Prize Claiming Thread MkII (MAQ March #10223)

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Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
I like AOPS' list of steps. I'm gonna snag it.

Step 1: Update STABs - Completed
Step 2: Update Abilities - Completed
Step 3: Update Stats - Completed
Step 4: Mega Evolutions - Completed
Step 5: Update Moves - Completed

Pokemon Team:


Scrafty (Bakom) (M)

Nature:
Brave (+1 Atk | -15% Speed | -10% Evasion)

Type:
Fighting | Dark

Abilities:
Shed Skin | Moxie | Intimidate (Unlocked)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 50 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6 | 6
MC: 0
DC: 5 | 5

Attacks:
41 | 78

Amnesia
Attract
Brick Break
Bulk Up
Chip Away
Counter
Crunch
Dark Pulse
Detect

Dig
Double Team
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Drain Punch
Dual Chop
Facade
Faint Attack
Fake Out
Fire Punch
Fling
Focus Blast

Focus Punch
Foul Play
Frustration
Giga Impact
Grass Knot

Headbutt
Head Smash
Hidden Power
Hi Jump Kick
Hyper Beam
Ice Punch
Incinerate
Iron Defense
Iron Head
Iron Tail

Knock Off
Leer
Low Kick
Low Sweep
Outrage
Payback
Poison Jab
Protect
Rain Dance
Rest
Retaliate
Return
Roar

Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round

Sand-Attack
Scary Face
Sleep Talk
Sludge Bomb
Smack Down
Snarl

Snatch
Snore
Spite
Stone Edge
Strength

Substitute
Sunny Day
Super Fang
Swagger
Taunt
Thief
ThunderPunch
Torment
Toxic
Work Up
Zen Headbutt


Tomohawk (F)

Nature:
Modest (+1 SpA | -1 Atk)

Type:
Flying | Fighting

Abilities:
Intimidate | Prankster | Justified (Unlocked)

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6 | 6
MC: 0
DC: 5 | 5

Attacks:
49 | 80

Acrobatics
Aerial Ace
After You
Air Slash
Attract
Aura Sphere
Baton Pass
Bounce
Brick Break
Bulk Up
Bulldoze
Confuse Ray
Covet
Double Team
Drain Punch
Earth Power
Earthquake
Echoed Voice
Facade
False Swipe

Flash
Fling
Fly
Focus Blast
Focus Energy
Frustration
Fury Swipes
Giga Impact
Grass Knot
Harden
Haze
Healing Wish
Heat Wave
Hidden Power Ice (7)
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Iron Tail
Last Resort
Memento

Morning Sun
Nature Power
Protect
Quash
Rain Dance
Rapid Spin
Reflect
Rest
Retaliate
Return

Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Safeguard
Scratch
Sky Attack
Sky Drop

Sleep Talk
Snatch
Snore
SolarBeam
Stealth Rock
Strength
Submission

Substitute
Sunny Day
Superpower
Swagger
Tailwind
Taunt
Thief
Toxic
Uproar
Whirlwind
Work Up
Yawn


Infernape (M)

Nature:
Naive (+15% Speed | +18% Accuracy | -1 SpD)

Typing:
Fire | Fighting

Abilities:
Blaze | Iron Fist (Unlocked)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 125 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9 | 9
MC: 0
DW: 5 | 5

Attacks:
47 | 100

Acrobatics
Aerial Ace
Assist
Attract
Blast Burn

Blaze Kick
Brick Break
Bulk Up
Bulldoze

Calm Mind
Captivate
Close Combat
Counter
Covet
Cut

Dig
Double Kick
Double Team
Dual Chop
Earthquake
Ember
Encore
Endeavor
Endure
Facade
Fake Out
Feint
Fire Blast
Fire Pledge
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flame Wheel
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration

Fury Swipes
Giga Impact
Grass Knot
Gunk Shot
Headbutt

Heat Wave
Helping Hand
Hidden Power Psychic (7)
Hone Claws
Hyper Beam
Incinerate
Iron Tail

Leer
Low Kick
Low Sweep
Mach Punch
Mud-Slap
Nasty Plot
Natural Gift
Overheat
Poison Jab
Protect
Punishment
Quick Guard
Rest
Retaliate
Return
Roar
Rock Climb

Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Secret Power

Shadow Claw
Slack Off
Sleep Talk
Snore
SolarBeam

Stealth Rock
Stone Edge
Strength
Submission

Substitute
Sunny Day
Swagger
Swift
Swords Dance

Taunt
ThunderPunch
Torment
Toxic
Uproar
U-turn
Vacuum Wave
Will-O-Wisp
Work Up


Changing Gallade's nature from Jolly to Naive.

Gallade (M)

Nature: Naive (+15% Speed | +10% Accuracy | -1 SpD)

Type:
Psychic | Fighting

Abilities:
Steadfast | Justified (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9 | 9
MC: 0
DC: 5 | 5

Attacks:
64 | 123

Aerial Ace
Ally Switch
Attract
Body Slam

Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm

Close Combat
Confuse Ray
Confusion
Cut
Defense Curl

Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dual Chop

Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration

Fury Cutter
Future Sight
Giga Impact
Grass Knot

Growl
Grudge
Headbutt

Heal Pulse
Helping Hand
Hidden Power Fire (7)
Hyper Beam
Hyper Voice

Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Mud-Slap
Natural Gift
Nightmare

Night Slash
Pain Split
Poison Jab
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Rain Dance
Recycle

Reflect
Rest
Retaliate
Return

Rock Slide
Rock Smash
Rock Tomb
Round

Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam

Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge

Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift

Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
ThunderPunch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Will-O-Wisp
Wonder Room
Work Up

X-Scissor
Zen Headbutt


Conkeldurr (F)

Nature: Adamant

Type:
Fighting

Stats:
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Abilities:
Guts | Sheer Force | Iron Fist (Unlocked)

EC: 9 | 9
MC: 0
DW: 5 | 5

Attacks:
44 | 68

Attract
Bide
Block
Brick Break
Bulk Up
Bulldoze
Chip Away
Comet Punch
Counter
Detect
Dig
Double Team
Drain Punch
DynamicPunch
Earthquake
Endure
Facade
Fire Punch
Fling
Focus Blast

Focus Energy
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Grass Knot

Hammer Arm
Helping Hand
Hidden Power
Hyper Beam

Ice Punch
Knock Off
Leer
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Protect
Rain Dance
Rest
Retaliate
Return

Reversal
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round

Scary Face
Sleep Talk
Smack Down
SmellingSalt
Snore

Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Taunt
ThunderPunch
Toxic
Wake-Up Slap
Wide Guard
Work Up


Revenankh (M)

Nature:
Adamant (+Atk | -SpA)

Typing:
Ghost | Fighting

Abilities
Shed Skin | Air Lock | Infiltrator

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 0
MC: 0
DC: 5 | 5

Moves:
42 | 90

Ancientpower
Arm Thrust
Attract
Bide
Bind
Brick Break

Bulk Up
Bulldoze
Captivate

Counter
Curse
Destiny Bond
Double Team
Drain Punch
Dream Eater
Dual Chop

Earthquake
Echoed Voice
Embargo

Endure
Facade
Fling
Focus Blast
Focus Punch

Force Palm
Frustration
Giga Impact

Glare
Grudge
Hammer Arm
Helping Hand
Hex
Hidden Power
Hyper Beam

Ice Punch
Knock Off
Low Sweep
Mach Punch
Mean Look
Memento
Moonlight
Mud-Slap
Nasty Plot
Natural Gift
Ominous Wind

Pain Split
Payback
Poison Jab
Power Whip
Protect
Psych Up
Psychic

Punishment
Rest
Retaliate
Return

Revenge
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard

Sand Tomb
Sandstorm
Secret Power
Shadow Ball

Shadow Punch
Shadow Sneak
Sleep Talk
Smack Down
Snore
Spite
Strength
Submission

Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Vacuum Wave
Vital Throw
Wide Guard
Work Up

Wrap
Wring Out



Riolu (M)

Nature: Naive (-SpD | +Spe | +11% Accuracy)

Type:
Fighting:

Abilities
Steadfast | Inner Focus | Prankster (Locked)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 2 | 6
MC: 0
DC: 2 | 5

Foresight
Quick Attack
Endure
Counter
Force Palm
Feint
Reversal
Copycat
Screech
Nasty Plot
Final Gambit

Cross Chop
Crunch
Hi Jump Kick
Blaze Kick
Sky Uppercut
Mind Reader

Substitute
Rock Slide
Protect
Dig
Payback
Toxic
Earthquake
Brick Break
Magnet Rise
ThunderPunch



Rotom
Nature:
Modest (+SpA | -Atk)

Type: Electric | Ghost | Ice | Flying

Abilities:
Levitate

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16

Fridge:
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 4
Weight Class: 5
Base Rank Total: 20

Fan:
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 1
Weight Class: 2
Base Rank Total: 20


EC: 0
MC: 0
DC: 0

Attacks:
25 | 56

Astonish
Charge
Charge Beam
Confuse Ray
Dark Pulse
Discharge
Double Team
Dream Eater
Electro Ball
Electroweb
Endure
Facade
Flash
Frustration
Hex
Hidden Power

Light Screen
Mud-Slap
Natural Gift
Ominous Wind
Pain Split
Protect
Psych Up
Rain Dance
Reflect
Rest
Return
Round
Secret Power

Shadow Ball
Shock Wave
Signal Beam
Sleep Talk
Snatch
Snore
Spite

Sucker Punch
Sunny Day
Swagger

Swift
Telekinesis
Thief

Thunder
Thunder Wave
Thunderbolt
Thundershock
Toxic
Trick
Uproar
Volt Switch
Will-O-Wisp

Air Slash
Blizzard
Hydro Pump
Leaf Storm
Overheat


Croagunk (Female)
Nature: Quirky
Type:
Poison | Fighting

Abilities:
Anticipation | Dry Skin | Poison Touch (Locked)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
BST: 14

EC: 0 | 6
MC: 0
DC: 0 | 5

Attacks:
Astonish
Mud-Slap
Poison Sting
Taunt
Pursuit
Faint Attack
Revenge
Swagger

Fake Out
Cross Chop
Counter
Me First
Bullet Punch

Rock Slide
Dig
Substitute
Protect
Torment
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
OH CRAP FORGOT SOMETHING:

Dusknoir: gets Frisk as ability and AC is 0/5
Chandelure: Infiltrator instead of Shadow Tag


Also, I might as well:

Getting a Fennekin (-2CC)

Fennekin [F] [Koume]
Types: Fire

Abilities::
Blaze / Magician (H)

Nature: Timid (-1Atk, +Spe, +16% accuracy)

Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 3
SpD: 2
Spe: 69 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant

Egg
Heat Wave
Hypnosis
Wish
Magic Coat (http://i.imgur.com/oDoQxJd.jpg)

TM/HM
Protect
Substitute
Toxic
Solarbeam
Overheat
Safeguard


and a Skrelp (-2CC)

Skrelp [F] [Phytops]
Types: Water/Poison

Abilities::
Poison Point/Poison Touch/Adaptability (H)

Nature: Relaxed (+1 Def, -Spe, -10% evasion)

Stats:
HP: 90
Atk: 2
Def: 3 (+)
SpA: 2
SpD: 2
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Tackle
Smokescreen
Water gun
Faint Attack
Tail Whip
Bubble
Acid
Camouflage
Poison Tail
Water Pulse

Egg
Toxic Spikes
Haze
Venom Drench
Play Rough
Acid Armor

TM/HM
Protect
Substitute
Toxic
Sludge Wave
Thunderbolt
 
Last edited:
I for one want to make some quick purchases for my gym team this generation.

First, I'll be spending a whopping 58 Universal Counters to make Currency Counters.

Currency Counters: 6+58=64

Then I'll be purchasing three Pokemon, Bunnelby, Litleo, and Helioptile.

I'll also be using 5 UC to fill out Bunnelby's AC to unlock Huge Power


Bunnelby [Underminer] (M)
Nature: Adamant (+1 Atk, -1 SpA)

Type:
Normal

Abilities:
Pick Up/Cheek Pouch/Huge Power (H)


Stats:
HP: 90
Atk: Rank 3 (+) [5 Huge Power]
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 1
Base Rank Total: 12 [14 Huge Power]

EC: 0/6
MC: 0
AC: 5/5

Attacks (19):
Tackle
Agility
Leer
Quick Attack
Doubleslap
Mud-Slap
Take Down
Mud Shot
Double Kick

Defense Curl
Rollout
Spikes

Protect
Substitute
Double Team
Earthquake
Brick Break
Strength
Wild Charge



Litleo [Lon'qu] (M)
Nature: Bashful (No Effect on Stats)

Type:
Normal/Fire


Abilities:
Rivalry/Unnerve/Moxie (H)


Stats:
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 72
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks (18):
Tackle
Leer
Ember
Work Up
Headbutt
Noble Roar
Take Down
Fire Fang

Entrainment
Fire Spin
Yawn

Protect
Substitute
Double Team
Strength
Flame Charge
Taunt
Flamethrower



Helioptile [Helios] (M)
Nature: Bold (+1 Def, -1 Atk)

Type:
Normal/Electric


Abilities:
Dry Skin/Sand Veil/Solar Power (H)


Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks ():
Pound
Tail Whip
Thundershock
Charge
Mud-Slap
Quick Attack
Razor Wind
Parabolic Charge

Agility
Camouflage
Glare

Protect
Substitute
Double Team
Dark Pulse
Thunderbolt
Rain Dance
Light Screen


Next, I will be making some item purchases.

+1 Kangaskhanite: 10 CC
+5 Power Herbs: 2 CC
+1 Moon Stones 8 CC
+2 Rare Candies: 30 CC
+1 Sun Stone: 8 CC

Currency Counters: 64-2-2-2-10-2-8-30-8=0

Universal Counters: 86.5-64-5=17.5

That will be all!
 
Last edited:

Geodude6

Look at my shiny CT!
+2 CC

Charizard gets 4 MC and 1 KOC. KOC goes to CC. Learns Blast Burn and Hidden Power Ice (2 MC).

Darmanitan gets 3 MC and 1 KOC. KOC goes to CC. Learns Yawn (3 MC).

Pyroak gets 4 MC and 1 KOC. KOC goes to CC. Learns Nature Power and Giga Impact (2 MC).

Buying a new Pokémon:

Fletchling (F)
Nature: Quirky
Type: Normal/Flying
Abilities: Big Pecks, Gale Wings (H)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 62
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks
Tackle
Growl
Quick Attack
Peck
Agility
Flail
Roost
Razor Wind

Quick Guard

Taunt
Protect
Double Team
Rest
Thief
Sleep Talk
U-Turn
Substitute
Fly


(Fletchling only gets the 1 egg move)
 
The Wanderer: Approved.
Canis_Majoris: Approved.
AOPSUser: Skipped. Due to WIP.
Birkal: Skipped. Due to WIP.
Maxim: Approved.
Geodude6: Approved.
Frosty: Approved.

CLAIMING Pre-26 moves:
aerodactyl gets iron head
Aerodactyl [Kimberly] [F]

Jolly Nature (+15% Speed, +26% Accuracy, -1 SpA)
Types: Rock/Flying
Egg Group: Flying
Abilities: Rock Head, Pressure, Unnerve
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

MC: 0
AC: 5/5

Attacks: (16/87)
Level Up
Agility
AncientPower
Bite
Fire Fang
Ice Fang
Iron Head-
Roar
Rock Slide
Scary Face
Sky Drop
Supersonic
Thunder Fang
Wing Attack
Egg
Assurance
Roost
Steel Wing
Tailwind
Whirlwind
TM/HM
Dragon Claw
Earthquake
Stone Edge
Protect
Toxic


shuckle gets sticky web
Shuckle [Shrugs] [M]

Relaxed Nature (+1 Def, -15% Speed, -10% Evasion)
Types: Bug/Rock
Egg Group: Bug
Abilities: Sturdy, Gluttony, Contrary
Stats:
HP: 80
Atk: Rank 1
Def: Rank 11 (+)
SpA: Rank 1
SpD: Rank 10
Spe: 4 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 22

MC: 0
AC: 5/5

Attacks: (20/71)
Level Up
Bide
Constrict
Encore
Gastro Acid
Power Split
Rest
Rock Throw
Rollout
Safeguard
Sticky Web-
Struggle Bug
Withdraw
Wrap
Egg
Acid
Acupressure
Helping Hand
Knock Off
Sweet Scent
TM/HM
Earthquake
Flash
Gyro Ball
Protect
Substitute


relicanth gets head smash, ancient power, hydro pump
Relicanth [Fossil] [M]

Careful Nature (+1 SpD, -1 SpA)
Types: Water/Rock
Egg Group: Water 1/Water 2
Abilities: Swift Swim, Rock Head, Sturdy
Stats:
HP: 110
Atk: Rank 3
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 55
Size Class: 2
Weight Class: 2
Base Rank Total: 19

MC: 0
AC: 5/5

Attacks: (17/69)
Level Up
AncientPower-
Double-Edge
Harden
Head Smash-
Hydro Pump-
Rock Tomb
Tackle
Take Down
Water Gun
Yawn
Egg
Brine
Mud-Slap
Skull Bash
Sleep Talk
Snore
TM/HM
Bulldoze
Earthquake
Protect
Rest
Waterfall


solrock gets wonder room
Solrock [Bode] [-]

Bashful Nature (No effect on stats)
Types: Rock/Psychic
Egg Group: Mineral
Abilities: Levitate
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 70
Size Class: 2
Weight Class: 5
Base Rank Total: 17

MC: 0

Attacks: (19/83)
Level Up
Confusion
Embargo
Explosion
Fire Spin
Harden
Psychic
Psywave
Rock Polish
Rock Slide
Rock Throw
SolarBeam
Stone Edge
Tackle
Wonder Room-
Tutor
Helping Hand
Iron Head
Pain Split
Snore
Zen Headbutt
TM/HM
Bulldoze
Light Screen
Protect
Telekinesis
Toxic
Will-O-Wisp


cradily gets spit up, swallow, stockpile
Cradily [Biollante] [F]

Calm Nature (+1 SpD, -1 Atk)
Type: Rock/Grass
Egg Group: Water 3
Abilities: Suction Cups, Storm Drain
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 3
SpD: Rank 5 (+)
Spe: 43
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks: (23/73)
Level Up
Acid
Amnesia
AncientPower
Astonish
Confuse Ray
Constrict
Energy Ball
Gastro Acid
Ingrain
Spit Up-
Stockpile-
Swallow-
Wring Out
Egg
Barrier
Endure
Mirror Coat
Recover
Tickle
Tutor
Giga Drain
TM/HM
Earthquake
Flash
Grass Knot
Protect
Sludge Bomb
SolarBeam
Toxic


kabutops gets night slash
Kabutops [Gigan] [M]

Adamant Nature (+1 Atk, -1 SpA)
Types: Rock/Water
Egg Group: Water 1/Water 3
Abilities: Swift Swim, Battle Armor, Weak Armor
Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks: (12/96)
Level Up
Absorb
Aqua Jet
Feint
Fury Cutter
Harden
Hydro Pump
Leer
Mud Shot
Night Slash-
Sand-Attack
Scratch
Egg
Aurora Beam
Confuse Ray
Foresight
Knock Off
Rapid Spin
TM/HM
Protect
Rock Slide
Sandstorm
Toxic
Waterfall


plusle gets nasty plot, entrainment
Minun [Male] [M]

Timid Nature (+15% Speed, +14% Accuracy, -1 ATK)
Type: Electric
Egg Group: Fairy
Ability: Minus, Volt Absorb (Locked)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 110 (+) [+14 ACC]
Size Class: 1
Weight Class: 1
Base Rank Total: 15

MC: 0
AC: 0/5

Attacks:
Level Up
Charge
Charm
Copycat
Electro Ball
Encore
Entrainment-
Growl
Helping Hand
Nasty Plot-
Nuzzle
Play Nice
Quick Attack
Spark
Swift
Thunder
Thunder Wave
Egg
Discharge
Lucky Chant
Sing
Sweet Kiss
Wish
TM/HM
Grass Knot
Protect
Substitute
Toxic
Volt Switch

minun gets nasty plot, entrainment
Plusle [Female] [F]

Timid Nature (+15% Speed, +14% Accuracy, -1 Atk)
Type: Electric
Egg Group: Fairy
Ability: Plus, Lightningrod (Locked)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 110 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 15

MC: 0
AC: 0/5

Attacks:
Level Up
Charge
Copycat
Electro Ball
Encore
Entrainment-
Fake Tears
Growl
Helping Hand
Nasty Plot-
Nuzzle
Play Nice
Quick Attack
Spark
Swift
Thunder
Thunder Wave
Egg
Discharge
Lucky Chant
Sing
Sweet Kiss
Wish
TM/HM
Charge Beam
Grass Knot
Protect
Toxic
Volt Switch


zigzagoon gets baby-doll eyes
Zigzagoon [The Dholes] [M]

Jolly Nature (+15% Speed, +11% Accuracy, -1 SpA)
Type: Normal
Egg Group: Field
Abilities: Pickup, Gluttony, Quick Feet (Locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 69 (+) [+11 ACC]
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Baby-Doll Eyes-
Tackle
Growl
Tail Whip
Headbutt
Sand-Attack
Odor Sleuth
Mud Sport
Pin Missile
Egg
Helping Hand
Mud-Slap
Rock Climb
Simple Beam
Trick
TM/HM
Blizzard
Charge Beam
Frustration
Hone Claws
Thunder


ursaring gets hammer arm, play nice
Ursaring [Baloo] [M]

Adamant Nature (+1 ATK, -1 SPA)
Type: Normal
Egg Group: Field
Abilities: Guts, Quick Feet, Unnerve
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 55
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks: (18/100)
Level Up
Covet
Faint Attack
Fake Tears
Fury Swipes
Hammer Arm-
Leer
Lick
Play Nice-
Rest
Scratch
Slash
Snore
Sweet Scent
Egg
Belly Drum
Chip Away
Close Combat
Metal Claw
Take Down
Tutor
Ice Punch
TM/HM
Aerial Ace
Double Team
Facade
Protect
Toxic


Self-Approved.

Approval Queue:
Canis Majoris
 
Last edited:
Hello! Making Purchases...
CC: 1 -> 0
UC: 7 -> 2
Buying Inkay, Honedge, and Happiny

Inkay [Female] [Belinda]
Types: Dark/Psychic

Abilities::
Contrary / Suction Cups / Infiltrator (H)

Nature: Quirky (No effect)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Tackle
Peck
Constrict
Reflect
Foul Play
Swagger
Psywave
Topsy Turvy
Hypnosis
Psybeam
Switcheroo
Egg
Camouflage
Destiny Bond
TM/HM
Protect
Thunderbolt
Flamethrower
Aerial Ace
Rock Slide
Substitute
Trick Room
Dark Pulse

Honedge [Male] [Xiphos]
Types: Steel/Ghost

Abilities::
No Guard

Nature: Serious (no effect)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 28
Size Class: 2
Weight Class: 1
Base Rank Total: 15

EC: 0/9
MC: 0

Attacks:
Level Up
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
TM/HM
Protect
Brick Break
Reflect
Facade
Rest
Shadow Claw
Rock Slide
Sleep Talk
Substitute
Flash Cannon

Happiny [Female] [Ayla]
Types: Normal

Abilities::
NAtural Cure / Serene Grace / Friend Guard (H)

Nature: Adamant (+1 Atk, -1 SpA

Stats:
HP: 110
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 30
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
Pound
Charm
Copycat
Refresh
Sweet Kiss
Egg
Aromatherapy
Counter
Gravity
Helping Hand
Metronome
TM/HM
Toxic
Protect
Return
Frustration
Substitute
 
Last edited:
Because I've recently decided I'd like to start ASB again, updating is gonna take place :O

NOTE TO APPROVERS: All of my other mons in my profile I'm gonna leave with Juniper in Unova (I'm not keeping them for the purposes of ASB)

Stats : DONE
Nature Changes : DONE
Aurumoth : Quiet -->Sassy
Necturna : Quiet --> Brave
Conkeldurr : Impish --> Adamant
Abilities : DONE
STAB : DONE




Omega the Cyclohm (♂)
Type:


For a long time, Omega was the strongest pokemon on SubwayJ's team. He pulled his weight in every battle and tried the best he could. Often Omega helps the newer members of SubwayJ's team to fit in and be more comfortable, it helps that the newbies look up to him with great respect.

Nature: Modest (+Special Attack, -Attack)

Type:

: Electric STAB; immune to paralysis status.
: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Shield Dust:
(Passive) This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: (Passive) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat: (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). The Pokemon is also immune to "Powder" moves. (Full List: Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.)

Stats:
108/60/118/112/70/80

HP: 110
Attack: Rank 1
Defence: Rank 5
Special Attack: Rank 5
Special Defence: Rank 3

Speed: 80
Base Rank Total: 21

Size Class: 4
Weight Class: 4

Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0


Moves:
*Level Up*

Tackle
Growl
Twister
Whirlwind
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom
Hurricane
Slack Off
Weather Ball
Dragon Pulse
Double Hit
Bide
Tri Attack
Leer
Dragon Tail
Discharge
Zap Cannon
Thrash
Outrage
*Egg*

Heal Bell
Hydro Pump
Power Gem
Magnet Rise
Gust
Mud Slap
*TM/HM*

Flamethrower
Thunder
Substitute
Hail
Sandstorm
Blizzard
Volt Switch
Sunny Day
Thunder Wave
Hidden Power Grass (6)
Hyper Beam
Surf
Earthquake
Protect
Thunderbolt
Torment
Light Screen
Ice Beam
Charge Beam
Fire Blast
Rest
Round
Incinerate
Flash
Trick Room
Endure
Toxic
Double Team
Hone Claws
Secret Power
Facade
*Tutor*

Signal Beam
Electroweb
Draco Meteor
Sleep Talk

Total Moves: 63


Sterling the Aurumoth (♀)
Type:


Sterling is quite easily put the strongest pokemon on Subway's team. She is very proud and loyal to Subway and will always act with nobility. Sterling has always been encouraging to the newer members of the team despite her elitest stature, meaning she is looked up to by many, even the other FE's of the team.

Nature: Sassy (+Special Defence, -Speed)

Type:

: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Weak Armor: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Illusion: (Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
110/120/99/117/60/94

HP: 110
Attack: Rank 5
Defence: Rank 4
Special Attack:
Rank 5
Special Defence: Rank 3
Speed: 81
Base Rank Total: 23
Size Class: 4
Weight Class: 5

Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0


Moves:
Ally Switch
AncientPower
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Counter
Cut
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Ground 6)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Magic Coat
Magic Room
Megahorn
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psyshock
Quiver Dance
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Roleplay
Round
Safeguard
Shadow Ball
Silver Wind
Skill Swap
SolarBeam
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt

Total Moves: 75
(Max Movepool)

Fantôme the Necturna (♀)
Type:


Fantôme, at one point, was the first Necturna in ASB. As such she has much experience, traveling with Subway on many TLR's and other important battles! Due to her mysterious ways, she is always shifting and hiding, however Fantôme trusts Subway and would never leave his side!

Nature: Brave (+Attack, -Speed)

Type:


: Grass STAB; immunity to Leech Seed, Worry Seed, and all ""Powder"" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's ""Grass,"" ""Powder,"" and ""Seed"" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None"


: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Forewarn: (Passive) This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.
Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.


Stats:
64/120/100/85/120/81

HP: 100
Attack: Rank 6
Defence: Rank 4
Special Attack:
Rank 3
Special Defence: Rank 5
Speed: 70
Base Rank Total: 23
Size Class: 3
Weight Class: 3

Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 1


Moves:
*Level Up*

Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Pain Split
Power Whip
Thunder Fang
Poison Fang
Super Fang
Horn Leech
Shadow Ball

*Egg*

Spore
Giga Drain
Natural Gift
Ingrain
Gravity
Leaf Storm
Leaf Blade
Future Sight
Nightmare
Curse
*TM/HM*

Protect
Calm Mind
Psychic
Torment
Telekenisis
Toxic
Shadow Claw
Stone Edge
Thief
Substitute
Energy Ball
Grass Knot
Payback
Hidden Power (Water 6)
Psych Up
Giga Impact
Hyper Beam
Sunny Day
Solarbeam
Facade
*Tutor*

Synthesis
Snatch
Bind
Spite
Skill Swap
Trick
Worry Seed
Sleep Talk
Seed Bomb
Knock Off

Total Moves: 54


Demeter the Serperior (♀)
Type:


Demeter is the youngest of her best friends (Helios and Apsu.) She is the most trusting of the bunch, cuddling close to SubwayJ whenever she gets the chance. Demeter, as a Serperior, has risen over any barriers that have been set before her. Her regal stature and majestic presence show just a fraction of her strength.

Nature: Naive (+Speed, -Special Defence)

Type:
Grass STAB; immunity to Leech Seed, Worry Seed, and all ""Powder"" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.​

Bloom Command: For the next six (6) actions, this Pokemon's ""Grass,"" ""Powder,"" and ""Seed"" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None"

Abilities:
Overgrow:
(Passive) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary: (Toggle) No default effect. When toggled, this Pokemon's unique structure reverses stat changes it receives in battle, from both its own attacks and those of other Pokemon. At the end of the round, stat changes will still increase/decrease toward 0.

Stats:
75/75/95/75/95/113

HP: 100
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 3
Special Defence: Rank 2
Speed: 130 (16% Acc Bonus)

Base Rank Total: 19
Size Class: 2
Weight Class: 2

Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0


Moves:
*Level Up*

Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam
Giga Drain
Leaf Storm

*Egg*

Iron Tail
Mirror Coat
Pursuit
Glare
Twister

*TM/HM*

Taunt
Light Screen
Protect
Reflect
Torment
Hidden Power (Rock 6)

*Tutor*

Aqua Tail
Grass Pledge

Total Moves: 24

Apsu the Totodile (♂)
Type:


Before Apsu was a part of SubwayJ's team he was always the odd one out. All of the other Totodile always wanted to party, but Apsu just wanted to stay at home by himself. However when he joined the party of SubwayJ he instantly became best friends with Helios and Demeter, and Now Apsu is much more open to adventure. On the team Apsu always keeps everybody alert to the task at hand planning ahead whenever needed!

