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Data Prize Claiming Thread (Update 5-09-13)

Discussion in 'ASB' started by Deck Knight, Feb 16, 2011.

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  1. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    5CC from this unpleasant Pike Challenge.
  2. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,551
    FUCK YEEEEEEEEEEEEEEEEEAAAAHHHH
    Frosty forgot the CC bonus for beating Lucy, so I actually get 13 CC. Stockpiling these.
    All KOC to MC.
    Dovahkiin the Weavile spends 2 of his MC on the BW TM move Reflect and stockpiles the other 1
    Phoenix the Lucario spends 2 of his MC on the BW Tutor move Drain Punch and stockpiles the other 1
    Houdin the Alakazam spends his 6 MC on the BW TM/Tutor moves Frustration, Return, and Snore. I HAVE OFFICIALLY BOUGHT ALL THE SPECIAL MOVES ZAM HAS! FUCK YEAH ACCOMPLISHMENTS THAT AREN'T ACCOMPLISHMENTS AT ALL!
  3. Frosty

    Frosty =_=
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 25, 2008
    Messages:
    731
  4. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    http://www.smogon.com/forums/showthread.php?t=3473752&page=2

    + 8 CC

    Crawdaunt uses the 3 KOC plus the MC he already had to learn Rock Slide and Rain Dance (Both B/W TMs)

    Dodrio gets Endure (Past gen) with the 3 KOC.


    Edit:

    http://www.smogon.com/forums/showthread.php?t=3474118

    +4 CC.

    Spinda gets 5 MC total, wich are used for the following moves:

    Drain Punch (B/W 2 tutor), Dig (B/W 2 TM) and Flail (Level Up).


    Phanpy gets 2 EC, 1 DC and 3 MC, wich are used alongside the MC it already had for Gunk Shot and Double Team (B/W 2 tutor and TM).


    Grimer evolves!

    And gets 3 MC, wich are used for Memento and Brick-Break.

    Bosco (open)



    [​IMG]
    <Muk> (Bosco) (Male)

    Nature: Quiet (-10% evasion)
    Type: Poison

    Poison: Poison STAB;immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.


    About: When his pack was forced to run away from Twilight's Fire-Blast, Steve's Dig was able to catch him off-guard and KO, since then, Bosco has shown to be an extremely quirky Grimer, highly energetic and cheerful towards his team mates regardless of the situation, he can be described as the team's cheer-leader. He is also extremely fond of costumes.


    Abilites:

    Stench (Innate):

    This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.


    Sticky Hold (Innate):

    This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.


    Poison Touch (DW UNLOCKED,can be enabled):

    This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).




    Muk
    HP: 110
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 43 (-)
    Size Class: 3
    Weight Class: 3

    EC: 6/6
    MC: 0
    DC: 5/5


    Attacks:

    Poison Gas(*)
    Pound(*)
    Harden(*)
    Mud-Slap(*)
    Disable(*)
    Sludge(*)
    Minimize(*)
    Mud-Bomb(*)
    Acid Armor
    Gunk Shot
    Memento




    Poison-Jab(*)
    Flamethrower(*)
    Payback(*)
    Rock-Slide
    Pain-Split
    Giga-Drain
    Rest
    Venoshock
    Sleep-Talk
    Ice Punch
    Thunderbolt
    Endure
    Brick-Break


    Curse(*)
    Shadow-Sneak(*)
    Acid-Spray(*)




    Elgyem gets 2 MC and evolves! It learns Signal Beam (B/W 2 tutor)

    Peter (open)


    [​IMG]
    <Beheeyem> [Peter] (Male)
    Nature: Brave nature (+ Attack,-10% evasion)
    Type: Psychic; Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    About: Peter was captured after being over-powered by Rob's Crunch, his main characteristic are his remarkable inteligence (rivaling Twilight's) and braveness during combat, Peter strongly stands up for what he believes in and will fight until the bitter end.

    Abilites:

    Telepathy (Innate):

    This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Synchronize (Innate):

    Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.

