<p>Ice-type attacks allow Weavile to easily OHKO any Dragon-type threatening a sweep.
It does, however, have a small chance to OHKO Infernape, and is guaranteed to with Stealth Rock support.
Breloom who can come in easily.
I don't really see how Breloom can "come in easily" because it can easily be nailed with an Ice Shard/Punch. I wouldn't really ever bring Breloom into Weavle unless it was choiced into Brick Break or Night Slash. I only briefly glanced over it, but it looks pretty good.
Kingdra ?
508 Attack Aerial Ace vs. 294 HP / 178 Def Infernape: 83% - 98%. In other words. You have no chance to OHKO and it's not guaranteed even with Stealth Rock.
name: Revenge Killer
move 1: Pursuit
move 2: Ice Punch / Ice Shard
move 3: Brick Break
move 4: Night Slash
Weavile was in need of a revamp, though not because of Platinum tutors. The analysis was very outdated, and there were many grammatical errors, so I thought this was needed.
Changes
- Removed 'Sub Punch'.
- Took out slashes for items in the 'Swords Dance' set.
- Added Bullet Punch Scizor to 'Counters'.
- Removed Garchomp and Deoxys-S references.
- Trimmed 'Revenge' set down to 3 paragraphs.
http://www.smogon.com/dp/pokemon/weavile
---
[SET]
name: Revenge Killer
move 1: Pursuit
move 2: Ice Punch / Ice Shard
move 3: Brick Break
move 4: Night Slash
item: Choice Band
nature: Jolly
evs: 40 HP / 252 Atk / 216 Spe
[SET COMMENTS]
<p>At a first glance, this Weavile seems to be a generic Choice Bander, but this set functions as insurance against many of the metagame’s top threats. This is all thanks to Weavile’s STAB Pursuit, which OHKOes Azelf, Gengar, and Alakazam, even if they stay in. Starmie is also OHKOed by a Pursuit on the switch, letting your Gyarados or Infernape sweep with their counter eliminated.</p>
<p>Ice-type attacks(this sounds strange seeing as he has STAB on Ice) allow Weavile to easily OHKO any Dragon-type threatening a sweep, with the exception of Kingdra. Ice Punch is a more powerful choice, but Ice Shard is a better option if you fear Choice Scarf Flygon or Dragon Dance Salamence outspeeding you, and also hits Aerodactyl, one of the few Pokemon that actually outspeed Weavile. Brick Break lets Weavile outspeed OHKO Tyranitar, even if it has used Dragon Dance, who otherwise walls this set(misleading as Tyranitar isn't resistant to Ice, should take out this part), as well as taking out Steel and Normal-types like Heatran and Snorlax. Night Slash takes the last slot, as it provides a stronger STAB than Pursuit and hits most Pokemon neutral(change to "has good neutral coverage against..." that you’ll be revenge-killing. Possible critical hits are very useful because of the low base power(I'd say "relatively low" or "rather low", because 70 isn't really all that low).</p>
<p>Aerial Ace is a solid option for revenge killing Heracross and other Fighting-types, but against more defensive ones, like Hariyama and Machamp, Weavile will not OHKO. It does, however, have a small chance to OHKO Infernape, and is guaranteed (remove "to")with Stealth Rock support. Expert Belt (could say Life Orb)can be used over Choice Band, but the extra power of the Choice Band is normally far more worthwhile than the ability to switch attacks.</p>
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Night Slash
move 3: Ice Punch / Ice Shard
move 4: Brick Break
item: Life Orb
nature: Jolly
evs: 40 HP / 252 Atk / 216 Spe
[SET COMMENTS]
[SET]
name: Anti-Lead
move 1: Fake Out
move 2: Taunt
move 3: Counter
move 4: Night Slash / Ice Punch
item: Focus Sash
nature: Hasty
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
<p>With the advent of Focus Sash using (or abusing) “suicide leads” that set up Stealth Rock and prevent opponents from doing the same, Weavile is one of the few leads that can combat this trend. Fake Out is the most important move on the set, as it allows Weavile to break the Focus Sashes of leads like Aerodactyl, Infernape, and Azelf. Night Slash lets you finish off Azelf, while Ice Punch handles Aerodactyl.</p>
<p>The other half of the set, Taunt and Counter, allows Weavile to deal with slower, bulkier Pokemon like Bronzong. Taunt to prevent it from using Stealth Rock or Hypnosis, and it must attack you with Gyro Ball, which Weavile will Counter back for an OHKO. This strategy also works in situations like facing a lead Gyarados who would Dragon Dance from the start. This strategy is very risky, especially when facing dangerous leads like Infernape, but if you predict correctly, the payoff is enormous.</p>
[Other Options]
<p>Punishment is useful for taking out Calm Minders like Slowbro and Jirachi, as it will do more than Night Slash after a few boosts, and Assurance can also be used if you have Stealth Rock support, but Night Slash is generally the better choice. Stay away from using special attacks, because although it gets Nasty Plot, Weavile will never be doing much damage thanks to its terrible Special Attack stat. Focus Punch and Substitute can be used if you want Weavile to pack more of a powerful (change to "a more powerful")Fighting-type move.</p>
[EVs]