Nature: Quiet (+Special Attack, -Speed)

Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Sheer Force: (Can be Enabled) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.


Stats:
50/65/64/44/48/43

HP: 90
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 3
Special Defence: Rank 2
Speed: 37
Base Rank Total: 14

Size Class: 1
Weight Class: 1

Evolution Counters: 1/9
Ability Counters: 1/5
Move Counters: 1

Moves:
*Level Up*

Scratch
Leer
Water Gun
Rage
Bite
Scary Face
Ice Fang
Flail
Thrash

*Egg*

Aqua Jet
Block
Metal Claw
Mud Sport
Razor Wind

*TM/HM*

Ice Beam
Protect
Surf
Rock Slide
Waterfall

*Tutor*

Water Pledge

Total Moves: 20

Helios the Chimchar (♂)
Type:


Helios is one of the most energetic pokemon on SubwayJ's team. Always eager to get going, he keeps Apsu and Demeter always on their feet. Sometimes quick to act, he relies on the thinking skills of Apsu to avoid many sticky situations. Considering his energy, Helios is definitely the strongest of the bunch, and will power through anything that may trouble the others!

Nature: Hasty (+Speed, -Defence)

Type:

Fire STAB; immune to burn status. Brighten Command. :
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None"

Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Iron Fist: (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

Stats:
44/58/44/58/44/61

HP: 90
Attack: Rank 2
Defence: Rank 1
Special Attack: Rank 2
Special Defence: Rank 2
Speed: 71 (17% Acc Bonus)

Base Rank Total: 13
Size Class: 1
Weight Class: 1

Evolution Counters: 1/9
Ability Counters: 1/5
Move Counters: 1

Moves:
*Level Up*

Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Slack Off

*Egg*

Assist
Encore
Fake Out
Helping Hand
Counter

*TM/HM*

Flamethrower
Acrobatics
Protect
U-Turn
Shadow Claw

*Tutor*

Fire Pledge

Total Moves: 20

1Up the Amoonguss (♂)
Type:


1Up was given to Subway in a trade. Right after the trade occurred, 1Up instantly took a liking to his new trainer who seemed to like him back. As an Amoonguss he is quite strong both offensively and defensively and is certainly a valuable addition to Subway's team!

Nature: Quiet (+Special Attack, -Speed)

Type:

:
Grass STAB; immunity to Leech Seed, Worry Seed, and all ""Powder"" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.​

Bloom Command: For the next six (6) actions, this Pokemon's ""Grass,"" ""Powder,"" and ""Seed"" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None


: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Effect Spore: (Toggle)
By default, this Pokemon has a stockpile of defensive spores which it releases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep. When toggled, the Pokemon is more adept at using Powder attacks, resulting in their accuracy being increased by 10%.
Regenerator: (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:
114/85/70/85/80/30

HP: 110
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 4
Special Defence: Rank 3
Speed: 26
Base Rank Total: 18

Size Class: 1
Weight Class: 2

Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0


Moves:
*Level Up*

Absorb
Growth
Astonish
Bide
Mega Drain
Ingrain
Faint Attack
Sweet Scent
Spore
Giga Drain
Synthesis
Rage Powder
Solarbeam
Clear Smog

*Egg*

Gastro Acid
Stun Spore
Endure
Rollout
Defense Curl

*TM/HM*
Substitute
Protect
Sludge Bomb
Sunny Day
Venoshock
Hidden Power (Fire 6)

*Tutor*

Foul Play

Total Moves: 26

Nature: Adamant (+Attack, -SpAtk)

Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Sheer Force: (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Iron Fist: (Passive) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

Stats: (Impish Nature)

HP: 110
Attack: Rank 6 (+)
Defence: Rank 3
Special Attack: Rank 1 (-)
Special Defence: Rank 3
Speed: 45
Size Class: 3
Weight Class: 4

EC: 9/9
MC: 1
AC: 5/5

Moves:

Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Hammer Arm
Rock Slide
Focus Punch
Bulk Up
Smack Down
Dynamicpunch
Superpower
Scary Face
Low Kick

Mach Punch
Wide Guard
Detect
Endure
Foresight
Counter
Comet Punch
Reversal

Stone Edge
Poison Jab
Façade
Taunt
Payback
Substitute
Dig
Earthquake
Brick Break
Rest
Retaliate
Low Sweep
Giga Impact
Bulldoze
Smack Down
Grass Knot
Focus Blast
Toxic
Return

Ice Punch
Fire Punch
ThunderPunch
Drain Punch
Sleep Talk
Block
Helping Hand
Knock Off
Snore

Total Moves: 53


Nature: Bold (+Def, -Atk)

Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Water Absorb : (Passive) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Hydration: (Passive) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Stats: (Bold Nature)

HP: 120
Atk: Rank 2(-)
Def: Rank 3 (+)
SpA: Rank 4
SpD: Rank 3
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC:
AC:
5/5

Moves:
Tackle
Tail Whip
Helping Hand
Sand-Attack
Growl
Covet
Quick Attack
Trump Card
Water Gun
Water Pulse
Aurora Beam
Aqua Ring
Hydro Pump
Bite
Muddy Water
Acid Armor
Haze
Double-Edge
Baton Pass
Charm
Focus Energy
Take Down
Mist
Last Resort

Wish
Stored Power
Yawn
Endure
Fake Tears
Detect
Flail

Protect
Work Up
Round
Shadow Ball
Toxic
Hidden Power (Electric 6)
Ice Beam
Blizzard
Hyper Beam
Mimic
Rain Dance
Double Team
Surf
Scald
Brine
Bide
Reflect
Roar
Dig
Dive
Swagger
Substitute
Facade
Echoed Voice
Whirlpool
Rock Smash

Heal Bell
Helping Hand
Hyper Voice
Icy Wind
Signal Beam
Sleep Talk
Iron Tail
Aqua Tail
Swift
Mud-Slap

Total Moves: 67

Nature:
Quiet (+Sp Atk, -Speed)

Type: Fire/Grass

Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None


Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all ""Powder"" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's ""Grass,"" ""Powder,"" and ""Seed"" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Rock Head: (Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Passive) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll: (Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats: (Quiet Nature)
HP: 120
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-10EVA) (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC 9/9
MC: 0
AC 5/5


Moves
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Synthesis
Lava Plume
Flame Burst
Petal Dance
Heat Crash
Zap Cannon
Wood Hammer
Flare Blitz
Amnesia
Iron Defense
Leaf Tornado

Aromatherapy
Dragonbreath
Earth Power

Sunny Day
Flamethrower
Solarbeam
Protect
Earthquake
Will-O-Wisp
Hidden Power (Ice 6)
Endure
Rock Slide
Light Screen
Dragon Tail
Substitute
Rest
Overheat
Low Sweep

Block
Low Kick
Stealth Rock
Sleep Talk

Total Moves: 42

Nature: Modest (+SpAtk, -Atk)

Type: Rock
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Fast Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Levitate:
(Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker: (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats: (Modest Nature)
HP: 100
Attack: Rank 1 (-)
Defence: Rank 3
Special Attack: Rank 6 (+)
Special Defence: Rank 3
Speed: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC 9/9
MC 1
AC 5/5

Moves:

Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Paleo Wave
Metal Sound
Giga Drain
Weather Ball
Magnet Rise
Electro Ball
Head Smash
Rock Polish
Double Edge

Earth Power
Heat Wave
Vacuum Wave
Ancientpower
Trick
Ominous Wind

Shadow Ball
Energy Ball
Protect
Hidden Power Ice (6)
Volt Switch
Flamethrower
Flash Cannon
Double Team
Calm Mind

Total Moves: 32

Nature: Brave (+Atk, - Speed)

Type: Psychic

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Overcoat: (Passive)This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Magic Guard: (Passive)This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Regenerator: (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats: (Brave Nature)
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 26 (-)
Size Class: 2
Weight Class: 2
Base Rank Total:20

EC: 9/9
AC: 0
DC: 5/5


Moves:

Psywave
Reflect
Rollout
Snatch
Hidden Power (Ground 6)
Light Screen
Charm
Recover
Psyshock
Pain Split
Psychic
Endeavor
Future Sight

Trick
Imprison
Confuse Ray

Protect
Shadow Ball
Thunder
Trick Room
Energy Ball
Gyro Ball
Rock Slide

Magic Coat
Signal Beam
Ice Punch
Fire Punch
Drain Punch
Thunderpunch
Helping Hand

Total Moves: 30
 
Last edited:
Claiming a Honedge and a Froakie. I had two uc, and I had recently claimed a seven uc match, so that should leave me at five uc.


Honedge (Infinty Blade)[M]
Nature: Brave
Type:
Ghost/Steel

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

No Guard: Type: Passive

This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Pokemon with this ability: Machop, Machoke, Machamp, Karrablast, Golett, Golurk, Aurumoth.

Stats:


Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 24.34 (24) (-10% evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
DC: 0
Moves:

Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace

Destiny Bond
Wide Guard

Brick Break
Shadow Ball
Flash Cannon
Protect
Rock Slide
Reflect
Double Team
Toxic



Froakie (復讐) [M]
Nature: Hasty
Type:
Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Torrent: Type: Passive

When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Pokemon with this ability: Squirtle, Wartortle, Blastoise, Totodile, Croconaw, Feraligatr, Mudkip, Marshtomp, Swampert, Piplup, Prinplup, Empoleon, Oshawatt, Dewott, Samurott

Protean (DW Locked): Type: Toggle

When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Pokemon with this ability: Kecleon, Froakie, Frogadier, Greninja


Stats:

HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+23% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Moves:

Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling

Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport

Taunt
Blizzard
Grass Knot
Surf
Substitute


8:24 edit honedge has more tm moves because I thought I was told through the grapevine that if you don't have five egg moves you can have the difference in extra tm moves.

Edit updating team.


Trainer Name:
S0L1D G0LD
Pokemon: Nidoran♂ , Gible, Larvitar, Yanma, Grimer, Aron, Golett



Backpack:

Berry Pocket:
x2 Oran
x2 Pecha
x2 Leppa
x2 Rawst
x2 Cheri
x2 Chesto
x2 Aspear

Item Pocket:

Token Pocket:
Currency Counters: 0
Universal Counters: 2

Battle Slots:
[Any links to ongoing battles here]

Pokemon Team:

Old sprite in hide tags.

Nidoran♂ (Tyrannus Mactator) (Male)
Nature: Rash
Type:


Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Poison Point
:
Type: Toggle
By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Rivalry :
Type: Passive
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Hustle (DW locked):
Type: Toggle
No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 1(-)
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12


EC: 3/9
MC: 0
DC: 3/5
KOC: 0


Attacks:
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack
Helping Hand
Horn Drill

Counter
Disable
Endure
Head Smash
Sucker Punch

Ice Beam
Thunderbolt
Sludge Bomb
Dig
Substitute

Flamethrower


old sprite.

Gible (SKORGE) (Male)
Nature: Naive
Type: Dragon/Ground

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Ability:


Sand Veil:
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Rough Skin (DW locked):
Type: Passive
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1(-)
Spe: 49 (+15%spe +8%acc)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 3/9
MC: 0
DC: 3/5
KOC: 0


Attacks:
Tackle
Sand Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Slash

Body Slam
Dragonbreath
Outrage
Thrash
Rock Climb

Dragon Claw
Dig
Earthquake
Double Team
Stone Edge
Fire Blast
Substitute


Larvitar (RAAM) (Male)
Nature: Quiet
Type:
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ability:
Guts:
Type: Passive
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sand Veil (DW locked):
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 35 (-15% spe, -10 Evasion)
Size Class: 1
Weight Class: 4
Base Rank Total: 13

EC:1/9
MC: 0
DC: 1/5


Attacks:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash

Dragon Dance
Pursuit
Stealth Rock
Focus Energy
Curse

Taunt
Earthquake
Dig
Stone Edge
Protect

Superpower



Tempest (Yanma) (M)
Nature: Modest
Type: Bug/Flying

Bug:
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).


Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:


Speed Boost:

Type: Passive

Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

Compoundeyes:

Type: Passive

This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Frisk: (DW Locked)

Type: Passive

The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.


Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 95
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 0/6
MC: 0
DC: 0/5

Attacks:

Tackle
Foresight
Quick Attack
Double Team
Sonic Boom
Hypnosis
Detect
Supersonic

U-Turn
Dream Eater
Giga Drain
Substitute
Toxic

Faint Attack
Feint
Reversal
Signal Beam
Whirlwind



Imulsion (Grimer) (M)
Nature: Quiet
Type: Poison

Poison (close)

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Stench:

Type:
Passive

This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move

Sticky Hold:

Type: Passive

This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.

Pokemon with this ability: Shroomish, Breloom, Gliscor.

Poison Touch:

Type: Toggle

By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Stats:

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 21 (-15% spe, -10% evasion flat)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:

Poison Gas
Pound
Harden
Mud-Slap
Disable
Sludge
Minimize
Mud Bomb

Sludge Wave
Thunderbolt
Flamethrower
Dig
Protect

Acid Spray
Haze
Imprison
Shadow Sneak
Stockpile



Aron (M)
Nature: Brave
Type:
Steel/Rock

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:

Sturdy:

Type: Passive

This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Rock Head:

Type: Passive

This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.


Heavy Metal (DW Locked):

Type: Passive

The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.

Stats:


HP: 90
Atk: Rank 4 (+1)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 25.5 (26 rounded) (-15% spe, -10 evasion)
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 15

EC: 0/9
MC: 0
DC: 0/5
KOC: 0

Moves:

Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head

Toxic
Earthquake
Protect
Rock Slide
Substitute

Body Slam
Endeavor
Head Smash
Stealth Rock
Superpower



Golett (01000011 01101000 01110010 01101111 01101101 01100101) [-]
Nature: Brave
Type: Ground/Ghost

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

Iron Fist:
Type: Passive
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

Klutz:
Type: Toggle
The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.
No Guard (DW Locked):
Type: Passive
This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 30 (29.75, rounded. - 15% speed, - 10 evasion flat.)
Size Class: 2
Weight Class: 4
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Pound
Astonish
Defense Curl
Mud Slap
Rollout
Shadow Sneak
Iron Defense
Mega Punch
Magnitude

Protect
Telekinesis
Shadow Ball
Substitute
Rock Slide

Drain Punch
Gravity
Fire Punch
Ice Punch
ThunderPunch
 
Last edited:
Well, I found an old match that I never claimed from
http://www.smogon.com/forums/threads/gerard-vs-aopsuser-1v1-singles.3487053/#post-4809143
I claim 1 UC bringing my total to 2.
Spending that 2 on a new Fairy mon!

Spritzee (Chell) (F)
Nature: Bold (+Def -Atk)
Type: Fairy

Abilities: Healer, Aroma Veil (HA LOCKED)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 23
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy

Egg
Captivate
Disable
Refresh
Wish

TM/HM
Thunderbolt
Dazzling Gleam
Energy Ball
Flash Cannon
Trick Room
Toxic


This brings my UC total down to 0
 
Updating List:
Step 1: Update STABs - COMPLETED
Step 2: Update Abilities - COMPLETED
Step 3: Update Stats - COMPLETED
Step 4: Mega Evolutions - COMPLETED
Step 5: Update Moves - COMPLETED

Trainer Name:
Steven Stone | Visser Three | Albert Wesker | Zero
OR
OR
OR

*Note: I do not own any of these sprites. Please do not think that I made them. Credit goes to their creators, whomever they may be.
Pokemon: Nidoking(*), Pyroak(*), Lucario(*), Gyarados, Togetic, Slaking, Milotic, Heracross, Butterfree, Beedrill, Gabite, Arghonaut, Crustle, Wailord, Alakazam, Hydreigon, Hippowdon, Tyranitar, Servine, Lairon, Nidoqueen, Deerling, Growlith, Teddiursa, Darumaka, Electrike, Scratchet, Metagross, Numule, Slowpoke, Shieldon, Charmander, Venipede, Revenakh, Ralts, Yanmega
W/L/T: I Don't Care Anymore
Trainer Counter: 7CC

Utility Counter: 0UC
Berry Pocket:
Oran x2
Leppa x2
Cheri x2
Chesto x2
Pecha x2
Rawst x2
Aspear x2

Item Pocket:
Expert Belt X1
Amulet Coin X2
Heat Rock X1
Link Cable X1
Rare Candy X1
Exp.Share X3
Prism Scale X1
Quick Claw X1
Evolite X1
Lucky Egg X2
Black Sludge X2
Sooth Bell X1

Potion X2
Super Potion X2
Ether X2
Revive X2

Heal Ball X10
Timer Ball X5
Cherish Ball X10

Token Pocket:
Ref Tokens:
Business Tokens:

1.
2.
3.


I won many.....

....But I've lost more.

Pokémon Team:
=========================
=========================

Nidoking [King] (Male)
Mild: (+1 Sp.Atk, -1 Def)
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities
Poison Point | Rivalry | Sheer Force

HP: 100
Atk: Rank 4
Def: Rank 2 (-1)
SpA: Rank 4 (+1)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: Maxed
MC: 0
DC: Maxed
KOC: 0

Attacks:
1). Leer
2). Peck
3). Tackle
4). Horn Attack
5). Double Kick
6). Poison Sting
7). Focus Energy
8). Fury Attack
9). Helping Hand
10). Poison Jab
11). Fire Blast
12). Sludge Wave
13). Sucker Punch
14). Head Smash
15). Confusion
16). Sludge Bomb
17). Thunderbolt
18). Ice Beam
19). Protect
20). Water Pulse
21). Dig
22). Double Team
23). Hone Claws
24). Chip Away
25). Thrash
26). Earth Power
27). Megahorn
28). Blizzard
29). Flamethrower
30). Thunder
31). Brick Break
32). Fire Punch
33). Thunderpunch
34). Ice Punch
35). Focus Blast
36). Surf
37). Hidden Power (Grass) [6 BAP]
38). Rock Slide
39). Earthquake
40). Stone Edge
41). Drill Run
42). Toxic Spikes
43). Endure
44). Venoshock
45). Smack Down
46). Dynamicpunch
47). Sandstorm
48). Incinerate
49). Horn Drill
50). Flatter
51). Captivate
52). Counter
53). Taunt
54). Disable
55). Aqua Tail
56). Outrage
57). Stealth Rock
58). Super Fang
59). Superpower
60). Shadow Ball
61). Morning Sun
62). Toxic
63). Substitute
64). Lovely Kiss
65). Sweet Kiss
66). Torment
67). Roar
68). Fissure
69). Hyper Beam
70). Bulldoze
71). Icy Wind
72). Shadow Claw
73). Rest
74). Sleep Talk
75). Rain Dance
76). Sunny Day
77). Giga Impact
78). Dragon Tail
79). Snore
80). Uproar
81). Facade
82). Bide
83). Return
84). Frustration
85). Rock Smash
86). Mimic
87). Rock Tomb
88). Thief
89). Fling
90). Cut
91). Strength
92). Round
93). Attract
94). Focus Punch
95). Quash
96). Echoed Voice
97). Reflect
98). Whirlpool
99). Dragon Pulse
100). Avalanche
101). Bubblebeam
102). Body Slam
103). Water Gun
104). Payday
105). Mega Punch
106). Mega Kick
107). Skull Bash
108). Double-Edge
109). Secret Power
110). Rock Climb
111). Iron Tail
112). Natural Gift
113). Seismic Toss
114). Swagger
115). Detect
116). Shockwave
117). Beat Up
118). Rage
119). Submission
120). Curse
121). Poison Tail
122). Take Down
123). Mud Slap
124). Headbutt
125). Fury Cutter
126). Amnesia
127). Defense Curl
128). Supersonic
129). Bite
130). Fury Swipes

MAXED OUT!!
130/130 Moves
130 / 15 = 8.6 CC => 8CC Floored!!


=========================
=========================

Pyroak [Firestorm] (Male)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Rock Head | Battle Armor | Chlorophyll

Stats:
HP: 120
Atk: Rank 4(+1)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-15% Speed)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: Maxed
MC: 3
DC: Maxed

Attacks:
1). Bullet Seed(*)
2). Sweet Scent(*)
3). Absorb(*)
4). Growth(*)
5). Ember(*)
6). Leech Seed(*)
7). Flame Wheel(*)
8). Giga Drain(*)
9). Fire Spin(*)
10). Synthisis
11). Lava Plume
12). Petal Dance
13). Fire Spin
14). Flare Blitz
15). Wood Hammer
16). Heat Crash
17). Zap Cannon
18). Substitute
19). Toxic
20). Solarbeam
21). Seed Bomb(*)
22). Earth Power(*)
23). Dragonbreath(*)
24). Inferno
25). Flamethrower(*)
26). Energy Ball(*)
27). Overheat(*)
28). Low Kick
29). Flash Cannon
30). Sunny Day
31). Grasswhistle
32). Counter
33). Block
34). Iron Defense
35). Worry Seed


=========================
=========================

Crustle - Landslide (M)
Nature: Adamant (Atk up, SpA decreased)
Type: Bug/Rock
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Fast Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Sturdy | Shell Armor | Weak Armor

Stats:
HP: 100
Atk: Rank 4 (+1)
Def: Rank 5
SpA: Rank 2 (-1)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5
KOC: 0

Attacks:
1). Fury Cutter
2). Rock Blast
3). Withdraw
4). Sand-Attack
5). Faint Attack
6). Smack Down
7). Rock Polish
8). Bug Bite
9). Stealth Rock
10). Shell Smash
11). Rock Wrecker
12). Rock Slide
13). X-Scissor
14). Sand Tomb
15). Counter
16). Endure
17). Earthquake
18). Stone Edge
19). Hone Claws
20). Block
21). Spikes
22). Slash
23). Knock Off


=========================
=========================

Hippowdon [Richter] (Male)
Nature: Careful (+SpD -SpA)
Type: Ground
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Stats:
HP: 110
Atk: Rank 4
Def: Rank 5
SpA: Rank 2 (-1)
SpD: Rank 4 (+1)
Spe: 47
Size Class: 4
Weight Class: 7
Base Rank Total: 21

EC: 6/6 (Maxed)
MC: 0
DC: 5/5
KOC: 0

Abilities
Sand Stream | Sand Force

Attacks
1). Tackle
2). Sand Attack
3). Bite
4). Yawn
5). Take Down
6). Dig
7). Sand Tomb
8). Fissure
9). Body Slam
10). Slack Off
11). Whirlwind
12). Earthquake
13). Rock Slide
14). Return
15). Substitute
16). Protect
17). Double Team
18). Fire Fang
19). Thunder Fang
20). Ice Fang
21). Superpower
22). Crunch
23). Toxic
24). Hidden Power (Grass) [6BAP]
25). Earth Power
26). Bulldoze
27). Stone Edge
28). Double Edge
29). Stockpile

=========================
=========================

===>
Lucario [Goku] (male) ===> Mega-Lucario [Super Sayian Goku] (male)
Nature: Hasty (+12% acc; +10% speed; -def)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status
Abilities
Steadfast | Inner Focus | Justified:

Stats (Normal Form):
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 104 (+12% acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Stats (Mega-Evolution):
HP: 100
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 129 (+19% acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 6/6 Maxed
MC: 0
DC: 5/5 Maxed
KOC: 0

Attacks:
1). Quick Attack(*)
2). Foresight(*)
3). Endure(*)
4). Counter(*)
5). Force Palm(*)
6). Feint(*)
7). Reversal(*)
8). Screech(*)
9). Nasty Plot
10). Heal Pulse
11). Hi Jump Kick
12). Roar
13). Crunch(*)
14). Bullet Punch(*)
15). Detect(*)
16). Rock Slide(*)
17). Shadow Claw(*)
18). Earthquake(*)
19). Ice Punch
20) Swords Dance
21). Dig
22). Dark Pulse
23). Metal Claw
24). Bone Rush
25). Metal Sound
26). Close Combat
27). Aura Sphere
28). Extremespeed
29). Dragon Pulse
30). Ice Punch
31). Me First
32). Drain Punch
33). Copycat

=========================
=========================

===>
Heracross (Metabee) [Male] ===> Mega-Heracross (Metabee Medaforce) [Male]
Nature: Jolly (-Sp.Atk, +Speed [+15% speed] +11 Acc)
Type:
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities
Swarm | Guts | Moxie(DW - Locked) | Levitate (Command) | Skill Link (Mega-Evolution Only):

Stats (Normal Form):
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-1)
SpD: Rank 3
Spe: 98 (+11% acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Stats (Mega-Evolution):
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+9% acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: N/A
MC: 0
DC: 1/5
KOC: 0

Attacks:
1). Night Slash
2). Tackle
3). Leer
4). Horn Attack
5). Endure
6). Fury Attack
7). Aerial Ace
8). Brick Break
9). Counter
10). Megahorn
11). Close Combat
12). Reversal
13). Chip Away
14). Focus Punch
15). Double Edge
16). Bide
17). Swords Dance
18). Earthquake
19). Stone Edge
20). Bug Bite
21). Feint

=========================
=========================

Hydreigon [Blue-Eyes] (Male)
Nature: Naughty (+Atk, -Sp.Def)

Type:
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Ability:
Levitate

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 98
Size Class: 4
Weight Class: 5
Base Rank Total: 22

EC: 9/9 (Maxed)
MC: 0
DC: N/A
KOC: 0

Attacks:
1). Tackle
2). Dragon Rage
3). Focus Energy
4). Bite
5). Headbutt
6). Dragonbreath
7). Roar
8). Crunch
9). Earth Power
10). Dark Pulse
11). Head Smash
12). Protect
13). Substitute
14). Thunder Wave
15). Tri Attack
16). Dragon Pulse
17). Outrage
18). Heat Wave
19). Roost
20). Toxic
21). Earthquake
22). Flamethrower
23). Surf
24). Fly
25). Body Slam
26). Hyper Voice
27). Superpower

=========================
=========================

===>
Tyranitar [Greymon] (Male) ===> Mega-Tyranitar [MetalGreymon] (Male)
Quiet (-Speed, +Sp.Atk)

Type:
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Fast Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:
Sand Stream | Unnerve (DW-Unlocked)(Passive) | Sand Stream (Mega-Evolution Only)

Stats (Normal Form):
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 53 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 23
Stats (Mega-Evolution):
HP: 110
Atk: Rank 7
Def: Rank 6
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 61
Size Class: 4
Weight Class: 6
Base Rank Total: 28

EC: 9/9
DC: 5/5
MC: 0
KOC: 0

Moves:
1). Bite
2). Leer
3). Sandstorm
4). Screech
5). Chip Away
6). Rock Slide
7). Scary Face
8). Curse
9). Iron Head
10). Pursuit
11). Protect
12). Earthquake
13). Double Team
14). Fire Fang
15). Ice Fang
16). Thunder Fang
17). Thrash
18). Payback
19). Crunch
20). Stone Edge
21). Focus Energy
22). Stealth Rock
23). Counter
24). Taunt
25). Substitute
26). Superpower
27). Dark Pulse
28). Aqua Tail

=========================
=========================

===>
Scizor [Scissors] (male) ===> Mega-Scizor [Slice-n-Dice] (male)
Careful (+1 Sp.Def, -1 Sp.Atk)
Type:
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Swarm | Technician | Light Metal | Levitate (Command) | Technician (Mega-Evolution Only)

Stats (Normal Form):
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 65
Size Class: 3
Weight Class: 5 [4 Light Metal]
Base Rank Total: 20
Stats (Mega-Evolution):
HP: 100
Atk: Rank 6
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 75
Size Class: 3
Weight Class: 5 [4 Light Metal]
Base Rank Total: 24

EC: 6/6
MC: 0
DC: 5/5
KOC: 0

Attacks:
1). Vacuum Wave
2). Quick Attack
3). Leer
4). Focus Energy
5). Double Team
6). Pursuit
7). False Swipe
8). Wing Attack
9). Fury Cutter
10). Agility
11). Roost
12). Feint
13). Bullet Punch
14). Steel Wing
15). Night Slash
16). Light Screen
17). X-Scissor
18). Aerial Ace
19). Protect
20). Knock Off
21). Brick Break
22). Tailwind

=========================
=========================

Servine [Storm King] (Male)
Naive (+15% Speed, +17ACC, -1 SP.Def)

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Overgrow | Contrary(DW)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 2 (-)
Spe: 96 (+16% Acc)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 6/9
DC: 5/5
MC: 9
KOC: 0

Moves:
1). Tackle
2). Leer
3). Vine Whip
4). Wrap
5). Growth
6). Leaf Tornado
7). Leech Seed
8). Mega Drain
9). Slam
10). Glare
11). Mirror Coat
12). Pursuit
13). Protect
14). Double Team
15). Substitute
16). Leaf Storm

=========================
=========================
Gyarados gets a nature change from Lonely to Naive
===>
Darth Bane [Gyarados] (Male) ===> Darth Bane MAXIMUM Power [Mega-Gyarados] (Male)
Nature: Naïve (-sp.def, +15% spd, +10% acc)
Type:
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Intimidate | Moxie | Mold Breaker (Mega-Evolution Only) (Passive): .