    Analytic (Innate,DW UNLOCKED):
    If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.


    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 5
    SpD: Rank 3
    Spe: 34 (-)
    Size Class: 2
    Weight Class: 3

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Confusion(*)
    Growl(*)
    Heal Block(*)
    Miracle Eye(*)
    Psybeam(*)
    Headbutt(*)
    Hidden-Power -> Fighting (7) (*)
    Imprison(*)
    Psychic
    Recover
    Simple-Beam

    Trick-Room(*)
    Thunderbolt(*)
    Rock-Slide(*)
    Shadow-Ball
    Dark-Pulse
    Energy Ball
    Magic Coat
    Pain-Split
    Signal Beam

    Skill-Swap(*)
    Teleport(*)
    Nasty-Plot(*)


    Pansage gets 2 MC and evolves as well! Hurray!

    It learns Focus Blast (B/W 2 TM), while keeping the MC it already had.

    Johnny Bravo (open)


    [​IMG]
    <Pansage> [Johnny Bravo] (Male)
    Nature: Hasty (+ Speed, - Def, + 16% accuracy)

    Type: Grass
    Summary:Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.


    About: Johnny posses an incredibly high level of swag and can easily get the heart of almost any lady he desires....that is, until he starts talking. Johnny met the group during a training section, becoming infatulated by Twilight (and to a lesser extent, Fiona),but she didnt feel attracted to him at all (Unlike Fiona, who blushed a bit), leading him to try and prove his power to impress her, Johnny fought Bosco, but was quickly and easly defeated (In part, due to his constant winking at Twilight), being captured shorty after.

    Abilites:

    Gluttony (Innate):

    This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

    Overgrow (DW UNLOCKED,Innate):

    When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)


    HP: 100
    Atk: Rank 4
    Def: Rank 2 (-)
    SpA: Rank 4
    SpD: Rank 3
    Spe: 117 (+)
    Size Class: 2
    Weight Class: 3



    EC: 6/6
    MC: 1
    DC: 5/5

    Attacks:

    Scratch(*)
    Leer(*)
    Lick(*)
    Vine Whip(*)
    Fury-Swipes(*)
    Leech-Seed(*)
    Bite(*)
    Seed Bomb(*)
    Torment(*)
    Acrobatics
    Crunch

    Dig(*)
    Attract(*)
    Shadow-Claw(*)
    Hidden-Power Ice (7 BP)
    Double-Team
    Solar Beam
    Sunny Day
    Focus Blast

    Leaf-Storm(*)
    Nasty-Plot(*)
    Role-Play(*)



    Using 8 CC to buy Leaf Stone and 2 CC to buy a mon for Athenodoros's Azurill.

    Something (open)


    [​IMG]
    Beldum (-)
    Nature: Mild (+ 1 Sp.Attack, - 1 Def)
    Type: Psychic/Steel
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
    Light Metal (DW Locked): (Trait) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2 (-)
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 30
    Size Class: 1
    Weight Class: 4 [3 Light Metal]
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks

    Take Down(*)
    Headbutt(*)
    Iron Head(*)
    Zen Headbutt(*)


    This means i get a total of 2 CC from this post :P
  5. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,172
    BOOP!
    With every loss there is a lesson, lol jks I just get my Voodoom (finally)
    +3 CC (Total of 13)
    Daddy [Voodoll > Voodoom]
    Daddy - Voodoom - 22 moves (open)
    [​IMG]
    Voodoom [Daddy] M[​IMG]
    Nature: Naughty
    Type: Fighting/Dark
    Fighting STAB; Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.


    Stats
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 2 (-)
    Spe: 110
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 20


    Abilities

    Volt Absorb (Innate): TThis Pokemon absorbs all electrical attacks and instead of taking damage, recover HP. Thunder Wave has no effect on the Pokemon.

    Lightning Rod (Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round

    Motor Drive (Innate): This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.


