Data Prize Claiming Thread (Update 5-09-13)

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C$FP, DW, Tortferngatr: APPROVED

rewindman: Who got 2 KO counters? Did each get one? You have to specify this. Also, Combusken should have 55 Speed. Combusken should also have 4 Attack. NOT APPROVED.

5
 
Battle

Ralts:
EC: +1 (+1 KO counter) = 4/9
MC: +2 = 7
DC: +1 = 3/5

He evolves into:
Spr_5b_281.png

Kirlia(*) (Kit) (M)
Nature: Jolly (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Special Attack)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference, Disable, Focus Blast and Recover have Energy Cost reduced by one (1). Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Trace: (Can be activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Telepathy (DW): (Innate) this Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 58

EC: 4/9
MC: 7
DC: 3/5

Attacks:
Growl(*)
Confusion(*)
Double Team(*)
Teleport(*)
Lucky Chant(*)
Magical Leaf(*)
Heal Pulse(*)

Shadow Sneak(*)
Destiny Bond(*)
Confuse Ray(*)

Psychic(*)
Shadow Ball(*)
Thunderbolt(*)

Poliwag:
EC: +1 = 1/9
MC: +2 = 2
DC: +1 (+1 KO counter) = 2/5

Vulpix:
EC: +1 = 1/6
MC: +2 = 2
DC: +1 (+1 KO counter) = 2/5

Larvitar:
EC: +1 (+1 KO counter) = 2/9
MC: +2 = 2
DC: +1 = 1/5

+3 TC = 3

I'm going to use 2 TC to buy a Snover, completing my seasonal set and leaving me with 1 TC.

Spr_5b_459_f.png

Snover (Winter) (F)
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
Type: Grass/Ice
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Snow Warning: (Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
Soundproof (DW): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)


Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 34 (-)

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Powder Snow
Leer
Razor Leaf
Icy Wind
GrassWhistle
Swagger
Mist

Growth
Leech Seed
Avalanche

Energy Ball
Water Pulse
Protect
 
Athen and Flamestrike are approved.

The Shiny Umbreon is NOT APPROVED; water pulse is a fourth gen TM move, please choose a new one.

8
 
☢CAUTION☢
GIANT CLAIM INCOMING


Claiming from this battle.

Kusanagi's (Pawniard) Stuff:

EC: 0/6 -> 1/6
MC: 0 -> 2
DC: 0/5 -> 1/5

Faust's (Houndour) Stuff:

EC: 0/6 -> 2/6 (+KOC)
MC: 0 -> 2
DC: 0/5 -> 1/5

TC: 2 -> 4

Massive RC binge time!

Faust's EC: 2/6 -> 6/6
Kusanagi's EC: 1/6 -> 6/6
Slashe's (Sneasel) EC: 3/6 -> 6/6

RC: 12 -> 0

What?! Faust is evolving!

(Using his 2 MC as well to learn Nasty Plot and Foul Play, both level-up moves)

229.png

Faust - Houndoom (M)
Nature: Hasty (+15% Speed, +X% Accuracy, -1 Def)

Type: Dark/Fire
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 110 (+) (+14% accuracy)

EC: 6/6
MC: 0 -> 2 -> 0
DC: 1/5

Abilities:
Early Bird (Innate): This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
Flash Fire (Innate): This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Unnerve (Innate) (DW): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Moves:
Leer
Ember
Howl
Smog
Roar
Bite
Odor Sleuth
Beat Up
Thunder Fang
Nasty Plot
Foul Play
------------------
Sucker Punch
Fire Spin
Reversal
------------------
Flame Charge
Taunt
Flamethrower

What?! Kusanagi is evolving!

(Using her two MC to get Night Slash and Iron Head, both level-up moves)

625.png

Kusanagi - Bisharp (F)
Nature: Adamant (+1 Attack, -1 Sp. Attack)

Type: Dark/Steel
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70

EC: 6/6
MC: 0 -> 2 -> 0
DC: 1/5

Abilities:
Defiant (Innate): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, it's Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Pressure (Innate) (DW): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Moves:
Scratch
Leer
Fury Cutter
Torment
Faint Attack
Scary Face
Metal Claw
Metal Burst
Night Slash
Iron Head
--------------
Psycho Cut
Revenge
Sucker Punch
---------------
Low Sweep
Aerial Ace
Hone Claws

What?! Slashe is evolving!

