Creative (and good) Movesets (READ THE OP FIRST)

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TSpike Lead


Venomoth@Leftovers/Focus Sash
Miracle Skin
Timid
252Speed/252HP/6SAtk
-Toxic Spikes
-Roost
-Bug Buzz/U-Turn
-Sleep Powder/Butterfly Dance

Venomoth packs a few things that are fairly exclusive for a TSpiker- a recovery move in the form of Roost, a disabling move in Sleep Powder, and the ability Miracle Skin.

Miracle Skin is a rare ability that halves the hit chance of status moves, like Thunder Wave, Sleep Powder, etc. This allows Venomoth to take on leads like Roserade and get Toxic Spikes up.

Venomoth can run U-Turn (adjust the nature and EVs accordingly) for more scouting purposes. Baton Pass is also an option if you're really frightened of Iron Barbs.

Butterfly Dance actually allows Venomoth to have slight potential as a set-up sweeper later in the game. With a good chance of dancing around status and the ability to heal, Butterfly Dance lets Venomoth hurt things harder with Bug Buzz. You don't have Tinted Lens though, so it'd be wise to weaken Bug-resists on the opposing team first.

A final option would be to run Shield Dust instead of Miracle Skin- that allows you to easily survive Machamp leads (you won't be dealing any significant damage back though, unless you want to run Psychic somewhere), and take on moves such as Scald or Thunder without worrying about them possibly putting a handicap on Venomoth.
 
Ok, I just faced this on PO's server, I haven't seen it before and thought it was a good set, although a bit of a gimmic.

Jirachi
- Doom Desire
- Wish
- Protect
- Iron Head

They used them in that order. Doom desire is setup first because it requires two turns to hit. Wish to recover the next turn, then protect for the two others to activate.

With Doom Desire now getting STAB as well, it hits like a wall
Iron head is there for an instant attack, STAB and the chance of flinching, but i think it could be replacedwith another move if you want better coverage (mono-steel... not the best)
 
IM bringing back the set i and only i made that was quite effective complete with whole analysis

Kurimugan
252 Atk/252 HP/6 SpD
Life Orb
Sucker Punch
Fire Fang
Dragon Claw/Outrage
Earthquake/Superpower/Crunch/Toxic/Taunt

Attempting to use sucker punch to nulify its speed, crimgan is a surprisingly good sucker punch user able to beat some threats in the metagame such as unsuspecting Latios with sucker punch which 2HKO, OHKO with 1 round of SR. Dragon Claw and Outrage is the same power/lock argument and is mandatory for its STAB and general go to move in early game. Fire Fang is a must on this set and basicaly the crux of the set. It OHKO nattrei and maim things that dont resist it especialy backed with double LO boost and 120 base attack. Theres many candidate for the last moveslot. Earthquake is to give perfect neutral coverage and is generaly more spammable than Superpower. Superpower, despite the power decrease is a very great move. It allow it to OHKO tyranitar, and some passing Dark Type. Even though Crunch seems stupid with sucker punch, it is your best bet for dealing with Rankurusu. Toxic is to beat bulky pokemon that shut down crimgan such as hippowdon. Finally Taunt can be used to prevent some move on slower(and sometime faster) pokemon that attempt to set up and generaly synergize with sucker punch.

OC :
Thunder Fang can be used to handle water type. Glare can be used for paralyze support. Pursuit can be used to trap pokemon that you predicted to switch out. Yeah kurimugan kinda suffer from 4 moveslot syndrome

Calcs

Fire Fang to nattrei
85.3% - 100.9% x 130 %(always OHKO)

Gyro Ball from natts
27.6% - 32.5%

Crunch to ranky
49.4% - 58.1% x 130 % (2HKO)

Unboosted Psychic
39% - 46.3%
(OMG he actualy BEAT CM rankurusu !!!!)

Latios Get sucker punched
93.4% - 110.6% (OHKO with SR)

Virizion Ice HP LO + 1 ful SpA timid
77.3% - 91.4%

Fire Fang to full Hp full defense Bold
44% - 52.3% x 130 % (always 2HKO)
Uninvested full HP
64.8% - 76.7% x 30 % (nearly OHKO)
Sucker Punch
19.9% - 23.6% (small chance to survive thsi combo)

Tarakion Close Combat with LO
85% - 100.3%
Superpower from crim
120.2% - 141.5%
EQ
99.5% - 117.6%
 
Bulk-up Sub Machamp seems like too much on just one set. Either run Bulk-up Machamp or Substitute Machamp. There's no need to run both moves on one set, and it just hurts coverage. And to be honest, aside from Dynamic Punch, Roobushin pretty much outclasses Machamp. Roobushin can run a more effective SubPunch bulk up set.