    EC: 6/6
    MC: 0
    DC: 5/5


    Moves
    Revenge
    Night Slash
    Astonish
    Copycat
    Mimic
    Pain Split
    Spite
    Grudge
    Charge
    Follow Me
    Pin Missile
    Dark Pulse
    Mach Punch
    Counter
    Focus Punch
    Shock Wave
    Substitute
    Taunt
    Toxic
    Torment
    Aura Sphere
    Close Combat

    3/6 EC > 6/6 EC (+KOC +Lucky Egg)
    4/5 DW > 5/5 DW Motor Drive Unlocked
    +Revenge +Night Slash (pre lvl 25) +Aura Sphere +Close Combat (-2MC Level Up moves)

    Croconaw [Steve]
    7/9 EC > 8/9 EC
    +Low Kick (BW2 Tutor -2MC)

    Riolu [Technicolour Then Lucy]
    4/6 EC > 5/6
    2/5 DW > 4/5 DW (+KOC)
    +Ice Punch (-2MC BW2 Tutor)
  6. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,123
  7. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    Claims (open)

    http://www.smogon.com/forums/showthread.php?p=4424486
    http://www.smogon.com/forums/showthread.php?t=3473447
    http://www.smogon.com/forums/showthread.php?t=3473493
    Also 13 + 14 + 5 + 15 UC = 47 UC

    Total:

    [box]Elevator Music: 9 CC / 47 UC
    - (Revenankh): 3 MC / 2 KOC
    - Kirinriki (Girafarig): 3 MC / 1 KOC
    - Roobushin (Conkeldurr): 6 MC / 2 KOC
    - (Mollux): 6 MC / 2 DC / 1 KOC
    - Yadon (Slowpoke): 2 EC / 6 MC / 2 DC / 1 KOC
    - Chikoriita (Chikorita): 2 EC / 6 MC / 2 DC / 1 KOC[/box]
    ---
    Currency Counters: 17 ---> 26
    Universal Counters: 11 ---> 58 ---> 5 (spending)

    (Revenankh): Placing the 2 KOC into MC and then purchasing Shadow Ball (BW TM) and Vacuum Wave (Past Gen Tutor) for 5 MC.

    Kirinriki (Girafarig): Placing the KOC into MC and then purchasing Psyshock (BW TM) and Energy Ball (BW TM) for 4 MC.

    Roobushin (Conkeldurr): Placing the KOC into MC and then purchasing Snore (BW Tutor), Hidden Power (Psychic, 7) (BW TM), Hyper Beam (BW TM), Double Team (BW TM), Rock Tomb (BW TM), Attract (BW TM), Round (BW TM), Focus Blast (BW TM), Fling (BW TM), Retaliate (BW TM), Work Up (BW TM), Poison Jab (BW TM), Grass Knot (BW TM), and Strength (BW TM) for 8 MC and 20 UC. This maxes out Conkeldurr's movepool!

    (Mollux): Placing the KOC into MC, but I'll also use 3 UC to unlock its Dream World ability Illuminate. Then I'm going to buy Moonlight (Level-Up), Acid Armor (Level-Up), Heat Wave (Level-Up), Recover (Level-Up), Gunk Shot (Level-Up), Eruption (Level-Up), Gastro Acid (BW Tutor), Heal Bell (BW Tutor), Helping Hand (BW Tutor), Knock Off (BW Tutor), Venoshock (BW TM), Light Screen (BW TM), SolarBeam (BW TM), Thunderbolt (BW TM), Double Team (BW TM), Sludge Wave (BW TM), Flamethrower (BW TM), Will-O-Wisp (BW TM), Thunder Wave (BW TM), and Substitute (BW TM) for 7 MC and 27 UC.

    Yadon (Slowpoke): Placing the KOC into MC and then purchasing Amnesia (Level-Up), Water Pulse (Level-Up), Zen Headbutt (Level-Up), Slack Off (Level-Up), Psychic (Level-Up), Rain Dance (Level-Up), and Heal Pulse (Level-Up) for 7 MC.