(Using his 1 MC before I evolve him to get Ice Shard. Using the other three to get Night Slash (Level-up) and X-Scissor (TM) after I evolve him)

461.png

Slashe(*) - Weavile (M)
Nature: Jolly (+15% Speed, +X Accuracy, -1 Sp. Attack)

Type: Dark/Ice
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 144 (+24% accuracy)

EC: 6/6
MC: 4 -> 0
DC: 3/5

Abilities:
Pressure (Innate): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Pickpocket (Innate) (DW): This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and the opposing Pokemon strikes it with a contact attack, their item is stolen and becomes the held item of this Pokemon.

Moves:
Scratch(*)
Leer(*)
Taunt(*)
Quick Attack(*)
Screech(*)
Faint Attack(*)
Fury Swipes(*)
Agility(*)
Ice Shard
Embargo
Revenge
Assurance
Night Slash
----------------
Ice Punch(*)
Fake Out(*)
Pursuit(*)
----------------
Aerial Ace(*)
Brick Break(*)
Double Team(*)
X-Scissor
 
I have 8 RC and 33+change BT, and it's time to spend some.

For Nappa the Gengar, I'm buy Mean Look (Level-Up), Pain Split (HGSS Tutor), Magic Coat (HGSS Tutor), Endure (Emerald Tutor), Giga Drain (DPPtHGSS TM), Thunder (BW TM), Brick Break (BW TM), and Focus Blast (BW TM). This leaves me with 0 RC and 22 BT.

For Agamemnon the Nidoking, I'm buying Endure (Emerald Tutor), Toxic (BW TM), Venoshock (BW TM), Taunt (BW TM), Bide (RBY TM), Stealth Rock (DPPtHGSS TM), Dragon Tail (BW TM), Shadow Ball (BW TM), Brick Break (BW TM), and Surf (BW HM). This drains Agamemnon's 1 MC and leaves me with 0 BT.
 
Time to begin the process of owning Pokemon for the lulz and not to battle! This is the first of many Pokemon that will exist solely for RPs. Spending 2 TC to DO THE WAVE!
174.png

Igglybuff (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Cute Charm:
(Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.

Friend Guard (DW):
(Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Stats:
HP: 100
Atk: 2
Def: 1
SpA+: 3
SpD: 1
Spe-: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Sing-
Charm-
Defense Curl-
Pound-
Sweet Kiss-
Copycat-

Last Resort-
Perish Song-
Wish-

Flamethrower-
Grass Knot-
Toxic-
Also claiming 4 RC from this tournament battle: http://www.smogon.com/forums/showthread.php?p=3668789&posted=1#post3668789
 
http://www.smogon.com/forums/group.php?do=discuss&discussionid=3424&goto=1310681678#newmessage

Claiming from this Raid that ended in a DC.

Amélie the Nidoqueen gains 3 MC, as her EC and DC are both full. I'll save them for now.
EC: 9/9
MC: 3
DC: 5/5

Mia the Dusclops gains 1 EC, 2 MC, and I'm going to put the 3 KOC earned into her EC.
EC: 8/9
MC: 2
DC: N/A

EDIT: Also claiming from my victory here: http://www.smogon.com/forums/showthread.php?p=3667572#post3667572

I gain 3 TC, putting me at 7.

Elphaba the Bagon, Glinda the Happiny, Fiyero the Voodoll, and Brr the Scratchet all gain 1 EC, 2 MC, 1 DC, 1 KO. Convenient! I'll put all KOC into their EC

Elphaba:
EC: 3/9
MC: 4
DC: 2/5

Glinda:
EC: 2/9
MC: 2
DC: 1/5

Fiyero:
EC: 4/6
MC: 4
DC: 2/5

Brr:
EC: 2/6
MC: 2
DC: 2/5

I'm going to spend it all later.