<p>Always use a +Speed nature to take advantage of Weavile’s great Speed stat. Maxing Speed out isn’t needed, so just aim for 373 Speed (216 EVs) to outrun Dugtrio and Alakazam, and put the remaining EVs in HP. Those 40 EVs let Weavile survive an unboosted Flamethrower from Azelf and a Modest Choice Specs Surf from Starmie. Max Attack is a given, because Weavile needs all the power it can get.</p>
[Opinion]
<p>Weavile certainly isn’t winning any awards defensively, as it gets stripped of 25% every switch-in to Stealth Rock, and has weaknesses to common attacking types, like Rock, Fire, and Fighting.</p>
<p>On the other hand, Weavile’s combination of Speed and Attack and useful STAB moves can be a great asset to many teams. Is Starmie causing you trouble? Pursuit it to death. Is Salamence threatening a sweep with Dragon Danced Outrages? Not with Weavile in the wings. All in all, Weavile is a great revenge killer and can really mess up an opponent’s strategy.</p>
[Counters]
<p>Steel-types take Weavile’s attacks with ease. Forretress laughs at all of its attacks and can use Weavile’s Speed against it by firing off STAB Gyro Balls. Bronzong works in a similar way, though Night Slash is only neutral. Metagross and Scizor can also switch in without trouble and OHKO Weavile with STAB Bullet Punches.</p>
<p>Gyarados is another good choice, as it can easily switch into Weavile thanks to Intimidate and OHKO with Stone Edge. Swampert can also come in on Weavile and 2HKO with Earthquake or Stone Edge, and OHKO with Hammer Arm.</p>
<p>Beware of random Choice Scarf Pokemon when using Weavile, especially Fighting-types like Heracross. Mach Punch isn’t its friend either, so watch out for Fighting-types like Hitmontop. The same goes for Hariyama, who can use Thick Fat to its advantage and threaten with Bullet Punch or Fighting-type attacks.</p>
Brick Break lets Weavile outspeed and OHKO Tyranitar
Ice Punch takes the last slot, <omit> because it's a solid STAB attack that hits Grass-types like Breloom, and can easily 2HKO Heracross.
With the advent of Focus Sash abusing “suicide leads” that set up Stealth Rock and prevent opponents from doing the same, Weavile is one of the few leads that can combat this trend. Fake Out is the most important move on the set, as it allows Weavile to break the Focus Sashes of leads like Aerodactyl, Infernape, and Azelf. Night Slash lets you finish off Azelf, while Ice Punch handles Aerodactyl.
I'm pretty sure Salamence outspeeds and OHKOs Weavile anyway with Outrage after a Dragon Dance, unless you have Ice Shard.Is Salamence threatening a sweep with Dragon Danced Outrages? Not with Weavile in the wings.
outspeeds > outspeed[SET]
name: Revenge Killer
move 1: Pursuit
move 2: Ice Shard
move 3: Brick Break
move 4: Ice Punch / Night Slash
item: Choice Band
nature: Jolly
evs: 40 HP / 252 Atk / 216 Spe
[SET COMMENTS]
<p>At a first glance, this Weavile seems to be a generic Choice Bander, but this set functions as insurance against many of the metagame’s top threats. This is all thanks to Weavile’s STAB Pursuit, which OHKOes Azelf, Gengar, and Alakazam, even if they stay in. Starmie is also OHKOed by a Pursuit on the switch, letting your Gyarados or Infernape sweep with their counter eliminated.</p>
<p>Ice-type attacks allow Weavile to easily OHKO any Dragon-type threatening a sweep, with the exception of Kingdra. Ice Shard is a great option if you fear Choice Scarf Flygon or Dragon Dance Salamence outspeeding you, and also hits Aerodactyl, one of the few Pokemon that actually outspeeds Weavile. Brick Break lets Weavile OHKO Tyranitar, which Weavile can outspeed even if it has used Dragon Dance, as well as taking out Steel- and Normal-types like none-Choice Scarf Heatran and Snorlax. Ice Punch takes the last slot, because it's a solid STAB attack that scores better damage on threats than Ice Shard if you can already outspeed them. Night Slash is another option for the last slot, as it provides a stronger STAB than Pursuit and has good neutral coverage against Pokemon that you’ll be revenge-killing. Possible critical hits are very useful because of the low base power. Aerial Ace can also be used, as it will OHKO Heracross and do more damage to most other Fighting-types.</p>
[SET]
name: Anti-Lead
move 1: Fake Out
move 2: Taunt
move 3: Counter
move 4: Night Slash / Ice Punch
item: Focus Sash
nature: Hasty
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
<p>With the advent of Focus Sash abusing “suicide leads” that set up Stealth Rock and prevent opponents from doing the same, Weavile is one of the few leads that can combat this trend. Fake Out is the most important move on the set, as it allows Weavile to break the Focus Sashes of leads like Aerodactyl, Infernape, and Azelf. Night Slash lets you finish off Azelf, while Ice Punch handles Aerodactyl.</p>
<p>The other half of the set, Taunt and Counter, allows Weavile to deal with slower, bulkier Pokemon like Bronzong. Taunt to prevent it from using Stealth Rock or Hypnosis, and force it to attack you with Gyro Ball, which Weavile will Counter back for an OHKO. This strategy also works in situations like facing a lead Gyarados who would Dragon Dance from the start. This strategy is very risky, especially when facing dangerous leads like Infernape, but if you predict correctly the payoff is enormous.</p>