    Chikoriita (Chikorita): Placing the KOC into MC and then purchasing Sweet Scent (Level-Up), Light Screen (Level-Up), Body Slam (Level-Up), Safeguard (Level-Up), Aromatherapy (Level-Up), SolarBeam (Level-Up), and Seed Bomb (BW Tutor) for 7 MC and 1 UC. Then I'm going to throw 2 UC into EC to evolve Chikorita:

    Beiriifu (Bayleef) (open)

    [​IMG]
    Bayleef [Beiriifu] (F)
    Nature: Brave (+1 SpA, -15% Spe, -10% Eva)
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
    Leaf Guard (DW): (Innate) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 52 (60 /1.15) (-)
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 16
    Total Moves: 21

    EC: 4/9
    MC: 0
    DC: 2/5

    Attacks:
    Aromatherapy
    Body Slam
    Growl
    Light Screen
    Magical Leaf
    Natural Gift
    PoisonPowder
    Razor Leaf
    Reflect
    Safeguard
    SolarBeam
    Sweet Scent
    Synthesis
    Tackle

    Counter
    Heal Pulse
    Leech Seed

    Energy Ball
    Protect
    Toxic

    Seed Bomb
  8. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Oct 23, 2009
    Messages:
    7,744
    I have 24 UC and I'm spending 19 of it on Garchomp

    Rock Climb, Fury Cutter, Headbutt, Secret Power, Captivate for 15 MC
    Cut and Rock Smash for 4 MC

    yoshinite: This time you failed to account for the nature changes for Necturna. These are very important. Additionally, your Necturna changes ability from a Necturine, it now has Forearn, not Anticipation. Until this is fixed you are NOT APPROVED
    AOPSUser: APPROVED
    Comlications: APPROVED
    waterwarrior: APPROVED
    Frosty: APPROVED
    Matezoide: Approved
    UllarWarlord: APPROVED
    DFrog: Voodoom also gets Wrap as a pre-lv 25 move. Add this and you are APPROVED
    Box: APPROVED
    Elevator_Music: Trusting your self-judgement on this one, APPROVED


    SELF-APPROVED

    +0.9 UC

    After that I have 6.4 UC, spending 6 of it on Garchomp for Fling, False Swipe and Strength, leaving me with 0 UC.

    Self-Approved
  9. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Time for a big ole' Glacier sized claim!

    first off, buying me a bellsprout (-2CC)
    using my 10UC to get him the moves
    1uc: Gastro Acid/Knock Off/Razor Leaf
    2uc: Energy Ball/Grass Knot
    3uc: Giga Drain

    Nepenthes the Bellsprout (open)


    [​IMG]
    Bellsprout (Nepenthes) (M)
    Nature: Quiet (+Spa, -Spe)

    Type: Grass/Poison
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Chlorophyll : (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Gluttony (DW unlocked): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 34 (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Vine Whip
    Growth
    Wrap
    Sleep Powder
    Poison Powder
    Stun Spore
    Acid
    Gastro Acid
    Knock Off
    Razor Leaf

    Weather Ball
    Synthesis
    Worry Seed
    Giga Drain

    Sunny Day
    Sludge Bomb
    Protect
    Energy Ball
    Grass Knot

    Total Moves: 19



    Then, claiming a lot of MC i have stockpiled

    Mamoswine (5mc): Flail (1), Frustration (2), Rain Dance (2)
    Cloyster (13mc): Tri Attack (3), Swift (3), Torment (2), Hidden Power Ground 7 (2), Mimic (3)
    Weavile (6mc): Surf (2), Strength (2), Cut (2)
    Walrein (14mc): Block (3), Dive (2), Waterfall (2), Giga Impact (2), Fury Cutter (3), Frost Breath (2)
    Froslass (7mc): Destiny Bond (1), Ice Punch (3), Spite (3)
    Abomasnow (8mc): Substitute (2), Role Play (3), Worry Seed (3)
    Syclant (13mc): Electro Web (3), Toxic (2), Quash (2), Focus blast (2), Solarbeam (2), Swords Dance (2)
    Jynx (9mc): Wish (3), Trick (3), Helping Hand (3)

