http://www.smogon.com/forums/threads/comp-vs-texas.3488210/#post-4831121
1 CC
4 MC for necturna
Stockpiling
1 CC
4 MC for necturna
Stockpiling
Last edited:
Yay my registration tower post is actually editable now, so I think I'll claim myself some prizes!
First, there's this match.
Currency Counters: 13+3=16
Gafka (Nidorino):
EC: 5/9
MC: 2
DC: 4/5
KOC: 2
Spending a KOC on EC and DC, maxing out his DC count. Since he's also an older mon (I'm going to be doing this for a while), I'll grab Head Smash (Egg), Iron Tail (Egg), Substitute (TM), and Double Team (TM). Then his MC will be used to pick up Toxic (TM)
Gafka [Nidorino] (M)![]()
Nature: Quiet (Special Attack increased by *, Speed lowered by 15%, -10% Evasion)
Type:
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Poison Point: (Toggle) By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
Rivalry: (Passive) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Hustle (DW): (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Stats:HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 56 (65/1.15)
Size Class: 2
Weight Class: 2
Base Rank Total: 15
EC: 4/9
MC: 0
DC: 3/5
Attacks (18):
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack
Helping Hand
Toxic Spikes
Poison Jab
Counter
Disable
Endure
Sucker Punch
Protect
Venoshock
Ice Beam
Thunderbolt
Athena (Syclar):
EC: 5/6
MC: 2
DC: 4/5
KOC: 1
Spending the KOC here on MC, and then using two of those to purchase Superpower (Tutor), stockpiling the last one.
Calculus (Magneton):
EC: 9/9
MC: 2
KOC: 1
You guys are probably expecting me to evolve Magneton, but I won't for now. Eviolite is cool. Anyways, spending the KOC on CC, then the MC on Hidden Power Water 7 (TM).
Elincia (Ralts):
EC: 1/9
MC: 2
DC: 1/5
Going to use that MC to purchase Psychic (LU) and Hypnosis (LU). Just the second Ralts I'm training...funny how my other Kirlia hasn't evolved to Gallade yet.
Why don't we fix that? Spending 6 UC to max out both his EC and DC, then let's evolve Marco into a Gallade!
Marco (Kirlia):
EC: 9/9
MC: 0
DC: 5/5
Oh boy does he get a lot of moves. First, he's an older mon, so he gets Mean Look (Egg), Shadow Sneak (Egg), Protect (TM), and Light Screen (TM). Then, after evolving into a Gallade, he gets Leaf Blade (LU), Night Slash (LU), Leer (LU), Fury Cutter (LU), and Slash (LU) for free as well. Finally, I'll use 8 more UC into his MC to purchase Psycho Cut (LU), Close Combat (LU), Fire Punch (Tutor), Ice Punch (Tutor), and Thunderpunch (Tutor).
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Marco [Gallade] (M)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 69 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
Attacks (32):
Leaf Blade
Night Slash
Leer
Growl
Fury Cutter
Confusion
Slash
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Hypnosis
Psychic
Psycho Cut
Close Combat
Disable
Encore
Confuse Ray
Mean Look
Shadow Sneak
Pain Split
Fire Punch
Ice Punch
Thunderpunch
Protect
Reflect
Light Screen
Will-o-Wisp
Thunder Wave
Psyshock
Marco [Kirlia] (M)![]()
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.
Telepathy (DW): (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Stats:HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 2
Spe: 43 (50/1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 5/9
MC: 0
DC: 3/5
Attacks (18):
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Hypnosis
Psychic
Disable
Encore
Confuse Ray
Pain Split
Reflect
Will-o-Wisp
Thunder Wave
Psyshock
Much better.
Universal Counters: 65-14=51
Next, I'll claim from this battle.
Currency Counters: 16+1=17
Athena (Syclar):
EC: 6/6
MC: 3
DC: 5/5
Spending the MC on Spikes (Egg), and she also gets Ice Punch (LU) for free due to evolution. Then I'll evolve her into a Syclant!
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Syclant [Athena] (F)
Nature: Mild (Def lowered; Sp. Atk raised)
Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Abilities:
Compoundeyes: (Passive) This Pokemon's complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Passive) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (DW): (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Stats
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 22
EC: 6/6
MC: 0
DC: 5/5
Attacks (31 Official):Ice Punch
Fury Attack
Leer
Leech Life
Ice Shard
Focus Energy
Icy Wind
X-Scissor
Scratch
Ice Shard
Slash
Hail
Avalanche
Bug Bite
Icicle Spear
Ice Beam
Icicle Crash
Bug Buzz
Sheer Cold
Earth Power
Tail Glow
Silver Wind
Counter
Spikes
Water Pulse
Electroweb
Protect
Blizzard
Solarbeam
Double Team
Dig
Holy Shock
Holy Blade
Protea (Blissey):
MC: 3
KOC: 2
Spending the KOC on MC and spending all of that on Mimic (Pre-Gen Tutor) and Blizzard (TM).
I think that's everything!
2 KOC from Cyclohm and 3KOC from Pyroak become CC, to a total of 24.Elevator Music said:Frosty: 5 + 5 [Cyclohm] + 5 [Pyroak] + 3 [Braviary] + 1 [Zoroark's Amulet Coin] = 19 CC
- Syclant: 3 MC / 3 KOC
- Ninetales: 3 MC
- Cyclohm: 2 KOC
- Dusknoir: 3 MC / 1 KOC
- Zoroark: 3 MC / KOC
- Snorlax: 3 MC
- Roserade: 3 MC / 2 KOC
- Magmortar: 3 MC
- Reuniclus: 4 MC / 2 KOC
- Fidgit: 3 MC
- Emboar: 3 MC
- Chandelure: 3 MC
- Abomasnow: 3 MC
- Pyroak: 3 KOC
- Torterra: 3 MC / 1 KOC
- Braviary: N/A
- Colossoil: 3 MC / 4 KOC
- Camerupt: 3 MC
- Stratagem: 3 MC / 1 KOC
- Sableye: 3 MC
http://www.smogon.com/forums/threads/battle-arcade-challenge-subwayj.3465838/page-6#post-4833539I get 13.5 UC, not sure whether to round up or down.
http://www.smogon.com/forums/threads/3487174Emma: 2 CC
Putera: 4 MC
http://www.smogon.com/forums/threads/3488088Elevator Music: 3 CC
-Camerupt: 4 MC + 2 KOC
-Regice: 4 MC + 1 KOC
-Ariados: 4 MC
-Meganium: 3 MC
Elevator Music: 1 CC
Meganiumu: 4 MC & 1 KO
---Elevator Music: 5 CC / 77 UC
- Ariadosu (Ariados): 4 MC
- Bakuuda (Camerupt): 4 MC / 2 KOC
- Meganiumu (Meganium): 7 MC / 1 KOC
- Putera (Aerodactyl): 4 MC
- Rejiaisu (Regice): 4 MC / 1 KOC