Your only WG mon is Dialga which has mid Spe bulk (100,100) and doesn't resist Moongeist. Therefore, since this team is balance I think MAud or Melo would be really good in this team.View attachment 714260View attachment 714261View attachment 714262View attachment 714263View attachment 714264 Any ideas to round out my team? (Preferably a WG Mon to not insta lose towith NG SC)
take this with a grain of salt as i'm not an amazing player, but there are some things i noticed when looking at this team
https://pokepast.es/36daf84553d76073 this is how i would run team. slowbro > dialga bc slowbro improofs that pdon set and lets u run v create which is nice as u nuke steelix at +0. gar is pbond so you have speed control for offense and it gives gar immediate power which seemed important as pdon is set up and queenly majesty does nothing for u. i added muk to round it off bc it generally synergises nicely with mbro and improofs gar, sturdy is for fissure immune as there is no innards. scarf blis over eviolite chansey bc otherwise hp kart runs this team over. core enforcer > taunt on zyg as the anti harvest tech bc taunt is a speedtie with imp and reflect allows zygarde to wall most physical mons in the game which is more valuable then pshot.
Thank you all for advice :Dtake this with a grain of salt as i'm not an amazing player, but there are some things i noticed when looking at this team
- any no guard mon with fissure steamrolls this team as long as they have a decent imposterproof, your only hope is getting gengar in which seems difficult with hazards up
- guardian of alola on chansey is really weird, usually if imposter isn't transformed it's because the opponent's behind a substitute and guardian of alola only gets rid of the substitute (when they can probably just make another sub), plus you can only use it once
- queenly majesty on mgar doesn't feel necessary, the only priority move targeting mgar is shadow sneak which is only common on alolan marowak and mega banette (which aren't all that common), you can usually just scout with imposter for random shadow sneaks anyways
overall i'd replace dialga with a different steel not weak to ground (scizor, ferrothorn, celesteela), replace guardian of alola with whirlwind, replace queenly majesty with magic guard or parental bond, and for your last pokemon, you could probably go with mega audino or meloetta
Ok, I see the vision but isn’t it PURE hackmons? It would be really hard to ban something like this because of the nature of this teir.Faced this while playing yesterday
Can't tell you much about the rest of the team, but the two mons I saw make it so if your opponent leads with an Imposter mon, the game ends in a tie after 1000 turns.
Mewtwo-Mega-Y (Arena Trap)
- Extreme Evoboost
- Moongeist Beam
- Photon Geyser
- Photon Geyser
Blissey (Shadow Tag) @ Leppa Berry
- Amnesia
- Shore Up
- Knock Off
- Recycle
When the Imposter mon clicks the second instance of Photon Geyser, the game tries to use the first and doesn't deduct any PP, so you can click Photon Geyser forever. Both mons are trapped, so swapping is impossible.
The Endless Battle clause never kicks in because only Heal Pulse, Floral Healing, Entrainment and Skill Swap cause a mon to become stale, so the Imposter mon never becomes stale, and the clause kicks in when both mons are considered stale.
This is my first post here, so I don't really know where to put this, but I think this clearly violates the Endless Battle clause.
The Endless Battle Clause exists in PH as well, it would be possible to add "a Pokémon with twice the same move" as a stale condition without banning it (I believe).Ok, I see the vision but isn’t it PURE hackmons? It would be really hard to ban something like this because of the nature of this teir.
Sorry can you elaborate on a tale condition?The Endless Battle Clause exists in PH as well, it would be possible to add "a Pokémon with twice the same move" as a tale condition without banning it (I believe).
I believe Guysmash meant a "stale condition". The clause works by checking whether both mons are stale (mons with Recycle/Pick Up/Harvest + Leppa Berry are automatically stale, and a mon affected by Heal Pulse, Floral Healing, Entrainment and Skill Swap are also considered stale).Sorry can you elaborate on a tale condition?
I do agree a lot except for MHoundoom :It's been a while since I last did VR noms, so here are some now. A new full personal VR will probably be coming after PHPL.
Regular VR
Chansey: S -> S+
At this point we can all agree that Chansey is a clear #1 in the meta, and while it's no RBY Electrode or SwSh Eternamax, I still think it's worthy of the S+ rank. It's the most splashable Pokémon in the meta, both in Innards and Imposter form, and it's often quite hard to tell which set it's running on team preview.
Necrozma-Dusk-Mane: A- -> B+
I haven't seen or used this for a while, and to be honest, I don't think it's on the same level as the other A- stuff. The Huge Power sets are just outclassed by Kartana if it's not running Solganium Z, and without sash, Solgaleo is often preferred for more bulk (and, to a lesser extent, speed). The reason I'm not suggesting for it to be any lower is because other sets, like Harvest, are still ok.
