Prize Claiming Thread MkII (MAQ March #10223)

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http://www.smogon.com/forums/threads/lets-see-how-many-flashes-i-can-do-at-the-same-time.3590192/ + 1 CC (Onix: 1 EC / 3 MC / 1 AC)

http://www.smogon.com/forums/thread...hould-start-reffing-cereal-stuff-huh.3590209/ + 1 CC (Onix: 1 EC / 3 MC / 1 AC)

http://www.smogon.com/forums/threads/p.3590296/ + 1 CC (Nidoking: 4 MC / 1 KOC)

http://www.smogon.com/forums/threads/johnwars.3590300/ + 1 CC (Nidoking: 4 MC / 1 KOC)

Onix unlocks its Hidden Ability, Weak Armor. Onix evolves. Steelix learns Thunder Fang (S/M Lvl Up [Pre-26]), Ice Fang (S/M Lvl Up [Pre-26]), Fire Fang (S/M Lvl Up [Pre-26]), and Autotomize (S/M Lvl Up [Pre-26]). Steelix spends 6 MC to learn Protect (S/M TM), Double Team (S/M TM), and Substitute (S/M TM).


Steelix (Oh-So-Snake) (M)
Nature: Adamant
Type: Steel/Ground
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:

Rock Head:

Type: Passive
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pokemon with this ability: Geodude, Graveler, Golem, Onix, Cubone, Marowak, Rhyhorn, Rhydon, Aerodactyl, Sudowoodo, Steelix, Aron, Lairon, Aggron, Relicanth, Bagon, Shelgon, Bonsly, Basculin, Flarelm, Pyroak.
Pokemon with this ability: Lileep, Cradily, Shellos, Gastrodon, Finneon, Lumineon, Maractus, Colosshale.
Sturdy:
Type: Passive
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Pokemon with this ability: Geodude, Graveler, Golem, Magnemite, Magneton, Onix, Sudowoodo, Pineco, Forretress, Steelix, Shuckle, Skarmory, Donphan, Nosepass, Aron, Lairon, Aggron, Relicanth, Regirock, Shieldon, Bastiodon, Bonsly, Magnezone, Probopass, Roggenrola, Boldore, Gigalith, Sawk, Dwebble, Crustle, Tirtouga, Carracosta.
Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Pokemon with this ability: Goldeen, Seaking, Mantine, Wailmer, Wailord, Huntail, Buizel, Floatzel, Finneon, Lumineon, Mantyke.
Sheer Force (DW Unlocked):
Sheer Force:


Type: Toggle

No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Pokemon with this ability: Nidoqueen, Nidoking, Krabby, Kingler, Tauros, Totodile, Croconaw, Feraligatr, Steelix, Makuhita, Hariyama, Mawile, Trapinch, Bagon, Cranidos, Rampardos, Timburr, Gurdurr, Conkeldurr, Darmanitan, Druddigon, Rufflet, Braviary, Landorus.
Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 9
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 22


Mega Steelix (Oh-So-Snake) (M)
Nature: Adamant
Type: Steel/Ground
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:

Rock Head:


Sturdy:

Sheer Force (DW Unlocked):

Sand Force:


Type: Passive

This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Pokemon with this ability: Diglett, Dugtrio, Nosepass, Shellos, Gastrodon, Hippopotas, Hippowdon, Probopass, Roggenrola, Boldore, Gigalith, Drilbur, Excadrill, Landorus.

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 10
Base Rank Total: 25


EC: 6/6
MC: 0
DC: 5/5


Moves (42/91):

Thunder Fang
Fire Fang
Ice Fang
Mud Sport (*)
Tackle (*)
Harden (*)
Bind (*)
Curse (*)
Screech (*)
Rock Throw (*)
Rage (*)
Rock Tomb (*)
Stealth Rock (*)
Rock Polish (*)
Autotomize
Gyro Ball
Smack Down (*)
Dragon Breath (*)
Sandstorm (*)
Slam (*)
Rock Slide
Stealth Rock
Iron Tail
Dig

Block (*)
Heavy Slam (*)
Rock Blast (*)
Rock Climb (*)
Rollout (*)

Roar (*)
Toxic (*)
Taunt (*)
Protect
Earthquake (*)
Double Team
Torment (*)
Dragon Tail
Substitute
Rock Smash
Nature Power

Bide
Endure


Nidoking spends 8 MC plus 2 KOC to learn Toxic (S/M TM), Venoshock (S/M TM), Taunt (S/M TM), Double Team (S/M TM), and Torment (S/M TM).

Summary:

Me:

+ 4 CC

Onix:

EC: 4 --> 5 --> 6

MC: 0 --> 3 --> 6

AC: 4 --> 5 --> 5

KOC: 0 --> 0 --> 0

+ Weak Armor, + Evolution

Steelix:

MC: 6 --> 0

KOC: 0 --> 0

+ Thunder Fang, + Ice Fang, + Fire Fang, + Autotomize, + Protect, + Double Team, + Substitute

Nidoking:

MC: 0 --> 4 --> 5 --> 9 --> 10 --> 0

KOC: 0 --> 1 --> 2 --> 0

+ Toxic, + Venoshock, + Taunt, + Double Team, + Torment
 
Last edited:
Updated Mons:

Primeape - Learns Pursuit as a pre-26 move. Also using 3 UC so he learns Power Trip (Egg) and Stomping Tantrum (Level), remaxing it.


<Primeape> [Steve] (Male)
Nature: Jolly (+14% accuracy)

Type: Fighting

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.


About: He is the very first pokemon Matezoide obtained and quickly became best friends after Matt selfishlessly risked his life against a pack of wild Houndour.
Steve is extremely strong, determined, honored and relatively docile Primeape, only feeling truly alive during a battle with a worth opponent (But cant control his anger if he feels the situation is....ridiculous), he cares very much about his trainer and team mates. As Matezoide's oldest pokemon and closest friend, Steve is considered to be the leader of his pokemon, and the one they can always trust for help regardless of the situation.



Abilities:
Vital Spirit (Passive):


This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.


Anger Point (Passive):

When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0). Critical hits from self-targeting moves do not activate Anger Point.


Defiant (HIDDEN ABILITY UNLOCKED Passive):

The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.



Stats

HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110 (95 * 1,15)
Size Class: 2
Weight Class: 3
Base Rank Total: 17


EC: 6/6
MC: Max
AC: 5/5


Moves: - MAXED - 7 CC Bonus

Covet(*)
Scratch(*)
Low Kick(*)
Leer(*)
Focus Energy(*)
Fury Swipes(*)
Karate Chop(*)
Seismic Toss(*)
Screech(*)
Assurance(*)
Pursuit
Fling
Cross Chop
Punishment
Final Gambit
Swagger
Rage
Thrash


Dig(*)
Acrobatics(*)
Rock Slide(*)
Aerial Ace
Attract
Bide
Body Slam
Brick Break
Bulk Up
Bulldoze
Confide
Counter
Curse
Defense Curl
Double-Edge
Double Team
Dual Chop
Dynamic Punch
Earthquake
Endeavor
Endure
Facade
Fire Punch
Focus-Punch
Focus Blast
Foresight
Frustation
Giga Impact
Gunk Shot
Headbutt
Helping Hand
Hidden Power (Water)
Hone Claws
Hyper Beam
Ice Punch
Iron Tail
Low Sweep
Mega Kick
Mega Punch
Metronome
Mimic
Outrage
Overheat
Pay Day
Payback
Poison Jab
Power Up Punch
Protect
Psych Up
Rain Dance
Rest
Retaliate
Return
Revenge
Rock-Smash
Rock Tomb
Role Play
Round
Secret Power
Seed-Bomb
Skull Bash
Sleep Talk
Smack-Down
Snore
Spite
Stomping Tantrum
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swift
Take Down
Taunt
Thief
Thunder
Thunder-Punch
Thunderbolt
Toxic
U-Turn
Uproar
Work Up



Close Combat(*)
Reversal(*)
Encore(*)
Beat Up
Captivate
Meditate
Mud-Slap
Night Slash
Natural Gift
Rock Climb
Smelling Salt
Vaccuum Wave



Muk - Learns Venom Drench as a Pre-26 move for free.



<Muk> (Bosco) (Male)

Nature: Quiet (-10% evasion)
Type: Poison

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None


About: When his pack was forced to run away from Twilight's Fire-Blast, Steve's Dig was able to catch him off-guard and KO, since then, Bosco has shown to be an extremely quirky Grimer, highly energetic and cheerful towards his team mates regardless of the situation, he can be described as the team's cheer-leader. He is also extremely fond of costumes.


Abilites:

Stench (Passive):

This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.


Sticky Hold (Passive):

This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.


Poison Touch (HIDDEN ABILITY UNLOCKED, Toggle):

Default effect: This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned.

Alternative effect: This Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).


Stats


HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5


Moves: - MAXED - 6 CC Bonus

Poison Gas(*)
Pound(*)
Harden(*)
Mud-Slap(*)
Disable(*)
Sludge(*)
Minimize(*)
Mud-Bomb(*)
Venom Drench
Acid Armor
Gunk Shot
Memento
Sludge Bomb
Sludge Wave
Fling
Screech
Belch

Power Up Punch
Confide
Infestation
Attract
Bide
Block
Body-Slam
Brick-Break
Dark Pulse
Dig
Double-Team
Dynamic Punch
Endure
Explosion
Facade
Fire Blast
Fire Punch
Flamethrower(*)
Focus Blast
Focus Punch
Frustration
Giga-Drain
Giga Impact
Hidden-Power (Water)
Ice Punch
Pain-Split
Payback(*)
Poison-Jab(*)
Protect
Rain Dance
Rest
Return
Rock-Slide
Rock Tomb
Shadow Ball
Shadow Punch
Sleep-Talk
Sunny Day
Taunt
Thunder
Thunderbolt
Thunderpunch
Torment
Toxic
Venoshock
Zap Cannon
Strength
Substitute
Swagger
Thief
Snore
Round
Rock Smash
Hyper Beam
Incinerate
Capitivate
Mega Drain
Mimic
Natural Gift
Rage
Secret Power
Selfdestruct
Helping Hand
Shockwave

Curse(*)
Shadow-Sneak(*)
Acid-Spray(*)
Scary Face
Imprison
Haze
Stockpile
Swallow
Spit Up
Lick
Mean Look



Beheeyem - Learns Psychic Terrain as a Pre-26 move for free.


<Beheeyem> [Peter] (Male)
Nature: Brave nature (+ Attack,-10% evasion)

Type: Psychic

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

About: Peter was captured after being over-powered by Rob's Crunch, his main characteristic are his remarkable inteligence (rivaling Twilight's) and braveness during combat, Peter strongly stands up for what he believes in and will fight until the bitter end.
He also has a small crush on Fiona.

Abilites:

Telepathy (Passive):

This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Synchronize (Passive):

Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.

Analytic (HIDDEN ABILITY UNLOCKED, Passive):
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.


Stats

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 34 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 19


EC: 6/6
MC: 0
AC: 5/5


Moves: - MAXED - 4 CC Bonus

Confusion(*)
Growl(*)
Heal Block(*)
Miracle Eye(*)
Psybeam(*)
Headbutt(*)
Hidden-Power (Fighting)
Imprison(*)
Psychic Terrain
Psychic
Recover
Simple-Beam
Zen Headbutt
Wonder Room
Calm Mind
Guard Split
Power Split

Attract
Ally Switch
After You
Charge Beam
Confide
Dark-Pulse
Double Team
Dream Eater
Echoed Voice
Embargo
Shockwave
Energy Ball
Facade
Flash
Frustation
Giga Impact
Gravity
Hyper Beam
Light Screen
Magic Coat
Pain-Split
Protect
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Rock Tomb
Rock-Slide(*)
Role Play
Round
Safeguard
Shadow-Ball
Signal Beam
Sleep Talk
Snatch
Snore
Substitute
Swagger
Steel Wing
Telekinesis
Thief
Thunderbolt(*)
Thunder-Wave
Trick
Trick-Room(*)
Toxic
Uproar


Skill-Swap(*)
Teleport(*)
Nasty-Plot(*)
Barrier
Disable
Guard Swap
Cosmic Power


Vanilluxe - Gets a new ability, Snow Warning.


