Hmm, I'd like more testing on this to be done, to make sure. For all we know, this girl could have just used some sort of AR code to force Rotom-W to be allowed online, similar to the ones from 4th gen. So, if someone could try using Rotom-W themselves and see what happens, that would be great.I'll tell you right now: Rotom\Giratina formes: Usable on WiFi now?
Giratina is banned on Random Wi-fi but Rotom formes aren't so yes, this is true. I know because I just face a girl with a shiny rotom-w I'm not sure if it's the same on Union Room/Wi-Fi Club though.
Switched in an Emonga with a Balloon when Stealth Rock was on the field, it was still holding the item after switching.Balloon: Does Stealth Rock pop it?
Tested this with a rankurusu holding Griseous orb using Trick on my snorlax and it worked.Can Griseous Orb be Tricked onto any other Pokemon besides Giratina?
Only giratinaSo Trick fails on Giratina with the Orb, but anything else is fair game?
Does Griseous Orb, now that it can be held by anything, offer anything to any other Pokémon in the game, such as boosting everything's Ghost and Dragon moves, or only Giratina?
Icicle Spear isn't a contact move.I just tested a multi-hit move against a Rugged Helmet user, and it does in fact activate between hits. Not sure if this was implied in OmegaDonut's blurb on Rugged Helmet, but I wanted to test it just to be sure. I presume (but haven't tested) that the same thing applies to the abilities Rough Skin & Iron Barbs.
This is shaping up to be a really awesome item, if you switch-in on a Cloyster using Icicle Spear you can rack up 83% damage against it!
Ah crap you're right. For some reason I thought it was...Icicle Spear isn't a contact move.
This is Random WiFi battle, not Pal Pad. Entirely random opponent, not based of of the Pal Pad. They presumably follow different rules. Random WiFi only allows legal gen 5 movesets, whereas Pal Pad has no restrictions. Random WiFi didn't allow legitimate Dream World Ability Pokemon either.
Scizor was from my own RNG, and was legitimately PokeShifted, 100% legitimate. Random WiFi battle straight up rejected it when it had Superpower. When Brick Break was taught over it, it let it on.
It wasn't able to detect blatantly edited IV/Nature Pokemon either. Legitimately caught, and IVs/nature edited. It let it on. (used a Hatooboo)
(WPMC=Wild Pokemon Modifier Code, as I just abbreviated it from when I used it above).
I believe that in 4th gen, Magic Coat could only reflect one move per use, so I don't think this is a change. I'm 100% sure Snatch could only steal one move, but I'll retest Magic Coat later today.I'll take it you meant Magic Coat. Does that mean that if the opponent used Foresight twice, Magic Coat would bounce back the first one but wouldn't bounce back the second?
just to put this up again. It didn't look like anybody noticed lolI'd like to know exactly how locked into moves you are with choice items in a rotation battle. Are you locked until you switch or rotate out?
Serebii posted where Rotation/Triple battles are. They're both kind of exclusive to one game (i.e. Black has only 1 Triple, White has only one Rotation).Nah, just more we're testing things with singles right now.
I have a bunch of things I've tested, but I'm ironing them out. Lack of in-game rotation battles is pretty annoying.
I know Magic Coat can only reflect one move per round, but what I thought was that jumpluff used Foresight one round, got bounced back, and then used Foresight again the next round, only for it to succeed.I believe that in 4th gen, Magic Coat could only reflect one move per use, so I don't think this is a change. I'm 100% sure Snatch could only steal one move, but I'll retest Magic Coat later today.
What I'm wondering is if Magic Coat now reflects moves targeted at the Magic Coat user's allies, or just at the Magic Coat user as before.
Ah, my apologies! (My brain tends to automatically assume double battles.) That's very interesting if confirmed. I wonder why that would happen?I know Magic Coat can only reflect one move per round, but what I thought was that jumpluff used Foresight one round, got bounced back, and then used Foresight again the next round, only for it to succeed.
I confirmed this a few pages back, just forgot to go into further detail.Just tried to Sleep Powder a Mebukijika. Herbivore activated and Sleep Powder had no effect. The same thing probably happens to Spore and Stun Spore, probably even Cotton Spore and Worry Seed.
Possibly not Grasswhistle, though.
Okay. Fixed.I confirmed this a few pages back, just forgot to go into further detail.
Herbivore grants an immunity to non-damaging Grass moves as well. Spore, Stun Spore, Sleep Powder, Leech Seed, Worry Seed, Cotton Spore and Grasswhistle have no effect and the pokemon gets the Attack boost.
I Have friends who just battled against ramdom people with Generation 4 move tutor and TM... I'm Sure that don't battle against this people is just an option.Over at ProjectPokemon MrFuji, Guested and I tested out PokeShifting, Generation 3/4 exclusive moves and WiFi's Random Battle.
We tested Wild Pokemon Modifier Code caught Pokemon, which let us battle.
We tested PokeShifted without any exclusive tutored move (ie only moves learnable in gen 5), it let us battle. Scizor's Bullet Punch was fine...
We tested PokeShifted with exclusive tutor moves. It did not let us battle. Scizor + Superpower
We tested Wild Pokemon Modifier Code caught with exclusive tutor moves from gen 4 (illegal). It did not let us battle.
So if it never can learn a move in Black and White, it can't have that move to battle on Random WiFi.
It appears as if Random WiFi battle only allows legal Generation 5 movesets. Sup Stealth Rock!