[Other Options]
<p>Punishment is useful for taking out Calm Minders like Slowbro and Jirachi, as it will do more than Night Slash after a few boosts. Assurance can also be used if you have Stealth Rock support, but Night Slash is generally the better choice. Stay away from using special attacks, because although Weavile gets Nasty Plot, it will never be doing much damage thanks to its terrible Special Attack stat. Focus Punch and Substitute can be used if you want Weavile to pack a more powerful Fighting-type move.</p>
[EVs]
<p>Always use a +Speed nature, unless you're using a Choice Scarf, to take advantage of Weavile’s great Speed stat. Maxing Speed out isn’t needed, so just aim for 373 Speed (216 EVs) to outrun Dugtrio and Alakazam, and put the remaining EVs in HP. Those 40 EVs let Weavile survive an unboosted Flamethrower from Azelf and a Modest Choice Specs Surf from Starmie. Max Attack is a given, because Weavile needs all the power it can get.</p>
[Opinion]
<p>Weavile certainly isn’t winning any awards defensively, as it gets stripped of 25% every switch-in to Stealth Rock and has weaknesses to common attacking types like Rock, Fire, and Fighting.</p>
<p>On the other hand, Weavile’s combination of Speed and Attack and useful STAB moves can be a great asset to many teams. Is Starmie causing you trouble? Pursuit it to death. Is Salamence threatening a sweep with Dragon Danced Outrages? Not with Weavile in the wings. All in all, Weavile is a great revenge killer and can really mess up an opponent’s strategy.</p>
[Counters]
<p>Steel-types take Weavile’s attacks with ease. Forretress laughs at all of its attacks and can use Weavile’s Speed against it by firing off STAB Gyro Balls. Bronzong works in a similar way, though Night Slash is only neutral. Metagross and Scizor can also switch in without trouble and OHKO Weavile with STAB Bullet Punches.</p>
<p>Gyarados is another good choice, as it can easily switch into Weavile thanks to Intimidate and OHKO with Stone Edge. Swampert can also come in on Weavile and 2HKO with Earthquake or Stone Edge, and OHKO with Hammer Arm.</p>
<p>Beware of random Choice Scarf Pokemon when using Weavile, especially Fighting-types like Heracross. Mach Punch isn’t its friend either, so watch out for Fighting-types like Hitmontop. The same goes for Hariyama, who can use Thick Fat to its advantage and threaten with Bullet Punch or Fighting-type attacks.</p>
From my knowledge, the purpose of this lead would be help deal with the common leads in the metagame. However, Reflect just seemed like a somewhat good option to get a mention since Weavile could really sacrifice a move like Counter for some type of support, just as an anti lead breloom provides sleep support and an anti lead spiritomb provides burn support.Reflect has absolutely no utility on the lead set and even suggesting it demonstrates you don't understand the purpose of the lead.
Forgot that they were the same priority, doesn't seem like a big deal, anyway I highly doubt that it would matter anyway seeing as how Weavile would ust die to Fire Blast, Close Combat and Vacuum Wave while it prevents Infernape from setting up Stealth Rock before it switches out and comes back in :s.Additionally, where did you get the idea that Fake Out has "less" priority than Vacuum Wave? This is just blatantly false.
If you read a bit closer,Exactly what is Reflect even going to be used over? Fake Out / Taunt / Counter / Attack.
I only said that it should get a mention in the other options, not slashed on the set itself.Me said:I think Reflect should get some type of mention, in the other options on the anti-lead set.
Going back to what I just said, I only said it should get some type of mention in the other options on the anti-lead set.Every single move is absolutely necessary on the set otherwise it completely loses it's purpose.
Actually, Counter isn't really all that needed. Counter is one of those moves that really don't function well if the surprise is blown too early meaning if Weavile decides to use Counter at the wrong time, it won't really work very often seeing as how its opponent knows to take away its Focus Sash and attack then, ...or they would just use a Special attack from the start :s.You need Counter.
darkerkrai said:From my knowledge, the purpose of this lead would be help deal with the common leads in the metagame. However, Reflect just seemed like a somewhat good option to get a mention since Weavile could really sacrifice a move like Counter for some type of support, just as an anti lead breloom provides sleep support and an anti lead spiritomb provides burn support.
If you read a bit closer,
I only said that it should get a mention in the other options, not slashed on the set itself.
Also, I did forget to mention that I used Reflect over Counter.
Actually, Counter isn't really all that needed. Counter is one of those moves that really don't function well if the surprise is blown too early meaning if Weavile decides to use Counter at the wrong time, it won't really work very often seeing as how its opponent knows to take away its Focus Sash and attack then, ...or they would just use a Special attack from the start :s.