<Vanilluxe> [Fiona] (Female)
Nature: Modest (+ Sp.Attack - Attack)
Type: Ice

Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None



About: Aside from her physical difference betwen other Vanilluxe (wich Bosco described as ''delicious looking''), Fiona is a highly timid and modest pokemon, refusing to show off no matter what. Sadly, this also causes her to understimate her own fighting abilites. She greatly hates using her Taunt move, but will not hesitate to use it if she feels it is necessary.

Abilites:
Ice-Body (Passive):

This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Snow Warning (Trigger):

Unless otherwise commanded by the trainer, this Pokemon summons a massive hailstorm upon its entry into battle (or when a Pokemon mega evolves into a Pokemon with this ability) that lasts 4 rounds (6 with Icy Rock), expending 10 EN to do so.
Command: Activate Snow Warning - 9 En - Summons haily weather to the field.

Weak Armor (HIDDEN ABILITY UNLOCKED, Toggle):

Default effect: None.

Alternative effect: The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (2) stage for each hit.

Stats

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 79
Size Class: 3
Weight Class: 4
Base Rank Total: 19


EC: 9/9
MC: 0
AC: 5/5

Moves: - MAXED - 2 CC Bonus

Icicle Spear(*)
Harden(*)
Astonish(*)
Uproar(*)
Icy Wind(*)
Mist(*)
Avalanche(*)
Taunt(*)
Acid Armor
Mirror Coat
Sheer-Cold
Weather Ball
Ice Beam
Freeze-Dry


Attract
Blizzard (*)
Double Team
Explosion
Flash Cannon
Frost Breath
Frustation
Hail (*)
Hidden-Power (Ground)
Hyper-Beam
Light Screen
Magic Coat
Magnet Rise
Protect
Rain Dance
Rest
Return
Round
Signal Beam
Sleep Talk
Substitute
Swagger
Toxic

Automotize(*)
Water-Pulse(*)
Imprison(*)
Iron Defense
Ice Shard
Powder Snow
Natural Gift




Dodrio +10 Speed for a total of 110. Also using 1 UC so it learns Jump Kick (Level Up).


<Dodrio> [Barry] (M)
Nature: Adamant (+ Attack, - Sp.Attack)


Type: Normal/Flying

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

About: A Dodrio caught by The Royal Guard and later traded to Matezoide, Barry quickly made friends with Steve and Rob, recognizing their strength almost instantly, growing to respect the others with time. Despite the 3 heads, they are more often than not in agreement and decided to have just 1 name for the sake of simplicity. The head's team-work is what allows Barry to spin them around like an helicopter to use Fly.

Abilities:
Run Away (Passive):

This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Early Bird (Passive): This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.

Tangled Feet (HIDDEN ABILITY UNLOCKED, Passive):
When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, the duration of confusion doubles.

Stats

HP: 90
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Acupressure
Agility
Double Hit
Drill Peck
Endeavor
Fury Attack
Growl
Peck
Pluck
Pursuit
Quick Attack
Rage
Thrash
Uproar
Endeavor
Tri-Attack
Jump Kick

Bide
Brave Bird
Double-Team
Endure
Faint Attack
Flail
Frustration
Knock Off
Payback
Return
Reflect
Protect
Rest
Roost
Sky Attack
Substitute
Taunt
Toxic
Skull Bash
Double-Edge

Aerial Ace
Torment
Steel Wing
Giga Impact
Fly
Low Kick
Mirror Move
Assurance


Throh - Learns Mat Block as a pre-26 move.



<Throh> [Ernie] (Male)
Nature: Adamant (+ Attack, - Sp.Attack)

Type: Fighting

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

About: While meditating, Throh was approached by the team and instantly felt Steve's strength. During their battle, Ernie showed a lot of inteligence and cunning, used Steve's own strength against him and got an early lead, but Steve managed to recover and quickly turn the tables around. After being burned by his Fire Punch, Ernie activated his Guts ability and had little trouble beating down Steve, until his Anger Point activated and a single Close Combat was enough to fall the Judo Pokemon.

He decided to join the team and train harder than ever, due to his old age, he also feels responsable to the others and greatly enjoys Tara's company, due to her maturity.


Guts (Passive):

This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Inner Focus (Passive):

When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Mold Breaker (HIDDEN ABILITY UNLOCKED, Passive):

Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.

Abilities bypassed by Mold Breaker:
Code:
Battle Armor
Big Pecks (immunity to defense drops from moves like Screech and Rock Smash)
Clear Body
Contrary (reversal of stat changes caused by the Mold Breaker Pokemon)
Damp
Dry Skin (immunity to Water-type moves and extra damage from Fire-type moves)
Filter
Flash Fire
Flower Gift (BAP reduction to attacks from the Mold Breaker Pokemon)
Friend Guard
Heatproof (resistance to Fire-type moves)
Heavy Metal (weight increase when calculating effects of the Mold Breaker Pokemon's moves)
Hyper Cutter
Inner Focus (immunity to flinch)
Insomnia (immunity to sleep; the sleep will be cured next action)
Keen Eye (immunity to accuracy drops from moves like Sand-Attack and Mud-Slap)
Leaf Guard
Levitate
Light Metal (weight decrease when calculating effects of the Mold Breaker Pokemon's moves)
Lightningrod (attacks still get redirected but do damage instead of boosting special attack)
Limber (the paralysis will be cured next action)
Magic Bounce
Magma Armor
Marvel Scale (BAP reduction to attacks from the Mold Breaker Pokemon)
Motor Drive
Mountaineer (immunity to damaging Rock-type moves)
Multiscale
Oblivious (the infatuation will be cured next action)
Sand Veil
Sap Sipper
Shell Armor
Shield Dust
Simple (doubling of stat changes caused by the Mold Breaker Pokemon)
Snow Cloak
Solid Rock
Soundproof
Sticky Hold
Storm Drain (attacks still get redirected but do damage instead of boosting special attack)
Sturdy
Suction Cups
Tangled Feet (evasion boost)
Telepathy
Thick Fat
Unaware (stat changes are not ignored when calculating effects of the Mold Breaker Pokemon's moves)
Vital Spirit (immunity to sleep and evasion boost; the sleep will be cured next action)
Volt Absorb
Water Absorb
Water Veil (the burn will be cured next action)
White Smoke (immunity to stat drops)
Wonder Guard
Wonder Skin
Stats

HP: 120
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: None
MC: 1
AC: 5/5

Attacks

Bind (*)
Leer (*)
Bide (*)
Focus Energy (*)
Seismic Toss (*)
Vital Throw (*)
Revenge (*)
Storm Throw (*)
Mat Block
Bulk-Up
Superpower
Body Slam
Endure
Wide Guard
Reversal
Circle Throw


Block
Bulldoze
Dig
Double Team
Earthquake (*)
Facade (*)
Fire Punch
Giga Impact
Helping Hand
Ice Punch (*)
Knock Off
Low Kick
Low Sweep
Pain Split
Payback
Posion Jab
Protect
Rest (*)
Retaliate
Return
Rock-Slide
Rock Smash
Rock Tomb
Sleep-Talk (*)
Stone Edge
Substitute
Sunny Day
Swagger
Taunt
Thunder Punch (*)
Toxic
Zen Headbutt


Flareon - Learns Refresh as a pre-26 move (Eevee). Might have been a Gen 6 thing, sorry!


<Flareon> [Bridget] (Female)

Nature: Quiet (+ Sp.Attack, - Speed, -10% Evasion)

Type: Fire


Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None




About: Even as a Flareon, Bridget is extremely innocent and curious, she has an extreme amount of respect (Even if rarely shown) towards the rest of the team and sees Chuck as her ''super-cool older brother'', despite being extremely worried about him. She chose to become a Flareon after being lost in the woods and seeing Twilight and Tara fight off a gang of water types, their passion for fighting and protecting those that need making Bridget realise what she wanted.

Flash Fire (Passive): This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

Guts (HIDDEN ABILITY UNLOCKED, Passive): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Stats

Stats

HP: 100
Atk: Rank 5
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 56 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Heliping Hand (*)
Tackle (*)
Tail Whip (*)
Sand Attack (*)
Growl (*)
Quick Attack (*)
Bite (*)
Covet (*)
Take Down (*)
Refresh
Double-Edge
Batom Pass
Last Resort
Ember
Fire Fang
Fire Blast
Flare Blitz
Baby-Doll-Eyes
Lava Plume
Focus Energy
Scary Face
Smog

Bide
Dig (*)
Double Team
Facade (*)
Flame Charge
Flamethrower
Giga Impact
Heal Bell
Hidden Power Grass
Overheat
Return
Frustration
Protect
Reflect
Rest
Shadow Ball (*)
Skull Bash
Sleep-Talk
Substitute
Sunny Day
Superpower
Swift
Zap Cannon


Wish (*)
Yawn (*)
Flail (*)
Endure
Charm


Leafeon - Learns Refresh as a pre-26 move (Eevee). Might have been a Gen 6 thing, sorry!


<Leafeon> (Harold) [Male]
Nature: Adamant (+Atk, -SpAtk)

Type: Grass

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

About: As an unborn Eevee, Harold was defective. While his brothers and sister developed, Harold's was halted and when his mother gave birth, he was the only one that stayed behind, although nobody knew about his existence.
After several months inside his mother, the fetus that would turn into Harold started to die, but luckly, his family came across a Moss Rock. Due to Eevee's adaptable nature, his body began to change. This allowed Harold's fetus to fully develop and he was born a week later.
However, because of this event, part of his DNA is that of a Leafeon, leading Harold to be born with it's physical characteristics and making him immune to the effect of the other stones.


Abilities:

Leaf Guard: (Passive) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyl (HIDDEN ABILITY UNLOCKED, Passive): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.


Stats

HP: 100
Atk: Rank 5(+)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 95
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves:
Tackle (*)
Tail Whip (*)
Helping Hand (*)
Sand-Attack (*)
Growl (*)
Covet (*)
Quick Attack (*)
Take Down (*)
Bite (*)
Refresh
Double Edge
Charm
Razor Leaf
Magical Leaf
Grass Whistle
Giga Drain
Synthesis
Sunny Day
Leaf Blade
Swords Dance
Focus Energy

Aerial Ace
Bide
Dig
Double-Team
Facade
Frustration
Heal Bell
Knock Off
Protect (*)
Seed Bomb
Substitute
Return
Round (*)
Work Up (*)
Worry Seed
X-Scissor

Endure (*)
Flail (*)
Yawn (*)
Wish
Covet


Bronzong - Learns Sunny Day and Rain Dance as pre-26 moves.


<Bronzong> (Zero)
Nature: Brave (+Attack, -Speed, -10% evasion)

Type: Steel/Psychic

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

About: A Bronzor met at the Iron Island, Zero always heard tales of the out-side world. Upon capture, the young Bronzor is extremely curious and courageous (If not reckless) to explore his new surroundings. Sadly, Zero also realised just how much better life would be if he had arms. The ability to punch and grabs things looks extremely interesting to him, but alas, it is not meant to be.
Or was it? On a random day, on a carnival, Zero got into a fight. Upon getting knocked down on a ''manly stuff'' stand, he accidentally drunk an entire bottle of Old-Spice, combined with Red Bull. As a result, the testosterone filled his body, and within seconds, not only did Zero evolve, but he also grew four arms! Armed (heh) with his new power, Zero couldnt be any happier!