Stats (Normal Form):
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (-)
Spe: 94 (+10% acc)
Size Class: 6
Weight Class: 6
Base Rank Total: 20
Stats (Mega-Evolution):
HP: 100
Atk: Rank 7
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (-)
Spe: 94 (+10% acc)
Size Class: 6
Weight Class: 7
Base Rank Total: 25

EC: 6/6 Maxed
MC: 3
DC: 5/5 Maxed
KOC: 0

Attacks:
1). Splash
2). Tackle
3). Flail
4). Thrash
5). Bite
6). Dragon Rage
7). Waterfall
8). Ice Fang
9). Earthquake
10). Stone Edge
11). Protect
12). Dive
13). Dragon Dance
14). Body Slam
15). Rain Dance
16). Mimic
17). Thunder Wave
18). Taunt
19). Bounce
20). Bubble
21). Reversal
22). Endure
23). Icy Wind
24). Return
25). Double Team

=========================
=========================

===>
Alakazam [Darth Plagueis] (Male) ===> Mega-Alakazam [Darth Plagueis IMMORTALITY] (Male)
Nature: Timid (+15% Speed; +22%acc)

Type:
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Synchronize | Inner Focus |Magic Guard | Trace (Mega-Evolution Only) (Trigger):

Stats (Normal Form):
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+15% Speed; +22%acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Stats (Mega-Evolution):
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 8
SpD: Rank 3
Spe: 173 (+30% acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 24

EC: 9/9
MC: 5
DC: 5/5
KOC: 0

Moves:
1). Teleport
2). Encore
3). Guard Split
4). Ice Punch
5). Psyshock
6). Shadow Ball
7). Energy Ball
8). Kinesis
9). Confusion
10). Disable
11). Miracle Eye
12). Ally Switch
13). Psychic
14). Telekinesis
15). Future Sight
16). Trick
17). Role Play
18). Counter
19). Magic Coat
20). Protect
21). Focus Blast
22). Taunt
23). Calm Mind
24). Gravity
25). Snatch
26). Zap Cannon
27). Bide
28). Skill Swap
29). Dig
30). Double Team

=========================
=========================
Changing Togetic's nature from Rash to Bold
Togetic [Darth Zannah] (Female)
Bold (-atk, +def)
Type:
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Hustle | Serene Grace | Super Luck (DW-Locked):

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 6/9
MC: 4
DC: 4/5
KOC: 0

Moves:
1). Growl
2). Charm
3). Metronome
4). Sweet Kiss
5). Encore
6). Yawn
7). Ancientpower
8). Follow Me
9). Bestow
10). Roost
11). Wish
12). Nasty Plot
13). Extrasensory
14). Morning Sun
15). Flamethrower
16). Shadow Ball
17). Protect

=========================
=========================

Lairon (Darth Vader) [Male]
Nature: Adamant (+Attack, -Special Attack)
Type: Steel/Rock
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Fast Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:

Sturdy | Rock Head | Heavy Metal (Dream World):

HP: 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 5 [6 Heavy Metal]
Base Rank Total: 16

EC: 8/9
MC: 18
DC: 5/5

Attacks:

1). Tackle
2). Harden
3). Mud Slap
4). Headbutt
5). Metal Claw
6). Iron Defense
7). Roar
8). Take Down
9). Iron Head
10). Protect
11). Metal Burst
12). Double Edge
13). Head Smash
14). Endeavor
15). Dragon Rush
16). Earthquake
17). Shadow Claw
18). Rock Polish
19). Magnet Rise

=========================
=========================
Changing Slaking's Nature from Adamant to Modest
Slaking [El Gigante] (Male)
Nature: Adamant (+Attack, -Sp.Atk)
Type:
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Ability
Truant:

Stats:
HP: 125
Atk: Rank 6 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 25

EC: 9/9
MC: 3
DC: N/A
KOC: 0

Moves:
1). Scratch
2). Yawn
3). Encore
4). Slack Off
5). Faint Attack
6). Amnesia
7). Counter
8). Focus Energy
9). Uproar
10). Fury Swipes
11). Endure
12). Hammer Arm
13). Body Slam
14). Sleep Talk
15). Rest
16). Rock Slide
17). Protect
18). Counter
19). Hammer Arm
20). Focus Punch
21). Fire Punch
22). Ice Punch
23). Thunderpunch
24). Taunt
25). Earthquake
26). Chip Away
27). Giga Impact
28). Low Sweep

=========================
=========================

Wailord- Del Lago (M)
Nature: Quiet (Raise SpA by 1, decrease Spe by 15%)
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Water Veil | Oblivious | Pressure (DW):

HP: 130
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 52 (-)
Size Class: 7
Weight Class: 8
Base Rank Total: 19

EC: 6/6
MC: 3
DC: 5/5
KOC: 0

Attacks:
1). Splash
2). Growl
3). Water Gun
4). Rollout
5). Whirlpool
6). Astonish
7). Water Pulse
8). Mist
9). Soak
10). Body Slam
11). Aqua Ring
12). Ice Beam
13). Earthquake
14). Surf
15). Water Spout
16). Brine
17). Dive
18). Bounce
19). Hydro Pump
20). Selfdestruct
21). Scald
22). Hidden Power (Fire) [6]
23). Heavy Slam

=========================
=========================

Butterfree [Specz] (Male)
Nature: Modest (+Sp.Atk, -Atk)
Type: Bug/Flying
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Compoundeyes | Tinted Lens

Stats:
HP: 90
Atk: Rank 1 (-Atk)
Def: Rank 2
SpA: Rank 4 (+Sp.Atk)
SpD: Rank 3
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 15

EC: 5/5 (Maxed)
MC: 0
DC: 5/5 (Maxed)
KOC: 0

Moves:
1). Tackle
2). String Shot
3). Bug Bite
4). Snore
5). Harden
6). Confusion
7). PoisonPowder
8). Stun Spore
9). Sleep Powder
10). Gust
11). Supersonic
12). Quiver Dance
13). Bug Buzz
14). Giga Drain
15). Protect
16). Toxic
17). Venoshock
18). Safeguard

=========================
=========================

Beedrill [Stingmon] (male)
Nature: Adamant (-Sp.Atk, +Atk)
Type:
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Swarm | Sniper | Levitate (Command):

Stats:
HP: 100
Atk: Rank 4 (+1 Atk)
Def: Rank 2
SpA: Rank 1 (-1 Sp.Atk)
SpD: Rank 3
Spe: 75
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 5/5 (Maxed)
MC: 3
DC: 5/5 (Maxed)
KOC: 0

Moves:
1). Poison Sting
2). String Shot
3). Bug Bite
4). Harden
5). Fury Attack
6). Twineedle
7). Rage
8). Focus Energy
9). Toxic Spikes
10). Agility
11). Poison Jab
12). Endeavor
13). Drill Run
14). Toxic
15). Brick Break
16). Aerial Ace
17). X-Scissor
18). Reflect
19). Mimic

=========================
=========================

Gabite [Jaws] (male)
Nature:
Rash: (+Sp.Atk, -Sp.Def)

Type:
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Sand Veil | Rough Skin: (DW - Locked)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+1)
SpD: Rank 1 (-1)
Spe: 82
Size Class: 3
Weight Class: 4
Base Rank Total: 16

EC: 5/9
MC: 8
DC: 4/5
KOC: 0

Moves:
1). Tackle
2). Sand Attack
3). Dragon Rage
4). Sandstorm
5). Take Down
6). Sand Tomb
7). Slash
8). Outrage
9). Thrash
10). Dragonbreath
11). Earthquake
12). Fire Blast
13). Stone Edge
14). Dual Chop
15). Iron Head
16). Twister
17). Toxic
18). Protect

=========================
=========================

Arghonaut [Davy Jones] (male)
Nature: Adamant (+Atk, -Sp.Atk)

Type: Water/Fighting
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Unaware | Iron Fist

HP: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 75
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5
KOC: 0

Moves:
1). Bubble
2). Smokescreen
3). Yawn
4). Wrap
5). Chip Away
6). Arm Thrust
7). Aqua Jet
8). Cross Chop
9). Recover
10). Rock Blast
11). Waterfall
12). Brick Break
13). Earthquake
14). Night Slash
15). Taunt
16). Focus Punch
17). Circle Throw
18). Ice Punch
19). Drain Punch
20). Endure
21). Dive

=========================
=========================

Milotic [Siren] (Female)
Nature: Bold (-Atk, +Def)
Type:
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Marvel Scale | Competitive.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Size Class: 5
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5
KOC: 0

Moves:
1). Splash
2). Tackle
3). Flail
4). Dragon Pulse
5). Mirror Coat
6). Hypnosis
7). Ice Beam
8). Scald
9). Hidden Power (Grass - 6)
10). Water Gun
11). Wrap
12). Water Sport
13). Refresh
14). Water Pulse
15). Twister
16). Recover
17). Safeguard
18). Dive
19). Toxic
20). Dragon Tail
21). Whirlpool
22). Rest
23). Sleep Talk
24). Hydro Pump
25). Captivate
26). Rain Dance
27). Aqua Ring
28). Icy Wind
29). Haze

=========================
=========================

Nidoqueen (Queen) [Female]
Nature: Quiet (+1Sp.Atk, -15% Speed, -10% evasion)
Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 66 (-15% Speed; -10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 18
Abilities:
Poison Point | Rivalry | Sheer Force:

EC: 9/9 (Maxed)
DC: 5/5 (Maxed)
MC: 8
KOC: 0

Moves:
1). Growl
2). Scratch
3). Tail Whip
4). Tackle
5). Double Kick
6). Poison Sting
7). Fury Swipes
8). Bite
9). Helping Hand
10). Counter
11). Pursuit
12). Endure
13). Sludge Bomb
14). Thunder
15). Venoshock
16). Ice Beam
17). Chip Away
18). Body Slam
19). Earth Power
20). Superpower
21). Thunderbolt
22). Flamethrower
23). Focus Blast
24). Surf
25). Earthquake
26). Moonlight
27). Sweet Kiss
28). Lovely Kiss
29). Fire Punch
20). Ice Punch
21). Thunderpunch
22). Stealth Rock
23). Whirlpool
24). Blizzard

=========================
=========================

Megatron (Metagross) [NA]
Hasty (-Def, +15%Speed, +6%acc)
Type:
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Clear Body | Light Metal | Levitate (Command)

HP: 100
Atk: Rank 5
Def: Rank 4 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 81 (+15% Speed; +8%acc)
Size Class: 4
Weight Class: 9 [7 Light Metal]
Base Rank Total: 22

EC: 9/9
DC: 5/5
MC: 14
KOC: 0

Moves:
1). Take Down
2). Zen Headbutt
3). Iron Head
4). Headbutt
5). Magnet Rise
6). Metal Claw
7). Confusion
8). Scary Face
9). Pursuit
10). Meteor Mash
11). Hammer Arm
12). Agility
13). Iron Defense
14). Ice Punch
15). Earthquake
16). Rock Slide
17). Protect
18). Hyper Beam
19). Gravity

=========================
=========================
Changing Onix's Nature from Adamant to Brave
Graboid (Onix) [Male]
Brave (+atk,-spd)
Type:
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Fast Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Rock Head | Sturdy | Weak Armor:

HP: 90
Atk: Rank 3 (+)
Def: Rank 7
SpA: Rank 2
SpD: Rank 2
Spe: 60 (-10% Evasion)
Size Class: 7
Weight Class: 6
Base Rank Total: 17

EC: 2/6
DC: 2/5
MC: 4
KOC: 0

Moves:
1). Mud Sport
2). Tackle
3). Harden
4). Bind
5). Curse
6). Screech
7). Rock Throw
8). Rage
9). Rock Tomb
10). Stealth Rock
11). Rock Polish
12). Smack Down
13). Dragonbreath
14). Sandstorm
15). Block
16). Heavy Slam
17). Explosion
18). Bulldoze
19). Protect
20). Substitute
21). Slam
22). Rock Climb
23). Stealth Rock
24). Toxic
25). Earthquake

=========================
=========================

Aximili-Esgarrouth-Isthill (Deerling) [Male]
Adamant (+atk, -Sp.Atk)

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Chlorophyll | Sap Sipper | Serene Grace: (DW-Locked)

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 75
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 1/6
DC: 1/5
MC: 2
KOC: 0

Moves:
1). Tackle
2). Camouflage
3). Growl
4). Sand Attack
5). Double Kick
6). Leech Seed
7). Faint Attack
8). Take Down
9). Jump Kick
10). Agility
11). Grasswhistle
12). Synthisis
13). Protect
14). Double Team
15). Wild Charge
16). Odor Sleuth
17). Baton Pass
18). Toxic
19). Rain Dance

=========================
=========================

Jake (Growlith) [Male]
Hardy (No Changes)

Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Intimidate | Flash Fire | Justified: (DW-Locked)

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 1/6
DC: 1/5
MC: 2
KOC: 0

Moves:
1). Bite
2). Roar
3). Ember
4). Leer
5). Odor Sleuth
6). Helping Hand
7). Flame Wheel
8). Reversal
9). Fire Fang
10). Take Down
11). Close Combat
12). Morning Sun
13). Safeguard
14). Fire Blast
15). Overheat
16). Wild Charge
18). Crunch
19). Double-Edge
20). Toxic
21). Protect

=========================
=========================

Rachel (Teddiursa) [Female]
Jolly (-Sp.Atk, +15% Speed, +5%acc)

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Pickup | Quick Feet |Honey Gather: (DW-Locked)

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 46 (+15% speed, +5%acc)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/6
DC: 1/5
MC: 2
KOC: 0

Moves:
1). Covet
2). Scratch
3). Leer
4). Lick
5). Fake Tears
6). Fury Swipes
7). Faint Attack
8). Close Combat
9). Cross Chop
10). Night Slash
11). Earthquake
12). Rock Slide
13). Protect
14). Sweet Scent
15). Belly Drum
16). Crunch
17). Toxic
18). Shadow Claw

=========================
=========================

Marco (Darumaka) [Male]
Jolly (-Sp.Atk, +15% Speed, +8%acc)

Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Hustle | Inner Focus: (DW-Locked)

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 58 (+15% Speed, +8%acc)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 1/6
DC: 1/5
MC: 2
KOC: 0

Moves:
1). Tackle
2). Rollout
3). Incenerate
4). Rage
5). Fire Fang
6). Headbutt
7). Uproar
8). Facade
9). Fire Punch
10). Work Up
11). Encore
12). Yawn
13). Hammer Arm
14). Protect
15). Substitute
16). Will-O-Wisp
17). Focus Punch
18). Sleep Talk
19). Toxic
20). Dig

=========================
=========================

Cassie (Electrike) [Female]
Naughty (+Atk, -Sp.Def)

Electric: Electric STAB; immune to paralysis status.

Static | Lightningrod | Minus: (DW-Locked)

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 1/6
DC: 1/5
MC: 2
KOC: 0

Moves:
1). Tackle
2). Thunder Wave
3). Leer
4). Howl
5). Quick Attack
6). Spark
7). Odor Sleuth
8). Crunch
9). Flame Burst
10). Shockwave
11). Rain Dance
12). Thunder
13). Flamethrower
14). Ice Fang
15). Switcharoo
16). Toxic
17). Protect

=========================
=========================

Tobias (Scratchet) [Male]
Modest (-Atk, -Sp.Atk)

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Scrappy | Prankster | Vital Spirit (DW-Locked):

HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 2/6
DC: 2/5
MC: 5
KOC: 0

Moves:
1). Scratch
2). Fury Swipes
3). Harden
4). Focus Energy
5). Rock Smash
6). Roar
7). Roost
8). Yawn
9). Nature Power
10). Bulldoze
11). Brick Break
12). Grass Knot
13). Haze
14). Rapid Spin
15). Toxic
16). Protect

=========================
=========================

Numule (Vulcan) [Male]
Nature: Quiet (+1Sp.Atk, -15% Speed, -10% evasion)

Type:
Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 (-15% Speed; -10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Oblivious | Simple | Own Tempo: (DW-Locked).

EC: 1/6
DC: 1/5
MC: 2
KOC: 0

Moves:
1). Growl
2). Tackle
3). Ember
4). Magnitude
5). Focus Energy
6). Take Down
7). Flame Burst
8). Amnesia
9). Lava Plume
10). Yawn
11). Endure
12). Heat Wave
13). Protect
14). Sunny Day
15). Will-o-Wisp
16). Iron Head
17). Stockpile
18). Toxic
19). Overheat

=========================
=========================

Steven Hawkings (Slowpoke) [Male]
Nature: Relaxed (+Def, -Speed)
Type:
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious | Own Tempo | Regenerator: (DW - LOCKED).

HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 13 (-15% Speed; -10% evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
DC: 0/5
MC: 0
KOC: 0

Moves:
1). Curse
2). Yawn
3). Tackle
4). Growl
5). Water Gun
6). Confusion
7). Disable
8). Headbutt
9). Amnesia
10). Safeguard
11). Me First
12). Block
13). Ice Beam
14). Psyshock
15). Scald
16). Zen Headbutt
17). Future Sight
18). Toxic
19). Protect

=========================
=========================

Rook [Shieldon] (Male)
Quiet (+Sp.Atk, -15%spd, -10%evasion)

Type: Steel/Rock
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Fast Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:

Sturdy | Soundproof (DW-Locked)

HP: 90
Atk: Rank 2
Def: Rank 5
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 26 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 16

EC: 0/6
DC: 0/5
MC: 0
KOC: 0

Moves:
1). Tackle
2). Protect
3). Taunt
4). Metal Sound
5). Take Down
6). Iron Defence
7). Swagger
8). Focus Energy
9). Stealth Rock
10). Rock Blast
11). Ice Beam
12). Thunderbolt
13). Flamethrower
14). Protect
15). Substitute
16). Earth Power
17). Magnet Rise

=========================
=========================

Charmander [Black-Skull] (Male)
Nature: Lonely (+Atk, -Def)

Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Blaze | Solar Power: (DW-Locked)

EC: 0/9
DC: 0/5
MC: 0
KOC: 0

Moves:
1). Scratch
2). Growl
3). Ember
4). Leer
5). Metal Claw
6). Smokescreen
7). Rage
8). Dragon Rage
9). Scary Face
10). Fire Fang
11). Focus Punch
12). Counter
13). Flare Blitz
14). Dragon Rush
15). Crunch
16). Toxic
17). Protect
18). Dig
19). Substitute
20). Will-o-Wisp

=========================
=========================

Ultralisk (Venipede) [Male]
Nature: Jolly (+15% speed; +15% acc; -Sp.Atk)

Type:
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Poison Point | Swarm | Quick Feet: (DW-Locked).

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 66 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
DC: 0/5
MC: 0
KOC: 0

Moves:
1). Defense Curl
2). Rollout
3). Poison Sting
4). Screech
5). Pursuit
6). Protect
7). Poison Tail
8). Bug Bite
9). Rock Climb
10). Pin Missile
11). Spikes
12). Toxic Spikes
13). Twineedle
14). Toxic
15). Double Team
16). Poison Jab
17). Rock Smash
18). Substitute

=========================
=========================

Jungle Rot [Revenankh] (Male)
Nature: Impish (-sp.atk, +def)

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Shed Skin | Air Lock | Infiltrator .

HP: 100
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

MC: 0
DC: 0/5

Moves:
1). Wrap
2). Bide
3). Sand Tomb
4). Wring Out
5). Rock Tomb
6). Arm Thrust
7). Mean Look
8). Glare
9). Shadow Punch
10). Destiny Bond
11). Shadow Sneak
12). Mach Punch
13). Counter
14). Wide Guard
15). Toxic
16). Substitute
17). Protect
18). Earthquake
19). Rock Slide

=========================
=========================

Hannibal Lecter [Ralts] (Male)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:
Synchronize | Trace | Telepathy (DW): .

HP: 90
Atk: Rank 1
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
DC: 0/5
MC: 0

Moves:
1). Growl
2). Confusion
3). Double Team
4). Teleport
5). Lucky Chant
6). Magical Leaf
7). Heal Pulse
8). Calm Mind
9). Will-o-Wisp
10). Shadow Sneak
11). Destiny Bond
12). Disable
13). Encore
14). Trick Room
15). Psyshock
16). Reflect
17). Thunderbolt
18). Light Screen

=========================
=========================
Changing Yanmega's nature from Modest to Sassy
Corruptor [Yanmega] (Male)
Nature: Sassy (-spd, +sp.def)

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Speed Boost | Tinted Lens | Frisk (DW):

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 3 (+)
Spe: 82 (-10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 6/6
DC: 5/5
MC: 3

Moves:
1). Tackle
2). Foresight
3). Quick Attack
4). Double Team
5). Sonicboom
6). Hypnosis
7). Detect
8). Supersonic
9). Bug Buzz
10. Air Slash
11). U-Turn
12). Ancient Power
13). Pursuit
14). Feint
15). Whirlwind
16). Secret Power
17). Signal Beam
18). Giga Drain
19). Toxic
20). Substitute
21). Psychic
22). Shadow Ball
23). Bug Bite
24). Roost
25). Night Slash

Pokemon Total:
35
 
Last edited:
Jumping on the checklist bandwagon. DONE

Step 1: Update STABS - DONE (Updated Description, Azurill gains Fairy)
Step 2: Update Abilities - DONE (Updated Descriptions, none changed)
Step 3: Update Stats - DONE (None Changed)
Step 4: Mega Evolutions - N/A
Step 5: Update Moves - DONE (None Changed)
Step 6: Free nature changes if any - DONE
Riolu to Hasty
Lileep to Quiet

Step 7: Hidden Power changes if any - DONE (Updated BAP, some changed)

Also: Buying Froakie with
1 [Smack Down, Substitute, Bounce, Double Team, Hydro Pump] = 5 UC
2 [Hidden Power Fire, Ice Beam, Power-up Punch, Protect, Rain Dance, Rest, Rock Slide, Sleep Talk, Surf, Taunt, Toxic, U-turn] = 22 UC

CC: 21 -> 19
UC: 77.5 -> 50.5

And look, some UC!

akela vs. MrcRanger97 +7 UC

UC: 50.5 -> 57.5

A-Team:


Genevieve (Froakie (F))
Nature: Hasty (Speed increased by 15% ; Defense decreased by *)

Type:

Water
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Torrent (Type: Passive)

When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Protean (Type: Toggle; DW Locked)
When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+)
+23 Accuracy

Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5

Attacks (37):
Pound (*)
Growl (*)
Bubble (*)
Quick Attack (*)
Lick (*)
Water Pulse (*)
Smokescreen (*)
Round (*)
Fling (*)
Smack Down
Substitute
Bounce
Double Team
Hydro Pump

Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)

Acrobatics (*)
Blizzard (*)
Dig (*)
Facade (*)
Grass Knot (*)
Hidden Power Fire
Ice Beam
Power-up Punch
Protect
Rain Dance
Rest
Rock Slide
Sleep Talk
Surf
Taunt
Toxic
U-turn

Armstrong (Squirtle (M))
Nature: Quiet (Special Attack increased by * ; Speed decreased by 15%, Evasion -10)
Type:

Water
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Torrent (Type: Passive)

When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Rain Dish (Type: Passive; DW Locked)
This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 37 (-)
-10 Evade
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5

Attacks (48):
Tackle (*)
Tail Whip (*)
Bubble (*)
Withdraw (*)
Water Gun (*)
Bite (*)
Rapid Spin (*)
Protect (*)
Water Pulse (*)
Aqua Tail
Skull Bash
Iron Defense
Rain Dance
Hydro Pump

Aqua Jet
Aqua Ring
Brine
Confusion
Fake Out
Flail
Foresight
Haze (*)
Mirror Coat (*)
Mud Sport (*)
Refresh (*)
Water Spout (*)
Yawn

Counter
Ice Punch
Icy Wind
Iron Tail
Mud-Slap
Sleep Talk
Zen Headbutt

Bide
Brick Break
Dig (*)
Dive
Double Team (*)
Endure
Hidden Power (Grass, 6)
Ice Beam (*)
Reflect
Rest
Rock Tomb
Substitute (*)
Surf (*)
Toxic

Alexander (Azurill (M))
Nature: Adamant (Attack increased by * ; Special Attack decreased by *)

Type:

Normal
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Fairy
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:
Thick Fat (Type: Passive)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Huge Power (Type: Passive)
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Sap Sipper (Type: Passive; DW Locked)

This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 90
Atk: Rank 2 [3 Huge Power] (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 9 [10 Huge Power]

EC: 0/9
MC: 0
DC: 0/5

Attacks (29):

Splash (*)
Charm (*)
Bubble (*)
Tail Whip (*)
Water Sport (*)
Water Gun (*)
BubbleBeam (*)
Helping Hand (*)
Slam (*)
Bounce (*)

Body Slam (*)
Encore (*)
Muddy Water (*)
Refresh (*)
Sleep Talk
Tickle (*)

Knock Off
Icy Wind
Iron Tail

Double Team (*)
Endure
Ice Beam (*)
Light Screen (*)
Protect (*)
Rain Dance
Rest
Substitute
Surf (*)
Toxic

Pablo (Lotad (M))
Nature: Quiet (Special Attack increased by * ; Speed decreased by 15*, Evasion -10)

Type:

Water
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Grass
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (PoisonPowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities:
Swift Swim (Type: Passive)
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.


Rain Dish (Type: Passive)
This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Own Tempo (Type: Passive; DW Locked)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, its Accuracy and natural Accuracy stage increase by one (1) when it is sent out.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (-)
-10 Evasion

Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Attacks (30):

Astonish (*)
Growl (*)
Absorb (*)
Nature Power (*)
Mist (*)
Natural Gift (*)
Mega Drain (*)
BubbleBeam (*)
Rain Dance
Energy Ball
Zen Headbutt

Counter (*)
Flail (*)
Leech Seed (*)
Teeter Dance (*)
Water Gun (*)

Giga Drain
Icy Wind
Sleep Talk
Synthesis
Seed Bomb

Double Team
Endure
Hidden Power (Electric, 6)
Ice Beam (*)
Protect (*)
Rest (*)
Scald
Solarbeam (*)
Substitute
Surf
Toxic (*)

Persephone (Lapras (F))
Nature: Quiet (Special Attack increased by * ; Speed decreased by 15*, Evasion -10)

Type:

Water
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ice
Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Abilities:
Water Absorb (Type: Passive)
This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only receives 25% of the damage that attack would do to itself.

Shell Armor (Type: Passive)
The Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Hydration (Type: Passive; DW Locked)
This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
-10 Evasion

Size Class: 5
Weight Class: 6
Base Rank Total: 19

EC: -
MC: 0
DC: 0/5

Moves (56):

Sing (*)
Water Gun (*)
Growl (*)
Mist (*)
Confuse Ray (*)
Ice Shard (*)
Water Pulse (*)
Body Slam (*)
Rain Dance (*)
Confuse Ray (*)
Perish Song (*)
Ice Beam
Brine
Safeguard
Hydro Pump

AncientPower (*)
Curse (*)
Dragon Dance (*)
Foresight (*)
Future Sight (*)

Aqua Tail
Dragon Pulse
Drill Run
Endure
Icy Wind
Iron Head
Heal Bell
Outrage
Signal Beam
Sleep Talk
Zen Headbutt

Attract
Bide
Bulldoze
Dive
Double Team
Dragon Rage
Facade
Frost Breath
Giga Impact
Hail
Protect (*)
Psychic (*)
Reflect
Rest
Return
Roar (*)
Shock Wave
Solarbeam
Substitute
Surf
Thunder
Thunderbolt (*)
Toxic (*)
Waterfall
Whirlpool

Junior (Protowatt (M))
Nature: Naive (Speed increased by 15%, Acc +30% ; Special Defense decreased by *)

Type:

Electric
Electric STAB; immune to paralysis status.
Water
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Trace (Type: Trigger)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Magic Guard (Type: Passive)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.

Shed Skin (Type: Passive; DW Locked)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Stats:
HP: 80
Atk: Rank 2
Def: Rank 1
SpA: Rank 2
SpD: Rank 0
(-)
Spe: 109 (+)
Accuracy +30%
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 4/6
MC: 11
DC: 4/5
KOC: 2

Moves (18):
Bubble (*)
Charge (*)
Tackle (*)
Thundershock (*)
Detect (*)

Counter (*)
Me First (*)
Metronome (*)
Mirror Coat (*)
Sheer Cold (*)

Aqua Tail
Double Team
Helping Hand
Icy Wind
Rest
Signal Beam
Sleep Talk

Dive (*)
Endure
Hidden Power (Grass, 6)
Ice Beam (*)
Substitute (*)
Rain Dance
Toxic (*)
Thunderbolt (*)

Nicholson (Slowpoke (M))
Nature: Quiet (Special Attack increased by * ; Speed decreased by 1%, -10 Evasion)

Type:

Water
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious (Type: Passive)
This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.

Own Tempo (Type: Passive)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Regenerator (Type: Passive; DW Locked)
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
(+)
SpD: Rank 2
Spe: 13
(-)
Evasion -10

Height Class: 2
Weight Class: 3
Base Rank Total: 14


EC: 3/6
MC: 8
DC: 3/5
KOC: 2


Moves (31):
Curse (*)
Yawn (*)
Tackle (*)
Growl (*)
Water Gun (*)
Confusion (*)
Disable (*)
Headbutt (*)
Heal Pulse
Slack Off
Psychic

Block (*)
Future Sight (*)
Magic Coat
Me First (*)
Mud Sport (*)
Sleep Talk
Stomp (*)

Aqua Tail
Iron Tail
Signal Beam
Skill Swap
Zen Headbutt

Bide
Dig
Endure
Earthquake
Flamethrower
Grass Knot
Light Screen (*)
Pay Day
Rain Dance (*)
Reflect
Safeguard (*)
Substitute (*)
Toxic (*)

Horsea (F)
Nature:
Timid (Speed increased by 15%, Acc +16% ; Attack decreased by *)

Type:
Water

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Swift Swim (Type: Passive)

The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Sniper (Type: Passive)
This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

Damp (Type: Passive; DW Locked)
This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 1
Spe: 69 (+)
Accuracy +16%

Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/9
MC: 4
DC: 2/5
KOC: 13


Moves (37):
Bubble (*)
SmokeScreen (*)
Leer (*)
Water Gun (*)
Focus Energy (*)
BubbleBeam (*)
Agility (*)
Hydro Pump
Dragon Dance
Dragon Pulse
Brine

Bounce
Clear Smog (*)
Dragon Rage (*)
Flail (*)
Icy Wind
Muddy Water (*)
Outrage
Razor Wind (*)
Signal Beam
Sleep Talk

Attract
Bide
Dive
Double Team (*)
Endure
Flash Cannon
Hidden Power (Grass, 6)
Ice Beam (*)
Rain Dance
Rest
Protect
Scald
Substitute (*)
Surf (*)
Toxic (*)
Whirlpool

Pokemon Team:

Andromeda
Necturine (F)
Nature:
Impish (Defense increased by * ; Special Attack decreased by *)

Type:
Grass

Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (PoisonPowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Ghost
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Anticipation (Type: Innate)

This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

Telepathy (Type: Innate, DW Locked)
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 3/6
MC: 6
DC: 3/5
KOC: 3

Moves:

Leer (*)
Vine Whip (*)
Ominous Wind (*)
Shadow Sneak (*)
Toxic Spikes (*)
Will-O-Wisp (*)
Hex (*)
Power Whip
Pain Split

Gravity (*)
Sketch (*)
Ingrain (*)
Leaf Blade (*)
Leaf Storm

Toxic (*)
Substitute (*)
Protect (*)
Facade

Goliath
Embirch (M)
Nature:
Brave (Attack increased by * ; Speed decreased by *)
Type:
Fire

Fire STAB; immune to burn status. Brighten Command.
Grass
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (PoisonPowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities:
Leaf Guard (Type: Innate)

In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Battle Armor (Type: Innate)
This Pokemon’s thick armor prevents it from taking critical hits.

