Finishing up Wanderer's open challenges by taking the strongmon challenge!
All abilities
Items = Training
Switch = OK
All abilities
Items = Training
Switch = OK
Also:2 Open Challenges
3vs3 Triples
LC mons
2 Day DQ
All Abilities
Training Items
2 Recoveries / 5 Chills
2 Subs
Switch = Lumps!
ASB Arena
So, now that I'm back from Seattle, it's time to get back into the swing of things!
3v3 FE singles (<= 35 moves)
2 day DQ
2 recoveries/5 chills
2 subs
ASB Arena
Have at it, gents!
Need something to do, since everything else is dead, so I will ref it.^ Taking the not so strongmons (35 moves or less) one. ^
So, now that I'm back from Seattle, it's time to get back into the swing of things!
3v3 LC singles
2 day DQ
2 recoveries/5 chills
1 sub
ASB Arena
Have at it, gents!
Need something to do, since everything else is dead, so I will ref it.Taking the 3v3 LC, using:
Abilities = All
Items = Training
Switch = KO
Everything else = Referee
@Yoshinite: You still need to specify Subs and Switch, and then we're just waiting on a ref.Posting 2 semi-identical challenges:
#1:
3v3 LC singles
Items: Training
Abilities: All
DQ: 3 days
2 recoveries, 5 chills
Arena: ASB
#2 (TAKEN BY YOSHINITE)
3v3 LC singles
Items: Training
Abilities: All
DQ: 3 days
2 recoveries, 5 chills
Arena: Unown Soup
Taking one of thisIssuing 2 challenges that are both the same
1v1 LC singles
1 Day DQ
All Abilities
Training Items
2 Recoveries / 5 Chills
Switch = sausage
ASB Arena (unless challenger wants something better at the cost of moving first)
Redding. Send in mons when you have the chanceTaking one of this
2 subs
Sub-reffing and fixing the round.Sub-Ref, please. I am sorry, Geodude.
Taking this. Will ref soon hopefully.Akela vs Frosty
Going on 2 weeks since anyone has made a move now. A subref would be appreciated.
Brang et3V3 NFE Singles
Freshmons
Abilities: All
Items: Training Items
Arena: TBD
Unlimited Chills / Recoveries
DQ: 1 day
3V3 NFE Singles
Freshmons
Abilities: All
Items: Training Items
Arena: TBD
Unlimited Chills / Recoveries
DQ: 1 day
Brang et
Arena is ASB Arena
Will ref with Elevator acceptsCancelling any prior requests
sending challenge for Music
1v1 single match
Default rules
2 subs
Training items
All abilities
Nature: Relaxed (+Def, -Spe)
Type:
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Ability 1: Magic Guard
Type: Innate
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Ability 2: Overcoat
Type: Innate
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Ability 3: Regenerator (DW: Locked)
Type: Innate
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Stats:
HP: 100
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 5
SpD: Rank 2
Spe: 26 (-) (-10% Eva)
Size Class: 1
Weight Class: 1
Base Rank Total: 16
EC: 4/9
MC: 0
DC: 4/5
Attacks:
Physical:
Rollout
Special:
Hidden Power 7 (Fighting)
Psychic
Psyshock
Psywave
Shadow Ball
Support:
Charm
Confuse Ray
Imprison
Light Screen
Pain Split
Protect
Recover
Reflect
Snatch
Thunder Wave
Trick
Challenging Lady Salamence!
3V3 FE Singles
Abilities: All
Items: All
Arena: ASB
standard chills/recoveries
DQ 2 days
Reffing because I don't see anyone else having taken it yet.