Abilities:
Levitate (Passive):This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss
Heatproof (Passive):This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
Heavy Metal (DW UNLOCKED, Passive): The Pokemon's body structure is immensely dense, doubling its weight. When it uses a full-body attack or a weight-based attack it will do more damage, and it will be much harder to lift, throw, or knock back.

Stats

HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 28 (-)
Size Class: 3
Weight Class: 5 (8 with heavy metal)
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:

Tackle (*)
Confusion (*)
Hypnosis (*)
Imprison (*)
Confuse Ray (*)
Extrasensory (*)
Psywave (*)
Iron Defense (*)
Faint Attack (*)
Safeguard (*)
Sunny Day
Rain Dance
Heavy Slam
Future Sight
Payback
Heal Block
Block
Extrasensory



Psychic
Sandstorm
Skill-Swap
Double-Team
Earthquake (*)
Explosion
Endure
Flash Cannon
Giga Impact
Gravity (*)
Grass Knot
Gyro Ball (*)
Hidden Power Fire
Hyper Beam
Iron Head
Light Screen
Magic Coat
Psyshock (*)
Protect
Psych Up
Reflect
Rest (*)
Rock-Slide (*)
Rock Polish
Shadow Ball
Signal Beam (*)
Sleep Talk (*)
Solarbeam
Stealth Rock (*)
Substitute
Toxic
Trick (*)
Trick-Room
Zen Headbutt


Lanturn - Gets Eerie Impulse, Stockpile, Swallow and Spit Up as pre-26 moves.

<Lanturn> (Solomon) (M)
Nature: Modest (+1 SpA, -1 Atk)

Type: Water / Electric

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.


About: In the 19th century, a lone pokemon was abandoned by his trainer. Travelling without a destination, Solomon was attacked by a wild Parasect on the swamps. After suffering heavy damage and having his body almost entirely paralysed by the beast's spores, Solomon fell on the lake and died from his injures.
Several years later, the water type woke up, with very little resemblance on his former life and having no idea how he got there, he wandered for months on his own, eventualy meeting with Matezoide and getting caught.
The years spent ''dead'' greatly damaged Solomon's mind, reducing his inteligence and his ability to speak, but is surprisigly happy. The very first thing Solomon remembered is that he was ''born on a monday'', which led to Twilight to naming him after the poem, Solomon Grundy.
Upon evolving, Grundy realised he has no soul, which explains the ''empty'' feeling he always had, the Lanturn is currently looking for ways to recover it.

Abilities:

Volt Absorb (Passive):: This Pokemon absorbs all electrical attacks and instead of taking damage, recovering 50% of the damage an electrical attack would have done. A Pokemon that attacks itself with electricity to heal only recieves 25% of the damage that attack would do to itself. Thunder Wave has no effect on the Pokemon.
Illuminate (Toggle):

Default effect: None.

Alternative effect: This Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.

Water Absorb (HIDDEN ABILITY UNLOCKED Passive): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.


Stats

Lanturn
HP: 120
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 18



EC: 6/6
MC: 0
AC: 5/5

Supersonic (*)
Bubble (*)
Thunder-Wave (*)
Flail (*)
Confuse Ray (*)
Water Gun (*)
Spark (*)
Take Down (*)
Eerie Impulse
Stockpile
Swallow
Spit Up
Electro Ball
Hydro Pump
Rest
Sleep Talk
Signal Beam
Aqua Ring
Charge
Bubblebeam
Discharge


Bounce
Endure
Heal Bell
Hidden Power (6, Fire)
Hyper Beam
Ice Beam (*)
Light Screen
Protect
Substitute
Scald (*)
Surf (*)
Sleep-Talk
Thunderbolt (*)
Thunder
Thunder-Wave
Rain Dance
Rest
Sleep-Talk
Volt Switch (*)
Zap Cannon

Agility (*)
Brine (*)
Whirlpool (*)
Psybeam (*)
Mist (*)
Soak


Dunsparce - Learns Drill Run as a pre-26 move.



<Dunsparce> [Snake] (M)
Nature: Brave (+ Attack, - Speed, -10% Evasion)

Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.


About: A blind ex-spy, Snake was the greatest. He has seen everything, slept with everything and killed everything. But naturally, after a while, you just gotta call it quits and retire.
Howver, some pokemon just werent born for a life of monotomy and thus, Snake joined Matezoide's team, where he found a simpler life of ''KO the opponent!'' (Although not quite as fun). Despite his highly dangerous past, the government did a great job at covering the tracks, with fake alibis and IDs, Snake manages to pass as a simple Dunsparce with a knack for speaking in monologues and a love for James Bond movies.

Abilities:

Serene Grace (Passive):

This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Run away (Passive):

This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Rattled (HIDDEN ABILITY LOCKED, Passive):

These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 18



EC: -
MC: 0
AC: 5/5

Attacks:

Rage (*)
Defense Curl (*)
Rollout (*)
Spite (*)
Pursuit (*)
Screech (*)
Yawn (*)
Ancientpower (*)
Take Down (*)
Roost (*)
Glare (*)
Drill Run
Endure
Endeavor
Flail

Earthquake (*)
Thunder-Wave (*)
Rock-Slide (*)
Gyro Ball (*)
Ice Beam
Solarbeam
Retaliate (*)
Thunderbolt
Flamethrower
Body-Slam

Bide (*)
Agility (*)
Magic Coat (*)
Curse (*)
Hex (*)

Stunfisk - Gets Fissure, Flail and Water Gun as pre-26 moves.


<Stunfisk> [Maya] (F)

Nature: Quiet (+ Sp.Attack, -Speed, -10% Evasion)

Type: Ground/Electric

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.


About: A descendant from a mysterious Stunfisk society, Maya always had a strong connection with the supernatural, being capable of seeing spirits and sensing emotions. Although she really doesnt cares for any of that and just wished to live a simple life under the care of a trainer and his pokemon. Luckly for her, she finally got that and much prefers her new home instead of the shit-hole she came from. The acess to luxury got her in a highly....refined taste, giving Stella a BFF.

Abilities::


Static (Passive):

This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Limber (Passive):

This Pokemon’s body is well trained and immune to paralysis.

Sand Veil (HIDDEN ABILITY UNLOCKED, Passive):

This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.


Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 27 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 19

EC: N/A
MC: 0
AC: 5/5

Attacks:

Mud-Slap (*)
Mud Sport (*)
Bide (*)
Thundershock (*)
Mud-Shot (*)
Camouflage (*)
Mud Bomb (*)
Discharge (*)
Fissure
Flail
Water Gun
Endure
Revenge

Thunderbolt (*)
Hidden Power (Ice)
Scald (*)
Earthquake (*)
Thunder-Wave (*)
Sludge-Wave (*)
Bounce

Pain Split (*)
Yawn (*)
Curse (*)
EarthPower (*)
Spark (*)


Avalugg - Learns Body-Slam as a pre-26 move.



<Avalugg> [Eva] (F)
Nature: Careful (-Sp.Attack, +Sp.Def)


Type:

Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None



About: Just another ice type born in an ice cave at a shitty cold place nobody cares about, Eva was extremely curious and followed Matezoide around the cave, secretly.

After all, he was not only the first human she had seen, but several of his pokemon were unknown to her. Eventually, Dante picked her scent and she couldnt hide any longer. Quickly displaying an immense shyness, Matezoide approached her with a berry and, within a few minutes, she warmed up and decided to travel with him back to the Smogon Region.
Despite meeting new pokemon and people, Eva remains extremely shy around everyone she meets, always hidding behind her trainer's leg or another of his pokemon.

Abilities:

Own Tempo (Passive):
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.


Ice-Body (Passive):

This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.



Sturdy (HIDDEN ABILITY UNLOCKED, Passive):


This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.


Stats:
HP: 100
Atk: Rank 5
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 28
Size Class: 4
Weight Class: 9
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks:

Tackle (*)
Bite (*)
Harden (*)
Powder Snow (*)
Icy Wind (*)
Take Down (*)
Sharpen (*)
Curse (*)
Body-Slam
Avalanche
Ice Fang
Rapid Spin
Ice Ball
Crunch
Skull Bash
Iron Defense
Double-Edge

Rock-Slide (*)
Gyro Ball (*)
Stone Edge (*)
Rock-Smash (*)
Rest (*)
Earthquake
Protect
Giga Impact
Hail
Sleep-Talk (*)
Iron Head

Barrier (*)
Mirror Coat (*)
Mist (*)
Recover (*)


Barbaracle - Learns Skull Bash as a pre-26 move.




<Barbaracle> [Diego] (M)
Nature: Adamant (+1 Attack, -1 Sp.Attack)

Type:

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.


Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.


About: A Binacle that hails from an unnamed island, Diego showed immense fighting potential to his peers, being relatively unmatched by other Little Cups. With the exception of one: Laura, the Inkay.
For a long time, Laura was regarded as the most powerful Basic pokemon on the island, which Diego hated. After all, despite being younger than her, the Binacle was regarded as a genius for fighting and, after challenging her title, the Rock/Water type managed to block her Superpower at the last second and turn the tables around, earning him the victory and the title he believed to deserve.
However, much to his surprise, the Inkay returned with a human after a few days. Despite having improved much since their last meeting, the Binacle couldnt help but feel afraid. Neverthless, he was forced to accept her challenge and, once their attacks colided, the battle resulted in a tie.
Angered at this, Diego forcefully entered Matezoide's party, for he knew Laura would return far more powerful one day and he could never allow her to surprass him.
Since then, the two have become huge rivals, constantly competing against each other, but his rivalry isnt limited to her, and instead, his sights are centered around the entirely of Matezoide's team, but especialy the Pokemon Leader, Steve. Diego is determined to defeat the fighting type in combat and get his position, proving his superiority once and for all.

Abilities:
Tough Claws (Passive):

This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Pickpocket (Passive):

This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon.

Command: Activate Pickpocket (ally) - 5 En - Trade items with target ally.


Sniper (HIDDEN ABILITY UNLOCKED, Passive):

This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

HP: 100
Atk: Rank 5 (+)
Def: Rank 4
Spa: Rank 1 (-)
Sped: Rank 3
Speed: 68
Base Rank Total: 19
Size Class: 3
Weight Class: 4

EC: 6/6
MC: 0
AC: 5/5

Moves:

Shell Smash (*)
Scratch (*)
Sand-Attack (*)
Water Gun (*)
Withdraw (*)
Fury Swipes (*)
Slash (*)
Mud-Slap (*)
Clamp (*)
Rock Polish (*)
Razor Shell
Night Slash
Cross Chop
Stone Edge
Skull Bash
Fury Cutter
Hone Claws


Poison Jab (*)
X-Scissor (*)
Brick-Break (*)
Earthquake (*)
Rock-Slide (*)
Payback (*)
Substitute
Protect
Aerial Ace
Taunt
Dig
Torment
Dual Chop
Rock Tomb
Smackdown
Stealth Rock

Helping Hand (*)
Water Sport (*)
Tickle (*)
Switcheroo (*)

Alomomola - Gets Play Nice as a pre-26 move. Furthermore, spending 4 UC to change it's nature from Sassy to Quiet.

<Alomomola> [Alan] (M)
Nature: Sassy (-Speed, +1 Sp.Atk)


Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.


About: A water type caught by Matezoide during the later's exploration to Heatran's cave, Alan was part of his team in there.
During the disaster, the Alomomola used Rain Dance to create a diversion and allow the trainer and his pokemon to flee. Since then, Alan decided to hang around.