    I have 31CC left, buying 1 Everstone and 1 Rare Candy. IIRC, both are 15cc, so that means i have 1CC left.
  10. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,123
  11. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Oct 23, 2009
    Messages:
    7,744
    Glacier Knight: Role Play and Worry Seed are BW tutors so Abomasnow gets 2 extra MC back. Wish and Trick are BW tutors so Jynx gets 2 MC back. Ice Punch and Spite are BW tutors so Froslass gets 2 MC back. Electroweb is a BW tutor so Syclant gets 1 MC extra. Retain your extra MC and you are APPROVED.
    Box: APPROVED

    +0.2 UC

    http://www.smogon.com/forums/showthread.php?t=3473704
    A match I forgot to claim from
    I get 1 CC
    Hydregin gets 4 MC spent on Flamethrower and Rest
    Kingdra gets 5 MC spent on Whrilpool and Hidden Power Fire (7)

    Self-Approved


    EDIT: Box below is APPROVED

    +0.1 UC
  12. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,123
    Small correction: By some manner of oversight, Necturine winded up with 2 Will-O-Wisps.

    The BW2 TM/HM starting move has hence been replaced by Substitute

    Andromeda the Necturine (open)

    [​IMG]
    Necturine Andromeda Female
    Nature: Impish (Defense increased by * ; Special Attack decreased by *)
    Type:
    Grass
    Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Ghost
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Anticipation (Type: Innate)
    This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

    Telepathy (Type: Innate, DW Locked)
    This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 3 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 51
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5


    Leer (*)
    Vine Whip (*)
    Ominous Wind (*)
    Shadow Sneak (*)
    Toxic Spikes (*)
    Will-O-Wisp (*)
    Hex (*)
    Power Whip
    Pain Split

    Sketch (*)
    Ingrain (*)
    Leaf Blade (*)

    Toxic (*)
    Substitute (*)
    Protect (*)
    Facade
  13. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,158
    http://www.smogon.com/forums/showthread.php?p=4463758#post4463758
    i gain 18 cc, and poliwag gains 18 koc. 5 koc into ec, bringing it to 8 (EVO TO POLIWHIRL), 2 koc into dc, unlocking that. the other 11 koc obviously go into mc, buying amnesia (gen 1 level up), haze (egg), substitute, protect, dig (bw tms).
    frogsarecool (open)
    [​IMG]
    Poliwhirl "frogsarecool" (M)

    Nature: Quiet (+1 satk, -15%spe, -10%evasion)

    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Water Absorb (Innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
    Damp (Innate): This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
    Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 3(+)
    SpD: Rank 2
    Spe: 78 (-)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    EC: 8/9
    MC: 0
    DC: 5/5

    Attacks:
    Water Sport
    Bubble
    Hypnosis
    Water Gun
    DoubleSlap
    Rain Dance
    Body Slam
    Bubblebeam
    Hydro Pump
    Wake up Slap
    Mud Bomb
    Belly Drum
    Mud Shot
    Amnesia

    Encore
    Endure
    Endeavor
    Refresh
    Haze

    Surf
    Dive
    Ice Beam
    Protect
    Substitute
    Dig
    25 moves


    saving the cc
  14. MrcRanger97

    MrcRanger97

    Joined:
    Oct 12, 2011
    Messages:
    1,112
    http://www.smogon.com/forums/showthread.php?t=3465879
    So, i apparently get 6CC from my dqued pike...
    Spending 7CC on buying a SMEARGLE!!!!
    Smeargle (open)

    [​IMG]
    Smeargle (Da Vinci) (M)
    Nature: Naive (+15% Speed, +9% Accuracy, -1 SpD)
    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Own Tempo: Innate
    This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
    Technician: Innate
    This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
    Moody (DW LOCKED): Innate
    This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths.