Chlorophyll (Type: Innate, DW Locked)
During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 43 (-)
-10 Evade

Size Class: 2
Weight Class: 3
Base Rank Total: 13

EC: 4/9
MC: 4
DC: 4/5
KOC: 0


Attacks:
Bullet Seed (*)
Sweet Scent (*)
Absorb (*)
Growth (*)
Ember (*)
Leech Seed (*)
Flame Wheel (*)
Giga Drain (*)
Fire Spin (*)
Synthesis
Petal Dance

Earth Power (*)
Water Sport (*)
Seed Bomb (*)
Counter
Revenge

Low Kick

Rock Slide (*)
Flamethrower (*)
Protect (*)
Sunny Day
Light Screen
Hidden Power (Ice, 7)
Substitute
Solarbeam
Safeguard
Rock Tomb
Endure
Will-O-Wisp
Overheat

Melina
Lileep (F)
Nature:
Quiet (Special Attack increased by *, Speed decreased by *)

Type:
Rock

Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Fast Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Grass
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (PoisonPowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities:
Suction Cups (Type: Innate)

This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.

Storm Drain (Type: Innate, DW Locked)
This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 20 (-)
-10 Evade

Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 3/6
MC: 8
DC: 3/5
KOC: 2

Attacks:

Astonish (*)
Constrict (*)
Acid (*)
Ingrain (*)
Confuse Ray (*)
Energy Ball
Gastro Acid

Barrier (*)
Endure (*)
Mirror Coat (*)
Synthesis

Smack Down (*)
Rock Tomb (*)
Grass Knot (*)
Protect
Toxic
Solarbeam
Rock Slide
Sludge Bomb

Sunflora Apollo Male
Nature: Quiet (Special Attack increased by * ; Speed decreased by *)

Type:
Grass

Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (PoisonPowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities:
Chlorophyll (Type: Innate)

During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Solar Power (Type: Innate)
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Early Bird (Type: Innate)
This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 26
Size Class: 1
Weight Class: 1
Base Rank Total: 17

EC: 6/6
MC: 0
DC: 5/5
KOC: 2

Attacks:
Absorb (*)
Growth (*)
Mega Drain (*)
Ingrain (*)
Leech Seed (*)
Grasswhistle
Endeavor
Worry Seed

Endure (*)
Encore (*)
Bide (*)

Toxic (*)
Energy Ball (*)
Protect (*)
Sunny Day
Synthesis
Light Screen
Giga Drain
Solarbeam
Substitute
Sludge Bomb

Riolu Jade (Female)
Nature: Hasty (Speed increased by 15% ; Defense decreased by *)

Type:
Fighting

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Steadfast
(Type: Innate)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Type: Innate)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Prankster (Type: Innate, DW Locked)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Stats:
HP: 90
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+)
+11 Accuracy

Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC : 0/6
MC : 0
DC : 0/5


Attacks (19 Total):
Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Screech
Final Gambit

Agility
Hi Jump Kick
Crunch
ThunderPunch
Ice Punch
Magic Coat

Earthquake
Poison Jab
Substitute
Double Team

Dratini Horatio (Male)
Nature: Quiet (Special Attack increased by * ; Speed decreased by *)
Type:
Dragon

Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Shed Skin (Type: Innate)

This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Marvel Scale (Type: Innate)
This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 13

EC : 3/9
MC : 2
DC : 1/9


Attacks (13 Total):
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Dragon Rush
Extremespeed
Dragon Pulse

Draco Meteor
Ice Beam
Thunderbolt
Flamethrower
Light Screen

Ralts Wing (Male)
Nature: Jolly (Speed increased by * ; Special Attack decreased by *)
Type:
Psychic

Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Trace (Type: Can be Activated)

When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Synchronize (Type: Innate)
Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.

Telepathy (Type: Innate, DW Locked)
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:
HP: 90
Atk: Rank 1
Def: Rank 1
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 46 (+)
+7 Accuracy

Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 4/9
MC: 0
DC: 0/5


Attacks (17 Total):
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse

Will-O-Wisp
Encore
Fire Punch

Light Screen
Reflect
Taunt
Substitute
Torment
Toxic
Thunder Wave

Munchlax Vladmir (Male)
Nature: Quiet (Special Attack increased by * ; Speed decreased by *)
Type:
Normal

Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Pick Up (Type: Innate)

This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.

Thick Fat (Type: Innate)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Gluttony (Type: Innate, DW Locked)
This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains two (2) HP per action when holding Leftovers.

Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 4 (-)
-10 Evasion

Size Class: 1
Weight Class: 5
Base Rank Total: 16

EC: 1/6
MC: 2
DC: 1/5


Attacks (21 Total):
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Rollout
Body Slam

Counter
Double Edge
Zen Headbutt
Outrage

Thunderbolt
Flamethrower
Ice Beam
Surf
Earthquake
Brick Break
Protect

Lampent (*) Romeo (Male)
Nature: Modest (Special Attack increased by * ; Attack decreased by *)

Types:
Ghost

Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Fire
Fire STAB; immune to burn status. Brighten Command.

Abilities:
Flash Fire (Type: Innate)

This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

Flame Body (Type: Innate)
This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Shadow Tag (Type: Innate, DW Locked)
Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/9
MC: 0
DC: 2/5


Attacks (20):
Ember (*)
Astonish (*)
Minimize (*)
Smog (*)
Fire Spin(*)
Confuse Ray (*)
Night Shade (*)
Will-O-Wisp (*)
Flame Burst (*)
Imprison (*)
Pain Split
Hex

Acid Armor (*)
Clear Smog (*)
Endure (*)

Overheat (*)
Shadow Ball (*)
Toxic (*)
Substitute

Petilil (*) Priscilla (Female)
Nature: Modest (Special Attack increased by * ; Attack decreased by *)
Type:
Grass

Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (PoisonPowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities:
Chlorophyll (Type: Innate)

During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Own Tempo (Type: Innate)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Leaf Guard (Type: Innate, DW Locked)
In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC : 5/6
MC : 2
DC : 3/5


Attacks (18 Total):
Absorb (*)
Growth (*)
Leech Seed (*)
Sleep Power (*)
Mega Drain (*)
Synthesis (*)
Magical Leaf (*)
Stun Spore (*)
Giga Drain
Sunny Day
Aromatherapy
Leaf Storm

Healing Wish (*)
Ingrain (*)
Charm (*)

Solarbeam (*)
Substitute (*)
Grass Knot (*)
 
Last edited:
om nom amaura is the cutest


Amaura (Natalia) (F)
Nature
: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Type: Ice/Rock

Abilities: Refridgerate/Snow Warning (DW)

Stats:
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 40 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Growl
Powder Snow
Thunder Wave
Rock Throw
Icy Wind
Take Down
Mist
Aurora Beam

Barrier
Discharge
Haze
Magnet Rise
Mirror Coat

Rock Slide
Roar
Protect
Reflect
Dragon Tail


and she needs a king so she can be queen of the world


Tyrunt (Konstantine) (M)
Nature
: Jolly (+15% Speed, -1 SpA) (+7% Accuracy)

Type: Rock/Dragon

Abilities: Strong Jaw/Rock Head (DW)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 55 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Tail Whip
Tackle
Roar
Stomp
Bide
Stealth Rock
Bite
Charm

Fire Fang
Ice Fang
Thunder Fang
Poison Fang
Dragon Dance

Rock Slide
Stone Edge
Bulldoze
Protect
Dig


and then they need a beautiful princess


Scatterbug (Camille) (F)
Nature
: Timid (+15% Speed, -1 Atk) (+6% Accuracy)

Type: Bug

Abilities: Shield Dust/CompoundEyes/Friend Guard (DW)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1
Spe: 41 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Tackle
String Shot
Stun Spore
Bug Bite

Poisonpowder
Rage Powder


-5 CC
 
Last edited:
XY updates to profile:

Fighters Against the Demons

Mirage's Hidden Power drops to 6, and Max Move Total going up by 1 (Confide). Faint Attack changed to Feint Attack.

Mirage the Zoroark, Seeker of the Drifter, Survivor of the Showdown

Mirage (Female Zoroark)
Nature: Hasty (+Speed, -Defense, +17% Accuracy)

Type: Dark

Abilty:
Illusion:
Type: Passive

HP: 90
Atk: Rank 4
Def: Rank 1(-)
SpA: Rank 5
SpD: Rank 2
Spe: 121 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Accuracy Bonus: +17%


EC: 6/6
MC: 0

Attacks: (48/74 Moves Known)
U-Turn
Scratch
Leer
Pursuit
Fake Tears
Hone Claws
Fury Swipes
Feint Attack
Scary Face
Taunt
Foul Play
Torment
Agility
Embargo
Punishment
Nasty Plot
Imprison
Night Daze

Captivate
Counter
Detect
Extrasensory

Memento
Sucker Punch

Bounce
Covet
Dark Pulse
Hyper Voice
Knock Off
Low Kick
Spite
Snatch
Snore


Toxic
Hidden Power (Ice)
Protect
Dig
Shadow Ball
Double Team
Flamethrower
Aerial Ace
Rest
Thief
Low Sweep
Focus Blast
Retaliate
Grass Knot
Snarl


Hope the Chimecho gets Healing Wish and Synchonoise as now Pre-25 moves. Max move total is upped by 2 due to Confide and Dazzling Gleam.

Hope the Chimecho, Defeated Healer

Hope (Female Chimecho)
Nature: Bold (-Attack, +Defense)

Type: Psychic

Ability:
Levitate: Type: Passive

HP: 100
Atk: Rank 1-
Def: Rank 4+
SpA: Rank 3
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 16


EC: 6/6
MC: 0

Attacks: (41/84 Moves Known)
Healing Wish
Synchnoise
Wrap
Growl
Astonish
Confusion
Uproar
Last Resort
Entrainment
Take Down
Yawn
Psywave

Double-Edge
Heal Bell
Safeguard
Extrasensory
Heal Pulse
Psychic


Disable
Future Sight
Hypnosis
Recover

Stored Power
Wish

Helping Hand
Icy Wind
Mimic
Recycle
Signal Beam
Skill Swap
Snatch
Swift


Psyshock
Calm Mind
Toxic
Light Screen
Protect
Double Team
Reflect
Shock Wave
Thunder Wave

Demons

This generation is a bust for Itsumo, but he gets some use out of it. DC changed to AC, and 1 KOC changed to MC. Using the now 4 MC stockpiled, Itsumo gains the new XY TMs Infestation and Confide. The last 3 spare KOC will be converted into CC for me. Furthermore, Itsumo's Hidden Power drops in power to the base 6, and Faint Attack changed to Feint Attack. Also, requesting permisson to change said Hidden Power to Steel?

Itsumo the Spiritomb, Demon Lord of Destruction
<===>

Itsumo (Male Spiritomb)
Nature: Serious (No effect)

Type: Ghost/Dark

Abilities:
Pressure: Type: Passive
(Dream World: Unlocked!) Infiltrator: Type: Passive

HP: 90
Atk: Rank 3
Def: Rank 4
SpAtk: 3
SpDef: 4
Spe: 35
Size Class: 2
Weight Class: 5
Base Rank Total: 18

MC: 0
AC: 5/5

Attacks: (67/67 Moves Known)
Curse
Pursuit
Confuse Ray
Spite
Shadow Sneak
Feint Attack
Hypnosis
Dream Eater
Ominous Wind
Sucker Punch
Nasty Plot
Memento
Dark Pulse


Captivate
Destiny Bond
Grudge
Imprison
Nightmare
Pain Split
Smokescreen


Foul Play
Icy Wind
Sleep Talk
Snatch
Snore
Trick
Uproar
Wonder Room


Water Pulse
Calm Mind
Toxic
Hidden Power (Fighting)

Sunny Day
Taunt
Hyper Beam
Protect
Rain Dance
Telekinesis
Frustration
Return
Psychic
Shadow Ball

Double Team
Shock Wave
Rock Tomb

Torment
Facade
Secret Power
Rest
Attract
Thief
Endure
Round
Quash
Will-O-Wisp
Silver Wind
Embargo
Retaliate
Giga Impact
Flash
Psych Up
Natural Gift
Infestation
Swagger
Substitute
Snarl
Confide


Notes:
Special Thanks to UllarWarlord for the sprite of the humanoid form of Itsumo.
Followers NOT on Eternal Drifter's Team: 2 (Chuck (Matezoide's Banette), GemoftheDay)


Kyofu the Tyranitar has the most changes. Why? Let's begin with increasing his max movepool by two (Power-Up Punch and Confide). He also gains (from my previous claim) the B2W2 Tutors Block, Dragon Pulse, Iron Defense, and Spite. DC changes to AC. Nature changes to Rash. And then there's his Mega Form...

Kyofu the Tyranitar, Demon Lord of Tyranny
--->

Kyofu (Male Tyranitar)
Nature: Rash (+Special Attack, -Special Defense)
Types: Rock/Dark

Abilities:
Sand Stream:
Type: Trigger
Command: (Ability: Sand Stream)
(Dream World: Unlocked!) Unnerve: Type: Passive
MEGA Ability: Sand Stream: Type: Trigger

HP: 110 ---> 110
Atk: Rank 5 --->7
Def: Rank 4 --->6
SpA: Rank 4 --->4 (+)
SpD: Rank 3 --->4 (-)
Spe: 61 --->71
Size Class: 4 ---> 4
Weight Class: 6 ---> 6
Base Rank Total: 23 --->28

EC: 9/9
MC: 0
AC: 5/5

Attacks: (55/116 Moves Known)
Thunder Fang
Ice Fang
Fire Fang
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Dark Pulse
Payback
Crunch
Earthquake
Stone Edge
Hyper Beam

Assurance
Curse
Dragon Dance
Focus Energy
Pursuit

Aqua Tail
Block
Counter
Dragon Pulse
Earth Power
Fire Punch
Foul Play
Ice Punch
Iron Defense
Iron Head
Low Kick
Mimic
Outrage
Spite
Stealth Rock
ThunderPunch

Focus Punch
Dragon Claw
Toxic
Taunt
Ice Beam
Protect
Smack Down
Thunderbolt
Dig
Brick Break
Flamethrower
Aerial Ace
Endure
Shadow Claw
Retaliate
Substitute
Snarl


Tetsu the Bisharp gained Snatch from my previous claim. Faint Attack changed to Feint Attack. His max movepool increases by 2 (Power-Up Punch and Confide) (5 CC now). DC changes to AC.

Tetsu the Bisharp, Metal Demon

Tetsu (Male Bisharp)
Nature: Adamant (+Attack, -Special Attack)

Type: Dark/Steel

Abilities:
Defiant:
Type: Passive
Inner Focus: Type: Passive
(Dream World: Unlocked!) Pressure: Type: Passive

HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 20


EC: 6/6
MC: 0
AC: 5/5

Attacks: (39/76 Moves Known)
Metal Burst
Scratch
Leer
Fury Cutter
Torment
Feint Attack
Scary Face
Metal Claw
Slash
Assurance
Metal Sound
Embargo

Iron Defense
Night Slash
Iron Head
Swords Dance
Guillotine


Headbutt
Psycho Cut
Pursuit

Revenge
Sucker Punch

Dual Chop
Knock Off
Low Kick
Snatch
Spite
Stealth Rock

Hone Claws
Toxic
Protect

Brick Break
Sandstorm
Aerial Ace
Thief

False Swipe
Retaliate
Thunder Wave
Snarl


Agents of the Demons

Shadion the Scrafty's nature changes to Jolly (it doesn't matter if you can hit powerfully if the target can just evade you!). DC changes to AC. Max moves increase by 3 (Power-Up Punch and Confide TMs, Quick Guard from Egg). Faint Attack changed to Feint Attack.

Shadion the Scrafty, Agent of Itsumo

Shadion* (Male Scrafty)
Nature: Jolly (+Speed, -Special Attack, +5% Accuracy)

Type: Dark/Fighting

Abilities:
Shed Skin:
Type: Passive
Moxie: Type: Passive
(Dream World: Unlocked!) Intimidate: Type: Trigger

HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 67 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 18
Accuracy Bonus: 5%


EC: 6/6
MC: 1
AC: 5/5

Attacks: (40/81 Moves Known)
Leer*
Low Kick*
Sand-Attack*
Faint Attack*
Headbutt*
Swagger*
Brick Break*
Payback*
Chip Away
Hi Jump Kick
Scary Face
Crunch
Facade
Rock Climb
Focus Punch
Head Smash


Amneisa
Counter
Detect
Dragon Dance*
Drain Punch
Fake Out
Fire Punch
Ice Punch*
ThunderPunch*


Dual Chop
Iron Head
Knock Off
Snatch
Spite
Super Fang
Zen Headbutt


Dragon Claw*
Toxic
Bulk Up*
Protect
Rest*
Thief
Retaliate
Poison Jab


Fern the Persian only gets her DC changed to AC, and Faint Attack changed to Feint Attack.

Fern the Persian, Betrayer of the Light

Fern (Female Persian)
Nature: Hardy

Type: Normal

Abilties:
Limber: Type: Passive
Technician: Type: Passive
(Dream World: Unlocked!) Unnerve: Type: Passive

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 115
Size Class: 2
Weight Class: 3
Base Rank Total: 18


EC: 6/6
MC: 0
AC: 5/5

Attacks: (37/100 Moves Known)
Switcheroo
Scratch
Growl
Bite
Fake Out
Fury Swipes
Screech
Feint Attack
Taunt
Pay Day
Power Gem
Slash
Nasty Plot
Assurance
Captivate
Night Slash
Feint
Swagger


Assist
Flail
Hypnosis
Odor Sleuth
Spite


Covet
Icy Wind
Knock Off
Mimic
Swift


Water Pulse
Toxic
Protect
Double Team
Shock Wave
Aerial Ace
Thief
Retaliate


Petal Dance


Decoy the Electrode gained a boost. As a Voltorb, it gains Eerie Impulse as a pre-26 move. It also increases its maximum movepool size by an additional 2 (XY TM Confide and Unknown-Level Up Magnetic Flux). DC changed to AC.

Decoy the Electrode, Bomber of Itsumo

Decoy (Genderless Electrode)
Nature: Naive (+Speed, -Special Defense, +30% Accuracy)

Type: Electric

Abilities:
Soundproof: Type: Passive
Static: Type: Passive
(Dream World: Unlocked!) Aftermath: Type: Passive

HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 161 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 18
Accuracy Bonus: +30%


EC: 6/6
MC: 0
AC: 5/5

Attacks: (35/63 Moves Known)
Charge
Tackle
Sonicboom
Eerie Impulse
Spark
Rollout
Screech
Charge Beam
Light Screen
Electro Ball
Selfdestruct
Swift
Magnet Rise
Gyro Ball
Explosion
Mirror Coat


Foul Play
Headbutt

Magic Coat
Mimic
Signal Beam
Sucker Punch


Toxic
Zap Cannon
Protect
Thunderbolt
Thunder
Teleport
Double Team

Shock Wave
Endure
Volt Switch
Thunder Wave

Agility
Refresh


Fear, Terror, and Despair the Hydreigon pick up Iron Tail, Spite, and Tailwind from my previous claim. 'Aqua Dail' is corrected to 'Aqua Tail'. Increases max move count by two (Steel Wing and Confide).

Fear, Terror, and Despair the Hydreigon, Eaters of Worlds

Fear, Terror, and Despair (Female Hydreigon)
Nature: Jolly (+Speed, -Special Attack, +15% Accuracy)

Type: Dark/Dragon

Ability:
Levitate:
Type: Passive

HP: 100
Atk: 4
Def: 3
SpA: 4 (-)
SpD: 3
Spe: 113 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 22
Accuracy Bonus: +15%

EC: 9/9
MC: 0

Attacks: (56/84 Moves Known)
Tackle
Double Hit
Tri Attack
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Slam
Dragon Pulse
Work Up
Dragon Rush
Body Slam
Scary Face
Hyper Voice
Outrage
Assurance
Fire Fang

Head Smash
Ice Fang
Thunder Fang


Aqua Tail
Dark Pulse
Draco Meteor
Earth Power
Heat Wave
Hyper Voice
Iron Tail

Roost
Signal Beam
Spite
Superpower
Tailwind
Zen Headbutt

Toxic
Taunt
Protect
Earthquake
Fire Blast
Thief
Focus Blast
Charge Beam
Incinerate
Acrobatics
Payback
Stone Edge

Thunder Wave
Dragon Tail
U-Turn
Substitute
Flash Cannon

Fly
Surf

Wing Attack

Agents of Fate

Unmei the Natu gained, from my previous claim, Ally Switch, Signal Beam, and Skill Swap. DC is changed to AC. Max move total added. Faint Attack is, once again, changed to Feint Attack.

Unmei the Natu, Seer of Fate

Unmei (Female Natu)
Nature: Docile (No effect)
Type: Psychic/Flying

Abilities:
Synchronize:
Type: Passive
Early Bird: Type: Passive
(Dream World: LOCKED!) Magic Bounce: Type: Passive

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14


EC: 5/6
MC: 0
DC: 4/5


Attacks: (30/88 Moves Known)
Peck
Leer
Night Shade
Teleport
Lucky Chant
Miracle Eye
Me First
Confuse Ray

Wish
Psycho Shift
Future Sight
Stored Power
Ominous Wind
Psychic

Drill Peck
Feint Attack
Featherdance
Haze
Quick Attack


Giga Drain
Roost
Signal Beam
Skill Swap


Psyshock
Calm Mind
Toxic
Protect
Shadow Ball
Ally Switch
Pluck


First off, Achistuo the Smeargle's DC is changed into AC. Now, to celebrate the new generation, I'll spend 3 MC (1 on Sketch and 2 to use it) on Bisharp's Guillotine.

Achisuto the Smeargle, Painter of Fate

Achisuto (Male Smeargle)
Nature: Timid (+Speed, -Attack, +9% Accuracy)
Type: Normal

Abilities:
Own Tempo:
Type: Passive
Technician: Type: Passive
(Dream World: Perma-Locked!) Moody: Type: Passive

HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Accuracy Bonus: +9%


MC: 17
AC: 5/5


Attacks: (27 Moves Known)
Auroroa Beam
Brine
Close Combat
Dragon Rage
Earth Power
Explosion
Fake Out
Guillotine

Heal Pulse
Helping Hand
Ice Beam
Light Screen
Memento
Metal Claw
Moonlight

Pay Day
Protect
Rock Blast
Self-Destruct
Shell Smash
Sleep Talk
Snarl
Teleport
Transform
U-Turn

Volt Switch

Sketch (9)

Unknown and Untitled

Now, first off, Butler the Audino is going to have a Bold Nature now. Why? Butler's weakness is primarily physically based! DC is changed into AC. He also picks up Last Resort and Play Nice as Pre-26 moves. He also gains access to three more moves (Power-Up Punch, Dazzling Gleam, and Confide), increasing his max move count to 92 (now worth 6 CC when filled).

Butler the Audino

Butler (Male Audino*)
Nature: Bold (+Defense, -Attack)

Type: Normal

Abilities:
Healer: Type: Passive
Regenerator: Type: Passive
(Dream World: Perma-Locked!) Klutz: Type: Toggle

HP: 110
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16


MC: 0
AC: 5/5

Attacks: (48/92 Moves Known)
Last Resort
Play Nice
Pound*
Growl*
Helping Hand*
Refresh*
Doubleslap*
Attract*
Secret Power*
Entrainment*
Take Down
Heal Pulse

After You
Simple Beam

Amnesia
Bestow
Encore
Heal Bell*
Sweet Kiss*
Wish*
Yawn


Covet
Drain Punch

Fire Punch
Gravity
Hyper Voice
Icy Wind
Magic Coat
Pain Split
Signal Beam
Sleep Talk
Snore


Toxic*
Ice Beam
Light Screen
Protect*
Safeguard

SolarBeam
Thunderbolt
Thunder
Psychic
Shadow Ball*
Double Team
Reflect
Flamethrower
Rest

Retaliate
Thunder Wave
Grass Knot

Surf


Dream Slayer the Crobat's DC become AC, and gains access to a single move (Confide). Max Move Total added. Faint Attack changed to Feint Attack.

Dream Slayer the Crobat

Dream Slayer (Male Crobat)
Jolly Nature

Type: Poison/Flying

Abilties:
Inner Focus: Type: Passive
(Dream World: Unlocked!) Infiltrator: Type: Passive

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 150+
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Accuracy Bonus: +26% (or +25.862069%)


EC: 9/9
MC: 0
DC: 5/5

Attacks: (32/83 Moves Known)
Cross Poison
Leech Life
Screech
Supersonic
Astonish
Bite
Wing Attack
Confuse Ray
Swift
Air Cutter
Mean Look
Poison Fang
Acrobatics
Haze
Air Slash


Feint Attack
Hypnosis

Pursuit
Quick Attack
Whirlwind

Giga Drain
Heat Wave
Mimic
Roost
Zen Headbutt


Toxic
Venoshock
Protect
Aerial Ace
Pluck

U-Turn
Fly


Goat the Mareep I'm leaving near-untouched for now (still waiting for the hall to complete). Just changing his DC to AC.

Goat the Mareep

Goat (Male Mareep)
Nature: Timid (+Speed, -Attack, +6% Accuracy)

Type: Electric

Abilities:
Static:
Type: Passive
(Dream World: LOCKED!) Plus: Type: Passive

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 41 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Accuracy Bonus: 6%


EC: 7/9
MC: 0
AC: 3/5


Attacks: (27 Moves Known)
Tackle
Growl
Thunder Wave
Thundershock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray

Power Gem
Discharge
Signal Beam
Thunder

Agility
Body Slam
Flatter
Odor Sleuth
Sand Attack


Heal Bell
Iron Tail


Toxic
Protect
Safeguard
Frustration

Thunderbolt
Shock Wave
Flash


Kanbatsu the Cacnea will have Faint Attack changed into Feint Attack. DC changed to AC. Spending discovered move counter on XY Level Up Spikes.

Kanbatsu the Cacnea

Kanbatsu (Male Cacnea)
Nature: Quirky (No change)

Type: Grass

Abilities:
Sand Veil:
Type: Passive
Water Absorb (Dream World: LOCKED!): Type: Passive

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 4
Base Rank Total: 14


EC: 3/6
MC: 0
AC: 3/5

Attacks: (22 Moves Known)
Poison Sting
Leer
Absorb
Growth
Leech Seed
Sand Attack
Pin Missile
Ingrain
Feint Attack
Spikes
Sandstorm

Acid
Block
Counter
Disable
Magical Leaf

Synthesis

Toxic
Venoshock
Protect
Energy Ball
Poison Jab


Abyss the Skuntank gets no real changes. Just increasing max movepool up by two (Belch and Confide) (now 5 CC when maxed), and changing DC to AC.

Abyss the Skuntank

Abyss (Female Skuntank)
Nature: Rash (+Special Attack, -Special Defense)

Type: Poison/Dark

Abilities:
Stench:
Type: Passive
Aftermath: Type: Passive
(Dream World: Unlocked!) Keen Eye: Type: Passive

HP: 110
Attack: 3
Defense: 3
Special Attack: 4 (+)
Special Defense: 2 (-)
Speed: 84
Size Class: 2
Weight Class: 3
Base Rank Total: 19


EC: 6/6
MC: 0
AC: 5/5

Attacks: (34/75 Moves Known)
Scratch
Focus Energy
Poison Gas
Screech
Fury Swipes
Smokescreen
Toxic
Feint
Slash
Acid Spray
Night Slash

Flamethrower
Memento
Explosion


Astonish
Crunch
Flame Burst
Haze
Pursuit


Dark Pulse
Foul Play
Iron Tail
Sucker Punch


Venoshock
Protect
Dig

Shadow Ball
Sludge Bomb
Fire Blast
Thief
Shadow Claw
Payback
Poison Jab

Snarl


Uragiri the Absol is a little tricky to update. DC is changed into AC. Mega Stats added. Gains Perish Song, Me First, and Detect as new Pre-26 moves.