Healer (Passive): This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Hydration (Passive): This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Regenerator (HA UNLOCKED, Passive): When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:


HP: 130
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 56 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: --
MC: 1
AC: 5/5

Attacks:

Pound (*)
Water Sport (*)
Aqua Ring (*)
Aqua Jet (*)
Double-Slap (*)
Heal Pulse (*)
Protect (*)
Water Pulse (*)
Hydro Pump (*)
Wide Guard (*)
Play Nice
Soak
Wish
Brine
Safeguard

Toxic (*)
Rain Dance (*)
Hail (*)
Protect (*)
Light Screen (*)
Double-Team
Shadow Ball
Rest
Sleep-Talk
Substitute
Waterfall
Magic Coat
Knock Off


Mirror Coat (*)
Endure (*)
Pain Split (*)
Refresh (*)
Tickle (*)
Mist


Pangoro - Learns Bullet Punch as a pre-26 move.

<Pangoro> [Kuwabara] (M)
Nature: Adamant (+Attack, -Sp.Attack)

Type: Fight/Dark
Fight: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.


About: Despite his gruffy exterior, Kuwabara has a strict sense of honor, never backing down from a challenge for the sake of others, he values companionship and friendship above everything, and is always ready to go through great lengths for what he believes in.

Abilities:

Iron Fist (Passive): The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2).

Mold Breaker (Passive): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.

Scrappy (HA UNLOCKED, Passive): This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 58
Size Class: 4
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Tackle (*)
Leer (*)
Arm Thrust (*)
Work Up (*)
Karate Chop (*)
Comet Punch (*)
Slash (*)
Circle Throw (*)
Bullet Punch
Taunt
Sky Uppercut
Parting Shot
Vital Throw
Crunch
Body Slam
Hammer Arm
Entraiment

Stone Edge (*)
Brick Break (*)
Dig (*)
Bulldoze (*)
Aerial Ace (*)
Thunder Punch
Drain Punch
Ice Punch
Focus Punch
Snatch
Rock Slide
Iron Head
Protect
Low Sweep
Knock Off
Zen Headbutt
Outrage
Block
Poison Jab
Infestation
Shadow Claw
X-Scissor
Giga Impact
Substitute
Earthquake
Superpower
Payback
Roar

Foul Play (*)
Me First (*)
Quash (*)
Quick Guard (*)
Storm Throw (*)

6 CC

Simisage's KOC goes into CC since it is maxed.

Throh: 3 MC, 1 KOC. KOC goes into MC for a total of 4. Learns Rain Dance and Work Up (TM).

Voodoom: 3 MC. Learns Play Rough (Level Up) and Helping Hand (Tutor).

Spinda: 3 MC.

2 CC

Omastar: 3 MC, 1 KOC. KOC goes into MC for a total of 4. Learns Skull Bash and Dive (Past Gen TMs).

Spinda: 3 MC, which adds to the 3 MC it got on the above battle. Learns Work Up, Mega Kick and Psych Up (TM/Tutor).

Salamence: 3 MC and 1 KOC. Goes into MC for a total of 4. Learns Substitute and Frustration (TM).

2 CC

Smeargle: 3 MC and 1 KOC, which adds up to the MC it already had for a total of 5. Spending 1 UC to further increase that to 6. Gets 2 instances of Sketch and learns Metal Burst (Rhydon) and Skull Bash (Muk).

Using 4 UC to change my Goodra from Naive to Rash. Also using 4 UC so it learns Flamethrower and Fire Blast.

<Goodra> [Mushy] (F)
Nature: Rash (+1 Sp.Atk, -1 Sp.Def)
Type:


Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.


About: First seen running from a wild Arbok in the swamps, Matezoide managed to protect the small dragon and drove the beast away. Thankfull for her saviors, and tired of the severe humidity, Mushy followed them through a huge part of the region, until she was eventually noticed and officialy captured. Quickly revealing a major sweet tooth, Mushy swalloed the puffins that were being saved for the others, which further complicated any plans to save money for souvenirs.

Abilites:

Hydration (Passive):
This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Sap Sipper (Passive):

This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage. Self-targeted attacks do not increase the natural Attack stage.
Gooey (Hidden Ability UNLOCKED, Passive):

This Pokemon has a thick goo covering its body that sticks to any Pokemon that strikes it with a contact attack, slowing the attacking down and reducing its speed and natural speed stage by one (1) stage.
Stats:


HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 5 (-)
Spe: 80
Size: 4
Weight: 5

EC: 9/9
MC: 0
AC: 5/5

Moves:

Tackle (*)
Bubble (*)
Absorb (*)
Protect (*)
Bide (*)
Dragon Breath (*)
Rain Dance (*)
Body-Slam
Muddy Water
Dragon Pulse
Outrage
Aqua Tail
Feint
Power Whip


Ice Beam
Blizzard
Rock-Slide (*)
Protect
Thunderbolt (*)
Infestation (*)
Substitute
Toxic
Sludge Wave (*)
Rest (*)
Hidden Power (Fairy)
Flamethrower
Fire Blast
Sludge Bomb
Sleep Talk
Superpower
Fire Punch
Focus Blast

Counter (*)
Iron Tail (*)
Endure (*)
Acid Armor (*)
Poison Tail (*)
Draco Meteor



Spending 2 UC so my Simisage learns Frenzy Plant, re-maxing it.


Am i done? Hah, i wish.

Using 10 CC for a Focus Band.


Spending 1 UC to evolve my Dragonair. Learns Fire Punch, Thunder Punch, Roost, Hurricane and Wing Attack for free.

Using the 22 MC it has, he also learns Aqua Tail, Dragon Rush (Level Up), Skull Bash, Bide, Reflect, Light Screen, Fly, Stone Edge, Substitute, Earthquake, Dragon Claw and Roost (TMs).



<Dragonite> [Shiryu] (M)

Nature: Rash (+1 SpA, -1 Def)
Type: Dragon/Flying

Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.


About: Born under the constelation of the Dragon, Shiryu is constantly training in order to improve the mastery over his cosmos.


Abilities:

Inner Focus (Passive):
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale (Passive):

This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22

EC: 9/9
MC: 22
AC: 5/5

Attacks:
Wrap (*)
Leer (*)
Thunder Wave (*)
Twister (*)
Dragon Rage (*)
Slam (*)
Agility (*)
Safeguard
Outrage
Dragon Tail
Hyper Beam
Fire Punch
Thunder Punch
Roost
Hurricane
Wing Attack
Aqua Tail
Dragon Rush

Protect (*)
Thunderbolt (*)
Flamethrower (*)
Ice Beam (*)
Surf (*)
Draco Meteor
Endure
Skull Bash
Bide
Reflect
Light Screen
Fly
Stone Edge
Substitute
Earthquake
Dragon Claw
Roost


Aqua Jet (*)
Extreme Speed (*)
Haze (*)
Iron Tail (*)
Dragon Dance (*)




Using 5 UC to evolve Eevee, 4 UC to unlock it's Hidden Ability and 20 UC to go into it's MC (For a total of 24, with the MC it already had).

Learns Confusion, Psybeam and Future Sight for free.

Learns Morning Sun, Psychic (Level Up), Grass Knot, Dazzling Gleam, Reflect, Light Sceen, Bide, Calm Mind, Psyshock, Zap Cannon, Hyper Beam, Trick Room and Skill-Swap (TM/Tutor).



<Espeon> (Pinkie Pie) [Female]
Nature: Bold (- Atk, +Defense)
Type: Psychic

Normal: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


About: An old friend of Twilight, Pinkie represents the Element of Laughter. Always smiling and cheerful, the Eevee can not stop thinking about her next party, although she can be extremely forceful and/or annoying, she ultimately means the best for everyone.


Abilities:

Synchronize (Passive):

Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Magic Bounce (Passive):
This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.

HP: 100
Atk: Rank 2 (-)
Def: Rank 3 (+)
SpA: Rank 5
SpD: Rank 3
Spe: 110
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Moves:
Tackle (*)
Tail Whip (*)
Helping Hand (*)
Sand-Attack (*)
Growl (*)
Covet (*)
Quick Attack (*)
Take Down (*)
Bite (*)
Baby-Doll Eyes (*)
Refresh (*)
Confusion
Psybeam
Future Sight
Morning Sun
Psychic

Protect (*)
Work Up (*)
Substitute (*)
Shadow Ball (*)
Dig (*)
Grass Knot
Hyper Beam
Dazzling Gleam
Reflect
Light Sceen
Bide
Calm Mind
Psyshock
Zap Cannon
Trick Room
Skill-Swap

Endure (*)
Wish (*)
Charm (*)
Stored Power (*)
Yawn (*)



Using 4 UC to evolve my Exeggute and unlock it's Hidden Ability. Also converting 9 UC into MC.


Learns Stomp for free. Learns Wood Hammer, Leaf Storm, Egg Bomb (Level Up), Endure, Infestation and Hyper Beam (TM).



<Exeggutor> (EEYLEB) [M]

Nature: Brave (-15% Spe, -10% Evasion, +1 Atk)
Type: Grass/Psychic

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.



About: The Eggcellent Six, they have been unseparate since birth. Eggbert serve as the leader of the operation, and is the glue that keeps them together. Eggspress is the sensible one, always bound to cause drama. Yolkie is the brains, but can be immature at times. Legg is always sleeping, and has a hard time cooperating with his brothers. Eggcite is always scared, and constantly has to remind the others about danger. Bob is the broken one, who is incapable of speaking, but more than makes up for it by being the man of action. While only three heads remain after evolution, all 6 of the Personalities still exist.


Abilites:


Chlorophyll (Passive):

During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Harvest (HIDDEN ABILITY UNLOCKED, Passive):

At the end of each round, this Pokemon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot regrow it.



HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 47 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves

Barrage (*)
Hypnosis (*)
Reflect (*)
Leech Seed (*)
Confusion (*)
Stun Spore (*)
Uproar (*)
Bullet Seed (*)
Poison Powder (*)
Sleep Powder (*)
Worry Seed
Extrasensory
Stomp
Egg Bomb
Wood Hammer
Leaf Storm

Solarbeam (*)
Psychic (*)
Sludge Bomb (*)
Trick Room (*)
Explosion (*)
Psyshock
Sunny Day
Bide
Gravity
Seed Bomb
Endure
Infestation
Hyper Beam


Ancientpower (*)
Leaf Storm (*)
Synthesis (*)
Block (*)
Power Swap (*)


1 CC

Golett gets 1 EC, 1 AC, 2 MC and 3 KOC.

Using 9 UC to unlockk Golett's Hidden Ability and evolve it.

KOC goes into MC for a total of 5. Using 10 UC to bring it's total MC to 15.

Learns Phantom Force, Focus Punch, Heavy Sla, High Horsepower and Stomping Tantrum for free (Pre-26).

Learns Dynamic Punch, Hammer Arm, Curse (Level Up), Substitute, Solarbeam, Thunderbolt, Ice Punch, Thunder Punch and Stealth Rock (TMs).



<Golurk> [Bruticus] (Sex = Useless]
Nature: Quiet (+1 Sp.Attack, -15% Speed, -10% Evasion)
Type: Ghost / Ground

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
About:

Abilites:

Iron Fist (Passive):


The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Klutz (Toggle):

By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use ahold item, though an item is necessary to pull it off. If the Pokemon also has No Guard, under this style the Pokemon will ignore the evasive penalty of No Guard, resetting incoming moves to their usual accuracy. When toggled, there is no effect.