Deoxys-Speed: Keep in B
View attachment 715124
I do mostly agree with this, and I would nominate No Guard Deo to C or D. But No Guard isn't its only set. I haven't tried Comatose, and while it seems ok, it's not the reason I'm suggesting it not to drop. Mold Breaker hazard leads are actually good enough for it to stay in B imo. While it only works on non-psysurge/spam HO teams, it is quite effective on said teams, as it's the best way to reliably get webs and rocks up, and it punishes teams which rely on Magic Bounce to keep hazards off, especially HO teams.
Shedinja: UR -> Blacklist
Now that this garbage is finally off the VR I think we should put it in the land of Burn Up Fire-types. And yes, I have said Shedinja should be blacklisted before, but I'm saying it again because it's the change that needs to happen the most imo. I'm not even gonna explain how bad it is because I (and other people) already have. Yet last month, it still beat Kartana, Ashgren, Slaking, Mega Gyarados, Mega Audino, and more in usage on the whole ladder. It's the biggest noobtrap in the meta. The main argument against blacklisting Shedinja is that it "technically has a tiny niche on stall teams".
If you are not running Focus Sash, Shedinja dies to every offensive Pokémon.
If you are running Focus Sash, Sturdy is a wasted ability, since most teams either have 2 Pokémon that can hit it or are stall teams.
If you are not running Sturdy, you would probably run Prankster, so it can Destiny Bond something after it loses its sash.
This might seem like a genuine niche at first. But then you realise: any other Pokémon can do this, and if they get chipped without clicking Endeavour, they can still use Destiny Bond, while Shedinja cannot. They could also have some utility, like absorbing Toxic Spikes. So if you ever want to consider adding Shedinja to your team (not that anyone outside of low ladder would want to), consider running Level 1 Bulbasaur, Gastly, or Salandit instead.
TL;DR: Shedinja is completely outclassed by F.E.A.R.
Wonder Guard VR
Mega Houndoom: C -> B+, at the very least B
It's a known fact that I'm a believer in Mega Houndoom. Ever since I first decided to use it for some unknown reason (possibly the same reason hendrit used WG sweeper Magnezone), I've found it to be a decent WG Sweeper. It's not that much weaker than Ash Greninja, it can run Revelation Dance instead of having to use the weaker Dark Pulse, and its secondary STAB is a lot better than Ashgren's. It's also one of the few WGs immune to Photon Geyser and Bug and Fairy-type moves (unfortunately that means it can't run Insect or Pixie Plate). And no, this isn't just me seeing something that looks good on paper and saying it's good; I have used it and it's better than most of the stuff below the A subranks. The only reason I'm not nomming it any higher is because the weakness to Stealth Rock and Fissure is quite problematic sometimes.
Umbreon: B+ -> idk but B+ is probably too high
I have NEVER seen this outside of Eeveelution teams. While it's (surprisingly) bulkier than MGyara both physically and specially, not resisting the best attack in the meta and not being able to do decent damage (Pursuit doesn't even 2HKO MMY switching out) make it very hard to justify using it over the latter. I still respect that it has a niche though.
Magearna: B- -> C (possibly UR)
I've only seen this on Cats and Rabbits, and I've only seen Cats and Rabbits like 3 times. I don't even know what it does, since it's weak to Fissure and only resists one Mold Breaker move.
Regigigas: B -> UR
Just use Arceus. The extra attack barely matters. The only reason I'm not nomming Slaking to UR is because it at least has more HP for Wish. Feel free to share your opinions on what I said.
Pheromosa: C -> UR
View attachment 715131
Feel free to reply to this and share your opinions on what I said. this is bolded because it won't let me unbold fsr
sure, it's pure hackmons, but endless battle clause still exists and this should 100% trigger itOk, I see the vision but isn’t it PURE hackmons? It would be really hard to ban something like this because of the nature of this teir.
i think that for a mon to get S+ it should be truly centralizing to the point where not using it puts you at a disadvantage. Chansey is obviously a very good mon, and there isn't a single other mon in the game that constricts you in builder as much as chansey, but i don't think it's centralizing enough to be S+, simply because chanseyless builds are extremely potent, and bringing chansey can give you less slots for what your team actually needs.Chansey: S -> S+
while this may be true, ndm still has quite important rolls that make it still a very good huge power imoSolgaleo is often preferred for more bulk (and, to a lesser extent, speed)
blacklist should be for things that see a lot of discussion, especially from newer players, yet have no niche. shedinja by definition doesn't fit this because, as you said, it has a niche, not a big enough niche to deserve being ranked, but even having this niche means it shouldn't be blacklisted imoThe main argument against blacklisting Shedinja is that it "technically has a tiny niche on stall teams".