    HP: 90
    Atk: Rank 1
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 1(-)
    Spe: 87 (+, 86.25)
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 11

    MC: 0
    DC: 0/5

    Attacks:
    Physical:
    Fake Out
    Dig
    Super Fang

    Special:
    Discharge
    Dragon Pulse
    Flamethrower

    Status:
    Endure
    Counter
    Pain Split
    Helping Hand
    Sketch
    Sketch
    Sketch

    Spent his starting 20MC on the moves seen in his profile, all of them being from various mons of mine, thus costing 2MC each, using up all of his 20MC.
  15. Frosty

    Frosty =_=
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 25, 2008
    Messages:
    731
    Spending my 45 UC as follows:

    Veran the Whimsicott
    DC: 4 -> 5 (1UC) => Chlorophyll unlocked!

    Moves:
    - Switcheroo (Egg, -3UC)
    - Knock Off (BWTutor, -2UC)
    - Light Screen (BWTM, -2UC)
    - Safeguard (BWTM, -2UC)

    Diababa the Necturna
    DC: 2->5 (3UC) => Telepathy Unlocked!

    Moves:
    - Knock Off (BWTutor, -2UC)
    - Trick (BWTutor, -2UC)
    - Sleep Talk (BWTutor, -2UC)
    - Stone Edge (BWTM, -2UC)
    - Rest (BWTM, -2UC)

    Nudeln the Tangrowth

    Moves:
    - Natural Gift (LU, -1UC)
    - Rage Powder (Egg, -3UC)
    - Sleep Talk (BWTutor, -2UC)
    - Endure (Past Gen Tutor, -3UC)
    - Solarbeam (BWTM, -2UC)
    - Brick Break (BWTM, -2UC)
    - Bulldoze (BWTM, -2UC)

    Blizzeta the Abomasnow

    Moves:
    - Block (BWTutor, -2UC)
    - Focus Punch (Past Gen TM, -3UC)
    - Bulldoze (BWTM, -2UC)

    EDIT: Actually, scratch that:

    http://www.smogon.com/forums/showthread.php?t=3473013&page=2

    +12.5 (13) UC.

    Still Abomasnow

    DC: 3->4 (-1UC)

    Moves:
    - Focus Blast (-2UC)

    Odolwa the Ludicolo
    - Dive (Past Gen Tutor, -3UC)
    - Drain Punch (BWTutor, -2UC)
    - Icy Wind (BWTutor, -2UC)
    - Focus Punch (Past Gen TM, -3UC)
  16. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,364
    Imanalt: APPROVED, but by my calcs, 1+3+2+2+2=10 MC, so you should have 1 MC left on Poliwhirl.
    MrcRanger97: APPROVED, take note you should have 3 CC Remaining.
    Frosty: You should note that you have 45 UC in the profile (It says you have 0)...Your Necturna only has 2 DC, so it goes up to 4/5 DC, not 5/5, your Tangrowth already has Payback, so it has 2 MC left, furthermore, your spending amounts to 10+12+17+10+10=59 UC, which is more than the 58 you have. NOT APPROVED.

    Two Claims approved, so 2/10.
  17. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,754
    No I missed it :(
    anyways

    TROIS UC POUR MOI!

    3UC (I got approvval on IRC that I still get the UC)

    Also selling my sharp beak

    Selling My Sharp Beak (+5CC), Heat Rock (+3CC) and my Electric Gem (+1CC) this leaves me at 95CC
  18. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    143
    Link I know it was only training, but damn it feels good to win. =]

    CC: 10 -> 14

    [​IMG]
    Kecleon (Jester) [M]
    EC:
    N/A
    MC: 0 -> 5 (+KOC) -> 0
    DC: N/A
    Learns Substitute (Lvl-Up), Protect (BW TM) and Foul Play (BW Tutor)

    [​IMG]
    Blitzle (Electress) [F]
    EC:
    5/6 -> 6/6 Evolves!
    MC: 2 -> 4
    DC:4/5 -> 5/5 DW Ability Unlocked!