No Guard (Hidden Ability LOCKED, Passive):

This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats

HP: 100
Atk: 5
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 47 (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5


Moves

Pound (*)
Astonish (*)
Defense Curl (*)
Mud-Slap (*)
Rollout (*)
Shadow Punch (*)
Iron Defense (*)
Mega Punch (*)
Magnitude (*)
Phantom Force
Heavy Slam
High Horsepower
Stomping Tantrum
Dynamic Punch
Hammer Arm
Curse

Earthquake (*)
Gyro Ball (*)
Protect (*)
Ice Beam (*)
Shadow Ball (*)
Substitute
Solarbeam
Thunderbolt
Ice Punch
Thunder Punch
Stealth Rock
Block (*)
Drain Punch (*)
Focus Punch (*)
Fire Punch (*)
Magic Coat (*)

1 CC

Tyrogue gets 1 EC, 1 AC, 2 MC and 3 KOC.

Using 9 UC to unlockk Tyrogue's Hidden Ability and evolve it.

KOC goes into MC for a total of 5. Using 10 UC to bring it's total MC to 15.

Learns Double Kick, Meditate, Rolling Kick, Jump Kick, Focus Energy, Revenge, Reversal and Close Combat.

Learns Blaze Kick, Mind Reader, Foresight (Level Up), Body-Slam, Skull Bash, Substitute, Focus Punch, Stone Edge and Bide (TMs).




<Hitmonlee> [Regal] (M)
Nature: Jolly (+15% Speed, +12% Accuracy, -1 Sp.Attack)
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
About:


Abilites:

Limber(Passive):

This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.

Reckless (Passive):

This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.

Unburden (Hidden Ability UNLOCKED, Passive):
This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.


Stats

HP: 90
Atk: 5
Def: 2
SpA: 1 (-)
SpD: 4
Spe: 101 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5
Moves

Tackle (*)
Helping Hand (*)
Fake Out (*)
Foresight (*)
Double Kick
Meditate
Rolling Kick
Jump Kick
Focus Energy
Revenge
Reversal
Close Combat
Blaze Kick
Mind Reader
Foresight

Brick Break (*)
Earthquake (*)
Low Sweep (*)
Rock Slide (*)
Protect (*)
Body-Slam
Skull Bash
Substitute
Focus Punch
Stone Edge
Bide


Bullet Punch (*)
Counter (*)
Endure (*)
High Jump Kick (*)
Mach Punch (*)



Total UC Spent: 100
Total CC obtained: 3
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
http://www.smogon.com/forums/threads/wisps-frosty.3590203/

Frosty: 1CC
Throh: 2MC, 1AC, 3KOC

CC: 6->7

Throh
MC: 3->5->8 (KOC)->0 (getting LU Circle Throw, Super Power; TM Zen Headbutt, Block, Helping Hand)
AC: 2->3

stockpiling.

Also, I'll use 1UC to get my oricorio Revelation Dance.

UC: 6->5

- - -

http://www.smogon.com/forums/threads/q.3590379/#post-7149082

Frosty: 1 CC
- Phantump: 1 EC, 2 MC, 1 AC, 3 KOC

CC: 7->8

Phantump:

EC: 5->6 (Evolves)
MC: 10->12->15
AC: 4->5 (Unlocks Harvest)

Gets squat upon evolution

Using the MC (15->0) to get it:

LC
Curse
Forest Curse
Destiny Bond

Tutor
Block
Drain Punch
Giga Drain
Magic Coat
Pain Split
Role Play

End Result being:


Trevenant [Baga Tree] (M)
Type:
Grass/Ghost
Abilities: Natural Cure, Frisk, Harvest (U)
Nature: Brave (+Atk, -Spe, -10% Evasion)

Stats:
HP:
100
Atk: 5 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 48
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Attacks (32/XX):

Astonish
Bestow
Block
Confuse Ray
Curse
Destiny Bond
Dig
Drain Punch
Feint Attack
Forest Curse
Foul Play
Giga Drain
Growth
Grudge
Horn Leech
Imprison
Ingrain
Leech Seed
Magic Coat
Pain Split
Phantom Force
Protect
Role Play
Seed Bomb
Shadow Claw
Skill Swap
Substitute
Tackle
Toxic
Venom Drench
Will-o-Wisp
Wood Hammer


- - -

http://www.smogon.com/forums/threads/toon-geodude-flash-its-a-plague-i-tell-you.3590380/

+3UC

(UC: 5->8)

- - -

Using 5CC to enter predictions tournament

CC: 8->3
 
Last edited:
Battle: http://www.smogon.com/forums/thread...ch-exclaimer-vs-dogfish.3590158/#post-7144587

+1 CC; Zorua gets 1 EC, 3 MC
42 --> 43 CC

Battle: http://www.smogon.com/forums/threads/gb_sounds-exclaimer.3590412/#post-7149683

+1 CC; Metagross gets +4 MC
43 --> 44 CC

Spending 50 UC as 50 MC for Metagross (Ythilxerion).
54 --> 4 UC

Spending 40 CC on Gen VII Tournament predictions.
44 --> 4 CC

Spending 4 UC as 4 MC for Camerupt (Cha'ercha).
4 --> 0 UC
Snagg
0 --> 1 EC
0 --> 3 MC

Ythilxerion
13 --> 67 --> 2 MC

Metagross gets Hammer Arm for free.

Metagross gets Agility, Bullet Punch, Hyper Beam, Miracle Eye, and Psychic via level up. 1 MC each, 5 MC total.

Metagross gets Aerial Ace, Block, Body Slam, Brick Break, Defense Curl, Double Team, Double Edge, Dynamic Punch, Endure, Facade, Flash Cannon, Fury Cutter, Giga Impact, Grass Knot, Gyro Ball, Icy Wind, Light Screen, Mimic, Mud-Slap, Power-up Punch, Rain Dance, Reflect, Refresh, Rest, Rock Polish, Rock Tomb, Rollout, Self-destruct, Stealth Rock, and Telekinesis via everything else. 2 MC each, 60 MC total.

65 MC total.

Cha'ercha
11 --> 15 --> 0 MC

Learns Curse via level up for 1 MC.

Learns Bulldoze, Flamethrower, Hidden Power Ice, Hyper Beam, Mud Bomb, Overheat, and Stone Edge for 2 MC each. 14 MC total.

15 MC total.
42 --> 4 CC
54 --> 0 UC
 
Last edited:
1 CC—>2 CC
Dewpider gets 1 EC, 4 MC (KOC), and an AC.

2 CC—>3 CC
Dewpider gets 1 EC, 4 MC (KOC), and an AC.

3 CC—>4 CC
Dewpider gets 2 EC (LEC), 3 MC (KOC), and an AC.

EC: 2—>6
MC: 0—>11
AC: 2—>5
With this, Dewpider reaches 6 EC and 5 AC, allowing me to evolve him into Araquanid and unlock his hidden ability, Water Absorb:
Araquanid (M)
Type: Water/Bug

Nature: Adamant (+Atk, -Sp. Atk)

Abilities: Water Bubble/Water Absorb (AC Unocked)

Stats:
HP: 100
Atk: 4 (+)
Def: 3
Sp. Atk: 1 (-)
Sp. Def: 5
Spe: 42
Total: 18
Size Class: 4
Weight Class: 4

EC: 6/6
MC: 11
AC: 5/5

Moves:
Wide Guard
Soak
Water Sport (*)
Bubble (*)
Infestation (*)
Spider Web (*)
Bug Bite (*)
Bubble Beam (*)
Bite (*)
Aqua Ring (*)
Lunge
Liquidation
Mirror Coat

Aurora Beam (*)
Power Split (*)
Stockpile (*)
Spit Up (*)

Toxic (*)
Protect (*)
Leech Life (*)
Substitute (*)
Waterfall (*)
Scald (*)
Poison Jab
X-Scissor

Araquanid learns Soak and Wide Guard as Pre-26 Level-Up moves. In addition, I would like to buy the moves Crunch (Level-Up, 1 MC), Rain Dance, Reflect, Return, Frustration, and Swagger (SM TM, 10 MC), leaving me with 0 MC.

4 CC—>6 CC (KOC)
Oranguru gets 4 MC

6 CC—>8 CC (KOC)
Oranguru gets 4 MC

22 UC—>25 UC
I would like to use 23 UC as MC for Oranguru, leaving me with 2 UC.

MC: 0—>31
I would like to buy the moves Zen Headbutt (Level-Up, 1 MC), Brutal Swing, Confide, Dream Eater, Embargo, Facade, Fling, Frustration, Nature Power, Payback, Rain Dance, Return, Rock Slide, Round, Sunny Day, and Work Up (SM TM, 30 MC), leaving me with 0 MC and maxing Oranguru's movepool.

2 UC—>5 UC

5 UC—>8 UC

8 CC—>9 CC
Passimian gets 2 MC and 2 AC (LEC).

9 CC—>10 CC
Passimian gets 2 MC and 2 AC (LEC).

MC: 0—>4
AC: 0—>4
I would like to buy the moves Close Combat, Giga Impact (SM Level-Up, 2 MC), and Low Sweep (SM TM, 2 MC), leaving me with 0 MC.
 
Last edited:
http://www.smogon.com/forums/thread...tch-fort-colors-vs-jayy.3590312/#post-7147853
me +1CC [40->41]
Lampent receives 1EC [8->9] | 3MC [6->9]

http://www.smogon.com/forums/thread...fort-colorcastle.3555938/page-18#post-7116755
Fort Colorcastle +4CC [41->45]
Chimchar (is now monferno) 2EC +1koc [5->8] / 4MC [0->4] / 2AC [3->5] (unlocks HA)
Volkritter (is now kraken) 6MC/1KOC [8->15]
Litwick (is now lampent) 6MC + 1KOC [9->16]
Numel (is now a furry volcano) 6MC + 1KOC [2->9]
I like how the koc is spread so evenly lol (1 each)

spending 5cc here
[45->40]
 
Last edited:
Claiming from this: www.smogon.com/forums/threads/battling-101-toon-vs-blank-slate2356.3588859/page-2#post-7146944

Blank Slate2356 +4CC
Sableye 2MC/1AC/1LEC/2KOC (LEC .and KOC going into AC)
Ralts 1EC/2MC/1AC/2KOC going into EC.

So:
Me: +4 CC
Ralts: 2 EC+3 EC> 5 EC (eligible for evolution)
0 MC + 2 MC> 2 MC
0 AC + 1AC> 1AC
Sableye: 0+2MC> 2MC
0+4 AC> 4AC
And this:
www.smogon.com/forums/threads/blank-slate2356-vs-vanillish-wafer-fight-to-the-finish.3589321/#post-7150551
Blank Slate2356 +1 CC
Ralts +1 EC, +1 AC, +2 MC, +1 LEC ,
+1 KOC (KOC and LEC go to AC)
Total (For now)
Me: +5 CC
Ralts:
2+3+1=6 EC
0+2+2=4 MC
1+3=4 AC
Sableye:
0+2= 2 MC
0+4= 4AC

Edit: Ooraloo fixed.
 