Uragiri the Absol
--->

Uragiri (Male Absol)
Nature: Timid (+Speed, -Attack, +9% Accuracy)
Type: Dark

Abilities:
Pressure:
Type: Passive
Super Luck: Type: Passive
(Dream World: LOCKED!) Justified: Type: Passive
MEGA Ability: Magic Bounce: Type: Passive

HP: 100 ---> 100
Attack: 4 ---> 5 (-)
Defense: 2 ---> 2
Special Attack: 3 ---> 4
Special Defense: 2 ---> 2
Speed: 87 ---> 133 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 18 ---> 21
Accuracy Boost: 9% ---> 20%

MC: 0
AC: 0/5

Attacks: (23 Moves Known)
Detect
Perish Song
Me First
Scratch
Feint
Leer
Taunt
Quick Attack
Razor Wind
Pursuit
Bite
Double Team
Swords Dance

Baton Pass
Faint Attack
Hex
Megahorn
Punishment

Protect
Will-O-Wisp
Retaliate
Substitute
Snarl


Akurei the Eevee... first off, applying the claim I never did apply to him. 1 EC, 1 MC, 1 AC (formerly DC), and Iron Tail. He also gains Baby-Doll Eyes, Swift, and Refresh as Pre-26 moves. Spending the 1 MC stockpiled as Trump Card (Level-Up). Finally, changing his nature to Bold.

Akurei the Eevee

Akurei the Eevee
Nature: Bold (+Defense, -Attack)
Type: Normal

Abilities:
Run Away:
Type: Passive
Adaptability: Type: Passive
(Dream World: LOCKED!) Anticipation: Type: Passive

HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/6
MC: 0
AC: 1/5

Attacks: (24 Moves Known)
Helping Hand
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Growl
Quick Attack
Bite
Refresh
Covet
Take Down
Trump Card

Curse
Detect
Endure
Flail
Wish

Iron Tail

Toxic
Protect
Dig
Shadow Ball
Retaliate


Tsuuru the Revenankh has his DC changed to AC. Nothing else is changed.

Tsuuru the Revenankh

Tsuuru (Male Revenankh)
Nature: Impish (+Defense, -Special Attack)
Type: Ghost/Fighting

Abilities:
Shed Skin:
(Innate)
Air Lock: (Innate)
Infiltrator (Dream World: Locked!): (Innate)

Stats: 90 / 105 / 90 / 65 / 110 / 65

HP: 100
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

MC: 0
AC: 0/5

Attacks: (19/90 Moves Known)
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch

Counter
Curse
Destiny Bond
Mach Punch
Shadow Sneak

Toxic
Protect
Brick Break
Retaliate
Poison Jab


Finally, as mentioned above, I gain 3 CC from Itsumo's stockpiled KOC.

Eternal Drifter:
Currency Counters: 8
 
There was a slight mixup in my previous claim. I claimed that I spent more UC than I actually did.

Here's the actual calculation:

Universal Counters: 86.5-58-5=23.5
 
And with my new profile up, it's time to start my next prize claim!

First, I'm gonna take advantage of the one-time nature change thing for gen 6 and change my Gallade's nature from Hardy to Relaxed (Bringing his Def to 4 and his Spe to 69), and my Hydreigon's nature from Serious to Hasty (bringing his Def to 2, his Spe to 113, and he gets +14 to his accuracy).

Next, I'm buying a Lucarionite (-10 UC), a Sachet (-8 UC), a Froakie (-2 UC), a Spritzee (-2 UC), a Charmander (-2 UC), a Squirtle (-2 UC), a Chespin (-2 UC), an Amaura (-2 UC), a Gastly (-2 UC), a Goomy (-2 UC) and a Revenankh (-7 UC). This is 41 UC spent, leaving me at 50.

...Which I'm going to start spending on these new mons.
-Froakie gets 3 EC and 4 AC (-7 UC total)
-Spritzee gets 5 EC and 4 AC (-9 UC total)
-Charmander gets 3 EC and 4 AC (-7 UC total)
-Squirtle gets 3 EC and 4 AC (-7 UC total)
-Chespin gets 3 EC and 4 AC (-7 UC total)
-Amaura gets 5 EC and 4 AC (-9 UC total)
-And Revenankh gets 4 AC (-4 total). This makes 50 UC in all, which, along with the 41 above, completely spends my reserves.

So, here are my new critters...

Froakie [Jager] (Male)

Nature: Naive (+15% Spe, +23 Accuracy, -1 SpD)
Type: Water
Abilities: Torrent, Protean (H)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 3/9
MC: 0
AC: 4/5

Attacks:
Level Up:
Bubble
Fling
Growl
Lick
Pound
Quick Attack
Round
Smokescreen
Water Pulse

Egg:
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport

TM:
Ice Beam
Protect
Scald
Taunt
U-turn

Spritzee [Will] (Male)

Nature: Relaxed (+1 Def, -15% Spe, -10 evasion)
Type: Fairy
Abilities: Healer, Aroma Veil (H)

Stats:
HP: 100
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 20 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 5/6
MC: 0
AC: 4/5

Attacks:
Level Up:
Aromatherapy
Calm Mind
Draining Kiss
Echoed Voice
Fairy Wind
Odor Sleuth
Sweet Kiss
Sweet Scent

Egg:
Captivate
Disable
Refresh
Wish

TM:
Energy Ball
Hidden Power - Ground
Protect
Substitute
Thunderbolt
Toxic

Charmander [Dargor] (Male)

Nature: Naive (+15% Spe, +19 accuracy, -1 SpD)
Type: Fire
Abilities: Blaze, Solar Power (H)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 75 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 3/9
MC: 0
DC: 4/5

Attacks:
Level Up:
Dragon Rage
Ember
Fire Fang
Growl
Leer
Metal Claw
Scary Face
Scratch
Rage
Smokescreen

Egg:
Beat Up
Counter
Dragon Dance
Focus Punch
Outrage

TM:
Dig
Power-up Punch
Protect
Rock Slide
Will-o-wisp

Squirtle [Percival] (Male)

Nature: Sassy (+1 SpD, -15% Spe, -10 evasion)
Type: Water
Abilities: Torrent, Rain Dish(H)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 37 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 3/9
MC: 0
AC: 4/5

Attacks:
Level Up:
Bite
Bubble
Protect
Rapid Spin
Tackle
Tail Whip
Water Gun
Water Pulse
Withdraw

Egg:
Aura Sphere
Dragon Pulse
Flail
Mirror Coat
Yawn

TM
Dig
Ice Beam
Scald
Substitute
Toxic

Chespin [Galahad] (Male)

Nature: Sassy (+1 SpD, -15% Spe, -10 evasion)
Type: Grass
Ability: Overgrow, Bulletproof (H)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 33
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 3/9
MC: 0
AC: 4/5

Attacks:
Level Up:
Bite
Growl
Leech Seed
Pin Missile
Rollout
Tackle
Vine Whip

Egg:
Belly Drum
Curse
Quick Guard
Spikes
Synthesis

TM:
Aerial Ace
Dig
Protect
Shadow Claw
Smack Down

Amaura [Bedevere] (Male)

Nature: Relaxed (+1 Def, -15% Spe, -10 evasion)
Type: Rock/Ice
Abilities: Refrigerate, Snow Warning (H)

Stats:
HP: 100
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 40 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 15

EC: 5/6
MC: 0
AC: 4/5

Attacks:
Level Up:
Aurora Beam
Growl
Icy Wind
Mist
Powder Snow
Rock Throw
Take Down
Thunder Wave

Egg:
Barrier
Discharge
Haze
Magnet Rise
Mirror Coat

TM:
Dark Pulse
Flash Cannon
Hidden Power - Fire
Protect
Toxic

Gastly [Kay] (Male)

Nature: Timid (+15% Spe, +29 Accuracy, -1 Atk)
Type: Ghost/Poison
Abilities: Levitate

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up:
Confuse Ray
Curse
Hypnosis
Lick
Mean Look
Night Shade
Spite
Sucker Punch

Egg:
Clear Smog
Disable
Grudge
Ice Punch
Perish Song

TM:
Dazzling Gleam
Infestation
Protect
Thunderbolt
Toxic

Goomy [Gwinevere] (Female)

Nature: Relaxed (+1 Def, -15% Spe, -10 Evasion)
Type: Dragon
Abilities: Sap Sipper, Hydration, Gooey (H)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Level Up:
Absorb
Bide
Bubble
Dragon Breath
Protect
Rain Dance
Tackle

Egg:
Acid Armor
Counter
Endure
Iron Tail
Poison Tail

TM:
Infestation
Rock Slide
Sludge Wave
Thunderbolt
Toxic

Revenankh [Hotekh] (Male)

Nature: Brave (+1 Atk, -15% Spe, -10 Evasion)
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 56 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

MC: 0
AC: 4/5

Attacks:
Level Up:
Arm Thrust
Bide
Glare
Mean Look
Rock Tomb
Sand Tomb
Shadow Punch
Wrap
Wring Out

Egg:
Counter
Destiny Bond
Force Palm
Mach Punch
Shadow Sneak

TM
Earthquake
Protect
Taunt
Torment
Toxic


EDIT: Wan moah thing! My Lucario is buying Confide (TM, -2 MC). This brings him to 16 MC and possibly a maxed movepool again.

DOUBLE EDIT: As IAR stated, Chespin apparently gets five egg moves after all. Switching Grass Pledge for Quick Guard.
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
AOPSUser, Birkal, SubwayJ, King Serperior, & Box are skipped for incomplete claims, post when you are done.

Ute: Honedge's BRT is 15, not 12. Also, its Size Class is 2, not 1. Fix these & you are APPROVED.
S0L1D G0LD: Negative Speed natures round down, not up (Honedge should have 24 Speed). Also, you need to list 0/6 EC, 0/5 AC for Honedge. Furthermore, Froakie's Speed is incorrect, likewise its Accuracy boost. NOT APPROVED. Also, you do not need descriptors, & you still need to claim your Gen VI Updates.
MrcRanger97: APPROVED.
Leethoof: It is spelt Refrigerate, not Refridgerate. Also, Tyrunt should have 56 Speed. Fix these, & you are APPROVED.
Eternal Drifter: You still need to pay if you are changing Hidden Power Type. Also, Magnetic Flux is a Heart Scale move on Electrode, so it gets it for free. If you are willing to spend 7 CC on Hidden Power Changes to Spiritomb, then APPROVED.
Maxim: you are good to go I guess. APPROVED.
The Wanderer: Change Grass Pledge for Quick Guard on Chespin; Quick Guard is a confirmed Egg Move, meaning Chespin has 5 Egg Moves Total. Fix this, & you are APPROVED.

7 Claims Checked --> 13/10 C.C. --> 1 UC + 3/10 C.C.

---

ITS_A_RANDOM
13 (Format) + 6 (KO Bonus) = 19 UC
Prizes:
Its_A_Random:
9CC (3CC + Fidgit's 6CC)
Mamoswine: 3MC, 1KOC
Colossoil: 3MC, 2KOC
Fidgit: 1KOC
Whatever 4th mon you pick: You can calc it or lemme know so I can edit this.
Gastrodon for 4 CC
NOTE: the latter Claim is based on Gen V movepools, something of which I will honour.

TOTAL
Its_A_Random: +13 CC (106 Total), +20 UC (20 Total)
Colossoil: 3 MC, 2 KOC
Fidgit: 1 KOC
Mamoswine: 3 MC, 1 KOC

CC & UC will be spent.
---

Hippowdon(*) [Stortamus] (M)
EC: 6/6
MC: 2 (+2 UC) > 0
AC: 5/5
-Learns Confide (Gen VI TM).
-Complete Movepool until further notice.
---

Gliscor(*) [Capers] (M)
EC: 6/6
MC: 2 (+2 UC) > 0
AC: 5/5
-Learns Confide (Gen VI TM).
-Complete Movepool until further notice.
---

Gastrodon [Sleast] (M)
EC: 6/6
MC: 4 (+4 UC) > 0
AC: 5/5
-Learns Infestation, & Confide (Both Gen VI TM).
---

Garchomp [Choragon] (M)
EC: 9/9
MC: 2 (+2 UC) > 0
AC: 5/5
-Learns Confide (Gen VI TM).
-Complete Movepool until further notice.
---

Excadrill [Shovrill] (M)
EC: 6/6
MC: 2 (+2 UC) > 0
AC: 5/5
-Learns Confide (Gen VI TM).
-Complete Movepool until further notice.
---

Colossoil [Megawhal] (M)
EC: 6/6
MC: 5 (+3 MC, +2 KOC) > 0
AC: 5/5
-Learns Snore (Gen V Tutor), & Secret Power (Gen IV TM).
---

Fidgit [Utilitand] (M)
EC: 6/6
MC: 2 (+1 KOC, +1 UC) > 0
AC: 5/5
-Learns Confide (Gen VI TM).
-Complete Movepool until further notice.
---

Mamoswine [Frostbite] (F)
EC: 9/9
MC: 4 (+3 MC, +1 KOC) > 0
AC: 5/5
-Learns Toxic, & Sandstorm (Both Gen VI TM).
---

Simipour [Blind] (M)
EC: 6/6
MC: 4 (+4 UC) > 0
AC: 5/5
-Learns Power-Up Punch, & Confide (Both Gen VI TM).
-Complete Movepool until further notice.
---

Rotom [motoR] (-)
EC: N/A
MC: 2 (+2 UC) > 0
AC: N/A
-Learns Confide (Gen VI TM).
-Complete Movepool until further notice.
---
0+1+19-19=1 UC

Spending 60 CC on:
-1× Garchompite
-1× Scizorite
-1× Banettite
-1× Gyaradosite
-1× Medichamite

No new mons for now, later maybe. Depends on what other Egg Moves the mons I have my eyes on get...

93+13-60=46 CC

SELF APPROVED.
 
Last edited:

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Not going to read through my profile and update them with Gen6 implementations yet, not until I get my bearings or everything (absolutely everything) is sorted out. But, I do want to claim from these relic reffings, to earn 4 and 17 UC respectively.

UC: 306+4+17 = 327
 

Deck Knight

Blast Off At The Speed Of Light! That's Right!
is a Forum Moderator Alumnusis a Top CAP Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Updated my Profile with XY Stuff. Only changes to my Pokemon are Hidden Powers removing the 7, plus low level moves on Trapinch, Flygon, Golurk, and Stunfisk.

Otherwise, STABs and Abilities are updated with no other changes.


Pokemon Team:

Monohm(*) [Hi Jack!] (M)
Nature: Sassy (+1 SpD; Divides Base Speed by 1.15, Evasion -10)

Type: Electric/Dragon

Stats:

HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 52 (60 / 1.15v) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 3/9
MC: 0
AC: 3/5

Abilities:
Shield Dust
Static
Overcoat (HA)


Attacks:
Charge
Discharge
Dragon Rage
Growl
Rain Dance
Slack Off
Sonicboom
Tackle
Thundershock
Twister

Dragonbreath
Heal Bell
Hydro Pump
Magnet Rise
Shock Wave
Spark

Dragon Pulse
Dragon Tail
Flamethrower
Protect
Thunder Wave
Thunderbolt

Tepig(*) [Ifrit] (M)
Nature: Quiet (+1 SpA; Divides Base Speed by 1.15, Evasion -10)

Type: Fire

Stats:

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 39 (45 / 1.15v) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 1/9
MC: 0
AC: 1/5

Abilities:
Blaze:
Thick Fat (HA)
Attacks:

Defense Curl
Ember
Flare Blitz
Flame Charge
Odor Sleuth
Roar
Rollout
Smog
Tackle
Tail Whip
Take Down

Body Slam
Curse
Endeavor
Superpower
Yawn

Flamethrower
Protect
Solarbeam
Substitute
Wild Charge

Gastrodon(*) [AquaVelva] (F)
Nature: Quiet (+1 SpAk; Divides Base Speed by 1.15, Evasion -10)

Type: Water/Ground

Stats:

HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 3
Spe: 33 (39 / 1.15v = 33) (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5 (Unlocked)

Abilities:
Sticky Hold:
Storm Drain:
Sand Force (HA)


Attacks:
Body Slam
Harden
Hidden Power (Fire)
Mud Bomb
Mud Sport
Muddy Water
Mud-Slap
Rain Dance
Recover
Water Pulse

Clear Smog
Counter
Mirror Coat
Stockpile
Yawn

Ancientpower
Earth Power
Pain Split

Block
Sleep Talk

Blizzard
Dig
Earthquake
Hail
Ice Beam
Protect
Rest
Rock Slide
Sandstorm
Scald
Substitute
Toxic
Whirlpool

Steelix [Will Powers] (M)
Nature: Brave (+1 Atk; Divides Base Speed by 1.15, Evasion -10)

Type: Steel/Ground

Abilities:
Rock Head
Sturdy
Sheer Force (HA)


Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 8
SpA: Rank 2
SpD: Rank 3
Spe: 26 (30 / 1.15v = 26) (-)
Size Class: 7
Weight Class: 8
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5 (Unlocked)

Attacks:
Bind
Crunch
Curse
Double-Edge
Dragonbreath
Fire Fang
Harden
Ice Fang
Iron Tail
Mud Sport
Rage
Rock Polish
Rock Throw
Rock Tomb
Sand Tomb
Sandstorm
Screech
Slam
Smack Down
Stone Edge
Tackle
Thunder Fang


Flail
Heavy Slam
Rock Blast
Stealth Rock

Aqua Tail
Earth Power
Magnet Rise
Twister

Sleep Talk

Bide

Dig
Dragon Tail
Earthquake
Endure
Explosion
Flash Cannon
Gyro Ball
Protect
Psych Up
Rest
Roar
Substitute
Sunny Day
Taunt
Torment
Toxic

Beedrill [Chew Toshio] (M)
Nature: Adamant (+1 Atk, -1 SpA)

Type: Bug/Poison

Abilities:
Swarm
Sniper (HA)



Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 75
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 5/5
MC: 0
AC: 5/5 (Unlocked)

Levitate Command

Attacks:
Agility
Assurance
Bug Bite
Endeavor
Focus Energy
Fury Attack
Harden
Poison Jab
Poison Sting
Pursuit
Rage
String Shot
Toxic Spikes
Twinneedle

Electroweb

Endure

Acrobatics
Brick Break
Swords Dance

Hippopotas [Queen] (F)
Nature: Sassy (+1 SpD; Divides Base Speed by 1.15, Evasion -10)

Type: Ground

Abilities:
Sand Stream
Sand Force (HA)


Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 27 (32 / 1.15v) (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 15

EC: 3/6
MC: 0
AC: 3/5

Attacks:
Bite
Crunch
Dig
Sand Attack
Sand Tomb
Tackle
Take Down
Yawn

Body Slam
Curse
Revenge
Slack Off
Sleep Talk

Earthquake
Hidden Power (Grass)
Protect
Roar
Rock Slide
Toxic

Torterra [Rook] (M)

Nature: Brave (+1 Atk; Divides Base Speed by 1.15, Evasion -10.)

Type: Grass/Ground

Abilities:
Overgrow
Shell Armor (HA)


Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 48 (56 / 1.15v) (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 19

EC: 9/9
MC: 1
AC: 5/5 (Unlocked)

Attacks:
Absorb
Bite
Crunch
Curse
Earthquake
Giga Drain
Leaf Storm
Leech Seed
Mega Drain
Razor Leaf
Synthesis
Tackle
Withdraw
Wood Hammer

Body Slam
Sand Tomb
Stealth Rock
Superpower
Worry Seed
Wide Guard

Bulldoze
Facade
Light Screen
Protect
Reflect
Rock Polish
Rock Slide
SolarBeam
Substitute
Sunny Day
Swords Dance
Toxic

Fidgit [ARMageddon] (F)
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15, Evasion -10)

Type: Poison/Ground

Abilities:
Persistent
Vital Spirit


Stats:

HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91 [105/1.15v] (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 1
AC: 5/5 (Unlocked)

Attacks:

Air Slash
Body Slam
Circle Throw
Comet Punch
Copycat
Earth Power
Encore
Gravity
Gust
Heal Block
Helping Hand
Knock Off
Magic Room
Me First
Rapid Spin
Razor Wind
Sludge Bomb
Tailwind
Toxic Spikes
Whirlwind
Wide Guard
Wonder Room

Disable
Entrainment
Heal Pulse
Spikes
Stealth Rock
Wish

Earthquake
Protect
Sludge Wave
Taunt
Trick Room

Claydol [Bishop] (U)
Nature: Relaxed (+1 Def; Divides Base Speed by 1.15, Evasion -10.)

Type: Ground/Psychic

Abilities: Levitate

Stats:

HP: 90
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 5
Spe: 65 (75/1.15v) (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 1
AC: N/A

Attacks:

Ancientpower
Confusion
Cosmic Power
Earth Power
Explosion
Extrasensory
Harden
Heal Block
Hyper Beam
Mud Slap
Power Trick
Psybeam
Rapid Spin
Rock Tomb
Sandstorm
Selfdestruct
Teleport

Gravity
Signal Beam
Zen Headbutt

Magic Coat
Stealth Rock

Dig
Earthquake
Ice Beam
Light Screen
Protect
Psychic
Reflect
Rock Polish
Rock Slide
Skill Swap
Smack Down
SolarBeam
Telekinesis
Trick Room

Flygon: Fissure is a Lv. 0 move for Trapinch.

Flygon [King] (M)
Nature: Naive (+15% Speed, +15% Accuracy; -1 SpD)

Type: Ground/Dragon

Abilities: Levitate

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 115 (100*1.15^) (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 1
AC: 5/5

Attacks:

Bide
Bite
Bulldoze
Crunch
Dig
Dragon Claw
Dragon Tail
Dragonbreath
Earth Power
Faint Attack
Feint
Fissure
Hyper Beam
Mud-Slap
Rock Slide
Sand Attack
Sand Tomb
Sandstorm
Screech
Sonic Boom
Superpower

Bug Bite
Endure
Flail
Focus Energy
Quick Attack

Draco Meteor
Heat Wave
ThunderPunch

Earthquake
Fire Blast
Fly
Giga Drain
Protect
Roost
Solarbeam
Struggle Bug
Substitute
Sunny Day
U-turn


Knight [Gliscor] (M)
Nature: Impish (+1 Def, -1 SpA)

Type: Ground/Flying

Abilities:
Hyper Cutter
Poison Heal (HA)


Stats:

HP: 100
Atk: Rank 3
Def: Rank 6 (+)
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5 (Unlocked)

Attacks:
Acrobatics
Faint Attack
Fire Fang
Fury Cutter
Guillotine
Harden
Ice Fang
Knock Off
Night Slash
Poison Jab
Poison Sting
Quick Attack
Sand Attack
Screech
Slash
Swords Dance
Thunder Fang
U-turn
X-Scissor

Agility
Counter
Feint
Power Trick
Sand Tomb

Dig
Earthquake
Hone Claws
Rock Slide
Stone Edge
Taunt


Trapinch: Fissure is Lv0 Move.

Trapinch [Pawn] (M)
Nature: Brave (+1 Atk; Divides Base Speed by 1.15, Evasion -10.

Type: Ground

Abilities:
Hyper Cutter
Arena Trap
Sheer Force (HA)
Stats:


HP: 90
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 8 (10/1.15v) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 2/9
MC: 0
AC: 5/5 (Unlocked)

Attacks:

Bide
Bite
Bulldoze
Dig
Faint Attack
Feint
Fissure
Hyper Beam
Mud-Slap
Rock Slide
Sand Tomb
Sand-Attack
Superpower

Bug Bite
Endure
Focus Energy
Quick Attack
Signal Beam

Double Team
Earthquake
Frustration
Protect
SolarBeam

Golurk: Phanom Force is a Lv 0 move.

Golurk [VoltronForce] (U)
Nature: Quiet (+1 SpA; Divides Base Speed by 1.15, -10 Evasion.)

Type: Ground/Ghost

Abilities:
Iron Fist
Klutz
No Guard (HA)


Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 47 (55/1.15v) (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5 (Unlocked)

Attacks:
Astonish
Curse
Defense Curl
Dynamicpunch
Earthquake
Focus Punch
Iron Defense
Magnitude
Mega Punch
Mud Slap
Phantom Force
Pound
Rollout
Shadow Punch

Drain Punch
Fire Punch
Magic Coat
Signal Beam
Stealth Rock
ThunderPunch

Giga Impact
Grass Knot
Hyper Beam
Ice Beam
Rock Slide
Shadow Ball
Substitute
Telekinesis

Burmy [Inferlterra] (F)
Nature: Quiet (+1 SpA; Divides Base Speed by 1.15, -10 Evasion)

Type: Bug

Abilities:
Shed Skin
Overcoat (HA)
Stats:


HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 31 (36/1.15v) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 1/4
MC: 2
AC: 1/5 (Locked)

Attacks:
Bug Bite
Hidden Power (Grass)
Protect
Tackle

Electroweb
Snore
String Shot

Nincada [Goldeneye] (M)
Nature: Naughty (+1Atk, -Def)

Type: Bug/Ground

Abilities:
Compoundeyes
Run Away (HA)


Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/6
MC: 0
AC: 3/5 (Locked)

Attacks:
Dig
False Swipe
Fury Swipes
Harden
Leech Life
Mind Reader
Mud-Slap
Sand-Attack
Scratch

Endure
Final Gambit
Gust
Night Slash
Silver Wind

Giga Drain

Hidden Power (Rock)
Hone Claws
Protect
Sandstorm
X-Scissor

Stunfisk: Fissure, Flail, Tackle, and Water Gun are Lv0 moves.

Stunfisk [Foggy Bottom] (M)
Nature: Mild (Adds 1 Rank to Special Attack; Subtracts 1 Rank from Defense)

Type: Ground/Electric

Abilities:
Static:
Limber
Sand Veil (HA)


Stats:

HP: 110
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 32
Size Class: 1
Weight Class: 2
Base Rank Total: 19

EC: N/A
MC: 0
AC: 0/5 (Locked)

Attacks:
Bide
Camouflage
Discharge
Fissure
Flail
Mud Bomb
Mud Shot
Mud Sport
Mud-Slap
Tackle
Thunderbolt
Thundershock
Water Gun

Earth Power
Pain Split
Sleep Talk
Spark
Yawn

Dig
Rock Slide
Scald
Toxic
Thunder Wave

Caterpie [Snorelax] (M)
Nature: Modest (+1 SpA; -1 Atk)

Type: Bug

Abilities:
Shield Dust
Run Away (HA)


Stats:

HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 2(+)
SpD: Rank 1
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/5
MC: 0
AC: 0/5 (Locked)

Attacks:
Bug Bite
String Shot
Tackle

Electroweb
Snore

Nidoran [Crown] (Male)
Nature: Hasty (+15% Spe, +12% Acc; -1 Def)

Type: Poison:

Stats:

HP: 90
Atk: Rank 2
Def: Rank 1(-)
SpA: Rank 2
SpD: Rank 2
Spe: 58 (50 * 1.15^) (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 2/9
MC: 0
AC: 1/5 (Locked)

Abilities:
Rivalry:
Poison Point:
Hustle (HA):


Attacks:
Double Kick
Focus Energy
Fury Attack
Helping Hand
Horn Attack
Leer
Peck
Poison Jab
Poison Sting
Tackle

Counter
Disable
Endure
Head Smash
Sucker Punch

Dig
Hone Claws
Ice Beam
Protect
Thunder
Venoshock

Numel [Caldera] (Female)
Nature: Brave (+1 Atk; Speed/1.15, -10 EVA)

Type: Fire/Ground

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 30 (35/1.15v) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 3/6
MC: 0
AC: 1/5 (Locked)

Abilities:
Oblivious
Simple
Own Tempo (HA)


Attacks:
Amnesia
Earth Power
Earthquake
Ember
Flame Burst
Flamethrower
Focus Energy
Growl
Lava Plume
Magnitude
Tackle
Take Down

Ancientpower
Body Slam
Endure
Iron Head
Yawn

Dig
Flame Charge
Hidden Power (Ice)
Protect
Will-O-Wisp

Piloswine [Tusk] (Female)
Nature: Hasty (+15% Spe, +5% Acc; -1 Def)

Type: Ice / Ground

Stats:

HP: 110
Atk: Rank 4
Def: Rank 2(-)
SpA: Rank 2
SpD: Rank 2
Spe: 58 (50 * 1.15^) (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 17

EC: 4/9
MC: 0
AC: 4/5 (Locked)

Abilities:
Oblivious
Snow Cloak
Thick Fat (HA)


Attacks:
Ancientpower
Blizzard
Earthquake
Endure
Fury Attack
Horn Attack
Ice Fang
Ice Shard
Icy Wind
Mud Bomb
Mud Sport
Mud-Slap
Odor Sleuth
Peck
Powder Snow
Tackle

Body Slam
Icicle Crash
Icicle Spear
Mud Shot
Stealth Rock

Dig
Light Screen
Protect
Reflect
Roar
Rock Slide
Stone Edge

Raikou [Thunder Duke] (U)
Nature: Modest (+SpA, -Atk)

Type: Electric

Abilities:
Pressure:
Volt Absorb (HA LOCKED):
.