I saw this in the Maoswine thread and thought it was pretty interesting:
MY CHANGES ARE BOLDED
That set could actually work with Thick Fat, but I still don't like the EVs. With sets like that, you want a bulky spread to compensate for your other defense, since you're gonna be slow. In this instance, 252 HP / 4 Atk / 252 SpD would be what's best, IMO, and maybe that's why he suggested Thick Fat. But like I said, Thick Fat and Snow Cloak both work for that.
 
Shroomish(What?)@Evolution Stone
Ability: Poison Heal
Bold
252 HP/92 Def/164 S.Def
Spore
Leech seed
Protect
Subsitute
 
Shroomish(What?)@Evolution Stone
Ability: Poison Heal
Bold
252 HP/92 Def/164 S.Def
Spore
Leech seed
Protect
Subsitute
Taunt/ Sub ruins it completely. And you need to find a way to get poisoned before you can really start being effective.
 
Breloom probably does it better with Poison Heal (almost) guaranteed to activate if it has a Toxic Orb. It's also much faster and can outspeed walls and stuff like that.
 
SUB SECT!
Genosekuto @ Leftovers
Trait: Download
EVs: 140 HP / 252 SAtk / 116 Spd
Modest Nature (+SAtk, -Atk)
- Substitute
- Bug Buzz
- Ice Beam
- Thunderbolt
With natural defences, awesome attack combined with download, and an awesome typing, giving it a 4x resistance to bullet seed and resisting nattorei's STABs. Sub sect is going to be a great threat. bolt beam for perfect coverage, and then some speed to outspeed breloom. Best done with rocks and para support, and maybe a shandera to kill scizor etc.
 
Wouldn't something like OccaRP Genosekuto be pretty fucking lethal?

Something like

Genosekuto@Occa Berry
Modest
252,252 blah blah

Rock Polish
Ice Beam
Thunderbolt
Bug Buzz/Flamethrower
 
You are still OHKOed by Scarf (Modest) Hydreigon's Fire Blast, which means any STAB Fire Blast will obviously OHKO you. Unless you plan on boosting against Nitro Charge, you're still going to die.
 
SUB SECT!
Genosekuto @ Leftovers
Trait: Download
EVs: 140 HP / 252 SAtk / 116 Spd
Modest Nature (+SAtk, -Atk)
- Substitute
- Bug Buzz
- Ice Beam
- Thunderbolt
With natural defences, awesome attack combined with download, and an awesome typing, giving it a 4x resistance to bullet seed and resisting nattorei's STABs. Sub sect is going to be a great threat. bolt beam for perfect coverage, and then some speed to outspeed breloom. Best done with rocks and para support, and maybe a shandera to kill scizor etc.
Not bad, but the rare Magnezone rapes it entirely.


Nature: Lonely
Item: Custap Berry
Ability: Sturdy
-Stealth Rock
-Endeavor
-Metal Burst
-Dragon Claw
252 Atk/ 252 Spe

Simple, but amazing Lead. Stealth Rock as they hit you to 1 HP and then Endeavor with Custap boost, and then revenge kill. Metal Burst is if they Taunt, and Dragon Claw is to finish off anything with 1 HP that wasn't smart enough to KO you.
 

CTNC

Doesn't know how to attack
Not bad, but the rare Magnezone rapes it entirely.


Nature: Lonely
Item: Custap Berry
Ability: Sturdy
-Stealth Rock
-Endeavor
-Metal Burst
-Dragon Claw
252 Atk/ 252 Spe

Simple, but amazing Lead. Stealth Rock as they hit you to 1 HP and then Endeavor with Custap boost, and then revenge kill. Metal Burst is if they Taunt, and Dragon Claw is to finish off anything with 1 HP that wasn't smart enough to KO you.
You aren't the first one to post this moveset... DC doesn't seem like the best move though. Maybe you could use a stab move or a move that Hurts whatever your team hates.

Also, doesn't a lonely nature lower Attack?
 

breh

強いだね
You aren't the first one to post this moveset... DC doesn't seem like the best move though. Maybe you could use a stab move or a move that Hurts whatever your team hates.

Also, doesn't a lonely nature lower Attack?
No, it increases it.

Custap is not yet legal, though.
 