Last edited:

Birkal

We have the technology.
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Birkal
+9CC (26CC total)
+12UC (13.1UC total)

Hawlucha
Use 2 UC as MC
+2MC
Brave Bird (Event)​

Pikachu
Use 4 UC as MC
Electroweb (2MC)
Signal Beam (2MC​

Stufful
+2EC (4 | 6)
+2AC (3 | 5)
+8MC
Stored​

Mr. Mime
+3MC
Confide (2MC)
Remaining 1 Stored​

Kitsunoh
+3MC
Flash (2MC)
Remaining 1 Stored​

Thundurus
+6MC
Attract (2MC)
Bulk Up (2MC)
Charge Beam (2MC)​

Silvally
+20MC
Bite (Free)
Work Up (2MC)
Roar (2MC)
Toxic (2MC)
Hidden Power [Ground] (2MC)
Frustration (2MC)
Return (2MC)
Facade (2MC)
Flame Charge (2MC)
Rest (2MC)
Sleep Talk (2MC)​
 
http://www.smogon.com/forums/threads/something-to-get-me-into-le-mood.3587768/#post-7100446 1 cc, 1 ac/3 mc/1 ec kirlia
http://www.smogon.com/forums/threads/e.3588058/#post-7107088 1 cc, 1 ac/3 mc/1 ec kirlia
http://www.smogon.com/forums/threads/ptplatinum-acidphoenix-flash.3587916/#post-7104228 1 cc, 1 ac/3 mc/1 ec mime. jr
http://www.smogon.com/forums/threads/hoi-hoi-hoi.3587908/#post-7103698 1 cc, 1 ac/4 mc(inc. koc)/1 ec cupra
http://www.smogon.com/forums/threads/fake-counters-real-training.3587614/#post-7101203 3 uc
http://www.smogon.com/forums/threads/clash-of-the-titans-phoenix-vs-geodude.3587809/#post-7101211 1 cc, 1 ac/3 mc/1 ec kirlia
http://www.smogon.com/forums/thread...bottom-of-an-old-thread.3587772/#post-7100517 1 cc, 1 ac/3 mc/1 ec kirlia
http://www.smogon.com/forums/threads/dont-you-have-a-tourney-to-be-running.3589353/#post-7129728 1 cc, 1 ac/3 mc/1 ec litten
http://www.smogon.com/forums/thread...ter-are-you-waiting-for.3590056/#post-7143381 1 cc, 4 mc(inc. koc)/1 ec wimpod
http://www.smogon.com/forums/threads/what-a-wimpy-battle.3590047/#post-7142824 1 cc, 3 mc(inc. koc)/2 ec wimpod
http://www.smogon.com/forums/threads/phoenix-is-a-wimp.3590088/#post-7143944 1 cc, 3 mc(inc. koc)/2 ec wimpod
http://www.smogon.com/forums/thread...nymous-acidphoenix-versus-ptplatinum.3590515/ 10 CC(inc. koc)
http://www.smogon.com/forums/threads/splash-in-my-dreams.3590590/#post-7152998 10 CC(inc. koc)
http://www.smogon.com/forums/threads/geodude-vs-phoenix.3590629/#post-7154063 1 CC, 2 MC/1 AC/1 EC Kirlia
http://www.smogon.com/forums/threads/ptphoenix.3590597/ 9 CC
http://www.smogon.com/forums/threads/jayy-vs-phoenix-rematch-in-a-non-trickster-arena.3587683/page-2 15 CC(inc. KOC), 3 MC PorygonZ, 3 MC Lucario

tl;dr +3 UC-> 4, +55 CC-> 55

Kirlia +14 MC, +4 AC, +5 EC
unlock hidden ability, spend evolve into gallade
via evolution learns Slash, Close Combat, Stored Power, Night Slash, Leer, Leaf Blade, Quick Guard, Fury Cutter, Aerial Ace, Wide Guard
buying Protect/Psycho Cut/Feint/Helping Hand for 4 MC, Earthquake/Taunt/Rock Slide/Poison Jab/Misty Terrain for 10 MC -> out of mc

Gallade [Male] [Riko]
Types: Psychic/Fighting
Claim Date: 4/11/15
Evolved(Kirlia): 1/23/16
Evolved(Gallade): 12/22/16

Abilities::
Steadfast / Justified

Nature: Impish(+1 Def, -1 SpA)

Stats:
HP:
100
Atk: 5
Def: 4 (+)
SpA: 2 (-)
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21


gain inner focus
HP: 100
Atk: 7
Def: 4 (+)
SpA: 2 (-)
SpD: 4
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level Up

Growl
Confusion
Magical Leaf
Teleport
Heal Pulse
Double Team
Lucky Chant
Calm Mind
Disarming Voice
Draining Kiss
Slash
Close Combat
Stored Power
Night Slash
Leer
Leaf Blade
Quick Guard
Fury Cutter
Aerial Ace
Wide Guard
Protect
Psycho Cut
Feint
Helping Hand

Egg
Shadow Sneak
Skill Swap
Disable
Encore
Confuse Ray
Misty Terrain

TM/HM
Attract
Return
Toxic
Substitute
Will-O-Wisp
Earthquake
Taunt
Rock Slide
Poison Jab

Tutor
Fire Punch


Cupra +4 MC(makes 6), +1 AC, +1 EC
buy Will-O-Wisp/Ancientpower/Zen Headbutt/Megahorn/Wish for 6 MC

Litten +3 MC, +1 AC, +1 EC
buy Flamethrower/Leech Life for 3 MC

Wimpod +10 MC, +5 EC
spend 1 UC to E V O L V E
gets First Impression/Fury Cutter/Rock Smash/Spite/Swords Dance/Slash
buy Razor Shell/Sucker Punch/Pin Missile/Liquidation for 4 MC, Poison Jab/Taunt/Rock Slide for 6 MC, out of MC
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

Golisopod (Female)
Claim Date: x/x/x
Evolved: 12/22/16
Types: Bug / Water
Abilities: Emergency Exit
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP:
100
Atk: 6 (+)
Def: 5
SpA: 1 (-)
SpD: 3
Spe: 40
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 6/6
MC: 0
AC: N/A


Level Up
Sand Attack
Struggle Bug
First Impression
Fury Cutter
Rock Smash
Spite
Swords Dance
Slash
Razor Shell
Sucker Punch
Pin Missile
Liquidation

Egg
Aqua Jet
Harden
Metal Claw
Spikes
Wide Guard

TM/HM
Substitute
Waterfall
Leech Life
Toxic
Protect
Rock Slide
Taunt
Poison Jab


Mime. Jr +3 MC, +1 AC, +1 EC
buy Baton Pass, Psychic, Trick for 1 MC each

Porygon-Z +3 MC
buy Recycle for 1 MC and Secret Power for 2 MC

Lucario +3 MC
Iron Tail for 2 MC, stockpile 1

-5 CC for predict tourney, -50 CC for gambling addiction

now at 3 UC, 0 CC
 
Last edited:
You can run, but you cannot HYDE!

Evolving Hyde the Rhydon!
Rhyperior [Hyde] [M]

Sassy Nature (+1 SpD, -15% Speed, -10% Evasion)
Types: Ground/Rock
Egg Group: Monster/Field
Abilities: Lightningrod, Solid Rock, Reckless
Stats:
HP: 110
Atk: Rank 5
Def: Rank 5
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 34 (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks: [126/131]
Level Up [18/18]
Bulldoze
Chip Away
Drill Run
Earthquake
Fury Attack
Hammer Arm
Horn Attack
Horn Drill
Leer
Megahorn
Poison Jab
Rock Blast
Rock Wrecker
Scary Face
Stomp
Stone Edge
Tail Whip
Take Down
Egg [19/19]
Counter
Crunch
Crush Claw
Curse
Dragon Rush
Fire Fang
Guard Split
Ice Fang
Iron Tail
Magnitude
Metal Burst
Pursuit
Reversal
Rock Climb
Rock Slide
Rototiller
Skull Bash
Thrash
Thunder Fang
Tutor [15/16]
Ancient Power
Aqua Tail
Block
Double-Edge
Earth Power
Endeavor
Endure
Fire Punch
Ice Punch
Icy Wind
Outrage
Spite
Superpower
Thunder Punch
Uproar
TM/HM [73/76]
Attract
Avalanche
Bide
Blizzard
Body Slam
Brick Break
Bubble Beam
Captivate
Confide
Cut
Dig
Double Team
Dragon Pulse
Dragon Tail
Dynamic Punch
Facade
Fire Blast
Fissure
Flamethrower
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Giga Impact
Headbutt
Hidden Power Flying
Hyper Beam
Ice Beam
Incinerate
Mega Kick
Mega Punch
Mimic
Mud-Slap
Natural Gift
Pay Day
Payback
Poison Jab
Power-Up Punch
Protect
Return
Rage
Rain Dance
Rest
Roar
Rock Polish
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Secret Power
Seismic Toss
Shadow Claw
Shock Wave
Sleep Talk
Smack Down
Snore
Stealth Rock
Strength
Submission
Substitute
Sunny Day
Surf
Swagger
Swords Dance
Thief
Thunder
Thunderbolt
Toxic
Water Gun
Whirlpool
Zap Cannon
Event [1/2]
Helping Hand

Moves Affected by Reckless Learned by Rhyperior:
Double-Edge, Submission, Take Down

Moves Remaining
Tutor [1] {2}: Iron Head
TM [3] {6}:Brutal Swing, Flash Cannon, Smart Strike
Event [1] {2}: Tackle

Spending 6 Approval Universal Counters as MC on Rhyperior to purchase Iron Head (Tutor), Tackle (Event), and Brutal Swing (TM).

http://www.smogon.com/forums/threads/is-a-waste-of-time.3590093/ +1 CC
Pyukumuku receives 3 MC and 1 AC. Increasing its AC from 0/5 to 1/5. Spending the 3 MC to purchase Light Screen (TM) and Toxic (Level Up).
Stockpiling the CC.
http://www.smogon.com/forums/thread...nymous-acidphoenix-versus-ptplatinum.3590515/ +3 UC
Spending the 3 UC and 1 Stockpiled UC as MC on Rhyperior to purchase Flash Cannon (TM) and Smart Strike (TM). And with that, Rhyperior is maxed.

Klinklang is claiming Gear Up as a Pre-Level 26 Generation VII move. This re-maxes Klinklang.
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
REFFING
+3UC [1444->1447]
+10UC [1447->1457]
+10UC [1457->1467]
+15UC [1467->1482]
+6UC [1482->1488]
TOTAL: 44UC [1444->1488]
~

BATTLING
+1CC [32->33]
Pyroak +4MC [12->16] +1KOC=1MC [16->17]
+1CC [33->34]
Pyroak +4MC [17->21]
+5CC [34->39]
Ninetales +3MC [0->3] +2KOC=2MC [3->5]
Infernape +3MC [0->3] +1KOC=1MC [3->4]
Pyroak +4MC [21->25] +1KOC=1MC [25->26]
Mollux +4MC [4->8]
Camerupt +3MC [0->3] +2KOC=2MC [3->5]
Rotom +3MC [0->3]
TOTAL: 7CC [32->39]
~

BUYING
Predictions -5CC [39->34]
11 Bets 34CC [34->0] 21UC [1488->1467]
COST: 34CC [34->0] 21UC [1488->1467]
~

Code:
TL;DR

1444+44-21=1467UC

32+2-5-34=0CC
 
Last edited:
I suppose it's finally time to evolve skitty and unlock her Hidden Ability


Delcatty [Female] [Urborg, Consumer of Worlds]
Type:
Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Cute Charm - This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Normalize - By default, this Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. The Pokemon's Normal-type attacks will have four (4) more Base Attack Power. Its other attacks will change their typing to Normal, retain status-inducing and other properties, and not receive the Base Attack Power boost from this ability. When toggled, there is no effect.

Wonder Skin - The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.

Nature: Adamant (+1Atk, -1SpA)

Stats:
HP:
100
Atk (+): 4
Def: 3
SpA (-): 1
SpD: 2
Spe: 90
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 6/6
MC: 0
AC: 5/5

Attacks (/86):
Level Up

Fake Out
Growl
Tail Whip
Tackle
Foresight
Attract
Sing
Copycat
Disarming Voice
Double Slap
Feint Attack
Assist
Charm
Play Rough
Wake Up Slap
Covet
Heal Bell

Egg
Helping Hand
Last Resort
Simple Beam
Sucker Punch
Zen Headbutt

Tutor
Water Pulse

TM/HM
Protect
Return
Facade
Retliate
Substitute
Dig
 
CC: 12
UC: 14

Buying a Drampa for 4 CC (8)

Drampa Male Long
Types: Normal/Dragon
"Long comes from a long line of powerful green dragons, and is living proof that if you believe hard enough you can change reality. It is thought that his shininess is a result of a mutation controlled by a Drampa's mind."

