I'll take the rotation battle:
1 item per team
Switch =KO
1 ability
1 item per team
Switch =KO
1 ability
I'll battle you Dark Pulse.Beginner Challenge
3v3 Doubles
DQ time = 4 days (sorry, but I'm a busy guy)
2 Recovery Moves/5 Chills per Pokemon
Arena: Volcanic Plains
The Volcanic Plains, adjacent to 2 small Volcanoes, are a very hot environment. It is almost always sunny, but the soil is extremely rich and soft, making Grass types have an unexpected advantage, and Ground-based moves much weaker.
The sheer cliffs of the Volcanoes are full of boulders and dislodged rocks, making rock-type attacks much easier to use (hint hint) but if you dislodge the wrong rock, you could cause a small Eruption
90% chance of Sun each turn, re-roll every turn (unless a weather move/ability was used, and that weather is still in play)
Bonuses: Grass types and Rock moves (Fire moves via sun)
Disadvantages: Ground moves (water moves via sun)
30% Chance of Eruption damaging random pokemon if a rock-type move is used (may attack 1, 2, 3 or all pokemon for 1-5 damage, Fire-type, equal chance for all )
did I get everything right?
Sorry, Jas, I realized the arena's needlessly handicapped.
I'm posting a 1v1 NFE Singles (I'm using my Clamperl).
Switch=Magic Bananas
1 Substitutions
No Recovery/3 Chills
Arena: Unown Soup/ASB Arena (You decide)
The opponent can decide the rest.
I can take this if you guys would like. PM teams.Mr.L I'll take that,
Items=Experience Only
Abilities=All
I'll say ASB arena
I challenge Dogfish44!
1v1 Singles
1 Day DQ
2 recs/5 chills
Arena: I don't have time to make something up so ASB arena unless DF wants something more interesting
Please ref? :DI think reinviting you to Bolt Beach would be seen as evil, so let's go with ASB Arena.
Items: On (I'm using a training item but DGAF about your own item)
Abilities: All
Switch: KO
Max 2 Substitutions / Mon
Ref please? Reffing one or both is fine. Nearly 3 pages now :(ill take both of those doorknob,
FE
Training items
All Abilities
1 Sub
If you still need a ref then PM teams :3from like two pages back but we still need a ref :S
3v3 Training Triples (preferably just MEs/weak FEs!)
2 day DQ
5 chills/2 recoveries/1 sub
Arena: A 2 foot deep pool of water.
Preferably items=training.
You got a challenger
Training Items
All Abilities
Duh Switching
3v3 Training Triples (preferably just MEs/FEs!)
2 day DQ
5 chills/2 recoveries/1 sub
Arena: A giant sandbox.
Preferably items=training.
These appear to need reffing.I'll fight you, Tort.
Items = Training.
Switch = Yeah, right.
Abilities = One.
Challenging Jesseus
1v1 NFE Singles
1 day DQ
5 chills/2 recovers
Arena: ASB Arena (Or something more interesting if you'd like. Your choice.)
Hello, this is IAR, your friendly neighbourhood Ref. Send me your teams & we shall get started. :)Accepting
One Ability
Trainign Items
1 Sub
Switch=ok
edit: We have decided on an arena change
"Weird Zone"
Its kinda like ASB Arena
except with one tiny little change
ALL TYPE ADVANTAGES ARE REVERSED
Weaknesses become resitances and resistances become weakness. Ice becomes uber defensive, Aggron gets raped viciously by tackle.
(Immunities become 2x weaknesses)
Also this only applies to the actual typing; weaknesses, resistances and immunities granted by abilties are unaffected.
That's about all there is to say.
I'll ref.Ref please? Reffing one or both is fine. Nearly 3 pages now :(
Ok, thank's Max. I'll send my stuff now.I'll ref that match Dark Pulse and Jas!
Nice long DQ time, I like it! :P
I'll be less active than usual next week, but after that I should be able to ref on time.
EDIT: Post 1111, haha.
Accepting this.1 vs. 1 Singles (FE)
All Abilities
0 Recoveries/Chills
DQ= 1 Day
Switch= -_-
Preferably no items
Arena: Wonder Room: A 90x90x90 foot room. It is grey, with a grid pattern covering its surface. The arena is very weird; it generates an unusual energy which creates these effects: all attacks are treated as doing x2 super effective damage! (Pokemon still retain immunities, but all other attacks do x2 super-effective damage.) On top of that, all Pokemon have their maximum health doubled, and each Pokemon has unlimited energy. Nature Power is treated as Psychic.