EDIT: That spending thing? Doing it now, because I have time.

Amélie's buying Charm (egg), taking her MC from 3 to 0.

Mia will get Trick Room (TM) taking her from 2 to 0.

Elphaba will get Toxic (TM) and Rock Slide (TM), so she goes from 4 to 0.

I will spend 2 RC on Glinda the Happiny's EC, so she now has 4/9, and evolves to Chansey.
113.png

Chansey "Glinda" (F)
Nature: Modest - Adds rank to special attack, subtracts rank from attack.

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

EC: 4/9
MC: 0
DC: 1/5

Abilities:
Natural Cure: This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out. (Innate)
Serene Grace: This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt) (Innate)
Healer (DW, LOCKED): This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed. (Innate)

Stats:
HP: 140
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 4
Spe: 50

Attacks:
Levelup:
Pound
Charm
Copycat
Refresh
Sweet Kiss
Defense Curl
Growl
Tail Whip
Softboiled
Doubleslap
Minimize
Sing
Bestow
Heal Pulse
Light Screen

TM:
Toxic
Flamethrower
Protect

Egg:
Mud Bomb
Counter
Aromatherapy
She gains:
Defense Curl
Growl
Tail Whip
Softboiled
Doubleslap
Minimize
Sing
Bestow all as levelup moves before 25. Damn. I also spend her two MC on Heal Pulse and Light Screen (levelup)

Fiyero gains Substitute (levelup) and Protect (TM) with 3 of his 4 MC.

Brr gains Hyper Voice and Taunt (levelup) with his 2 MC. Et voila.
 
Battle

Ralts:
EC: +1 (+1 KO counter) = 4/9
MC: +2 = 7
DC: +1 = 3/5

He evolves into:
Spr_5b_281.png

Kirlia(*) (Kit) (M)
Nature: Jolly (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Special Attack)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference, Disable, Focus Blast and Recover have Energy Cost reduced by one (1). Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Trace: (Can be activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Telepathy (DW): (Innate) this Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 58

EC: 4/9
MC: 7
DC: 3/5

Attacks:
Growl(*)
Confusion(*)
Double Team(*)
Teleport(*)
Lucky Chant(*)
Magical Leaf(*)
Heal Pulse(*)

Shadow Sneak(*)
Destiny Bond(*)
Confuse Ray(*)

Psychic(*)
Shadow Ball(*)
Thunderbolt(*)

Poliwag:
EC: +1 = 1/9
MC: +2 = 2
DC: +1 (+1 KO counter) = 2/5

Vulpix:
EC: +1 = 1/6
MC: +2 = 2
DC: +1 (+1 KO counter) = 2/5

Larvitar:
EC: +1 (+1 KO counter) = 2/9
MC: +2 = 2
DC: +1 = 1/5

+3 TC = 3

I'm going to use 2 TC to buy a Snover, completing my seasonal set and leaving me with 1 TC.

Spr_5b_459_f.png

Snover (Winter) (F)
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
Type: Grass/Ice
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Snow Warning: (Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
Soundproof (DW): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)


Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 34 (-)

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Powder Snow
Leer
Razor Leaf
Icy Wind
GrassWhistle
Swagger
Mist

Growth
Leech Seed
Avalanche

Energy Ball
Blizzard
Protect

Changed, submitting for reapproval. Sorry about that.
 
Claiming from here: http://www.smogon.com/forums/showthread.php?t=3450851&highlight=rewindman

I got 2 TC
Lark the Torchic and Ryuu the horsea got 1 EC, 1DC, and 2 MC and 1 KO Each. KOs go to EC, teaching horsea (TM) Dive and teaching Torchic Sky uppercut(level) and Flare Blitz (level) after they both evolve:
256.png

Combusken [Lark](Male)
Nature: Lonely (+1 Atk, -1 Def)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 55

EC: 5/9
MC: 0
DC: 4/5

Abilities
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Speed Boost (DW): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

Attacks:

Scratch
Growl
Focus Energy
Ember
Peck
Sand Attack
Double Kick
Fire Spin
Flamethrower
Sky Uppercut
Flare Blitz