Stats: 90 / 85 / 75 / 115 / 100 / 115

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 115
Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: N/A
MC: 0
AC: 1/5 (Locked)

Attacks:
Bite
Discharge
Leer
Quick Attack
Rain Dance
Reflect
Roar
Thunder
ThunderShock

Charge Beam
Dig
Shadow Ball
Thunder Wave
Thunderbolt

Magnet Rise
Signal Beam

Aura Sphere
Weather Ball
Zap Cannon

Tauros [Gorgon Bull] (M)

Nature: Hasty (+15% Spe, +19% Acc, -1 Def)

Type: Normal

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 3
Spe: 127 (110 * 1.15^)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: N/A
MC: 0
SC: 1 / 5 (Locked)

Abilities:
Intimidate
Anger Point
Sheer Force (HA) (Locked):


Attacks:
Horn Attack
Payback
Pursuit
Rage
Rest
Scary Face
Stomp
Tackle
Tail Whip
Zen Headbutt

Body Slam
Mimic
Sleep Talk

Endeavor
Helping Hand

Blizzard
Earthquake
Fire Blast
Protect
Rock Slide
Substitute

Throh [Red Shift] (M)

Nature: Brave (+1 Atk; -15% Spe, -10 EVA)

Type: Fighting

Stats:

HP: 120
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 39 (45 / 1.15v) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: N/A
MC: 0
AC: 2 / 5 (Locked)

Abilities:

Guts:
Inner Focus:
Mold Breaker (HA) (Locked):
Attacks:

Bide
Bind
Body Slam
Circle Throw
Endure
Focus Energy
Leer
Revenge
Seismic Toss
Storm Throw
Vital Throw
Wide Guard

Helping Hand
Ice Punch
Pain Split

Earthquake
Grass Knot
Payback
Rock Slide
Substitute
Taunt

Donphan [Wheel of Fortune] (F)

Nature: Jolly (+15% Spe, +5% Acc, -1 SpA)

Type: Ground

Stats:

HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 58 (50 * 1.15^) (+)
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 6 / 6
MC: 0
AC: 3 / 5 (Locked)

Abilities:
Sturdy
Sand Veil (HA) (Locked)


Attacks:
Bulldoze
Defense Curl
Double-Edge
Earthquake
Endure
Fire Fang
Flail
Fury Attack
Growl
Horn Attack
Knock Off
Magnitude
Natural Gift
Odor Sleuth
Rapid Spin
Rollout
Slam
Tackle
Take Down
Thunder Fang

Body Slam
Counter
Focus Energy
Head Smash
Ice Shard

Bounce
Earth Power

Double Team
Protect
Roar
Rock Slide
Toxic

Lileep [Anemone] (F)
Nature: Relaxed (+Def; Spe/1.15, -10 EVA)

Type: Rock / Grass

Abilities:
Suction Cups:
Storm Drain (HA LOCKED):


Stats:

HP: 100
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 20 (-) [23/1.15v]
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 0 / 6
MC: 0
AC: 0 / 5 (Locked)

Attacks:
Astonish
Constrict
Acid
Ingrain
Confuse Ray

Endure
Mega Drain
Mirror Coat
Recover
Stealth Rock

Grass Knot
Protect
Sandstorm
Rock Slide
Toxic

Skorupi [Skorponok] (M)
Nature: Jolly (+15% Spe, +13% Acc; -1 SpA)

Type: Poison / Bug

Abilities:
Battle Armor:
Sniper:
Keen Eye (HA LOCKED):



Stats:

HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 75 [65 * 1.15^] (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5 (Locked)

Attacks:
Acupressure
Bite
Bug Bite
Knock Off
Leer
Pin Missile
Poison Fang
Poison Sting
Pursuit
Scary Face

Agility
Confuse Ray
Poison Tail
Twinneedle
Whirlwind

Brick Break
Dig
Protect
Taunt
X-Scissor
 
Canis_Majoris: Not Approved. Eevee's Accuracy is incorrect.
12:47 Canis_Majoris !speed 55 1/2
12:47 Onion_Bubs 55 speed gets boosted to 64 speed (63.25 unrounded).
12:47 Onion_Bubs This gives an accuracy boost of 9% (9.416092% unrounded).
12:47 Onion_Bubs With a -speed nature, the speed drops to 47 (47.826087
unrounded).
12:47 Onion_Bubs
Credit for this script goes to dogfish44.

Likewise, Josephine's Acc has always been at 9%. Fix your approvals please.
 
Time to update my roster


Hydreigon* (Tiamat) (F)
Nature: Rash (Special Attack raised by 1; Special Defense lowered by 1)
Type: Dragon/Dark
Ability: Levitate

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 2 (-)
Spe: 98
Size Class: 4
Weight Class: 5
Accuracy boost: 15%
Base Rank total: 22

EC: N/A
MC: 0
AC: N/A

Attacks (85/85 Moves):

Acrobatics
Aqua Tail
Assurance
Astonish
Attract
Bite(*)
Body Slam
Bulldoze
Charge Beam
Crunch(*)
Dark Pulse(*)
Double Hit
Double Team
Draco Meteor
Dragon Pulse
Dragon Rage(*)
Dragon Rush
Dragon Tail
Dragonbreath(*)
Earthquake
Earth Power(*)
Echoed Voice
Facade
Fire Blast
Fire Fang
Flamethrower
Flash Cannon
Fly
Focus Blast
Focus Energy(*)
Frustration
Giga Impact
Head Smash(*)
Headbutt(*)
Heat Wave
Hidden Power (Grass)
Hyper Beam
Hyper Voice
Ice Fang
Incinerate(*)
Iron Tail
Outrage
Payback
Protect
Psych Up
Rain Dance
Reflect
Rest
Return
Roar(*)
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Scary Face
Screech
Signal Beam
Slam
Sleep Talk
Snore
Spite
Steel Wing
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Tackle(*)
Tailwind
Taunt
Thief(*)
Thunder Fang
Thunder Wave(*)
Torment
Toxic
Tri Attack
Uproar
U-turn
Wing Attack
Work Up
Zen Headbutt

Nature was changed to Rash, and I also bought Steel Wing (XY TM, 2 UC) and Confide (XY TM, 2 UC) to keep it's movepool completed.

Gengar* (Cyric) (M)
Nature: Timid (Attack reduced by 1; Speed raised by 15%, accuracy boost).
Type: Ghost/Poison
Ability: Levitate (Mega: Shadow Tag)

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127
Size Class: 3
Weight Class: 3
Accuracy boost: 19%
Base Rank total: 19

Stats (Mega):
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150
Size Class: 3
Weight Class: 3
Accuracy boost: 26%
Base Rank total: 23

EC: N/A
MC: 0
AC: N/A

Attacks (110/110 moves):

Astonish
Attract
Bide
Body Slam
Brick Break
Captivate
Clear Smog
Confuse Ray(*)
Confide
Confusion
Counter
Curse(*)
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double Team
Double-edge
Drain Punch
Dream Eater
Dynamicpunch
Embargo
Endure
Energy Ball(*)
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze(*)
Headbutt
Hex
Hidden Power (Fire)
Hyper Beam
Hypnosis(*)
Ice Punch
Icy Wind
Infestation
Knock Off
Lick(*)
Mean Look(*)
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Natural Gift
Night Shade(*)
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song(*)
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Rage
Rain Dance
Rest
Return
Rock Smash
Role Play
Round
Scary Face(*)
Secret Power
Seismic Toss
Selfdestruct
Shadow Ball(*)
Shadow Claw
Shadow Punch
Skill Swap
Skull Bash
Sleep Talk
Sludge Bomb
Sludge Wave
Smog
Snatch
Snore
Spite(*)
Strength
Submission
Substitute
Sucker Punch(*)
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Thief
Thunder
Thunderbolt(*)
Thunderpunch
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock
Will-o-wisp
Wonder Room
Zap Cannon

Added Infestation (XY TM, 2 UC), Power-Up Punch (XY TM, 2 UC), Dazzling Gleam (XY TM, 2 UC) and Confide (XY TM, 2 UC) to keep movepool complete. Also buying a Gengarite with 10 CC.

Kitsunoh* (Mask) (M)
Nature: Jolly (Special Attack lowered by *; Speed raised by 15%, accuracy boost)
Type: Steel/Ghost
Abilities: Frisk, Limber, (HA) Cursed Body

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Accuracy boost 19%
Base Rank Total: 19

EC: N/A
MC: 0
AC: 5/5

Attacks (70/96 moves):

Aerial Ace
Attract
Bulldoze
Captivate
Copycat
Curse(*)
Dig(*)
Double Team
Earthquake
Embargo
Endeavor
Endure
Faint Attack(*)
Fake Out
Featherdance(*)
Flail
Foul Play
Fury Cutter
Giga Impact
Headbutt
Hex
Hone Claws
Ice Punch
Icy Wind
Imprison
Iron Defense(*)
Iron Head
Iron Tail
Knock Off
Leer(*)
Lick(*)
Low Kick
Magic Coat
Memento
Metal Burst
Metal Claw
Metal Sound
Meteor Mash(*)
Odor Sleuth(*)
Ominous Wind
Pain Split
Perish Song
Protect
Psych Up
Psycho Shift(*)
Rain Dance
Revenge
Roar
Rock Slide(*)
Safeguard
Scratch(*)
Shadow Claw
Shadow Sneak(*)
Shadowstrike
Snatch
Spite
Substitute
Sunny Day
Superpower
Tackle (*)
Tail Whip
Taunt
Thief
Thunderpunch
Torment
Toxic
Trick
U-turn
Will-O-Wisp(*)
Yawn


Chandelure (Shar) (F)
Nature: Timid (Attack reduced by *; Speed raised by 15%, accuracy boost).
Type: Ghost/Fire
Abilities: Flame Body, Flash Fire, (HA) Infiltrator

Stats:
HP 90
Atk Rank 1 (-)
Def Rank 3
SpA Rank 6
SpD Rank 3
Spe 92 (+)
Size Class: 2
Weight Class: 3
Accuracy boost: 10%
Base Rank Total: 19

EC: N/A
MC: 0
AC: 5/5

Attacks (54/63 moves):

Acid
Acid Armor
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Charge
Flame Burst
Flamethrower
Flash
Frustration
Haze
Heat Wave
Hex
Hidden Power (Fighting)
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Protect
Psych Up
Psychic
Return
Safeguard
Shadow Ball
Sleep Talk
Smog
Solarbeam
Sunny Day
Substitute
Taunt
Telekinesis
Thief
Toxic
Trick Room
Will-o-wisp

Changed Hidden Ability to Infiltrator

Revenankh (Myrkul) (M)
Nature: Adamant (Attack raised by *; Special Attack lowered by *).
Type: Ghost/Fighting
Abilities: Shed Skin, Air Lock, (HA) Infiltrator

Stats:
HP 100
Atk Rank 5 (+)
Def Rank 3
SpA Rank 2 (-)
SpD Rank 4
Spe 65
Size Class: 3
Weight Class:3
Base Rank Total: 20

EC: N/A
MC: 0
AC: 5/5

Abilities:
Shed Skin:
(Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator (Dream World): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Attacks (80/91 moves):

Ancientpower
Arm Thrust
Attract
Bide
Bind
Brick Break
Bulk Up
Bulldoze
Captivate
Counter
Curse
Destiny Bond
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Embargo
Endure
Facade
Fling
Focus Blast
Focus Punch
Force Palm
Frustration
Giga Impact
Glare
Grudge
Hammer Arm
Helping Hand
Hex
Hidden Power (Fire)
Hyper Beam
Ice Punch
Knock Down
Knock Off
Low Sweep
Mach Punch
Mean Look
Memento
Moonlight
Mud-slap
Nasty Plot
Ominous Wind
Pain Split
Payback
Power Whip
Power-Up Punch
Protect
Psych Up
Punishment
Rest
Revenge
Rock Slide
Rock Smash
Rock Tomb
Sand Tomb
Sandstorm
Safeguard
Secret Power
Shadow Punch
Shadow Sneak
Sleep Talk
Spite
Submission
Substitute
Sucker Punch
Sunny Day
Superpower
Taunt
Telekinesis
Torment
Toxic
Trick
Vacuum Wave
Vital Throw
Wide Guard
Wrap
Wring Out

Added Power-Up Punch (XY TM, 2 UC)

Spiritomb (Talona) (F)
Nature: Quiet (Sp. Attack raised by *; Speed reduced by 15%, Evasion reduced by a flat 10%).
Type: Ghost/Dark
Abilities: Pressure, (HA) Infiltrator

Stats:

HP 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 30 (-)
Size Class: 2
Weight Class: 5
Evasion reduced by 10%
Base Rank Total: 18

EC: N/A
MC: 0
AC: 5/5

Attacks (67/67 moves):

Attract
Calm Mind
Captivate
Confide
Confuse Ray
Curse
Dark Pulse
Destiny Bond
Double Team
Dream Eater
Embargo
Endure
Facade
Faint Attack
Flash
Foul Play
Frustration
Giga Impact
Grudge
Hidden Power (Fighting)
Hyper Beam
Hypnosis
Icy Wind
Imprison
Infestation
Memento
Nasty Plot
Natural Gift
Nightmare
Ominous Wind
Pain Split
Protect
Psych Up
Psychic
Pursuit
Quash
Rain Dance
Rest
Retaliate
Return
Rock Tomb
Round
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Silver Wind
Sleep Talk
Smokescreen
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Torment
Toxic
Trick
Uproar
Water Pulse
Will-o-wisp
Wonder Room

Added Infestation (XY TM, 2 UC) and Confide (XY TM, 2 UC) to keep movepool complete.

Sableye (Ibrandul) (M)
Nature: Brave (Attack raised by 1; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Dark/Ghost
Abilities: Keen Eye, Stall, (HA) Prankster

Stats:

HP 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by 10%
Base Rank total: 16

EC: N/A
MC: 0
AC: 5/5

Attacks (85/107 moves):

Aerial Ace
Astonish
Attract
Body Slam
Brick Break
Calm Mind
Captivate
Confuse Ray
Counter
Dark Pulse
Detect
Dig
Double-edge
Double Team
Dream Eater
Dynamicpunch
Embargo
Endure
Facade
Faint Attack
Fake Out
Feint
Fire Punch
Flash
Flatter
Fling
Focus Punch
Foresight
Foul Play
Fury Cutter
Fury Swipes
Gravity
Hidden Power (Fighting)
Hone Claws
Ice Punch
Icy Wind
Incinerate
Knock Off
Leer
Low Kick
Low Sweep
Mean Look
Metal Burst
Mimic
Moonlight
Mud-slap
Nasty Plot
Night Shade
Ominous Wind
Pain Split
Payback
Poison Jab
Power Gem
Protect
Psych Up
Psychic
Punishment
Rain Dance
Recover
Rock Tomb
Role Play
Scratch
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Signal Beam
Sleep Talk
Snarl
Snatch
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunderpunch
Torment
Toxic
Trick
Water Pulse
Will-o-wisp
Zen Headbutt

Changed nature to Brave.

Amoonguss (Ghaunadaur) (M)
Nature: Quiet (Sp. Attack raised by *; Speed lowered by 15%, Evasion reduced)
Type: Grass/Poison
Abilities: Effect Spore, (HA) Regenerator

Stats

HP: 110
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Evasion reduced by 10%
Base Rank Total: 18

EC: 6/6
MC:
0
AC: 5/5

Attacks (47/51 moves):

Absorb
After You
Astonish
Attract
Bide
Body Slam
Clear Smog
Defense Curl
Double Team
Endure
Energy Ball
Facade
Faint Attack
Flash
Foul Play
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Growth
Hidden Power (Fire)
Hyper Beam
Ingrain
Mega Drain
Payback
Poisonpowder
Protect
Rage Powder
Rain Dance
Rest
Return
Rollout
Round
Seed Bomb
Sleep Talk
Sludge Bomb
Solarbeam
Spore
Stun Spore
Substitute
Sunny Day
Swagger
Sweet Scent
Synthesis
Toxic
Venoshock


Jellicent (Umberlee) (F)
Nature: Modest (Attack lowered by *; Sp. Attack raised by *)
Type: Water/Ghost
Abilities: Water Absorb, Cursed Body, (HA) Damp

Stats:

HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 18

EC: 6/6
MC:
0
AC: 5/5

Attacks (61/61 moves):

Absorb
Acid Armor
Attract
Bind
Blizzard
Brine
Bubble
Bubblebeam
Confuse Ray
Constrict
Dark Pulse
Dive
Double Team
Dream Eater
Energy Ball
Facade
Flash
Frustration
Giga Drain
Giga Impact
Hail
Hex
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Magic Coat
Mist
Night Shade
Ominous Wind
Pain Split
Protect
Psych Up
Psychic
Rain Dance
Recover
Rest
Return
Round
Safeguard
Scald
Shadow Ball
Sleep Talk
Sludge Bomb
Sludge Wave
Snore
Spite
Substitute
Surf
Swagger
Taunt
Toxic
Trick
Trick Room
Water Pulse
Water Sport
Water Spout
Waterfall
Will-O-Wisp
Wring Out

Still unreleased in XY so retains its maxxed movepool

Golurk (Grumbar) (-)
Nature: Brave (Attack raised by 1; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Ground/Ghost
Abilities: Iron Fist, Klutz, (HA) No Guard

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 47 (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 18

EC: 6/6
MC:
0
AC: 5/5

Attacks (74/74 moves):

Astonish
Block
Brick Break
Bulldoze
Charge Beam
Confide
Curse
Defense Curl
Double Team
Drain Punch
Dynamicpunch
Earth Power
Earthquake
Facade
Fire Punch
Flash
Flash Cannon
Fling
Fly
Focus Blast
Focus Punch
Frustration
Giga Impact
Grass Knot
Gravity
Gyro Ball
Hammer Arm
Heavy Slam
Hidden Power (Ground)
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Defense
Low Kick
Low Sweep
Magic Coat
Magnitude
Mega Punch
Mud-slap
Night Shade
Phantom Force
Power-Up Punch
Pound
Protect
Psychic
Rain Dance
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Safeguard
Shadow Ball
Shadow Punch
Signal Beam
Sleep Talk
Snore
Solarbeam
Stealth Rock
Stone Edge
Strength
Substitute
Superpower
Swagger
Telekinesis
Thief
Thunderbolt
Thunderpunch
Toxic
Zen Headbutt

Added Phantom Force (pre-25), Power-Up Punch (XY TM, 2 UC) and Confide (XY TM, 2 UC) to keep movepool maxxed.

Hlal (Audino) (F)
Nature: Modest (Sp. Attack raised by *; Attack lowered by *)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities: Healer, Regenerator, (HA) Klutz

Stats
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: N/A
MC: 0
AC: 5/5

Attacks (53/92 moves):

After You
Amnesia
Attract
Bestow
Blizzard
Calm Mind
Covet
Dazzling Gleam
Double-edge
Doubleslap
Encore
Entrainment
Fire Blast
Flamethrower
Grass Knot
Growl
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Fighting)
Hyper Beam
Ice Beam
Last Resort
Light Screen
Lucky Chant
Play Nice
Pound
Protect
Psychic
Psyshock
Rain Dance
Reflect
Refresh
Rest
Safeguard
Secret Power
Shadow Ball
Simple Beam
Sleep Talk
Solarbeam
Substitute
Sunny Day
Sweet Kiss
Take Down
Telekinesis
Thunder
Thunder Wave
Thunderbolt
Toxic
Trick Room
Wish
Yawn

Added Play Nice (pre-25) and Dazzling Gleam (XY TM, 2 UC)

Haxorus (Lendys) (M)
Nature: Adamant (Attack raised by 1; Sp. Attack lowered by 1)
Type: Dragon
Abilities: Rivalry, Mold Breaker, (HA) Unnerve

Stats

HP: 100
Atk: Rank 7 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 97
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: 9/9
MC:
0
AC: 5/5

Attacks (33/69 moves):

Aqua Tail
Assurance
Brick Break
Counter
Dig
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Dual Chop
Earthquake
Endeavor
Endure
False Swipe
Giga Impact
Guillotine
Hone Claws
Iron Tail
Leer
Outrage
Protect
Reversal
Roar
Scary Face
Scratch
Slash
Substitute
Sunny Day
Swords Dance
Taunt
Toxic


Metagross (Moradin) (N)
Nature: Adamant (Attack raised by 1; Special Attack lowered by 1)
Type: Steel/Psychic
Abilities: Clear Body, (HA LOCKED) Light Metal

StatsHP: 100
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 70
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22

EC: 9/9
MC: 4
AC: 4/5

Attacks (46/80 moves)

Aerial Ace
Agility
Block
Body Slam
Brick Break
Bulldoze
Bullet Punch
Confusion
Defense Curl
Double-edge
Dynamicpunch
Earthquake
Endure
Explosion
Facade
Gravity
Hammer Arm
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Iron Defense
Iron Head
Light Screen
Magnet Rise
Metal Claw
Meteor Mash
Mimic
Miracle Eye
Protect
Psychic
Pursuit
Rain Dance
Reflect
Rest
Rock Slide
Scary Face
Selfdestruct
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Take Down
Telekinesis
Thunderpunch
Zen Headbutt


Gardevoir (Sune) (F)
Nature: Bold (Attack lowered by 1; Defense raised by 1)
Type: Psychic/Fairy
Abilities: Synchronize, Trace, (HA) Telepathy (Mega: Pixilate)

Stats:HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Stats (Mega):
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks (43/98 moves):

Ally Switch
Calm Mind
Captivate
Charme
Confuse Ray
Confusion
Disable
Destiny Bond
Double Team
Dream Eater
Encore
Energy Ball
Fire Punch
Future Sight
Growl
Grudge
Heal Bell
Heal Pulse
Healing Wish
Hypnosis
Imprison
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Mean Look
Memento
Misty Terrain
Moonblast
Protect
Psychic
Psyshock
Reflect
Safeguard
Shadow Ball
Signal Beam
Skill Swap
Snatch
Stored Power
Sunny Day
Teleport
Thunder Wave
Thunderbolt
Will-O-Wisp
Wish

Added Misty Terrain (pre-25) and Moonblast (pre-25). Also spending 10 CC to buy a Gardevoirite

Gallade (Tyr) (M)
Nature: Brave (Attack raised by 1; Speed reduced by 15%, Evasion reduced)
Type: Psychic/Fighting
Ability: Steadfast, (HA) Justified

StatsHP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 69 (-)
Size Class: 3
Weight Class: 4
Evasion reduced by 10%
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5

Attacks (69/127 moves):

Ally Switch
Brick Break
Calm Mind
Charm
Close Combat
Confuse Ray
Confusion
Destiny Bond
Disable
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Encore
Endure
False Swipe
Feint
Fire Punch
Focus Punch
Fury Cutter
Future Sight
Growl
Grudge
Heal Pulse
Helping Hand
Hyper Voice
Hypnosis
Imprison
Knock Off
Ice Punch
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Night Slash
Protect
Psychic
Psycho Cut
Psyshock
Rain Dance
Reflect
Rock Slide
Safeguard
Shadow Sneak
Skill Swap
Slash
Snatch
Stone Edge
Stored Power
Sunny Day
Swords Dance
Synchronoise
Taunt
Teleport
Thunder Wave
Thunderpunch
Trick Room
Will-O-Wisp
X-Scissor
Zen Headbutt

Changed nature to Brave

Volcarona (Lathander) (M)
Nature: Modest (Attack reduced by 1; Sp. Attack raised by 1).
Type: Bug/Fire
Abilities: Flame Body, (HA) Swarm

Stats:HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 22

EC:
6/6
MC: 0
AC: 5/5

Attacks (41/65 moves):

Acrobatics
Aerial Ace
Bug Bite
Bug Buzz
Double-edge
Ember
Endure
Fiery Dance
Fire Blast
Fire Spin
Flame Charge
Flamethrower
Fly
Giga Drain
Gust
Harden
Heat Wave
Hidden Power (Ice)
Hurricane
Hyper Beam
Leech Life
Light Screen
Morning Sun
Protect
Psychic
Quiver Dance
Rage Powder
Roost
Safeguard
Signal Beam
Silver Wind
Solarbeam
String Shot
Substitute
Sunny Day
Tailwind
Take Down
Toxic
U-turn
Whirlwind
Will-O-Wisp

Changed nature to Modest

Drifblim (Akadi) (F)
Nature: Modest (Attack lowered by 1; Sp. Attack raised by 1)
Type: Ghost/Flying
Abilities: Aftermath, Unburden, (HA) Flare Boost

Stats:
HP: 125
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC:
0
AC: 5/5

Attacks (61/82 moves):

Acrobatics
Air Cutter
Astonish
Baton Pass
Constrict
Charge Beam
Clear Smog
Defog
Destiny Bond
Disable
Dream Eater
Embargo
Endure
Explosion
Facade
Flash
Fly
Focus Energy
Gust
Haze
Hex
Hidden Power (Fighting)
Hyper Beam
Hypnosis
Icy Wind
Knock Off
Magic Coat
Memento
Minimize
Ominous Wind
Pain Split
Payback
Phantom Force
Protect
Psychic
Rain Dance
Recycle
Rest
Shadow Ball
Shock Wave
Silver Wind
Skill Swap
Sleep Talk
Snore
Spite
Stockpile
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Tailwind
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Trick
Weather Ball
Will-O-Wisp

Added Phantom Force (pre-25). Changed nature to Modest.

Necturna (Persephone) (F)
Nature: Adamant (Attack raised by 1; Sp. Attack lowered by 1)
Type: Grass / Ghost
Abilities: Forewarn, (HA) Telepathy

StatsHP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 5
Spe: 81
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC:
6/6
MC: 0
AC: 5/5

Attacks (43/69 moves)

Bind
Covet
Curse
Cut
Facade
Future Sight
Giga Impact
Gravity
Hex
Horn Leech
Knock Off
Leaf Blade
Leer
Ominous Wind
Pain Split
Payback
Poison Fang
Power Whip
Protect
Psychic
Seed Bomb
Shadow Ball
Shadow Claw
Shadow Sneak
Sketch (Drain Punch)
Skill Swap
Sleep Talk
Snatch
Stone Edge
Substitute
Sunny Day
Super Fang
Synthesis
Telekinesis
Thief
Thunder Fang
Torment
Toxic
Toxic Spikes
Trick
Vine Whip
Will-O-Wisp
Worry Seed

Changed nature to Adamant

Mismagius (Beshaba) (F)
Nature: Modest (Attack reduced by 1; Sp. Attack raised by 1).
Type: Ghost
Ability: Levitate

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 105
Size Class: 2
Weight Class: 1
Base Rank Total: 18

EC: 6/6
MC: 0
AC: N/A

Attacks (68/88 moves):Aerial Ace
Astonish
Attract
Calm Mind
Captivate
Charge Beam
Confuse Ray
Dark Pulse
Destiny Bond
Dream Eater
Embargo
Endure
Energy Ball
Flash
Foul Play
Growl
Grudge
Heal Bell
Hex
Hidden Power (Fighting)
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Inferno
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Nasty Plot
Ominous Wind
Pain Split
Payback
Perish Song
Power Gem
Protect
Psybeam
Psychic
Psywave
Rain Dance
Shadow Ball
Shadow Sneak
Shock Wave
Skill Swap
Sleep Talk
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Uproar
Will-O-Wisp
Wonder Room
Zap Cannon

Changed nature to Modest

Froslass (Auril) (F)
Nature: Mild (Defense reduced by *; Sp. Attack raised by *)
Type: Ice/Ghost
Abilities: Snow Cloak, (HA) Cursed Body

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC:
0
AC: 5/5

Attacks (64/78 moves):

Astonish
Attract
Avalanche
Bide
Bite
Blizzard
Block
Body Slam
Captivate
Confuse Ray
Crunch
Destiny Bond
Disable
Double Team
Double-edge
Dream Eater
Embargo
Endure
Facade
Fake Tears
Flash
Fling
Frost Breath
Giga Impact
Hail
Headbutt
Hex
Hidden Power (Fire)
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Ice Shard
Icy Wind
Leer
Light Screen
Mimic
Ominous Wind
Pain Split
Payback
Powder Snow
Protect
Psychic
Rain Dance
Safeguard
Shadow Ball
Signal Beam
Sing
Sleep Talk
Snatch
Spikes
Substitute
Sucker Punch
Taunt
Telekinesis
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Wake-Up Slap
Water Pulse
Weather Ball


Clefable (Eilistraee) (F)
Nature: Quiet (Sp. Attack raised by *; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Fairy
Abilities: Cute Charm, Magic Guard, (HA) Unaware

Stats
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 51 (-)
Evasion reduced by 10%
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 9/9
MC: 0
AC: 5/5

Attacks (104 moves):

After You
Amnesia
Aromatherapy
Attract
Bestow
Bide
Blizzard
Body Slam
Bounce
Brick Break
Bubblebeam
Calm Mind
Charge Beam
Charm
Copycat
Cosmic Power
Covet
Counter
Defense Curl
Dig
Double-edge
Doubleslap
Drain Punch
Dream Eater
Dynamicpunch
Encore
Endeavor
Endure
Facade
Fire Punch
Fire Blast
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Follow Me
Giga Impact
Grass Knot
Gravity
Growl
Heal Bell
Healing Wish
Helping Hand
Hidden Power (Flying)
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Incinerate
Knock Off
Last Resort
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Meteor Mash
Metronome
Mimic
Minimize
Moonlight
Pound
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Reflect
Rest
Role Play
Safeguard
Shadow Ball
Shock Wave
Signal Beam
Sing
Sleep Talk
Snatch
Snore
Solarbeam
Stealth Rock
Stored Power
Submission
Substitute
Sunny Day
Swagger
Sweet Kiss
Take Down
Teleport
Thunder
Thunder Wave
Thunderbolt
Thunderpunch
Toxic
Tri Attack
Trick
Wake-up Slap
Wish
Wonder Room
Work Up
Zap Cannon
Zen Headbutt

Added Disarming Voice (pre-25) and Moonblast (level, 1 UC).