Abilities:
Berserk / Sap Sipper / Cloud Nine (H)

Nature: Modest, +SpA, -Atk

Stats:
HP: 100
Atk: 1(-)
Def: 3
SpA: 6(+)
SpD: 3
Spe: 36
Size Class: 3
Weight Class: 5
Base Rank Total: 18

EC: 0/0
MC: 0
AC: 0/5

Attacks:

Level Up
Dragon Rage
Echoed Voice
Glare
Light Screen
Natural Gift
Play Nice
Protect
Twister

TM/HM
Energy Ball
Flamethrower
Solar Beam
Surf
Thunderbolt

Egg
Dragon Rush
Hurricane
Mist
Play Rough
Razor Wind

Tutor


Buying a Tyrunt for 2 CC (6)

Dirk Male Tyrunt
Types: Rock/Dragon
"Dirk is a prince of a Tyrantrum kingdom, but it was decided that he should not inherit the throne due to his lack of regard for anyone's safety."

Abilities:
Strong Jaw / Sturdy (H)

Nature: Jolly, +Atk, -SpA, +7% Accuracy

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 1(-)
SpD: 2
Spe: 56(+)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Level Up
Bide
Bite
Charm
Roar
Stealth Rock
Stomp
Tackle
Tail Whip

TM/HM
Brick Break
Dragon Claw
Earthquake
Protect
Rock Slide

Egg
Dragon Dance
Fire Fang
Ice Fang
Poison Fang
Thunder Fang

Tutor


http://www.smogon.com/forums/thread...fer-fight-to-the-finish.3589321/#post-7150551

+1 CC (7)


Corrupted the Porygon2
+1 KOC (1)
+1 AC (3/5)
+3 MC (3)
+1 EC (5/9)
KOC into AC (4/5)
Spending 1 UC on AC (13, 5/5)
Analytic unlocked!




CC: 7
UC: 16


Stygian the Skarmory
Spending 4 CC on a Nature change from Impish to Adamant (3)

Skarmory Male Stygian
Types: Steel/Flying
"Stygian sings of his days in a Fire-type deathtrap, but any kind of heat makes him feel faint."

Abilities: Keen Eye / Sturdy / Weak Armor (H)

Nature: Adamant, +Atk, -SpA

Stats:
HP: 100
Atk: 4(+)
Def: 5
SpA: 1(-)
SpD: 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 0/0
MC: 0
AC: 2/5

Attacks:

Level Up
Agility
Air Cutter
Feint
Leer
Metal Claw
Night Slash
Peck
Sand Attack
Spikes
Steel Wing
Swift

Egg
Assurance
Curse
Drill Peck
Pursuit
Sky Attack

TM/HM
Confide
Counter
Protect
Roost
Sleep Talk
Substitute

Tutor
Stealth Rock


Buying a Chinchou for 2 CC (1)

Chinchou Female Cherry
Types: Water/Electric
"Cherry sometimes tries to eat her lights. If she didn't have Volt Absorb it would be a painful sight."

Abilities:
Volt Absorb / Illuminate / Water Absorb (H)

Nature: Modest, +SpA, -Atk

Stats:
HP: 100
Atk: 1(-)
Def: 2
SpA: 3(+)
SpD: 2
Spe: 67
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Level Up
Bubble
Bubble Beam
Confuse Ray
Electro Ball
Flail
Spark
Supersonic
Take Down
Thunder Wave
Water Gun

TM/HM
Charge Beam
Dazzling Gleam
Ice Beam
Surf
Thunderbolt

Egg
Agility
Brine
Psybeam
Soak
Whirlpool

Tutor


http://www.smogon.com/forums/threads/cubones-vs-aimbot.3589324/#post-7154577

+2 CC (3)


Carno the Timburr
+1 EC (1/9)
+1 AC (1/5)
+1 LEC (1)
+2 MC (2)
LEC into AC (2/5)
Spending 2 MC to learn Hammer Arm and Focus Punch by Level-Up (0)


Corrupted the Porygon2
+1 EC (6/9)
+3 MC (6)
Spending 2 MC to learn Ice Beam, Shadow Ball and Substitute by TM (0) Already knows Shadow Ball, stockpiling 2 MC


http://www.smogon.com/forums/thread...e-vanillish-wafer.3577477/page-5#post-7155024
+2 CC (5)


Melody the Chatot
+3 KOC (3)
KOC into AC (3/5)
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
Geodude6: Update your claim log. Seriously. That needs to happen. Next time I'll not approve you for it. The battle you subreffed actually has a bonus UC, for a total reward of 11. This means you get CEILING((6/10)*11)=7 UC for it. You should thus end with 214 UC. Fix and APPROVED
S0L1D G0LD: Your claim log is, to put it bluntly, horrendous. See what I said to geo. You don't need to hunt down every last gen 6 claim, but please put in at least all of the vaguely recent ones. Fix and APPROVED

Mate's claim is scary so I'm stopping here.

0.6 UC
1 CC | Piloswine: 1 EC, 2 MC, 1 AC, 2 KOC | Colosshale: 1 EC, 2 MC, 1 AC, 4 KOC
2 CC | Piloswine: 1 EC, 2 MC, 1 AC, 4 KOC | Numel: 1 EC, 2 MC, 1 AC, 2 KOC

+3 CC, buys a Breezi and a Dewpider [CC: 2-->5-->1]
+0.6 UC [UC: 53.9-->54.5]
Hoth the Piloswine

+2 EC [EC: 5-->7]
+2 AC [AC: 2-->4]
+4 MC, +6 KOC, learns Endeavor by ORAS tutor, Bulldoze, Light Screen and Reflect by SMTM, and Freeze-Dry by Egg [MC: 0-->10-->0]
Eidechse von Feuer der Menschenfleischfressende the Numel

+1 EC [EC: 2-->3]
+1 AC [AC: 1-->2]
+2 MC, +2 KOC, learns Will-O-Wisp by SMTM and Dig by ORASTM [MC: 0-->4-->0]
Jordan the Colosshale

+1 EC [EC: 5-->6], evolves into Colossoil
+1 AC [AC: 4-->5], unlocks Pressure
+2 MC, +4 KOC, learns Drill Run, Peck, Rototiller, and Horn Attack for free upon evolution, Snatch by ORAS tutor, and Taunt and U-turn by SMTM [MC: 0-->6-->0]


Colossoil [Jordan] (F)

When Bianca learned that Pokemon can play basketball, she decided to go watch a game. Jordan was by far the best player on the field thanks to her rebounding ability. Now, with Bianca, she uses her rebounding talents on the battlefield to a quite different effect.

Type: Dark / Ground
  • Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
  • Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities: Rebound / Guts / Pressure (Unlocked)
  • The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
    • Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to.
  • This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.
  • This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Nature: Jolly (+Speed, -Special Attack)

Stats:
HP: 120
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 110 (+) (+14% Accuracy)
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks (33/94):

Physical
Aqua Tail
Bite
Body Slam
Bounce
Dig
Dive
Drill Run
Fake Out
Fire Fang
Horn Attack
Iron Tail
Knock Off
Peck
Rapid Spin
Rock Slide
Sand Tomb
Sucker Punch
Tackle
Thunder Fang
U-turn

Special
Bubble Beam

Status
Encore
Endure
Leer
Protect
Rest
Roar
Rototiller
Sleep Talk
Snatch
Substitute
Taunt
Toxic

Breezi [Tinker] (M)

Tinker, as his name suggests, invents things. He is always looking at the world around him for ideas regarding what he should invent next, or how to make it. Somehow, Tinker's inventions always work far better when made by him than when made by someone else, even if they are completely identical.

Type: Poison / Flying
  • Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
    • Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities: Persistent / Vital Spirit / Unburden (Locked)
  • This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
  • This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Nature: Sassy (+Special Defense, -Speed)

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3
SpD: 3 (+)
Spe: 73 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks (19):

Physical
Knock Off (LU)
Rapid Spin (LU)
Sand Tomb (Egg)

Special
Acid Spray (Egg)
Clear Smog (LU)
Gust (LU)
Razor Wind (LU)
Sludge Wave (TM)

Status
Copycat (LU)
Encore (LU)
Protect (TM)
Spikes (Egg)
Stealth Rock (Egg)
Substitute (TM)
Tailwind (LU)
Taunt (TM)
Toxic (TM)
Whirlwind (LU)

Dewpider [Khepri] (F)

Khepri doesn't communicate very well. Mowtom thinks the most likely reason is that all the water surrounding her head prevents her from understanding the words and gestures of those around her, but isn't sure either way. He doesn't question it because of her amazing battle prowess, but it still bugs him.

Type: Water / Bug
  • Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
  • Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Abilities: Water Bubble / Water Absorb (Locked)
  • This Pokémon is protected by a bubble of water which makes it immune to the Burn status and shifts Fire-type moves to their next level of resistance (e.g. ×2 -> ×1, ×1 -> ×0.5). Furthermore, the bubble helps strengthen its Water-type attacks, doubling their BAP.
Nature: Adamant (+Attack, -Special Attack)

Stats:
HP: 90
Atk: 3 (+)
Def: 2
SpA: 1 (-)
SpD: 3
Spe: 27
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks (18):

Physical
Bite (LU)
Bug Bite (LU)
Waterfall (TM)

Special
Aurora Beam (Egg)
Bubble (LU)
Bubble Beam (LU)
Infestation (LU)
Spit Up (Egg)

Status
Aqua Ring (LU)
Power Split (Egg)
Protect (TM)
Rest (TM)
Sleep Talk (TM)
Spider Web (LU)
Stockpile (Egg)
Substitute (TM)
Toxic (TM)
Water Sport (LU)
 
Last edited:
Matezoide: Mark Goodra's BRT. Dragonite's nature effects aren't marked correctly: should be Rash (+1 SpA, -1 SpD). You claimed Roost for Dragonite twice so you get 2 MC back. Approved. Let your ref know if the posted rewards are incorrect in the future.
Frosty: Put a (-) next to Trevenant's speed. Approved. Let your ref know if the posted rewards are incorrect in the future.
Exclaimer: Metagross only bought 30 non-LU moves, so you get 2 MC back. Approved.
Complications: Let your ref know if the posted rewards are incorrect in the future. Approved.
Fort Colorcastle: Approved.
Blank Slate2356: Please don't refer to your Pokemon by their nicknames when claiming. It gets a bit confusing. Ralts should only get 1 AC from the first battle, so you cannot unlock its ability. Once you fix your claim, let me know so I can approve you. For now, NOT APPROVED.
Birkal: Approved. (I'll grab Pikachu from your profile automatically for the Christmas event.)

ediZt: Unapproved claims start here - http://www.smogon.com/forums/thread...q-november-8499.3483411/page-345#post-7150148

7 claims approved, plus the 5 from earlier (and 1 large claim) yields (6*0.3)+0.5=2.3 UC
 
Last edited by a moderator:
Reffing:
From Here: Just a Flash
And Here: My first time reffing larger than a Flash
And Here: Flash
Me said:
Me said:
Me: 6 (base) + 1 (7 rounds) = 7
Me said:
UC: 6 -> 9 -> 16-> 19

Purchases:
CC: 9 Buying a Cryogonal for 4 CC -> 5
UC: 19. Buying Level-Up move Solar Beam for 1 UC -> 18


Cryogonal [Genderless] [Sub-Zero]
Types:
Abilities: Levitate
Nature: Bold (+1 Def, -1 Atk)
Stats:
HP: 100
Atk: 1 (-1)
Def: 3 (+1)
SpA: 3
SpD: 5
Spe: 105
Size Class: 2
Weight Class: 5
Base Rank Total: 19
MC: 0
Attacks:
Level Up
Sheer Cold
Night Slash
Bind
Ice Shard
Sharpen
Rapid Spin
Icy Wind
Mist
Haze
Aurora Beam
Acid Armor
Ancient Power
Ice Beam
Solar Beam

TM/HM
Protect
Substitute
Hail
Blizzard
Flash Cannon

Tutor
Water Pulse
Signal Beam
Magic Coat
Knock Off
Snore
 
Last edited:
10 CC—>11 CC
Bisharp gets 4 MC.