Counter
Night Slash
Low Kick

Rock Slide
Dig
Substitute
117.png

Seadra (Ryuu)(M)
Nature: Mild (+1 SpA, -1 Def)
Type: Water
Water STAB; Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

HP: 90
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 85

EC: 5/9
MC: 0
DC: 3/5

Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, dealing 2 more damage with its critical hits.
Damp (DW): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Bubble(*)
Smokescreen(*)
Leer(*)
Water Gun(*)
Focus Energy(*)
Bubblebeam(*)
Agility(*)
Dragon Pulse

Outrage(*)
Disable(*)
Dragon Rage(*)

Scald(*)
Ice Beam(*)
Surf(*)
Rain Dance
Dive

Made fixes, hopefully ok now
 
Banryu, according to your profile Bayleef is at 2/9 (which means it should still be a Chikorita, lol) and Archen is at 4/6, so neither should be able to evolve. You'll have to show me where the extra EC is coming from. NOT APPROVED.
Goddamn... Da fuck with me screwing up my profile info. =____= *sigh* Okay time to track down the proof of legitimacy I guess.

As of this battle, you can see from the ref post that Archen had 4 EC and Bayleef had 5 EC. Then, in this prize-claiming post that Flamestrike later approved, Archen got 1 more EC and Bayleef got 2 more, bringing them up to 5 and 7 respectively. Chalk the faulty numbers on my profile to bad recording. =__=
I think everything else should be in order, so can I get this approved now? The numbers have been corrected into my profile as well (the pre-approval numbers that is).
 
I'm Claiming another Pokemon!

Heracross:

214.png

Heracross (*) Kain Highwind (Male)

Nature:
Jolly:
+15% Speed, +11% Accuracy, -1 SpA

Type:
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).

Abilities:

  • Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
  • Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
  • Moxie: (DW) (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round. (Not yet active)

Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (85*1.15, rounded up)
+11% Accuracy Boost (98^2)/870

MC: 0
DC: 0/5
KO: 0

Attacks:

Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Brick Break
Counter

Bide
Focus Punch
Double Edge

Stone Edge
Swords Dance
Substitute
 
Terrador (don't edit before you are approved), iiMKUltra, Rising_Dusk, Son_Of_Shadoo, The Shiny Umbreon, Korski, rewindman and Arcanite (Fighting STAB on Heracross is outdated, fix that please) are APPROVED

XVIcaliber, Houndoom's Speed should be 110. Also, Weavile's accuracy boost is only 24%, and its abilities should be Pressure and Pickpocket. Also, the match you linked to is not the correct match; I found the correct one but be more careful in the future. APPROVED provided those changes are made.

9 more puts me at 13, giving me an AC and putting me back down to 3
 
Claiming from here: http://www.smogon.com/forums/showthread.php?t=3450519


jas61292:
2 TC
  • Lafayette the MURKROW: 1 EC, 2 MC, 1 DC, 2 KOC
  • Oddity the REMORAID: 1 EC, 2 MC, 1 DC, 1 KOC
That puts me at 9 TC, which I probably will be spending soon, but not right now.

Lafayette puts 1 KO into EC and 1 into MC (putting it at 4). Additionally I will spend 3 MC on the Egg Move Sky Attack, putting him at:
3/6 EC
1 MC
2/5 DC

Oddity puts its KO into EC, then uses its 2 MC to teach himself the BW TM Psychic and is now:
2/6 EC
0 MC
1/5 DC
 
... Shit, I just realised I forgot something - I want to spend 3 RC as MC for Amélie the Nidoqueen to give her Lovely Kiss, the past gen Pokécenter move.

And because I have 8 HC I need to spend on Lil SoS the Mime Jr, I'll shove 5 into his EC and 3 into his DC.
EC: 5/6
MC: 0
DC: 3/5
 
http://www.smogon.com/forums/showthread.php?t=3449736&page=4

BP goes from 4 to 10.