Snorlax (Bahgtru) (M)
Nature: Relaxed (Defense raised by *; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Normal
Abilities: Immunity, Thick Fat, (HA) Gluttony

StatsHP: 125
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 26 (-)
Evasion reduced by 10%
Size Class: 4
Weight Class: 9
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5

Attacks (97 moves):

After You
Amnesia
Belly Drum
Bide
Blizzard
Block
Body Slam
Brick Break
Bubblebeam
Bulldoze
Charm
Chip Away
Counter
Covet
Crunch
Curse
Defense Curl
Double Team
Double-edge
Dynamicpunch
Earthquake
Endure
Facade
Fire Blast
Fire Punch
Fissure
Flamethrower
Fling
Focus Blast
Focus Punch
Giga Impact
Gunk Shot
Harden
Headbutt
Heavy Slam
Hidden Power (Bug)
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Head
Last Resort
Lick
Lovely Kiss
Metronome
Mimic
Mud-slap
Odor Sleuth
Outrage
Pay Day
Protect
Psych Up
Psychic
Pursuit
Rain Dance
Recycle
Reflect
Refresh
Rest
Rock Slide
Rock Smash
Rock Tomb
Rollout
Sandstorm
Screech
Seed Bomb
Seismic Toss
Selfdestruct
Shadow Ball
Shock Wave
Sleep Talk
Smack Down
Snatch
Snore
Solarbeam
Stockpile
Strength
Submission
Substitute
Sunny Day
Superpower
Surf
Swagger
Sweet Kiss
Tackle
Take Down
Thunder
Thunderbolt
Thunderpunch
Toxic
Water Gun
Water Pulse
Whirlwind
Wild Charge
Work Up
Yawn
Zap Cannon
Zen Headbutt


Aurumoth (Waukeen) (F)
Nature: Hasty (Defense lowered; Speed raised by 15%, accuracy boost)
Type: Bug/Psychic
Abilities: Weak Armor, No Guard, (HA) Illusion

StatsHP: 110
Atk: Rank 5
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 2
Spe: 108 (+)
Size Class: 4
Weight Class: 5
Accuracy boost: 13%
Base Rank Total: 23

EC:
9/9
MC: 0
AC: 5/5
Attacks (66/79 moves):

Ally Switch
Ancientpower
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Teater
Electroweb
Facade
Feint
Fling
Focus Blast
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Ground)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Magic Coat
Megahorn
Ominous Wind
Overheat
Protect
Psychic
Psyshock
Quiver Dance
Rain Dance
Recycle
Reflect
Rest
Role Play
Safeguard
Shadow Ball
Silver Wind
Skill Swap
Solarbeam
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt

Added Dazzling Gleam (XY TM, 2 UC).

Rotom (Gond) (N)
Nature: Modest (Attack reduced by 1; Sp. Attack raised by 1)
Type: Electric/Ghost
Ability: Levitate

Stats:
HP 90
Atk 1 (-)
Def 3
SpA 4 (+)
SpD 3
Spe 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: N/A
MC: 0
AC: N/A

Attacks (47 moves):

Astonish
Charge
Charge Beam
Confuse Ray
Dark Pulse
Double Team
Dream Eater
Discharge
Double Team
Electro Ball
Electroweb
Endure
Flash
Hex
Hidden Power (Ice)
Light Screen
Mud-slap
Pain Split
Protect
Psych Up
Ominous Wind
Rain Dance
Reflect
Rest
Shadow Ball
Shock Wave
Signal Beam
Sleep Talk
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Thundershock
Toxic
Trick
Uproar
Volt Switch
Will-O-Wisp

Changed nature to Modest

Shedinja (Osiris) (N)
Nature: Adamant (Attack raised; Sp. Attack lowered)
Type: Bug/Ghost
Ability: Wonder Guard

Stats:
HP: 80
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: N/A
MC: 0
AC: N/A

Attacks (37 moves):

Aerial Ace
Agility
Baton Pass
Bug Bite
Bug Buzz
Confuse Ray
Double Team
Endure
Facade
Faint Attack
False Swipe
Fury Cutter
Fury Swipes
Grudge
Gust
Harden
Heal Block
Leech Life
Mind Reader
Night Slash
Phantom Force
Protect
Sand-attack
Scratch
Screech
Shadow Claw
Shadow Sneak
Slash
Spite
Substitute
Sucker Punch
Swords Dance
Thief
Toxic
Trick
Will-O-Wisp
X-Scissor

Added Phantom Force (level, 1 UC).

-----------------------------------------------------


Cyclohm (Bahamut) (M)
Nature: Modest (Attack lowered by *; Special Attack raised by *)
Type: Electric/Dragon
Ability: Shield Dust, Static, (HA) Overcoat

Stats

HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 5 (+)
SpD: Rank 3
Spe 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks (31 moves):

Bide
Charge
Discharge
Double Hit
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Flamethrower
Growl
Heal Bell
Hurricane
Hydro Pump
Leer
Outrage
Protect
Rain Dance
Shock Wave
Signal Beam
Slack Off
Sonicboom
Spark
Tackle
Thunderbolt
Thundershock
Thunder Wave
Tri Attack
Twister
Weather Ball
Whirlwind
Zap Cannon


Slowking (Ulutiu) (M)
Nature: Relaxed (Defense raised by *; Speed lowered by 15%, Evasion reduced)
Type: Water/Psychic
Abilities: Oblivious, Own Tempo, (HA) Regenerator

Stats
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Evasion reduced by 10%
Base Rank total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (45 moves):

Amnesia
Belly Drum
Block
Confusion
Curse
Dig
Disable
Dragon Tail
Dream Eater
Earthquake
Fire Blast
Flamethrower
Grass Knot
Growl
Headbutt
Heal Pulse
Hidden Power (Electric)
Ice Beam
Light Screen
Me First
Nasty Plot
Power Gem
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Reflect
Rest
Safeguard
Scald
Shadow Ball
Slack Off
Sleep Talk
Swagger
Tackle
Telekinesis
Teleport
Thunder Wave
Trick Room
Trump Card
Water Gun
Water Pulse
Yawn
Zen Headbutt


Mienshao (Sharess) (F)
Nature: Jolly (Sp. Attack lowered by *; Speed raised by 15%, accuracy boost)
Type: Fighting
Abilities: Inner Focus, Regenerator, (HA) Reckless

Stats:
HP: 100
Atk: Rank 5
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 121 (+)
Size Class: 3
Weight Class: 3
Accuracy boost: 17%
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (28 moves):

Aura Sphere
Bounce
Brick Break
Calm Mind
Detect
Dig
Doubleslap
Drain Punch
Endure
Fake Out
Force Palm
Hi Jump Kick
Jump Kick
Knock Off
Low Kick
Me First
Meditate
Poison Jab
Pound
Quick Guard
Reversal
Stone Edge
Substitute
Swift
Taunt
Toxic
U-turn
Wide Guard


Serperior (Silvanus) (M)
Nature: Modest (Atk lowered by *; Sp. Attack raised by *)
Type: Grass
Abilities: Overgrow, (HA) Contrary

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 113
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks (23 moves):

Double Team
Energy Ball
Frenzy Plant
Giga Drain
Glare
Grass Knot
Growth
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Light Screen
Mega Drain
Mirror Coat
Protect
Reflect
Slam
Solarbeam
Tackle
Taunt
Twister
Vine Whip
Wrap


Ludicolo (Eldath) (F)
Nature: Modest (Attack lowered by *; Sp. Attack raised by *)
Type: Water / Grass
Abilities: Swift Swim, Rain Dish, (HA LOCKED) Own Tempo

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 2/5

Attacks (21 moves):Absorb
Astonish
Blizzard
Bubblebeam
Counter
Double Team
Energy Ball
Fake Out
Focus Blast
Fury Swipes
Giga Drain
Grass Knot
Growl
Hydro Pump
Ice Beam
Leech Seed
Mega Drain
Mist
Natural Gift
Nature Power
Protect
Rain Dance
Scald
Solarbeam
Synthesis
Water Sport


Eelektross (Dendar) (M)
Nature: Quiet (Sp. Attack raised by *; Speed reduced by 15%, Evasion reduced by a flat 10%)
Type: Electric
Ability: Levitate

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 43 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: N/A

Attacks (31 moves):Acid
Acid Spray
Acrobatics
Bind
Brick Break
Charge Beam
Coil
Crunch
Crush Claw
Discharge
Double Team
Dragon Claw
Flamethrower
Gastro Acid
Grass Knot
Headbutt
Hidden Power (Ice)
Hone Claws
Light Screen
Protect
Rock Slide
Spark
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
U-turn
Volt Switch
Wild Charge
Zap Cannon


Fidgit (Tymora) (F)
Nature: Modest (Special Attack raised by *; Attack lowered by *)
Type: Poison/Flying
Abilities: Persistent, Vital Spirit, (HA) Prankster

StatsHP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC:
6/6
MC: 1
AC: 5/5

Attacks (23 moves):

Circle Throw
Clear Smog
Comet Punch
Copycat
Disable
Earth Power
Encore
Gravity
Gust
Helping Hand
Knock Off
Magic Room
Me First
Rapid Spin
Razor Wind
Safeguard
Sludge Bomb
Tailwind
Taunt
Whirlwind
Wide Guard
Wish
Wonder Room


Venonat (Sehanine) (F)
Nature: Modest (Attack reduced by *; Sp. Attack raised by *)
Type: Bug/Poison
Abilities: Compoundeyes, Tinted Lens, (HA LOCKED) Run Away

Stats:HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 45
Size Class: 2
Weight Class: 3
Base Rank Total: 12

EC:
1/6
MC: 0
AC: 1/5

Attacks (18 moves):
Agility
Confusion
Disable
Foresight
Giga Drain
Hidden Power (Ground)
Leech Life
Poisonpowder
Psybeam
Psychic
Signal Beam
Skill Swap
Sleep Powder
Sludge Bomb
Solarbeam
Stun Spore
Supersonic
Tackle


Poliwag (Istishia) (M)
Nature: Quiet (Sp. Attack raised by *; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Water
Abilities: Water Absorb, Damp, (HA LOCKED) Swift Swim

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 78 (-)
Evasion reduced by 10%
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks (18 moves):Body Slam
Bubble
Bubblebeam
Dive
Doubleslap
Encore
Endeavor
Endure
Haze
Hidden Power (Electric)
Hypnosis
Ice Beam
Rain Dance
Refresh
Scald
Toxic
Water Gun
Water Sport


Dusclops (Jergal) (M)
Nature: Quiet (Sp. Attack raised; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Ghost
Abilities: Pressure, (HA) Frisk

Stats:
HP: 90
Atk: Rank 3
Def: Rank 5
SpA: Rank 3 (+)
SpD: Rank 5
Spe: 21 (-)
Size Class: 3
Weight Class: 3
Evasion reduced by 10%
Base Rank Total: 18

EC: 4/9
MC: 0
AC: 0/6

Attacks (26 moves):

Astonish
Bind
Confuse Ray
Destiny Bond
Disable
Fire Punch
Foresight
Gravity
Ice Beam
Ice Punch
Imprison
Hex
Leer
Memento
Night Shade
Ominous Wind
Protect
Pursuit
Shadow Punch
Shadow Sneak
Skill Swap
Substitute
Taunt
Thunderpunch
Trick Room
Will-O-Wisp


Ninjask (Erevan) (M)
Nature: Adamant (Attack raised; Sp. Attack lowered)
Type: Bug/Flying
Abilities: Speed Boost, (HA LOCKED) Infiltrator

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 160
Size Class: 1
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 1/5

Attacks (22 moves):

Aerial Ace
Bug Bite
Bug Buzz
Double Team
Endure
Facade
Faint Attack
False Swipe
Fury Cutter
Fury Swipes
Gust
Harden
Leech Life
Mind Reader
Night Slash
Protect
Sand-attack
Scratch
Screech
Substitute
Swords Dance
Toxic


-----------------------------


Regirock (N)
Nature: Adamant (Attack raised by *; Sp. Attack lowered by *)
Type: Rock
Abilities: Clear Body, (HA) Sturdy

Stats
HP: 100
Atk: Rank 5 (+)
Def: Rank 9
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 50
Size Class: 3
Weight Class: 6
Base Rank Total: 24

EC: N/A
MC: 2
AC: 5/5

Attacks (51 moves):
Ancientpower
Block
Body Slam
Brick Break
Bulldoze
Charge Beam
Counter
Curse
Defense Curl
Dig
Double-edge
Drain Punch
Dynamicpunch
Earth Power
Earthquake
Endure
Explosion
Facade
Fire Punch
Focus Punch
Gravity
Hammer Arm
Headbutt
Hyper Beam
Ice Punch
Iron Defense
Iron Head
Lock-On
Mega Kick
Mega Punch
Mimic
Protect
Rest
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Safeguard
Sandstorm
Selfdestruct
Shock Wave
Smack Down
Stomp
Stone Edge
Substitute
Sunny Day
Superpower
Thunder Wave
Thunderpunch
Toxic
Zap Cannon


Registeel (N)
Nature: Brave (Attack raised by *; Speed lowered by 15%, Evasion reduced)
Type: Steel
Abilities: Clear Body, (HA LOCKED) Light Metal

Stats:
HP: 100
Atk: 4 (+)
Def: 6
SpA: 3
SpD: 6
Spe: 43 (-)
Size Class: 3
Weight Class: 6
Base Rank Total: 23

EC: N/A
MC: 0
DC: 0/5

Attacks (46 moves):

Aerial Ace
Body Slam
Brick Break
Bulldoze
Charge Beam
Counter
Curse
Double-edge
Dynamicpunch
Earthquake
Endure
Explosion
Facade
Flash Cannon
Focus Blast
Focus Punch
Gravity
Hammer Arm
Hidden Power (Grass)
Hone Claws
Ice Punch
Iron Defense
Iron Head
Metal Claw
Mimic
Protect
Rain Dance
Rest
Rock Polish
Rock Slide
Rock Tomb
Safeguard
Sandstorm
Selfdestruct
Shadow Claw
Shock Wave
Stomp
Substitute
Sunny Day
Superpower
Thunder
Thunder Wave
Thunderbolt
Thunderpunch
Toxic
Zap Cannon


Regice (N)
Nature: Modest (Special Attack raised by *; Attack lowered by *)
Type: Ice
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:HP: 100
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 9
Spe: 50
Size Class: 3
Weight Class: 5
Base Rank Total: 23

EC:
N/A
MC: 0
DC: 5/5

Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Ice Body (UNLOCKED): (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Attacks (28 moves):

Ancientpower
Blizzard
Block
Counter
Curse
Endure
Explosion
Flash Cannon
Focus Blast
Frost Breath
Gravity
Hail
Hidden Power (Fire)
Ice Beam
Icy Wind
Mud-slap
Rain Dance
Rock Polish
Safeguard
Signal Beam
Shock Wave
Stomp
Superpower
Thunder
Thunder Wave
Thunderbolt
Toxic
Zap Cannon


Phione (N)
Nature: Quiet (Sp. Attack raised by *; Speed reduced by 15%, Evasion reduced)
Type: Water
Ability: Hydration

StatsHP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (-)
SpD: Rank 3
Spe: 69 (-)
Size Class: 1
Weight Class: 1
Evasion reduced by 10%
Base Rank Total: 18

EC:
N/A
MC: 0
DC: N/A

Attacks (11 moves):

Ancientpower
Bounce
Bubble
Bubblebeam
Charm
Grass Knot
Hidden Power (Electric)
Ice Beam
Signal Beam
Supersonic
Water Sport


Privatyke (Valkur) (M)
Nature: Adamant (Attack raised by *; Special Attack lowered by *)
Type: Water/Fighting
Abilities: Unaware, (HA LOCKED) Klutz

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35
Size Class:
Weight Class:
Base Rank Total:

EC: 5/6
MC: 1
AC: 1/5

Attacks (13 moves):

Arm Thrust
Bubble
Bulk Up
Chip Away
Drain Punch
Ice Punch
Rock Slide
Smokescreen
Substitute
Swagger
Waterfall
Wrap
Yawn


Zoroark [Malar] (M)
Nature: Modest (Attack reduced by 1; Special Attack raised by 1).
Type: Dark
Ability: Illusion

Stats:

HP: 90
Atk: Rank 3 (-)
Def: Rank 2
SpA: Rank 6 (+)
SpD: Rank 2
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: N/A

Attacks (17 moves):

Counter
Dark Pulse
Dig
Extrasensory
Faint Attack
Fake Tears
Flamethrower
Fury Swipes
Grass Knot
Leer
Nasty Plot
Pursuit
Scary Face
Scratch
Snarl
Taunt
U-turn


Mankey (Garagos) (M)
Nature: Adamant (Attack raised by *; Sp. Attack lowered by *)
Type: Fighting
Abilities: Vital Spirit, Anger Point, (HA) Defiant

Stats:
HP 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks (20 moves):

Acrobatics
Assurance
Close Combat
Counter
Covet
Earthquake
Encore
Fire Punch
Focus Energy
Fury Swipes
Ice Punch
Karate Chop
Leer
Low Kick
Rock Slide
Scratch
Seismic Toss
Screech
Taunt
Thunderpunch

Shiallia (Sudowoodo) (F)
Nature: Adamant (Attack raised by *; Sp. Attack lowered by *)
Type: Rock
Abilities: Sturdy, Rock Head, (HA LOCKED) Rattled

Stats
HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC:
1
DC: 3/5

Abilities:
Sturdy:
(Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Rattled (LOCKED): (Innate) These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks (20 moves):

Block
Copycat
Counter
Defense Curl
Double-edge
Earthquake
Faint Attack
Fake Tears
Flail
Hammer Arm
Low Kick
Mimic
Rock Polish
Rock Slide
Rock Throw
Rollout
Selfdestruct
Stone Edge
Sucker Punch
Wood Hammer

Raichu (Anhur) (M)
Nature: Modest (Sp. Attack raised by *; Attack lowered by *)
Type: Electric
Abilities: Static, (HA) Lightningrod

Stats
HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 110
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 9/9
MC: 0
AC: 5/5

Attacks (23 moves):

Agility
Charge Beam
Charm
Discharge
Double Team
Electro Ball
Encore
Fake Out
Growl
Hidden Power (Rock, 7 BP)
Light Screen
Nasty Plot
Protect
Quick Attack
Reflect
Slam
Sweet Kiss
Tail Whip
Thunder Wave
Thunderbolt
Thundershock
Toxic
Wish


Pikachu (Isis) (F)
Nature: Modest (Sp. Attack raised by *; Attack lowered by *)
Type: Electric
Abilities: Static, Lightningrod

Stats

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 4/9
MC: 0
DC: 5/5

Attacks (21 moves):

Agility
Charm
Discharge
Double Team
Electro Ball
Encore
Fake Out
Growl
Hidden Power (Rock, 7 BP)
Light Screen
Nasty Plot
Protect
Quick Attack
Reflect
Slam
Sweet Kiss
Tail Whip
Thunder
Thunder Wave
Thundershock
Toxic
Wish


And that's all... whew!

UC spent overall: 28
CC spent overall: 20[/HIDE]
 
Sorry for the double post...

Also spending 2 CC to buy this pup:


Eevee (Selune) (F)
Nature: Modest (Attack lowered by 1; Sp. Attack raised by 1)
Type: Normal
Abilities: Run Away, Adaptability, (HA LOCKED) Anticipation

Stats:
HP 90
Atk Rank 1 (-)
Def Rank 2
SpA Rank 3 (+)
SpD Rank 3
Spe 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks (22 moves):

Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down

Covet
Detect
Endure
Wish
Yawn

Toxic
Shadow Ball
Double Team
Swagger
Sleep Talk


And claiming from here.

Stockpiling 3 CC (well, 2 of them go for the aforementioned Eevee)
Haxorus learns Rock Tomb (XY TM, 2 MC) and Poison Jab (XY TM, 1 UC + 1 MC)
Clefable learns Dazzling Gleam (XY TM, 2 MC) and stockpiles the other MC
Snorlax learns Attract (XY TM, 2 KOC) and Captivate (4th gen TM, 3 MC)
Aurumoth learns Magic Room (5th gen TM, 3 MC)

EDIT: also claiming 7 UC from here.
 
Last edited:

Ullar

card-carrying wife-guy
is a Smogon Discord Contributor
lgi
POKEMON UPDATES:

Pokemon Team:


Normal Team:

Drake gets Brave Bird.

<Farfetch’d> [Drake] (Male)
Nature: Adamant (+Attack, -Sp. Att.)
Type: Normal/Flying


Abilities: Keen Eye / Inner Focus / Defiant

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: N/A
MC: 0
AC: 5/5


Attacks:
Brave Bird
Poison Jab
Peck
Sand-Attack
Leer
Fury Cutter
Fury Attack
Knock Off
Aerial Ace
Slash
Air Cutter
Swords Dance
Night Slash
Brave Bird
Agility
Feint
Acrobatics

Leaf Blade
Roost
Steel Wing
Featherdance
Revenge
Mirror Move
Flail
Trump Card
Quick Attack

Endure
Yawn

Protect
Double Team
Substitute


<Dragonite> [Charos] (Male)
Nature: Relaxed (+Def. -Speed)
Type: Dragon/Flying


Abilities: Inner Focus / Multiscale

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 69 (-, 10% decrease in evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 22


EC: 9/9
MC: 0
AC: 5/5


Attacks:
Fire Punch
Thunderpunch
Roost
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Dragon Rush
Outrage
Hyper Beam
Hurricane
Aqua Tail

Dragon Dance
Aqua Jet
Dragon Pulse

Sunny Day
Flamethrower
Safeguard
Substitute
Protect
Ice Beam
Dragon Tail
Light Screen

Iron Head
Reflect

Dispel


<Nidoqueen> [Kiova] (Female)
Nature: Brave (+Att, -Spe)
Type: Poison/Ground


Abilities: Poison Point / Rivalry / Sheer Force

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 66 (-, 10% decrease in evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 9/9
MC: 0
AC: 5/5


Attacks:
Growl
Scratch
Tail Whip
Double Kick
Poison Sting
Fury Swipes
Bite
Helping Hand
Toxic Spikes
Crunch
Chip Away
Earth Power

Pursuit
Supersonic
Disable

Poison Jab
Ice Beam
Substitute
Protect
Hone Claws
Earthquake

Moonlight



<Rotom-W> [Laundromat] (Genderless)
Nature: Modest (+SpA, -Att)
Type: Electric/Water

Abilities:
Levitate

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 3 (1.8m)
Weight Class: 4 (50.3kg)
Base Rank Total: 20

EC: N/A
MC: 0
AC: N/A

Attacks:

Trick
Astonish
Thunder Wave
ThunderShock
Confuse Ray
Uproar
Double Team
Shock Wave
Discharge
Substitute
Hex
Charge
Pain Split
Snatch
Signal Beam
Swift
Toxic
Thunderbolt
Shadow Ball
Hydro Pump



<Metagross> [Major Q10] (Genderless)
Nature: Quiet (+SpA, -Spe)
Type: Steel/Psychic

Abilities:
Clear Body / Light Metal

Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 60 (-, 10% drop in evasion)
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22

EC: 9/9
MC: 0
AC: 5/5

Attacks:

Magnet Rise
Take Down
Metal Claw
Confusion
Scary Face
Pursuit
Bullet Punch
Psychic
Meteor Mash
Agility
Hammer Arm
Hyper Beam
Substitute
Protect
Flash Cannon
Shadow Ball
Earthquake
Headbutt
Iron Defense
Iron Head
Zen Headbutt
Mimic
ThunderPunch
Gravity
Block
Levitate



Sun Team:

Hex gets Imprison.

<Ninetales> [Hex] (Female)
Nature: Rash (+Sp. Att., -Sp. Def.)
Type: Fire

Abilities:
Flash Fire / Drought

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3 (-)
Spe: 100
Size Class: 2
Weight Class: 2
Base Rank Total: 20


EC: 6/6
MC: 0
AC: 5/5


Attacks:
Imprison
Nasty Plot
Ember
Tail Whip
Roar
Quick Attack
Will-O-Wisp
Fire Spin
Safeguard
Imprison
Confuse Ray
Flamethrower
Faint Attack
Flame Burst
Payback
Extrasensory
Hex
Fire Blast
Fire Spin
Inferno

Energy Ball
Hypnosis
Secret Power

Heat Wave
Foul Play
Zen Headbutt
Pain Split
Spite

Protect
Toxic
Rest

Charm
Mimic
Reflect
Endure
Bide

Dispel
Shadow Mend


<Golduck> [Lucy] (Female)
Nature: Docile (Neutral)
Type: Water
Water:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities: Damp / Cloud Nine / Swift Swim

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5


Attacks:
Aqua Jet
Water Sport
Scratch
Tail Whip
Water Gun
Disable
Confusion
Water Pulse
Fury Swipes
Screech
Aqua Tail
Soak
Psych Up

Refresh
Secret Power
Confuse Ray

Ice Beam
Surf
Shadow Claw
Hidden Power Fire 7

Ice Punch
Signal Beam
Iron Tail

Tri Attack
Petal Dance


<Simisear> [Kai] (Female)
Nature: Quirky (Neutral)
Type: Fire

Abilities:
Gluttony / Blaze


Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 101
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5


Attacks:
Scratch
Leer
Lick
Incinerate
Fury Swipes
Yawn
Bite
Flame Burst
Amnesia
Acrobatics
Fire Blast

Fire Punch
Tickle
Low Kick
Fire Spin

Dig
Flamethrower
Solarbeam
Rest

Heat Wave
Gunk Shot
Superpower
Sleep Talk
Iron Tail


<Leafeon> [Viridi] (Female)
Nature: Adamant (+Att, -SpA)
Type: Grass

Abilities:
Leaf Guard / Chlorophyll

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 95
Size Class: 2
Weight Class: 3
Base Rank Total: 20


EC: 6/6
MC: 0
AC: 5/5


Attacks:
Helping Hand
Tackle
Tail Whip
Sand-Attack
Growl
Quick Attack
Bite
Covet
Take Down
Razor Leaf
GrassWhistle
Magical Leaf
Giga Drain
Leaf Blade
Swords Dance

Tickle
Wish
Endure
Flail

Sunny Day
Return
Protect

Heal Bell
Iron Tail
Knock Off
Covet


Fluffee apparently gets a stat change...idk how tho...

<Whimsicott> [Fluffee] (Female)
Nature: Modest (+SpA, -Att)
Type: Grass/Fairy

Abilities:
Prankster / Infiltrator / Chlorophyll

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 116
Size Class: 1
Weight Class: 1
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5


Attacks:
Absorb
Growth
Leech Seed
Stun Spore
Mega Drain
Cotton Spore
Razor Leaf
PoisonPowder
Giga Drain
Charm
Helping Hand
Tailwind
Gust
Cotton Guard
Hurricane

Encore
Fake Tears
Worry Seed
Memento
GrassWhistle

Sunny Day
Solarbeam
Taunt


<Pyroak> [Darwin] (Male)
Nature: Brave (+Atk, -Spe)
Type: Fire/Grass

Abilities:
Rock Head / Battle Armor / Chlorophyll

Stats:
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-, -10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks:

Wood Hammer
Flare Blitz
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Petal Dance
Iron Defense
Flame Burst
Lava Plume
Zap Cannon
Heat Crash

Synthesis

Aromatherapy
Counter
GrassWhistle
Seed Bomb
Blaze Kick

Sunny Day
Protect
Rock Slide




'Red' Team:

Mimring changes to Naughty nature, and gets Flare Blitz.

<Charizard> [Mimring] (Male)
Nature: Naughty (+Atk, -SpD)
Type: Fire/Flying

Abilities:
Blaze / Solar Power

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 6
AC: 5/5


Attacks:
Flare Blitz
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Scratch
Growl
Ember
Smokescreen
Dragon Rage
Scary Face
Fire Fang
Wing Attack
Flamethrower
Inferno
Fire Spin
Flame Burst
Slash

Dragon Dance
Dragon Rush
Metal Claw
Flare Blitz
Counter
Ancientpower
Crunch

Brick Break
Dig
Hone Claws
Sunny Day
Fire Blast
Hidden Power Ground 7
Fly
Dragon Tail
Solarbeam
Protect
Rock Slide
Double Team
Shadow Claw
Earthquake

Thunderpunch
Seismic Toss
Bide
Mimic
Roost
Tailwind
Outrage
Fire Pledge
Iron Tail
Blast Burn
Air Cutter
Endure


<Venusaur> [Xtabay] (Male)
Nature: Rash (+Sp.Attack, -Sp. Def.)
Type: Grass/Poison

Abilities:
Overgrow / Solar Power

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5


Attacks:
Tackle
Growl
Leech Seed
Vine Whip
Poisonpowder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Synthesis
Worry Seed
Seed Bomb

Curse
Giga Drain
Safeguard
Charm
Ingrain

Sludge Bomb
Grass Knot
Flash
Solarbeam
Sunny Day
Venoshock
Toxic
Protect

Grass Pledge
Mimic
Frenzy Plant
Outrage
Earth Power
Block
Weather Ball


<Blastoise> [Rockbottom] (Male)
Nature: Quiet (+SpA, -Spe)
Type: Water

Abilities:
Torrent / Rain Dish

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 67 (-, 15% decrease in evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5


Attacks:
Flash Cannon
Tackle
Tail Whip
Bubble
Withdraw
Water Gun
Bite
Rapid Spin
Protect
Water Pulse
Skull Bash
Hydro Pump
Flash Cannon

Aqua Jet
Aqua Ring
Refresh
Water Spout

Dive
Substitute
Gyro Ball
Brick Break
Ice Beam
Waterfall
Rock Tomb

Zen Headbutt
Water Pledge
Outrage

Block

Hanbei gets Nuzzle and Play Rough.

<Pikachu> [Hanbei] (Male)
Nature: Rash (+SpA, -SpD)
Type: Electric
Electric:


Abilities: Static / Lightningrod

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13


EC: 9/9
MC: 0
AC: 5/5


Attacks:
Thundershock
Charm
Tail Whip
Thunder Wave
Sweet Kiss
Nasty Plot
Growl
Quick Attack
Electro Ball
Double Team
Play Nice
Nuzzle

Volt Tackle
Wish
Fake Out

Thunderbolt
Substitute
Grass Knot

Pain Split
Surf
Fly
ExtremeSpeed
Petal Dance
Mimic


<Lapras> [Mitsuhide] (Male)
Nature: Quiet (+SpA, -Spe)
Type: Water/Ice

Abilities:
Water Absorb / Shell Armor / Hydration

Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-, -10% Evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 19

EC: N/A
MC: 0
AC: 5/5


Attacks:
Sing
Water Gun
Growl
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Ice Beam
Hydro Pump
Safeguard

Dragon Dance
Dragon Pulse
Refresh

Thunderbolt
Frost Breath
Substitute
Blizzard

Teletubby has 5 more HP. Woo?

