / Steel
Cetitan: Ice
Maushold: Ghost / Normal
Slowbro: Water / Fairy
Tinkaton: Water
Tyranitar: Ghost
Umbreon: Ghost / Steel
Mainly to take on opposing koraidon and miraidon using dragon moves. Also fairy typing removes its ice weakness and fairy weakness, helping it beat both iron bundle and flutter mane one on one.Y
If you don't mind me asking, why does koraidon use tera fairy?
ThanksMainly to take on opposing koraidon and miraidon using dragon moves. Also fairy typing removes its ice weakness and fairy weakness, helping it beat both iron bundle and flutter mane one on one.
Then you realize it has mediocre at best longevity without boots, most teams pack immunities to both of its STABs, it's easy to abuse when it's locked into a STAB and that everything in the tier competes for its speed tier and can eliminate it with relative ease;Seems a bit overcentralizing to me
If you don’t mind me asking, why Tera Fairy on Great Tusk?Great Tusk: Ground / Fairy / Fighting / Ghost
on both defensive and offensive sets, the ability to completely blank Dragon moves from Miraidon and Koraidon is very much appreciated, especially when the former can OHKO with Draco Meteor and it's never clicking its Electric moves in front of a Ground-type. Fairy also powers up Play Rough on the defensive set which lets it OHKO the aforementioned Miraidon and 2HKO opposing Great Tusks. The weaknesses Fairy provides (Poison, Steel) aren't very common unlike Steel which also resists Dragon, so there's also some merit there.If you don’t mind me asking, why Tera Fairy on Great Tusk?
Thanks Lasen!!!on both defensive and offensive sets, the ability to completely blank Dragon moves from Miraidon and Koraidon is very much appreciated, especially when the former can OHKO with Draco Meteor and it's never clicking its Electric moves in front of a Ground-type. Fairy also powers up Play Rough on the defensive set which lets it OHKO the aforementioned Miraidon and 2HKO opposing Great Tusks. The weaknesses Fairy provides (Poison, Steel) aren't very common unlike Steel which also resists Dragon, so there's also some merit there.
AV Tera Fairy has done a lot of work for me as it wins the 1v1 against Flutter and Bundle. Parabolic Charge recovers too much in terrain vs neutral targets, while Gleam/Overheat provide perfect coverage vs common ground mons. Other sets have to compromise with either choice lock, iffy bulk, or reduced coverage, but Hadron Engine is perfectly sufficient to power this thing alone.Miraidon has too many viable sets to have one defined set, but generally I think the most impactful overall is specs just for its high usage and damage output. We've uploaded 6 sample sets for Miraidon which shows how customizable it is. Generally I think the ones that are easiest to throw on a team are specs and boots pivot, but the most potent as a sweeper is double dance. Scarf is a really strong form of speed control but more iffy offensively, and CM sets have a lot of potentail to break through checks early game. The most defining I'd say is specs rn, but the most volatile and MU based is double dance since you either load into Iron Head Treads / Clodsire or win.
Steel and Poison are missing here from defensive sets. For example, I have been using:Great Tusk: Ground / Fairy / Fighting / Ghost
Can attest to this, I’ve been testing out a lot of AV and being able to take on Flutter and Bundle without use of Tera, and nearly recover all of the damage you take back is incredible, and potentially worth mentioning as a sample. You do lose out on the breaking power and it’s more of a lure, but in exchange you have an incredible bulky special attacker and you can wear down Clodsire and Ting-Lu through pressure with Korai and Tusk either way.AV Tera Fairy has done a lot of work for me as it wins the 1v1 against Flutter and Bundle. Parabolic Charge recovers too much in terrain vs neutral targets, while Gleam/Overheat provide perfect coverage vs common ground mons. Other sets have to compromise with either choice lock, iffy bulk, or reduced coverage, but Hadron Engine is perfectly sufficient to power this thing alone.
Miraidon @ Assault Vest
Ability: Hadron Engine
Tera Type: Fairy
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Electro Drift
- Dazzling Gleam
- Overheat
- Parabolic Charge
Nice. I might add it to my team.Cyclizar @ Heavy-Duty Boots / Choice Scarf
Tera Type: Steel
EVs: 208 HP / 48 SpD / 252 Spe
Jolly Nature
If you are forced to Tera Cyclizar, the battle is usually not going well. However, Tera Steel offers genuine utility in matchups vs Flutter and Bundle i.e. the EV spread guarantees that Life Orb Moonblast and Choice Specs Ice Beam deal less than 50% after Tera Steel, enabling a slow Shed Tail of an unbroken sub to your win con.
Iron Head is an additional funny option that always OHKOs Flutter after Tera and offers a "Jirachi at home" flinch win con. Cyclizar is obviously Shed Tail + 3 fillers, so there is room if you want it.