Drapion (Sasori) gets 2 MC and DC, bringing its MC count to 2 and its DC count to 5, unlocking... Keen Eye. "oh boy"

Sazandora (Shinwa) gets 3 MC and a KOC (MC), bringing its MC count to 4.

Gengar (Youma) gets 12 MC and 4 KOC (MC), bringing its MC count to 16.

Spending their MC on the following moves:
Drapion
Double Team (BW TM)
Sazandora
Dragon Pulse (Level)
Outrage (Level)
Toxic (BW TM)
Gengar
Endure (Tutor)
Magic Coat (Tutor)
Pain Split (Tutor)
Bide (Gen I TM)
Psychic (BW TM)
Toxic (BW TM)
 
http://www.smogon.com/forums/showthread.php?t=3450574 Claiming 4 RC, I'll post the rest of my claim later


I have 18 RC after this battle.

and the other 2 to teach my Salamence the TM move Fire Blast
I'll be using 1 RC and turning it into a DC for my Gliscor so that he unlocks his Poison Heal DW ability
This leaves me with 15 RC Hopefully I don't need to repost my mons for this.

EDIT: Claiming from this epic fail. I'm so tired of losing :( http://www.smogon.com/forums/showthread.php?t=3449907
Blazikenmaster-Zeo: 2 TC
Nohface: 1 EC, 2 MC, 1 DC
Ralts: 1 EC, 2 MC, 1 DC, KoC

Both of my pokemon had evolved in perviously finished battles into Kitsunoh and Kirlia respectively

1 RC and 2 MC will be used on Kitsunoh to learn Shadow Claw (Level up) and Earthquake (TM)
I'll be using Kirlia's 2 MC to learn Shadow ball

Kitsunoh
EC: 6/6
MC:0
DC: 4/5
Learned: Shadow Claw Earthquake

Kirlia
EC: 5/9
MC:0
DC: 2/5
Learned: Shadow Ball
 
Banryu, according to your profile Bayleef is at 2/9 (which means it should still be a Chikorita, lol) and Archen is at 4/6, so neither should be able to evolve. You'll have to show me where the extra EC is coming from. NOT APPROVED.
Goddamn... Da fuck with me screwing up my profile info. =____= *sigh* Okay time to track down the proof of legitimacy I guess.

As of this battle, you can see from the ref post that Archen had 4 EC and Bayleef had 5 EC. Then, in this prize-claiming post that Flamestrike later approved, Archen got 1 more EC and Bayleef got 2 more, bringing them up to 5 and 7 respectively. Chalk the faulty numbers on my profile to bad recording. =__=
I think everything else should be in order, so can I get this approved now? The numbers have been corrected into my profile as well (the pre-approval numbers that is).
. . . *ahem*
First off, the prizes from this battle. I's claiming them.

- Shieldon gets 1 EC / 2 MC / 1 DC (full)
- Archen gets 1 EC / 3 MC
- Chikorita gets 2 EC / 2 MC / 1 DC (full)

...all three Pokemon filled up their Evolution meters simultaneously!
Holy crap, it's a triple-decker evolution extravaganza!
154.gif
411.gif
567.gif

The three Pokemon evolved into Meganium, Bastiodon, and Archeops!

Now for some moves:
- Meganium has 4 total MC, which she uses to learn Dragon Tail (2) and Toxic (2)
- Bastiodon has 3 MC, which he uses to learn Sandstorm (2) and Heavy Slam (1)
- Archeops has 3 MC, which she uses to learn Rock Slide (1) and Focus Blast (2)
 
Claiming from this moderately successful Battle Hall challenge: http://www.smogon.com/forums/showthread.php?t=3449991.

I get 6 HC to distribute between Mormon (Trapinch) and Jacob (Yanma). I'll throw 3 into Mormon's EC, bringing him to 3/9. Jacob will also get 2 in EC, giving him 2/6. The last one will go into Jacob's MC, and I'll spend that one on Bug Buzz, keeping him at 0.

Now for a few nature changes. Draco (Salamence) will go from Rash to Lonely. Neville (Colossoil) will go from Mild to Lonely. Harry (Volcarona) will go from Mild to Modest. That will be all.
 
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