Rampardos @ Life Orb
176 Atk/108 SpAtk/224 Spe
Naughty / Encourage

Rock Slide
Crunch
Fire Blast
Zen Headbutt/Ice Beam/Head Smash/Hammer Arm

This set slices apart B/W stall team cores and can hit things hard if used intelligently against an offensive team. Icing on the cake is that Encourage nullifies LO recoil while boosting all of its commonly-used moves. The difference between this and a similar Nidoking is that it has higher raw stats to abuse its excellent physical movepool while keeping powerful special moves to hit specific targets. Outspeeds 4 Spe Suicune and Gliscor. It doesn't have the raw power to muscle through bulky waters in 1 hit (though he can easily 2hko bulky waters if they switch in to Rock Slide and beat some others outright via Head Smash). Crunch mauls psychics, Fire Blast gets the 1hko on Ferrothorn and hurts other steels a lot, and the last move depends on what you want him to do. Zen headbutt lets him punish greedy fighters, like Breloom/Conkeldurr coming in expecting to get a free Swords Dance/Bulk Up as you switch out in fear, Head Smash gives him additional power vs. most bulky waters, and Ice Beam lets him catch stuff like defensive Gliscor/Garchomp on the switch while also giving him a solid hit vs. Hippowdon, which might be game-changing. Hammer Arm is another option to nab a 2hko with Rock Slide+Hammer Arm vs. Porygon2 with SR, and to 1hko Scrafty.

Here's some calcs to show the power it has, and that it CAN use special attacks effectively:

Fire Blast vs. 252/252 Sassy Ferrothorn: (88.64% - 104.55%) (1hko after Spikes)
Crunch vs. 252/252 Bold Jellicent: (82.67% - 97.52%) (66% chance to 1hko after Spikes)
Crunch vs. 252/252 Bold Reuniclus: (75.47% - 89.15%) (is 2hko'ed if it switches in on anything or tries to set up)
Crunch vs. 252/0 Trick Room Reuniclus: (110.38% - 130.19%)
Fire Blast vs. 252/252 Careful Skarmory: (64.07% - 76.05%) (2hko as it switches into Rock Slide)
Rock Slide vs. 252/220 Bold Zapdos: (111.75% - 132.11%)
Zen Headbutt vs. 252 HP Conkeldurr: (93.24% - 110.14%) (1hko after SR)
Head Smash vs. 188 HP/252 Def Bold Vaporeon: (87.72% - 103.35%) (1hko'ed by Head Smash after SR)
Head Smash vs. 252/252 Bold Suicune: (64.85% - 76.49%) (2hko'ed by Rock Slide+Head Smash)
Rock Slide vs. 252 HP/252 Def Evolite Chansey: (48.72% - 57.53%) (2hko after any residual damage)
Rock Slide vs. 252 HP/176 Def Bold Evolite Porygon2: (38.50% - 45.19%)
Hammer Arm vs. 252 HP/176 Def Bold Evolite Porygon2: (52.94% - 62.57%)
Hammer Arm vs. 252 HP Scrafty: (94.61% - 111.98%) (1hko after SR)
Ice Beam vs. 252 HP/104 SpDef Hippowdon: (52.86% - 62.38%) (clean 2hko)
 
Not bad, but the rare Magnezone rapes it entirely.


Nature: Lonely
Item: Custap Berry
Ability: Sturdy
-Stealth Rock
-Endeavor
-Metal Burst
-Dragon Claw
252 Atk/ 252 Spe

Simple, but amazing Lead. Stealth Rock as they hit you to 1 HP and then Endeavor with Custap boost, and then revenge kill. Metal Burst is if they Taunt, and Dragon Claw is to finish off anything with 1 HP that wasn't smart enough to KO you.
If not a lead you should replace Stealth Rock with Counter, a GenIII Move Tutor move. Sturdy means you're guaranteed to live to retaliate and than you can Custap Endeavor the next entry. In the sand it's like a guaranteed 2HKO. Just switch in on a Garchomp, Conkeldurr, Landorus, etc.
 
idk, that or paralysis. He can hit a lot of things that are paralyzed before they can KO him, though he still loses hardcore to most priority.
 
I'm not an expert on movesets, but that Rampardos set looks like a good wall breaker. Fireblast on will be a surprise to bugs that will try to wall it.

My Set:
Thundurus@LifeOrb
+Spe-Atk
252 Special Attack / 252 Speed / 4 HP
SkyDrop
Nasty Plot
Thunderbolt
Dark Pulse

This set utilizes a new move called Sky Drop. Its like the move fly for the opponent, it sends the opponent into the air, then drops them for damadge. With a good speed, you could send them into the air without being damaged. While they're in the air, either switch out to a counter or Nasty Plot as they hit the ground. I know there might be other options, I'm just posting this one as a main one. (DDNite, HoneCLawAero) ANy thoughts or better suggestions to this set?
 
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