Ok, Time to finally buy an item, which will be the Expert Belt for all 20 of my TC bringing me to Zero. Woots.
Um, with my 96 UC I might as well buy some moves. I mean, my pokemon aren't going to teach themselves
Blaziken
Going to use free nature change to switch Blaziken to Quiet Nature(+SpA, - Speed)
Night Slash(Egg) 3MC
Protect(TM) 2MC
Toxic(TM) 2MC
Solar Beam(TM) 2MC
Dig(TM) 2MC
Focus Blast(TM) 2MC
OverHeat(TM) 2MC
Work Up(TM) 2MC
Magic Coat(Tutor) 3MC
Bounce(Tutor) 3MC
23 UC Total
Salamence
First off, if I'm allowed, Dragon Claw was bought as a TM move when I could have gotten it as an Level up move, so I'd like to reclaim those 2MC and buy Dragon Claw and Double Edge
Shadow Claw(TM) 2MC
Hyper Beam(TM) 2MC
Protect(TM) 2MC
Substitute (TM) 2MC
Roost(TM) 2MC
Stone Edge(TM) 2MC
With 4 MC already, I only spend 8UC bringing my UC spent total to 31
Kirlia
First of all, I'm going to spend 3 UC on EC and 2 on DC So that Kirlia evolves and gets it's Dream World Ability
Gallade,Psycho(M)
Type: Psychic/Fighting
Psychic- STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting- Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Nature: Brave(+Atk, -Speed, -10% Evasion)
Stats:
HP: 100
Atk: Rank 6(+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 69(-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
DW:5/5
Level up moves
Leaf Blade
Night Slash
Growl
Confusion
Double team
Teleport
Fury Cutter
Slash
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Psychic
Psycho Cut
Close Combat
Egg Moves
Confuse Ray
Disable
Fire Punch
Ice Punch
Will-o-wisp
TM/HM Moves
Toxic
Taunt
Protect
Light Screen
Thunder Bolt
Reflect
Shadow Ball
Stone Edge
Thunder Wave
Rock Slide
Grass Knot
Trick Room
Abilities:
Steadfast:
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Justified(DW):
Type: Innate
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
My two MC go to Buying Close Combat and Psycho Cut
Egg Moves Bought
Fire Punch, Ice Punch= 6UC
TM/HM bought
Taunt
Protect
Light Screen
Reflect
Stone Edge
Thunder Wave
Rockslide
Trick Room=16 UC
Total Spent so far 58/96
Going to put 1 count into both Golbat's EC and DC so he'll evolve and unlock his DW ablility
Crobat(Tabba)(male)
Types: Flying/Poison
Flying:Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Poison
Poison:Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Nature:Hasty (+15% speed, +26 acc, -Defense)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2(-)
SpA: Rank 3
SpD: Rank 3
Spe: 150(+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC:0
DC:5/5
Level Up Moves:
Cross Poison
Leech Life
Super Sonic
Astonish
Bite
Wing Attack
Confuse Ray
Air Cutter
Haze
Air Slash
Egg Moves:
Giga Drain
Pursuit
Zen Headbutt
Tutor Moves:
Bide
TM/HM Moves:
Taunt
Toxic
Venoshock
Shadow Ball
Aerial Ace
Torment
Acrobatics
Substitute
Sludge Bomb
Fly
Abilties:
Inner Focus:
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Infiltrator:
Type: Innate
Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.
Cross Poison gets unlocked via >25 moves
Buying Air Slash(1), Haze(1), Sludge Bomb(2), Torment(2) bringing him down to zero MC
Bringing me to 60 UC spent. I'll stop here. Cause I don't know whatelse to get. Thanks!
Um, with my 96 UC I might as well buy some moves. I mean, my pokemon aren't going to teach themselves
Blaziken
Going to use free nature change to switch Blaziken to Quiet Nature(+SpA, - Speed)
Night Slash(Egg) 3MC
Protect(TM) 2MC
Toxic(TM) 2MC
Solar Beam(TM) 2MC
Dig(TM) 2MC
Focus Blast(TM) 2MC
OverHeat(TM) 2MC
Work Up(TM) 2MC
Magic Coat(Tutor) 3MC
Bounce(Tutor) 3MC
23 UC Total
Salamence
First off, if I'm allowed, Dragon Claw was bought as a TM move when I could have gotten it as an Level up move, so I'd like to reclaim those 2MC and buy Dragon Claw and Double Edge
Shadow Claw(TM) 2MC
Hyper Beam(TM) 2MC
Protect(TM) 2MC
Substitute (TM) 2MC
Roost(TM) 2MC
Stone Edge(TM) 2MC
With 4 MC already, I only spend 8UC bringing my UC spent total to 31
Kirlia
First of all, I'm going to spend 3 UC on EC and 2 on DC So that Kirlia evolves and gets it's Dream World Ability
Gallade,Psycho(M)
Type: Psychic/Fighting
Psychic- STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting- Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Nature: Brave(+Atk, -Speed, -10% Evasion)
Stats:
HP: 100
Atk: Rank 6(+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 69(-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
DW:5/5
Level up moves
Leaf Blade
Night Slash
Growl
Confusion
Double team
Teleport
Fury Cutter
Slash
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Psychic
Psycho Cut
Close Combat
Egg Moves
Confuse Ray
Disable
Fire Punch
Ice Punch
Will-o-wisp
TM/HM Moves
Toxic
Taunt
Protect
Light Screen
Thunder Bolt
Reflect
Shadow Ball
Stone Edge
Thunder Wave
Rock Slide
Grass Knot
Trick Room
Abilities:
Steadfast:
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Justified(DW):
Type: Innate
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
My two MC go to Buying Close Combat and Psycho Cut
Egg Moves Bought
Fire Punch, Ice Punch= 6UC
TM/HM bought
Taunt
Protect
Light Screen
Reflect
Stone Edge
Thunder Wave
Rockslide
Trick Room=16 UC
Total Spent so far 58/96
Going to put 1 count into both Golbat's EC and DC so he'll evolve and unlock his DW ablility
Crobat(Tabba)(male)
Types: Flying/Poison
Flying:Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Poison
Poison:Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Nature:Hasty (+15% speed, +26 acc, -Defense)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2(-)
SpA: Rank 3
SpD: Rank 3
Spe: 150(+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC:0
DC:5/5
Level Up Moves:
Cross Poison
Leech Life
Super Sonic
Astonish
Bite
Wing Attack
Confuse Ray
Air Cutter
Haze
Air Slash
Egg Moves:
Giga Drain
Pursuit
Zen Headbutt
Tutor Moves:
Bide
TM/HM Moves:
Taunt
Toxic
Venoshock
Shadow Ball
Aerial Ace
Torment
Acrobatics
Substitute
Sludge Bomb
Fly
Abilties:
Inner Focus:
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Infiltrator:
Type: Innate
Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.
Cross Poison gets unlocked via >25 moves
Buying Air Slash(1), Haze(1), Sludge Bomb(2), Torment(2) bringing him down to zero MC
Bringing me to 60 UC spent. I'll stop here. Cause I don't know whatelse to get. Thanks!