alkinesthetase
<@dtc> every day with alk is a bad day
CB dnite should be something like
outrage/dclaw (i think the extra power from outrage is quite important but you do NOT want to be locking in early game)
espeed (if you're not using the banded priority dnite doesn't even have that many advantages over other band dragons)
fire punch (screw skarm and most other steels)
earthquake (heatran)
quote from band set analysis:
outrage/dclaw (i think the extra power from outrage is quite important but you do NOT want to be locking in early game)
espeed (if you're not using the banded priority dnite doesn't even have that many advantages over other band dragons)
fire punch (screw skarm and most other steels)
earthquake (heatran)
quote from band set analysis:
other than band most dnite sets don't really have room to be running superpower in the first place. dnite has a lot of sets so refer to the analysis if you really want to know, but generally the ground/fire combination is more useful, and if you can only run one of the 3 (ground/fire/steel), best to run fire. you don't wanna really be running superpower on stuff like ddnite, it's hard enough to boost with nite in this game as it is and throwing your boosts away is really gonna be a nuisance.Superpower is actually a very competitive alternative. It does heavy damage to Tyranitar, Blissey, and Chansey, and has arguably better coverage too, hitting most Pokemon that Earthquake hits and more. However, Jirachi in rain and Metagross will then wall Dragonite, but outside of rain Fire Punch deals a decent amount of damage and the right support can make them a non-issue.