I would like to buy the moves Quick Guard and Power-Up Punch (XY TM, 4 MC), leaving me with 0 MC and maxing Bisharp's movepool.

8 UC—>11 UC

11 UC—>14 UC

14 UC—>17 UC

11 CC—>12 CC
Mareanie gets 1 EC, 4 MC (KOC), and an AC.

12 CC—>13 CC
Mareanie gets 1 EC, 4 MC (KOC), and an AC.

13 CC—>14 CC
Mareanie gets 1 EC, 3 MC (KOC, I always forget training items :I), and an AC.

EC: 0—>3/6
MC: 0—>11
AC: 0—>3/5
I would like to buy the moves Liquidation, Pin Missile, Spike Cannon (SM Level-Up, 3 MC), Ice Beam, Blizzard, Infestation, and Payback (SM TM, 8 MC), for a total of 11 MC, leaving me with 0.
 
Last edited:
Hey I finally freed up a slot here

EndlessAge : 3 CC
Cubone: 1 EC, 1 AC, 2 MC
Ponyta: 1 EC, 1 AC, 3 MC, 1 KOC

CC: 2 -> 5

Cubone
EC: 5/6
MC: 6
AC: 4/5

Ponyta will take an extra EC
EC: 3/6
MC: 3
AC: 2/5
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
Battling
+1 CC (0->1)
Rouge the Flabébé:

(4 MC+1 KOC)->+5 MC (0->5)
+1 CC (1->2)
King Krab the Kingler:

+4 MC (0->4)
+1 CC (2->3)
King Krab the Kingler:

+4 MC (4->8)
Total: +3 CC (0->3)
Reffing
+11 UC (86->97)
+6 UC (97->103)

Total: +17 UC (86->103)

Currency Conversion
2 UC->CC
+2 CC (3->5)
-2 UC (103->101)

Mons
Rouge the Flabébé:

Evolves into Floette
Before Nature Changes, New Moves and Evolution

Flabébé (F) **Rouge
Abilities: Flower Veil, [Symbiosis]
Type: Fairy -- Fairy STAB, consecutive EN cost on damaging Fairy-type moves is 2
MC: 0 | EC: 9/9 | AC: 5/5
Size: 1 | Weight: 1
Stats:
90 HP
Atk: 1-
Def: 3+
SpA: 3
SpD: 3
Spe: 42
BRT: 14
Bold Nature (+Def, -Atk)
Moves:
[Physical]
Facade
Frustration
Petal Blizzard
Razor Leaf
Return
Seed Bomb
Tackle
Vine Whip
[
Special]
Dazzling Gleam
Energy Ball
Fairy Wind
Giga Drain
Grass Knot
Hidden Power [
Fire]
Magical Leaf
Moonblast
Petal Dance
Psychic
Solar Beam
Snore
[
Status]
Aromatherapy
Camouflage
Captivate
Copycat
Double Team
Flash
Grassy Terrain
Helping Hand
Lucky Chant
Magic Coat
Misty Terrain
Protect
Rain Dance
Rest
Sleep Talk
Substitute
Sunny Day
Swagger
Synthesis
Wish

After Nature Changes, New Moves and Evolution

Floette (F) **Rouge
Abilities: Flower Veil, [Symbiosis]
Type: Fairy -- Fairy STAB, consecutive EN cost on damaging Fairy-type moves is 2
MC: 5 | EC: 9/9 | AC: 5/5
Size: 1 | Weight: 1
Stats:
90 HP
Atk: 1-
Def: 3+
SpA: 3
SpD: 4
Spe: 52
BRT: 15
Bold Nature (+Def, -Atk)
Moves:
[Physical]
Facade
Frustration
Petal Blizzard
Razor Leaf
Return
Seed Bomb
Tackle
Vine Whip
[
Special]
Dazzling Gleam
Energy Ball
Fairy Wind
Giga Drain
Grass Knot
Hidden Power [
Fire]
Magical Leaf
Moonblast
Petal Dance
Psychic
Solar Beam
Snore
[
Status]
Aromatherapy
Camouflage
Captivate
Copycat
Double Team
Flash
Grassy Terrain
Helping Hand
Lucky Chant
Magic Coat
Misty Terrain
Protect
Rain Dance
Rest
Sleep Talk
Substitute
Sunny Day
Swagger
Synthesis
Wish


Purchases
Paying 5 CC for my gambling addiction (5->0)
 
Last edited:
Battling: vs. smashlloyd20
PTPlatinum: 1 CC
- Froakie: 1 EC / 3 MC / 1 AC

Battling: vs. Complications
PTPlatinum: 1 CC
- Froakie: 1 EC / 3 MC / 1 AC

Battling: vs. Someoneelse
PTPlatinum: 2 CC (-1 Froakie KOC)
- Froakie: 1 EC / 3 MC / 1 AC

Battling: vs. acidphoenix
PTPlatinum: 1 CC
- Conkeldurr: 5 MC (-1 KOC)

Battling: vs. ZhengTann
PTPlatinum: 3 CC
- Cawdet: 1 EC / 2 MC / 1 AC
- Colosshale: 1 EC / 4 MC (-1 KOC) / 1 AC
- Whismur: 2 EC (-1 LEC) / 3 MC (-1 KOC) / 1 AC

Battling: vs. acidphoenix
PTPlatinum: 1 CC
- Conkeldurr: 5 MC (-1 KOC)

Battling: vs. Complications
PTPlatinum: 1 CC
- Froakie: 1 EC / 3 MC / 1 AC

Battling: vs. Someoneelse
PTPlatinum: 1 CC
- Sneasel: 1 EC / 3 MC / 1 AC

Reffing: Someoneelse vs. Complications
PTPlatinum: 3 UC

Reffing: Complications vs. Someoneelse
PTPlatinum:
3 UC
Totals said:
PTPlatinum: 11 CC / 6 UC
Froakie: 4 EC / 12 MC / 4 AC
Conkeldurr: 10 MC
Cawdet: 1 EC / 2 MC / 1 AC
Colosshale: 1 EC / 4 MC / 1 AC
Whismur: 2 EC / 3 MC / 1 AC
Sneasel: 1 EC / 3 MC / 1 AC
==========

PTPlatinum
CC: 3 -> 14 -> 25 -> 0
UC: 5 -> 11 -> 0


Froakie
EC: 0/9 -> 4/9
MC: 0 -> 12 -> 0
AC: 0/5 -> 4/5
- Evolving into Frogadier.
Purchasing:
- Bounce (1: Level-Up)
- Hydro Pump (1: Level-Up)
- Surf (2: TM/HM)
- Dark Pulse (2: TM/HM)
- Dive (2: Past Gen TM/HM)
- Low Kick (2: Past Gen Tutor)
- Gunk Shot (2: Past Gen Tutor)​


Conkeldurr
EC: 9/9
MC: 0 -> 10 -> 0
AC: 5/5
Purchasing:
- Bulk Up (1: Level-Up)
- Rock Slide (1: Level-Up)
- Dynamic Punch (1: Level-Up)
- Scary Face (1: Level-Up)
- Hammer Arm (1: Level-Up)
- Comet Punch (2: Egg Move)
- Foresight (2: Egg Move)

Cawdet
EC: 0/6 -> 1/6
MC: 0 -> 2 -> 0
AC: 0/5 -> 1/5
Purchasing:
- Bullet Punch (1: Level-Up)
- Anchor Shot (1: Level-Up)

Colosshale
EC: 5/6 -> 6/6
MC: 1 -> 5 -> 0
AC: 5/5
- Evolving into Colossoil.
Purchasing:
- Drill Run (Free: Pre-26 Level-Up)
- Peck (Free: Pre-26 Level-Up)
- Rototoller (Free: Pre-26 Level-Up)
- Horn Attack (Free: Pre-26 Level-Up)
- Crunch (1: Level-Up)
- Megahorn (1: Level-Up)
- Magnitude (1: Level-Up)
- Dragon Tail (2: TM/HM)

Whismur
EC: 2/9 -> 4/9
MC: 1 -> 4 -> 0
AC: 1/5 -> 2/5
- Evolving into Loudred.
Purchasing:
- Solar Beam (2: TM/HM)
- Earthquake (2: TM/HM)

Sneasel
EC: 0/6 -> 1/6
MC: 0 -> 3
AC: 0/5 -> 1/5
Purchasing:
- Ice Shard (1: Level-Up)
- Knock Off (2: Past Gen Tutor)
==========

Purchases
Converting 11 UC into CC.
- 1x Life Orb [10 CC]
- 1x Rare Candy [15 CC]​
Total: 25 CC

==========

Profiles

Frogadier [Raphael] (M)
NATURE: Hasty [+22% Accuracy]

TYPE: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
ABILITIES: Torrent / Protean
Torrent: When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)​

STATS
HP: 90
Atk: Rank 3
Def: Rank 1 [-]
SpA: Rank 3
SpD: Rank 2
Spe: 112 [+]
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 4/5

ATTACKS
PHYISCAL
Bounce
Dive
Fling
Gunk Shot
Lick
Low Kick
Pound
Quick Attack

SPECIAL
Bubble
Dark Pulse
Grass Knot
Hydro Pump
Ice Beam
Round
Surf
U-turn
Water Pulse

STATUS
Camouflage
Growl
Mind Reader
Mud Sport
Protect
Smokescreen
Toxic
Toxic Spikes
Water Sport

Colossoil [Crimson] (M)
NATURE: Jolly [+14% Accuracy]

TYPE: Dark / Ground
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
ABILITIES: Rebound / Guts / Pressure
Rebound: The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition. Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to.
Guts: This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.
Pressure: This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.​

STATS
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 [-]
SpD: Rank 3
Spe: 110 [+]
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

ATTACKS [33]
PHYSICAL
Aqua Tail
Bite
Body Slam
Bounce
Crunch
Dig
Double-Edge
Dragon Tail
Drill Run
Earthquake
Fake Out
Fire Fang
Horn Attack
Iron Tail
Knock Off
Magnitude
Megahorn
Peck
Pursuit
Rapid Spin
Rock Slide
Sucker Punch
Tackle
Thunder Fang
U-turn

SPECIAL
Bubble Beam
Sludge Wave

STATUS
Encore
Leer
Protect
Rototiller
Snatch
Toxic

Loudred [Loudmouth] (M)
NATURE: Quiet [-10% Evasion]

TYPE: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
ABILITIES: Soundproof / Scrappy
Soundproof: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)​

STATS:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 [+]
SpD: Rank 2
Spe: 41 [-]
Size Class: 2
Weight Class: 3
Base Rank Total: 15

EC: 4/9
MC: 0
AC: 2/5

ATTACKS
PHYSICAL
Astonish
Circle Throw
Earthquake
Endeavor
Pound
Stomp
Take Down

SPECIAL
Disarming Voice
Echoed Voice
Extrasensory
Flamethrower
Hyper Voice
Ice Beam
Shadow Ball
Solar Beam
Uproar

STATUS
Howl
Protect
Screech
Supersonic
Toxic
 
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