I was screwing around with wg sweepers i knew would be shit. I also used wg sweeper pidge, though i don't mention that as much because it performed worse than zone did. pidge is the highest spatk moongeist immunity (this is unfortunately genuinely true, special normal mons suck), and magnezone is a selfproof that can run stab sunsteel due to quad resisting it (whereas sunsteel kart gets ohkod by imp if they crit)Ever since I first decided to use it for some unknown reason (possibly the same reason hendrit used WG sweeper Magnezone)
+2 252+ SpA Houndoom-Mega Revelation Dance vs. 252 HP / 252+ SpD Meloetta: 414-488 (102.4 - 120.7%) -- guaranteed OHKOt's not that much weaker than Ash Greninja, it can run Revelation Dance instead of having to use the weaker Dark Pulse, and its secondary STAB is a lot better than Ashgren's. It's also one of the few WGs immune to Photon Geyser and Bug and Fairy-type moves (unfortunately that means it can't run Insect or Pixie Plate).
the extra attack makes it less passive, allowing it to smack things with decently powerful knocks, uturns and pursuit. i agree that slaking is better but regigigas is still fine as a pure normal wg because it can hit harder than arceus, and is mostly better into special mons than slakThe extra attack barely matters
While we're on the subject, here's another set that can in theory cause an endless battle but I don't believe is currently blocked by Endless Battle Clause:Faced this while playing yesterday
Can't tell you much about the rest of the team, but the two mons I saw make it so if your opponent leads with an Imposter mon, the game ends in a tie after 1000 turns.
Mewtwo-Mega-Y (Arena Trap)
- Extreme Evoboost
- Moongeist Beam
- Photon Geyser
- Photon Geyser
Blissey (Shadow Tag) @ Leppa Berry
- Amnesia
- Shore Up
- Knock Off
- Recycle
When the Imposter mon clicks the second instance of Photon Geyser, the game tries to use the first and doesn't deduct any PP, so you can click Photon Geyser forever. Both mons are trapped, so swapping is impossible.
The Endless Battle clause never kicks in because only Heal Pulse, Floral Healing, Entrainment and Skill Swap cause a mon to become stale, so the Imposter mon never becomes stale, and the clause kicks in when both mons are considered stale.
This is my first post here, so I don't really know where to put this, but I think this clearly violates the Endless Battle clause.
I always wondered what you put on that MMT YHi I'm Archey. I got to the top 5 of the leaderboard in about a week and wanted to show off my team.
I kinda just whipped it up on the spot and made minimal changes to it afterwards, so feel free to roast it however you like.
View attachment 715311View attachment 715313View attachment 715310View attachment 715307View attachment 715306View attachment 715312
King Boo (Gengar-Mega) @ Focus Sash
Ability: Magic Guard
Shiny: Yes
EVs: 248 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shell Smash
- Moongeist Beam
- Secret Sword
- Sludge Wave
Mewtwo-Mega-X @ Lum Berry
Ability: Huge Power
Shiny: Yes
EVs: 248 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Jolly Nature
- Photon Geyser
- Sacred Fire
- Sunsteel Strike
- Play Rough
Blissey @ Leftovers
Ability: Imposter
Shiny: Yes
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Calm Nature
IVs: 0 Atk
- Magic Coat
- Whirlwind
- Aromatherapy
- Final Gambit
Swampert-Mega @ Safety Goggles
Ability: Wonder Guard
Shiny: Yes
EVs: 248 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Magic Coat
- Stealth Rock
- U-turn
- Shore Up
Deoxys-Speed @ Focus Sash
Ability: No Guard
Shiny: Yes
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sing
- Sheer Cold / Fissure
- Gastro Acid
- Spider Web
Mewtwo-Mega-Y @ Lum Berry
Ability: Innards Out
Shiny: Yes
EVs: 252 HP / 252 SpA / 252 Spe
Naive Nature
IVs: 0 Atk / 0 Def / 0 SpD
- Stealth Rock
- Sticky Web
- Spore
- Final Gambit
Proof in case it's necessary:
View attachment 715316
I believe it can be used over Yveltal of you're too weak to Sheer Cold (iirc it was the WG VR).i've never used either but does yveltal not just outclass this?
since you gave permission...so feel free to roast it however you like.
In my opinion chansey isn’t S+ because the gap in power between chansey and mmx isn’t big enough to warrant an entire tier difference especially when Blissy (who is legally a different pokemon) directly hurts it in this category. I just don’t think the gap between mmx zyguard and chansey is big enough for an entire tier differenceIt's been a while since I last did VR noms, so here are some now. A new full personal VR will probably be coming after PHPL.
Regular VR
Chansey: S -> S+
At this point we can all agree that Chansey is a clear #1 in the meta, and while it's no RBY Electrode or SwSh Eternamax, I still think it's worthy of the S+ rank. It's the most splashable Pokémon in the meta, both in Innards and Imposter form, and it's often quite hard to tell which set it's running on team preview.
