Moderator Note: This is a series of topics; you can find the original thread here. This is a continuation of that thread, so feel free to look up even more creative sets over there!
Many claim that creativity is dead. But this is just plain wrong. I guarantee that at least one pokemon on every team has some sort of creative aspect to it. This is a place to disprove the death of creativity. Post any creative sets here. But there are a few rules.
- Don't post something if it is simply just underated, but not particularly creative. I don't care how underated you claim Butterfly Dance Venomoth is, it's not particularly creative. I understand that it is underated, but this is for custom sets that can't be found elsewhere.
- Make it good. Sometimes people post creative movesets that just plain aren't good. Remember, a creative moveset doesn't have to be on a bad pokemon or with a bad move. So don't post your physical Alakazam here saying "but what about the suprise factor?"
- Creative =/= Gimmick. Not every set here has to be a gimmick, and to be honest, Gimmicks aren't really too good or useful. All we want are just creative movesets that will break away from the standards, but will still be usable.
- If you are going to post here, you have to contribute something useful. Don't just say "lolz specs machamp sux". Put some substance into your post. In fact, most post should either be sets or comments on sets.
- Please post complete sets. If you say "I like Amnesia Zuruzukin", please include a spread, item, moveset, and comments.
- YOU MUST COMMENT ON THE SET ABOVE YOU. If there isn't a set above you, look back to the last set posted. This may seem annoying at first, but it is to be sure that there aren't just sets flooding in, and that we can get comments on our sets. If you post something and notice that something has been added while you were typing, you aren't going to be forced to edit your post, but it would be nice.
- The best sets, that are truly creative and useful and have gotten good comments, will be edited into the OP.
Hydreigon @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Draco Meteor
- Fire Blast
- Tailwind
- Roost
Apparently Hydreigon got Tailwind in BW2 and to be honest, Hydreigon is almost everything I was looking for in a Tailwind user and imo it is the most reliable user of Tailwind around. Yeah Tornadus has Prankster but it can't switch in even half as often as Hydreigon. But as I was saying, Hydreigon works because there are so few things in this game that look at Hydreigon and go "I can switch into that" or "I can set up on that" and it becomes more of a "okay, what do I want to sack" situation.
To start: Modest Life Orb Draco Meteor; the end. Fire Blast for coverage is far better than what Latios can provide even if he wasn't Pursuit weak. Once Tailwind is up, just...forget your everything that could revenge Hydreigon without priority because it's not going to; not even Ditto can do anything. Probably the best thing about that coverage on Hydreigon is that the only Pokemon that really could switch in safely, bar the pink blobs, are Heatran and Tyranitar and even they are KOed by 2 Full-power Draco Meteors, if they're not running a defensive spread, which can easily be arranged by forcing them out with a switch after the first one.
Of course being at -2 from Draco opens some doors for some undesirable conditions but when Tailwind's up, Hydreigon's team is still at a major advantage as checks for some Pokemon become full counters now that they can out-pace them and for the most part it's all up to you about what you run with Hydreigon. Landorus and Jirachi can now curb-stomp the Base 108+s that would normally laugh at them, Mamoswine becomes terrifying, and Dragonite, who also gets Tailwind, becomes a borderline superhero. Those are just some examples of things that benefit greatly from Tailwind even for just 2 turns. I personally run Kyurem as Hydreigon's offensive partner for that deliciously potent Double Draco core with Earth Power & Focus Blast covering everything Hydreigon doesn't, including Rain Steels. (The strategy transferred over from it's Uber counterpart extremely well btw. I've been using it for almost a week now while being pretty high on the ladder.)
This set is just a blast to use and it works perfectly in that weird way that Agilitygross worked in 4th Gen but Tailwind makes it a team player.
Superpower can be used over Roost to deal with blobs, Heatran, and Tyranitar but losing that recovery is a hefty price.
Cobalion @ Expert Belt
EVs: 28 Atk / 230 SpA / 252 Spe
Nature: Naive
- Close Combat
- Volt Switch
- Hidden Power Ice
- Stealth Rock / Stone Edge / Taunt
All out attacker Cobalion is very good actually. Check out some calcs:
- HP Ice vs 252 Gliscor: 100.28 - 119.2%
- HP Ice vs 200 Landorus-T: 102.71 - 120.86%
- HP Ice vs 4 SpD Dragonite (w/o MS): 86.06 - 102.47%
- HP Ice vs Naive Salamence: 114.5 - 134.74%
- HP Ice vs 4 HP Breloom: 80.53 - 95.41%, ohko after SR, 1 LO round and ss damage while you easily tank one Mach Punch (69.96 - 82.97%)
- Volt Switch vs 56 HP Gyarados: 82.02 - 97.39%, OHKO after SR and lefties
- Volt Switch vs 252 HP Skarmory: 56.88 - 66.76%
- Volt Switch vs 4 SpD Starmie: 62.45 - 74.32%
- Close Combat vs 4 HP / 252 Blissey: 88.65 - 104.9%, ohko after SR
- Close Combat vs 4 HP Terrakion: 100 - 117.9%
- Close Combat vs 0 HP Heatran: 86.99 - 102.47%, ohko after SR 93.75% of the times
Cobalion is a very useful pivot for offensive teams, with it's useful resistances, awesome physical bulk and good speed. Cobalion is the closest thing you can get to a fast offensive Steel type that can keep momentum. He provides your team with a check to Outraging dragons, easily tanking even a +2 Outrage from all of them and ohkoing back with HP Ice. He also is a decent Gliscor / Landorus-T lure, as not many people expect HP Ice. He is also a wonderful Gyarados check, taking 52.01 - 61.3% from a +1 Waterfall and ohkoing back with Volt Switch (Gyarados can Sub up to take the Volt Switch, but then you get to go to your Scarfer that can outspeed and ohko Gyarados) after SR. Volt Switch is amazing for offensive teams, keeping momentum and damaging checks and counters, such as Starmie and Skarmory. He is also a very reliable SR setter, as his bulk allows him to set it up multiple times with ease. Finally a 4x resistance to SR, immunity to SS damage, Toxic and T-Spikes and no LO recoil mean that Cobalion is one of the most resilient pokes around.
In the last slot you can use Stone Edge if you alread have a SR setter, to break Gyarados's subs without switching out, deal better damage to Tornadus-T and Thundurus-T (the latter is ohkoes after SR) than HP Ice and prevent any Volcarona from setting up on you. Taunt is also a decent option to prevent any pesky Forretress, Skarmory and Deoxys-D from setting up on you.