Open Challenge
2v2 Doubles
2 Day DQ
Infinite recovers/chills
Arena: TF2
Vanilla arena; pick a supporter from those below, and they enter battle with you. They have x HP/1 Atk (5 for Demo)/3 Def/1 SpA/3 SpD/y Spe, where x is their base HP in TF2 divided by 5 (ex. the Heavy has 60 HP, whereas the Scout has 25) and y is their base land speed percentage x 100 in TF2 (ex. the Scout has 133 Spe and the Heavy has 77 Spe). The supporters are typeless, act with 0 Priority, and have 100% accurate typeless attacks (50% accuracy for Spy; Steel-Type for Demoman).
Scout: Has Mad Milk, which causes all attacks to have a Drain effect (pumping normal draining moves to 100% drain and doubling Leech Seed's recovery) for one action; can be used twice per round.
Soldier: Has Rocket Launcher, which does a flat 10 DMG to all opponents and has a 30% flinch rate; can be used once per round.
Pyro: Has Flamethrower, which does a flat 10 DMG to one opponent and gives them Afterburn (Burn for 3A, deals 5 DPA); can be used once per round.
Heavy: Has Minigun, which has a one-action spinup and deals a flat 30 DMG; can be used once per round.
Demoman: Has Eyelander, which deals a 17 BAP Critical Hit! to one opponent. Can be used once per round. If the Demoman scores a KO, the BAP of the Eyelander doubles.
Engineer: Has Dispenser (same stats as Engineer, but Steel-Type with -- Spe); once placed (takes 1 action), it restores 10 EN per action to both of your Pokemon. In addition, he may Wrench the Dispenser to heal it for 10 HP, or Wrench an opponent to deal 5 DMG; both can be used indefinitely.
Medic: Has Medigun, which heals the selected Pokemon of all status and heals 5 HP per action; can be used indefinitely.
Sniper: Has Jarate, which causes all hits on the opponent to become Critical Hits until the opponent acts; can be used indefinitely.
Spy: Disguises as the Pokemon you didn't send out (PM your real sendouts, obviously); remains disguised until he attacks. While disguised, his real actions are PMed to the ref. His Knife deals 25 DMG flat, and has 75% Acc against TF2 players; can be used once per round.
Whoever defeats all Pokemon on the opposing side is the winner!
(Note: Please specify the strength of the mons you plan on bringing. kthxbai.)