    [​IMG]
    Syclar (Viceroy) [M]
    EC:
    5/6 -> 6/6 Evolves!
    MC: 0 -> 3 (+KOC)
    DC: 5/5

    [​IMG]
    Budew (Vigilante) [M]
    EC:
    2/9 -> 4/9 (+KOC) Evolves!
    MC: 4 -> 7 (+KOC)
    DC: 2/5 -> 3/5

    And now, evolutions:
    Electress the ZEBSTRIKA (open)

    [​IMG]
    ZEBSTRIKA (Electress) [F]
    Nature: Rash [Adds one (1) Rank to Special Attack; Subtracts one (1) Rank from Special Defense]
    Type: Electric
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    LightningRod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.
    Motor Drive: (Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
    Sap Sipper (DW): (Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 2 (-)
    Spe: 116
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 20

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Quick Attack
    Tail Whip
    Charge
    Shock Wave
    Thunder Wave
    Flame Charge
    Pursuit
    Spark
    Discharge
    Agility
    Wild Charge

    Me First
    Endure
    Double Kick

    Protect
    Volt Switch
    Thunder
    Charge Beam

    Bounce
    Signal Beam

    Moves: 20

    Learns Charge Beam (BW TM) and Signal Beam (BW Tutor)

    Viceroy the SYCLANT (open)

    [​IMG]
    Syclant (Viceroy) (M)
    Nature: Mild (Adds one (1) Rank to Special Attack; Subtracts one (1) Rank from Defense)
    Type: Ice/Bug
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Abilities:
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
    Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

    Stats:
    HP: 100
    Atk: Rank 4
    Def: Rank 2 (-)
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 121
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 21

    EC: 6/6
    MC: 1
    DC: 5/5

    Attacks:
    Fury Attack
    Leer
    Leech Life
    Scratch
    Focus Energy
    Ice Shard
    Slash
    Icy Wind
    Bug Bite
    Icicle Spear
    Bug Buzz
    Sheer Cold
    Hail
    Icicle Crash

    Earth Power
    Tail Glow
    Counter

    Sword Dance
    X-Scissor
    Blizzard
    Ice Beam
    U-Turn

    Superpower

    Moves: 23

    Learns Focus Blast (BW TM), leaving it at 1 MC.

    Vigilante the ROSELIA (open)

    [​IMG]
    Roselia (Vigilante) [M]
    Nature: Bold [Adds one (1) Rank to Defense; Subtracts one (1) Rank from Attack.]
    Type: Grass / Poison
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
    Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Leaf Guard (DW): (Innate) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.


    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3 (+)
    SpA: Rank 4
    SpD: Rank 3
    Spe: 65
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 16

    EC: 4/9
    MC: 1
    DC: 3/5


    Attacks:
    Absorb
    Growth
    Water Sport
    Poison Sting
    Stun Spore
    Leech Seed
    Mega Drain
    Magical Leaf
    GrassWhistle
    Worry Seed
    Giga Drain

    Extrasensory
    Leaf Storm
    Sleep Powder
    Spikes

    Venoshock
    Sludge Bomb
    Energy Ball
    Shadow Ball
    SolarBeam
    Toxic

    Synthesis

    Moves: 22

    Learns Poison Sting, Leech Seed, Magical Leaf, GrassWhistle, Giga Drain (Pre-25), SolarBeam, Toxic (BW TM), and Synthesis (BW Tutor), leaving him at 1 MC.

    Evolutions to follow.
  19. Frosty

    Frosty =_=
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 25, 2008
    Messages:
    731
    Profile fixed, no Payback, 1 more UC to Necturna's DC. Total of 58UC.

    Everything should be fixed.
  20. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    SubwayJ, SimonSays, and Frosty approved.

    Puts me at... 13.2 UC...?

    where the hell did I get this UC
  21. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    You have got to be freaking kidding

    2 CC for me

    My two evolved in fight

    Axel the Pyroak (open)

    [​IMG]
    <Pyroak> [Axel] (Male)
    Nature: Brave
    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.