Shedinja: UR -> Blacklist
Now that this garbage is finally off the VR I think we should put it in the land of Burn Up Fire-types. And yes, I have said Shedinja should be blacklisted before, but I'm saying it again because it's the change that needs to happen the most imo. I'm not even gonna explain how bad it is because I (and other people) already have. Yet last month, it still beat Kartana, Ashgren, Slaking, Mega Gyarados, Mega Audino, and more in usage on the whole ladder. It's the biggest noobtrap in the meta. The main argument against blacklisting Shedinja is that it "technically has a tiny niche on stall teams".
If you are not running Focus Sash, Shedinja dies to every offensive Pokémon.
If you are running Focus Sash, Sturdy is a wasted ability, since most teams either have 2 Pokémon that can hit it or are stall teams.
If you are not running Sturdy, you would probably run Prankster, so it can Destiny Bond something after it loses its sash.
This might seem like a genuine niche at first. But then you realise: any other Pokémon can do this, and if they get chipped without clicking Endeavour, they can still use Destiny Bond, while Shedinja cannot. They could also have some utility, like absorbing Toxic Spikes. So if you ever want to consider adding Shedinja to your team (not that anyone outside of low ladder would want to), consider running Level 1 Bulbasaur, Gastly, or Salandit instead.
TL;DR: Shedinja is completely outclassed by F.E.A.R.
Feel free to reply to this and share your opinions on what I said. this is bolded because it won't let me unbold fsr
why is heracross in b. another unwallable mon and stab first imp. missing out on moldy stab barely matters as compared to mmx ur basically just missing photon which doesn't really matter as you just run coverage for everything and gives u an easier time improofing.
this is the team i made with it:
https://pokepast.es/04302dffb3488fab
both mmx and hera are unwallable and if either dies to innards you can still win + hera gives you good priority for the offense mu. genuinely move this up this is not at all pikachu level. ngl i'd say it's a or maybe even a+.
my reasoning for ssap over spore/reflect/dbond ect is because without it band mmx just spams photon and wins.
2. as it has no attacking moves i ran shed shell in case stag taunt ever comes up. p shot over like u turn bc i don't like double u turn on my wgs.
(Arceus) :slaking is as or is less centralising then the a+ mons. for example hp kart forcing you to run either a prank steel, 4x steel resist, innards, or scarf imp with u turn everywhere. slaking isn't as much of an auto win mon as it was because people have figured out how to answer it as and harvest is not that hard to answer it only requiring like core enforcer/taunt/ect or leppa imp or innards. however this just auto wins vs stall. still a+ imo.
yeah this was just discussed in the phcord b is fine. i imagine ransei liked the post for this reason.
i do think it's higher then b+ but thanks. take back the triage sentence tho triage is fake.
guzzlord can function as support it isn't trying to do damage so more often then not it's actually doing more then lunala and guzzlord works well with harvest mray too. above lunala imo
awful mon idk why you like this so much. dies to all the same things innards chans does unless it just lives random coverage and this mon can't actually do anything. even with stab t arrows it can't actually kill the things it wants to bc it's so weak, m steelix just walls it with reflect/WoW and haze and i honestly wouldn't be suprised if it gets walled without reflect, and fc doublade walls this all day long especially with spec thief. last time i played vs this my band hp mmx just u turned on it and it took 80% and it did literally nothing. definitely c tier or smt.
fair enough put type null in a- but arceus has a niche over type null bc it isn't item locked which is nice if u want goggles
Thinks I don't agree with : WHY DON’T I SEE EXCA AND MSCIZOR !!Making my own VR cuz I am bored, (Bolded=More common abilities) NOT ORDERED
S+
(Imposter, Innards out, Wonder Guard)
(Imposter, Innards out, Wonder Guard)
(Prankster, Fur coat, Imposter)
(Wonder Guard) Not making a Wonder guard VR
S-
(Huge Power, Magic Guard) Could go in S+ Personal opinion
(Harvest, Huge Power, Wonder Guard)
(parental Bond, Magic Guard, Dazzling)
A+
(Huge Power, Magic Guard, Shadow Tag, Mold Breaker)
(Huge Power, Magic guard, Shadow Tag)
(Wonder Guard, Huge Power, Water Bubble)
A
(Sturdy, Fur Coat, Prankster)
(Huge Power) Maybe B?
(Prankster, Wonder Guard, Fur Coat)
(Wonder Guard, Huge power, Mold Breaker)
B+
(No Guard)
(Innards Out, Wonder Guard)
(Wonder Guard)
(Wonder Guard)
(No Guard, Comatose)
(Psychic Surge, Magic Guard, Dazzling)
(Triage, Aerilate, Mold Breaker, 'Contrary, low ladder players only')
B-
(Psychic Surge, Dazzling)
(Magic Bounce, Wonder Guard)
And the rest of the shit I don't want to talk about