<Snorlax> [Teletubby] (Male)
Nature: Relaxed (+Def, -Spe)
Type: Normal

Abilities:
Immunity / Thick Fat / Gluttony

Stats:
HP: 130
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 26 (-, -10% Evasion
Size Class: 4
Weight Class: 9
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5


Attacks:
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile
Belly Drum
Yawn
Body Slam
Crunch
Headbutt
Rest

Curse
Whirlwind
Zen Headbutt
Selfdestruct

Work Up
Substitute
Protect

Superpower



Army of Zombocalypse, the Necromancer:

<Banette> [Zombocalypse] (Male)
Nature: Quiet (+SpA, -Spe)
Type: Ghost

Abilities:
Insomnia / Frisk / Cursed Body

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 56 (-, -10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 7
AC: 5/5


Attacks:
Knock Off
Screech
Curse
Spite
Will-O-Wisp
Shadow Sneak
Feint Attack
Night Shade
Hex
Shadow Ball
Snatch
Grudge
Sucker Punch

Confuse Ray
Destiny Bond
Disable

Pain Split
Magic Coat

Taunt
Protect
Thunder Wave
Trick Room
Shadow Claw
Infestation
Dazzling Gleam

Levitate


<Voodoom> [Huggable] (Female)
Nature: Naive (+Speed, -Sp. Def.)
Type: Fighting/Dark

Abilities:
Volt Absorb / Lightningrod / Motor Drive

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 127 (+, 19% accuracy boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5


Attacks:
Revenge
Night Slash
Wrap
Astonish
Copycat
Mimic
Pain Split
Spite
Grudge
Charge
Follow Me
Pin Missile
Frustration
Dark Pulse
Acupressure
Faint Attack
Close Combat
Aura Sphere
Beat Up

Screech
Psycho Cut
Mach Punch
Counter
Pursuit
Perish Song
Imprison

Substitute
Work Up
Thunder Wave
Psychic
Taunt
Protect
Double Team
Drain Punch

Ice Punch
Magic Coat
Dual Chop
Drill Run


<Rufflet> [Nuggs] (Male)
Nature: Adamant (+Attack, -Sp. Att.)
Type: Normal/Flying

Abilities:
Keen Eye / Sheer Force / Hustle

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 1/6
MC: 2
AC: 2/5


Attacks:
Peck
Leer
Fury Attack
Wing Attack
Hone Claws
Scary Face
Aerial Ace

Roost
Superpower
Tailwind

Protect
Sky Drop
Substitute

Marecraft Carrier gets Poison Jab.

<Rapidash> [Marecraft Carrier] (Female)
Nature: Naive (+Spe, -SpD)
Type: Fire

Abilities:
Run Away / Flash Fire / Flame Body

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 121 (+, +17% Accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 3
AC: 5/5


Attacks:
Poison Jab
Megahorn
Quick Attack
Tackle
Growl
Tail Whip
Ember
Flame Wheel
Stomp
Flame Charge
Fire Spin
Megahorn
Bounce
Poison Jab
Flare Blitz
Agility

Morning Sun
Low Kick
Hypnosis

Flamethrower
Protect
Wild Charge

Tentacleese gets Rock Blast and Constrict.

<Octillery> [Tentacleese] (Male)
Nature: Serious (Neutral)
Type: Water
Water:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities: Suction Cups / Sniper / Moody

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 45
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5


Attacks:
Gunk Shot
Rock Blast
Constrict
Water Gun
Lock-On
Psybeam
Aurora Beam
BubbleBeam
Focus Energy
Gunk Shot
Rock Blast
Octazooka
Bullet Seed
Signal Beam
Ice Beam
Hydro Pump

Swift
Water Spout
Haze

Charge Beam
Substitute
Surf


<Probopass> [SpaceBoss] (Male)
Nature: Brave (+Atk, -Spe)
Type: Rock/Steel


Abilities: Sturdy / Magnet Pull / Sand Force

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 6
SpA: Rank 3
SpD: Rank 6
Spe: 34 (-, -10% Evasion)
Size Class: 3
Weight Class: 7
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5


Attacks:
Magnet Rise
Tackle
Harden
Block
Rock Throw
Thunder Wave
Rock Blast
Rest
Spark
Magnet Rise
Gravity
Iron Defense
Magnet Bomb
Rock Slide
Discharge
Earth Power

Endure
Explosion
Head Smash

Protect
Substitute
Double Team

Levitate


Okay. So...that's my update. Let's make an actual claim! Like this!

Claiming 2 CC for a total of 17. Zombocalypse gets 4 MC, and Marecraft Carrier gets 3 - these are already reflected in the above claim. Zombocalypse spends his on the level-up move Sucker Punch, and the TM/HM moves Shadow Claw, Infestation, and Dazzling Gleam. Marecraft will conserve hers.

Also, buying a Charizardrite Y and a Banettite. Using 3 UC and all of my CC towards this. I now have 25 UC.

I hope I didn't screw up...
 
Last edited:
From this Battle Hall challenge and this recent battle...

Currency Counters: 35 + 8 + 2 = 45


Proton - Magneton (-)
EC
: 4/9
MC: 0 + 5 HC = 5
DC
: 2/5 + 3 HC = 5/5

Congratulations! Proton learned the Hidden Ability Analytic!


Roy - Blaziken (M)
MC
: 11 + 3 + 1 from KOs = 15


Meliadoul - Sceptile (F)
MC: 3 + 3 + 1 from KOs = 7


antitina - Krillowatt (F)
MC: 3 + 3 = 6

All right. Profile revamp time. Ermagerd. :o


Meliadoul - Sceptile (F)
Nature
: Lonely (Adds One (1) Rank to Attack; Subtracts One (1) Rank from Defense)
Type: Grass
Abilities
: Overgrow, Unburden (Hidden)
KOs: 15

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 120
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC
: 7
DC: 5/5

Attacks:
-Absorb
-Acrobatics
-Aerial Ace
-Agility
-Brick Break
-Bulldoze
-Bullet Seed
-Counter
-Crunch
-Cut
-Detect
-Dig
-Double Kick
-Double Team
-Dragon Claw
-Dragon Pulse
-Drain Punch
-Earthquake
-Endeavor
-Endure
-Energy Ball
-False Swipe
-Fling
-Focus Blast
-Frenzy Plant
-Fury Cutter
-Giga Drain
-Giga Impact
-Grass Knot
-Grass Pledge
-GrassWhistle
-Hidden Power: Fire
-Hyper Beam
-Leaf Blade
-Leaf Storm
-Leech Seed
-Leer
-Low Kick
-Low Sweep
-Magical Leaf
-Mega Drain
-Mimic
-Mud-Slap
-Night Slash
-Outrage
-Pound
-Pursuit
-Quick Attack
-Rest
-Rock Climb
-Rock Slide
-Rock Smash
-Safeguard
-Screech
-Seed Bomb
-Sleep Talk
-Solarbeam
-Strength
-Substitute
-Sunny Day
-Synthesis
-Swords Dance
-Thunderpunch
-Toxic
-Worry Seed
-X-Scissor

Total Moves: 66


Roy - Blaziken (M)
Nature
: Naive (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage; Subtracts One (1) Rank From Special Defense)
Type: Fire/Fighting
Mega Evolution Type
: Fire/Fighting
Abilities
: Blaze, Speed Boost (Hidden), Speed Boost (Mega)
KOs: 20

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 2
Spe: 92 + 10 accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 21

Mega Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 5
SpD: Rank 2
Spe: 115 + 15 accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 25

EC: 9/9
MC
: 15
DC: 5/5

Attacks:
-Acrobatics
-Aerial Ace
-Agility
-Baton Pass
-Blast Burn
-Blaze Kick
-Bounce
-Brave Bird
-Brick Break
-Counter
-Dig
-Double Kick
-Earthquake
-Ember
-Endure
-Featherdance
-Feint
-Fire Blast
-Fire Pledge
-Fire Punch
-Fire Spin
-Flame Charge
-Flamethrower
-Flare Blitz
-Focus Blast
-Focus Energy
-Focus Punch
-Growl
-Heat Wave
-High Jump Kick
-Hidden Power: Ice
-Hyper Beam
-Incinerate
-Knock Off
-Low Kick
-Low Sweep
-Mirror Move
-Night Slash
-Overheat
-Peck
-Protect
-Quick Attack
-Reversal
-Rock Slide
-Sand Attack
-Scratch
-Shadow Claw
-Sky Uppercut
-Slash
-Solarbeam
-Stone Edge
-Substitute
-Sunny Day
-Swords Dance
-Thunderpunch
-Toxic
-Vacuum Wave
-Will-o-Wisp

Total Moves: 58


Hype Dog - Swampert (F)
Nature
: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy on opponent’s attacks.)
Type: Water/Ground
Abilities
: Torrent, Damp (Hidden)
KOs: 22

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 - 10 evasion
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC
: 8
DC: 5/5

Attacks:
-Ancientpower
-Aqua Tail
-Avalanche
-Bide
-Bite
-Brick Break
-Bulldoze
-Counter
-Curse
-Dig
-Dive
-Double-Edge
-Earth Power
-Earthquake
-Endeavor
-Endure
-Foresight
-Giga Impact
-Growl
-Hammer Arm
-Hidden Power: Electric
-Hydro Cannon
-Hydro Pump
-Hyper Beam
-Ice Beam
-Ice Punch
-Icy Wind
-Iron Tail
-Low Kick
-Mimic
-Mirror Coat
-Mud Bomb
-Mud Shot
-Mud-Slap
-Mud Sport
-Muddy Water
-Protect
-Rain Dance
-Refresh
-Rest
-Roar
-Rock Slide
-Rock Smash
-Scald
-Sleep Talk
-Sludge Wave
-Stealth Rock
-Stomp
-Stone Edge
-Substitute
-Superpower
-Tackle
-Take Down
-Toxic
-Uproar
-Water Gun
-Water Pledge
-Waterfall
-Whirlpool
-Wide Guard
-Yawn

Total Moves: 61


Jennie June the Gardevoir gains Moonblast, Stored Power, and Misty Terrain from pre-Level 25 moves.


Jennie June - Gardevoir (F)
Nature
: Calm (Add one rank to Special Defense; Subtract one rank to Attack)
Type: Psychic/Fairy
Mega Evolution Type
: Psychic/Fairy
Abilities
: Trace, Syncronize, Telepathy (Hidden), Pixelate (Mega)
KOs: 14

Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 5
SpD: Rank 5
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Mega Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 7
SpD: Rank 6
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25

EC: 9/9
MC
: 9
DC: 5/5

Attacks:
-Calm Mind
-Charge Beam
-Confusion
-Destiny Bond
-Disable
-Double Team
-Dream Eater
-Encore
-Endure
-Energy Ball
-Focus Blast
-Future Sight
-Growl
-Heal Bell
-Heal Pulse
-Healing Wish
-Helping Hand
-Hidden Power: Ground
-Hypnosis
-Icy Wind
-Light Screen
-Lucky Chant
-Magic Coat
-Magical Leaf
-Mean Look
-Memento
-Misty Terrain
-Moonblast
-Pain Split
-Protect
-Psychic
-Psyshock
-Reflect
-Safeguard
-Shadow Ball
-Signal Beam
-Snatch
-Stored Power
-Substitute
-Sunny Day
-Swift
-Taunt
-Telekinesis
-Teleport
-Thunder
-Thunder Wave
-Thunderbolt
-Torment
-Toxic
-Trick Room
-Will-o-Wisp
-Wish

Total Moves: 48


Hakumen - Kitsunoh (M)
Nature
: Impish (Adds one Rank to Defense; Subtract one Rank to Special Attack)
Type: Steel/Ghost
Abilities
: Frisk, Limber, Cursed Body (Hidden)
KOs: 10

Stats:
HP: 100
Atk: Rank 4
Def: Rank 4
SpA: Rank 1
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC
: 7
DC: 5/5

Attacks:
-Copycat
-Curse
-Earthquake
-Endeavor
-Endure
-Feint Attack
-Fake Out
-Foul Play
-Ice Punch
-Imprison
-Iron Defense
-Iron Head
-Leer
-Lick
-Low Kick
-Magic Coat
-Metal Burst
-Metal Claw
-Meteor Mash
-Odor Sleuth
-Pain Split
-Payback
-Perish Song
-Protect
-Psycho Shift
-Revenge
-Rock Slide
-Safeguard
-Scratch
-Shadow Claw
-Shadow Sneak
-Shadowstrike
-Snatch
-Super Fang
-Superpower
-Tackle
-Tail Whip
-Taunt
-Thunderpunch
-Torment
-Trick Room
-U-Turn
-Will-o-Wisp
-Yawn

Total Moves: 44


Chugga - Weezing (M)
Nature
: Quiet (Adds one Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy on opponent’s attacks.)
Type: Poison
Abilities
: Levitate
KOs: 13

Stats:
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 4
SpD: Rank 3
Spe: 52 - 10 evasion
Size Class: 2
Weight Class: 1
Base Rank Total: 19

EC: 6/6
MC
: 1

Attacks:
-Assurance
-Bide
-Clear Smog
-Dark Pulse
-Destiny Bond
-Endure
-Explosion
-Fire Blast
-Flamethrower
-Gyro Ball
-Haze
-Hidden Power: Water
-Pain Split
-Poison Gas
-Protect
-Psybeam
-Rain Dance
-Rest
-Selfdestruct
-Sleep Talk
-Sludge
-Sludge Bomb
-Sludge Wave
-Smog
-Smokescreen
-Spite
-Tackle
-Taunt
-Toxic
-Thunder
-Thunderbolt
-Torment
-Venoshock
-Will-o-Wisp

Total Moves: 34


Azazel - Tyranitar (M)
Nature
: Quiet (Adds one Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy on opponent’s attacks.)
Type: Rock/Dark
Mega Evolution Type
: Rock/Dark
Abilities
: Sand Stream, Unnerve (Hidden), Sand Stream (Mega)
KOs: 8

Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4
SpD: Rank 4
Spe: 53 - 10 evasion
Size Class: 4
Weight Class: 6
Base Rank Total: 23

Mega Stats:
HP: 110
Atk: Rank 7
Def: Rank 6
SpA: Rank 4
SpD: Rank 5
Spe: 61 - 10 evasion
Size Class: 4
Weight Class: 6
Base Rank Total: 28

EC: 9/9
MC
: 0
DC: 5/5

Attacks:
-Aqua Tail
-Bite
-Block
-Body Slam
-Brick Break
-Bulldoze
-Chip Away
-Counter
-Crunch
-Curse
-Dark Pulse
-Dragon Tail
-Earthquake
-Endure
-Fire Fang
-Flamethrower
-Giga Impact
-Hone Claws
-Ice Beam
-Ice Fang
-Leer
-Payback
-Protect
-Pursuit
-Rock Polish
-Rock Slide
-Sandstorm
-Scary Face
-Screech
-Smack Down
-Stealth Rock
-Stone Edge
-Superpower
-Taunt
-Thrash
-Thunder Fang
-Thunder Wave
-Thunderbolt
-Torment
-Toxic

Total Moves: 40


Serenity the Togekiss gains Fairy Wind for being a pre-Level 25 move as a Togetic.


Serenity - Togekiss (F)
Nature
: Bold (Adds 1 to Defense; Subtracts 1 from Attack)
Type: Fairy/Flying
Abilities
: Hustle, Serene Grace, Super Luck (Hidden)
KOs: 9
Original Trainer: rickheg

Stats:
HP: 100
Atk: Rank 1
Def: Rank 4
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC
: 15
DC: 5/5

Attacks:
-After You
-Air Slash
-AncientPower
-Attract
-Aura Sphere
-Bestow
-Brick Break
-Charm
-Counter
-Covet
-Defog
-Double Team
-Dream Eater
-Encore
-Endeavor
-Endure
-Extrasensory
-Extreme Speed
-Fairy Wind
-Fire Blast
-Flamethrower
-Fling
-Fly
-Follow Me
-Foresight
-Future Sight
-Grass Knot
-Growl
-Heal Bell
-Heat Wave
-Helping Hand
-Hidden Power: Ice
-Hyper Beam
-Hyper Voice
-Incinerate
-Light Screen
-Magic Coat
-Magical Leaf
-Metronome
-Mimic
-Mirror Move
-Morning Sun
-Mud-Slap
-Nasty Plot
-Pluck
-Protect
-Psych Up
-Psycho Shift
-Psyshock
-Rain Dance
-Reflect
-Rest
-Role Play
-Roost
-Safeguard
-Shadow Ball
-Shock Wave
-Signal Beam
-Sky Attack
-Sleep Talk
-Solarbeam
-Stored Power
-Substitute
-Sunny Day
-Sweet Kiss
-Swift
-Tailwind
-Thunder Wave
-Toxic
-Tri Attack
-Trick
-Twister
-Uproar
-Water Pulse
-Wish
-Yawn
-Zap Cannon

Total Moves: 78


Fiel the Minccino gains Baby-Doll Eyes from being a pre-Level 25 move.


Fiel - Minccino (M)
Nature
: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack)
Type: Normal
Abilities
: Cute Charm, Technician, Skill Link (Hidden)
KOs: 1

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 75
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/6
MC: 0
DC: 1/5

Attacks:
-Aqua Tail
-Baby-Doll Eyes
-Dig
-Double Slap
-Encore
-Endure
-Flail
-Growl
-Helping Hand
-Iron Tail
-Knock Off
-Pound
-Safeguard
-Swift
-Sing
-Substitute
-Tail Slap
-Thunder Wave
-Tickle
-U-Turn
-Wake Up Slap

Total Moves: 21


antitina - Krilowatt (F)
Nature
: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank from Attack)
Type: Electric/Water
Abilities
: Trace, Magic Guard, Shed Skin (Hidden)
KOs: 6

Stats:
HP: 125
Atk: Rank 2
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 105
Size Class: 1
Weight Class: 2
Base Rank Total: 22

EC: 6/6
MC
: 6
DC: 5/5

Attacks:
-Aqua Jet
-Bubble
-Charge
-Confuse Ray
-Copycat
-Counter
-Detect
-Discharge
-Dive
-Double Team
-Earth Power
-Earthquake
-Electroweb
-Endure
-Follow Me
-Heart Swap
-Helping Hand
-Hidden Power: Grass
-Hyper Beam
-Ice Beam
-Ice Shard
-Icy Wind
-Imprison
-Me First
-Mirror Coat
-Muddy Water
-Rain Dance
-Rest
-Rock Smash
-Safeguard
-Scald
-Shock Wave
-Signal Beam
-Sleep Talk
-Snore
-Substitute
-Surf
-Tackle
-Thunder
-Thunder Shock
-Thunder Wave
-Thunderbolt
-Torment
-Toxic
-Volt Switch
-Waterfall
-Whirlpool

Total Moves: 47


Frostbite - Scylant (M)
Nature
: Hasty (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage; Subtracts One (1) Rank from Defense)
Type: Ice/Bug
Abilities
: Compoundeyes, Mountaineer, Technician (Hidden)
KOs: 11

Stats:
HP: 100
Atk: Rank 6
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC
: 0
DC: 5/5

Attacks:
-Acrobatics
-Aerial Ace
-Blizzard
-Brick Break
-Bug Bite
-Bulldoze
-Counter
-Dig
-Earth Power
-Electroweb
-Endure
-Focus Energy
-Frost Breath
-Fury Attack
-Hail
-Hidden Power: Grass
-Hone Claws
-Ice Shard
-Icicle Crash
-Icicle Spear
-Icy Wind
-Leech Life
-Leer
-Pin Missile
-Protect
-Rock Slide
-Scratch
-Sheer Cold
-Silver Wind
-Slash
-Spikes
-Stone Edge
-Substitute
-Tail Glow
-Taunt
-Toxic
-U-Turn
-Water Pulse
-X-Scissor

Total Moves: 39


Chrysalis - Starmie (-)
Nature
: Timid (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage; Subtracts One (1) Rank from Attack)
Type: Water/Psychic
Abilities
: Illuminate, Natural Cure, Analytic (Hidden)
KOs: 9

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 133 + 20 Acc
Size Class: 2
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC
: 3
DC: 5/5

Attacks:
-Aurora Beam
-Barrier
-Blizzard
-Brine
-Bubblebeam
-Camouflage
-Confuse Ray
-Grass Knot
-Harden
-Hydro Pump
-Light Screen
-Magic Coat
-Minimize
-Power Gem
-Protect
-Psychic
-Rapid Spin
-Recover
-Reflect
-Substitute
-Supersonic
-Surf
-Swift
-Tackle
-Teleport
-Thunder
-Thunderbolt
-Water Gun
-Whirlpool

Total Moves: 29



Warmech - Metang(-)
Nature
: Careful (Adds one (1) Rank to Special Defense; Subtracts one (1) Rank from Special Attack)
Type: Steel/Psychic
Abilities
: Clear Body, Light Metal (Hidden)
KOs: 2

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 1
SpD: Rank 4
Spe: 50
Size Class: 2
Weight Class: 6
Base Rank Total: 16

EC: 6/9
MC: 0
DC: 1/5

Attacks:
-Confusion
-Earthquake
-Iron Defense
-Iron Head
-Magnet Rise
-Metal Claw
-Pursuit
-Scary Face
-Take Down
-Zen Headbutt

Total Moves: 10


Surfboard - Carracosta (F)
Nature
: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy on opponent’s attacks.)
Type: Water/Rock
Abilities
: Solid Rock, Sturdy, Swift Swim (Hidden)
KOs: 3

Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 27 - 10 evasion
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC
: 0
DC: 5/5

Attacks:
-Ancientpower
-Aqua Jet
-Bide
-Bite
-Brine
-Crunch
-Earth Power
-Earthquake
-Flail
-Ice Beam
-Protect
-Rock Slide
-Rock Throw
-Rollout
-Shell Smash
-Stealth Rock
-Water Gun
-Waterfall
-Whirlpool
-Wide Guard
-Withdraw

Total Moves: 21


Potato - Darmanitan (M)
Nature
: Jolly (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage; Subtracts One (1) Rank from Special Attack)
Type: Fire
Abilities
: Sheer Force, Zen Mode (Hidden)
KOs: 3

Stats:
HP: 110
Atk: Rank 5
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 110 + 14 Acc
Size Class: 3
Weight Class: 4
Base Rank Total: 18

HP: 110
Atk: Rank 2
Def: Rank 4
SpA: Rank 4
SpD: Rank 4
Spe: 55 + 5 Acc
Size Class: 3
Weight Class: 4
Base Rank Total: 21


EC: 6/6
MC
: 0
DC: 2/5

Attacks:
-Brick Break
-Dig
-Encore
-Endure
-Facade
-Fire Fang
-Fire Punch
-Flare Blitz
-Focus Energy
-Focus Punch
-Headbutt
-Incinerate
-Rage
-Rock Slide
-Rollout
-Substitute
-Tackle
-Taunt
-U-Turn
-Uproar
-Work Up
-Yawn

Total Moves: 22


Proton the Magneton gains Zap Cannon and Electric Terrain from being pre-Level 25 moves.


Proton - Magneton (-)
Nature
: Sassy (Adds one (1) Rank to Special Defense; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) to opponent's attacks directed at this Pokemon.)
Type: Electric/Steel
Abilities
: Magnet Pull, Sturdy, Analytic (Hidden)
KOs: 7

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 60 - 10 evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 18

EC: 4/9
MC: 5
DC: 5/5

Attacks:
-Bide
-Discharge
-Electric Terrain
-Endure
-Flash Cannon
-Gravity
-Gyro Ball
-Hidden Power: Ground 7
-Iron Defense
-Light Screen
-Magic Coat
-Magnet Bomb
-Magnet Rise
-Metal Sound
-Mirror Shot
-Reflect
-Sonic Boom
-Spark
-Supersonic
-Tackle
-Teleport
-Thunder
-Thunder Wave
-Thunderbolt
-Thunder Shock
-Tri Attack
-Zap Cannon

Total Moves: 28


SirRonLionHeart - Gligar (M)
Nature
: Careful (Adds one (1) Rank to Special Defense; Subtracts one (1) Rank from Special Attack)
Type: Ground/Flying
Abilities
: Hyper Cutter, Sand Veil, Immunity (Hidden)
KOs: 2

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 1
SpD: Rank 4
Spe: 85
Size Class: 2
Weight Class: 4
Base Rank Total: 18

EC: 2/6
MC: 2
DC: 2/5

Attacks:
-Acrobatics
-Agility
-Counter
-Dig
-Earthquake
-Feint Attack
-Feint
-Fury Cutter
-Harden
-Knock Off
-Poison Sting
-Quick Attack
-Razor Wind
-Rock Climb
-Roost
-Sand Attack
-Stone Edge
-Substitute
-Taunt
-X-Scissor

Total Moves: 20


Cuauhtemoc - Scratchet (M)
Nature
: Adamant (Adds one Rank to Attack; Subtracts one Rank to Special Attack)
Type: Normal/Fighting
Abilities
: Scrappy, Prankster, Vital Spirit (Hidden)
KOs: 0

Stats:
HP: 90
Atk: Rank 4
Def: Rank 3
SpA: Rank 0
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:
-Brick Break
-Bulldoze
-Confuse Ray
-Focus Energy
-Frustration
-Fury Swipes
-Harden
-Rapid Spin
-Return
-Roar
-Rock Smash
-Roost
-Scratch
-Stealth Rock
-Taunt
-Yawn

Total Moves: 16


Doge the Eevee gains Baby-Doll Eyes, Swift, and Refresh for being pre-Level 25 moves.


Doge - Eevee (F)
Nature
: Quirky (No changes)
Type: Normal
Abilities
: Run Away, Adaptability, Anticipation (Hidden)
KOs: 0

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
-Baby-Doll Eyes
-Bite
-Covet
-Detect
-Dig
-Endure
-Frustration
-Growl
-Flail
-Helping Hand
-Quick Attack
-Refresh
-Return
-Sand Attack
-Shadow Ball
-Substitute
-Swift
-Tackle
-Tail Whip
-Take Down
-Wish
-Yawn

Total Moves: 22


Updates complete.
 
Last edited:
Spending 10 UC on a Fletchling, Skiddo, Skrelp, Helioptile, and Goomy.


Fletchling [Ya] (M)
Nature: Naive (+15% Spe, +18% Accuracy, -1 Sp.Def)
Type: Normal/Flying
Normal: Normal STAB, +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Flying STAB, immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive.
Cannot be hit by Dive unless the attacking Pokemon has a Size Class greater than four (4). Unaffected by Spikes and Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single-target moves that hit Pokemon on the field regardless of position.

Abilities:

Big Pecks: (Passive) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its Defense stage drops after a boost is also halved from once every round to once every two (2) rounds.

Gale Wings (HA Locked): (Passive) This Pokemon's Flying type moves have an additional level of priority over their normal order (e.g. +0 priority is +1, +1 is +2, etc.)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 2
Sp.Def: Rank 1 (-)
Spe: 72 (71.3) (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves:

Level-Up:
Tackle
Growl
Quick Attack
Peck
Agility
Flail
Roost
Razor Wind

Egg Moves:
Quick Guard

TM Moves:
Taunt
Protect
Double Team
Rest
Thief
Overheat
Sleep Talk
U-Turn
Fly



Skiddo [Gawain] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)
Type: Grass
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities:

Sap Sipper: (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage. Self-targeted attacks do not increase the natural Attack stage.

Grass Pelt (HA Locked): (Passive) This Pokemon thrives on environments with Grass Arena type or under the Grassy Terrain effect, reducing the damage from incoming physical attacks by two (2) BAP.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
Sp.Atk: Rank 3
Sp.Def: Rank 2
Spe: 44 (44.2) (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Moves:

Level-Up:
Tackle
Growth
Vine Whip
Tail Whip
Leech Seed
Razor Leaf
Worry Seed
Synthesis
Take Down

Egg Moves:
Rollout

TM Moves:
Toxic
Protect
SolarBeam
Dig
Brick Break
Payback
Wild Charge
Nature Power
Surf




Skrelp [Eksevinn] (M)
Nature: Quiet (+1 Sp.Atk, -15% Spe, -10% Evasion)
Type: Poison/Water
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Poison Point: (Toggle) By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
Poison Touch: (Toggle) By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
Adaptability (HA Locked): The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 3 (+)
Sp.Def: Rank 2
Spe: 25 (25.5) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Moves:

Level-Up:
Tackle
Smokescreen
Water Gun
Faint Attack
Tail Whip
Bubble
Acid
Camouflage
Poison Tail
Water Pulse

Egg Moves:
Acid Armor
Haze
Play Rough
Toxic Spikes
Venom Drench

TM Moves:
Protect
Venoshock
Thunderbolt
Shadow Ball
Scald



Helioptile [Denki] (M)
Nature: Timid (+15% Spe, +15% Accuracy, -1 Atk)
Type: Electric/Normal
Electric: Electric STAB; immunity to paralysis status.
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Dry Skin: (Passive) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Sand Veil: (Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Solar Power (HA Locked): (Passive) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
Sp.Atk: Rank 3
Sp.Def: Rank 2
Spe: 81 (80.5) (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:

Level-Up:
Pound
Tail Whip
Thundershock
Charge
Mud Slap
Quick Attack
Razor Wind
Parabolic Charge

Egg Moves:
Agility
Camouflage
Electric Terrain
Glare

TM Moves:
Protect
Rain Dance
Thunder
Substitute
Dark Pulse
Surf



Goomy [Oobleck] (M)
Nature: Relaxed (+1 Def, -15% Spe, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Sap Sipper: (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage. Self-targeted attacks do not increase the natural Attack stage.
Hydration: (Passive) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Gooey (HA Locked): (Passive) This Pokemon has a thick goo covering its body that sticks to any Pokemon that strikes it with a contact attack, slowing the attacking down and reducing its speed and natural speed stage by one (1) stage.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3 (+)
Sp.Atk: Rank 2
Sp.Def: Rank 3
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Moves:

Level-Up:
Tackle
Bubble
Absorb
Protect
Bide
Dragonbreath
Rain Dance

Egg Moves:
Acid Armor
Counter
Curse
Iron Tail
Poison Tail

TM Moves:
Thunderbolt
Double Team
Sludge Bomb
Rock Slide
Infestation
 
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