    Stats:
    Pyroak
    HP: 120
    Atk: Rank 4(+)
    Def: Rank 4
    SpA: Rank 3
    SpD: Rank 3
    Spe: 52(-)(-10% evasion)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 20


    EC: 9/9
    MC: 0
    DC: 3/5

    Attacks:(20)
    Absorb
    Bullet Seed
    Ember
    Fire Spin
    Flame Wheel
    Giga Drain
    Growth
    Lava Plume
    Leech Seed
    Petal Dance
    Sweet Scent
    Synthesis

    Blaze Kick
    Counter
    GrassWhistle

    Energy Ball
    Fire Blast
    Sunny Day
    Toxic
    Will-o-Wisp


    Thadural the Torterra (open)
    [​IMG]
    <Torterra> [Thadural] (Male)
    Nature: Brave
    Type: Grass
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Overgrow:(Innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)


    Shell Armor:Innate(DW LOCKED)
    This Pokemon’s thick, bony outer shell prevents it from taking critical hits.


    Torterra
    HP: 100
    Atk: Rank 5(+)
    Def: Rank 4
    SpA: Rank 3
    SpD: Rank 3
    Spe: 48(-)(-10% evasion)
    Size Class: 5
    Weight Class: 7
    Base Rank Total: 19


    EC: 9/9
    MC: 2
    DC: 1/5

    Attacks:(14)
    Absorb
    Bite
    Curse
    Mega Drain
    Razor Leaf
    Tackle
    Withdraw
    Wood Hammer

    Sand Tomb
    Superpower
    Worry Seed

    Protect
    Reflect
    Toxic


    They both got 1 EC/1DC/2MC and Torterra had an EXP.share and a KOC used as MC so he gets 4 MC total

    And being smart and getting some moves

    Torterra gets
    Earthquake(LU)/Giga Drain(LU)/Frenzy Plant(BW2 Tutor)/Iron Head(BW3 Tutor)/for 1+1+2+2=6 MC

    Pyroak gets
    Heat Crash(LU)/Zap Cannon(LU)/for 1+1= 2 MC

    I'm also claiming from this
    http://www.smogon.com/forums/showthread.php?t=3466521&page=8
    I get 11 UC for reffing 3 fights all the way through and I'm going to use it

    5 UC into my Snover's EC, 3 UC into Lotad's EC, and 3 UC into Shinx's EC bringing it to 6 EC and evolving it to Luxio


    Zell the Luxio (open)

    [​IMG]
    <Zell>[Luxio] [Male]
    Nature: Jolly(+Speed -Special Attack)
    Type: Electric
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Rivalry: Innate

    This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

    Intimidate:Can be Activated

    When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

    Guts: Innate
    DW LOCKED:
    This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.



    Luxio
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1(-)
    SpD: Rank 2
    Spe: 69(+) (+8% Accuracy/Evasion)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 14



    EC:6/9
    MC:3
    DC:3/5

    Moves:(24)

    Bite
    Charge
    Crunch
    Discharge
    Leer
    Roar
    Scary Face
    Spark
    Swagger
    Tackle
    Thunder Fang
    Wild Charge

    Fire Fang
    Howl
    Ice Fang
    Night Slash
    Quick Attack

    Double Team
    Light Screen
    Protect
    Roar
    Snarl
    Thunder Wave
    Toxic


    Getting Ice Fang(Egg) for 3 MC
  22. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,805
    I go to 37 CC
    Elincia (Togekiss) will learn Trick (2), Toxic (2) and Light Screen (2).
    Jill (Dragonite) will learn Ice Punch (2) and Stone Edge (2) with its stored MC.
    I actually get an extra 5 CC because Infernape has a full movepool, so I go up to 45 CC.
    Arcanine will learn Flamethrower (1) and Dig (2).
    Pryoak will learn Low Kick (2) and store its last MC.
    Cyclohm will learn Sleep Talk (2) and store its last MC.
  23. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    TRG, damn-can approved.

    13.4
  24. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,364
    Spending 2 CC on a Nidoran-M. I use 6 UC to raise its EC & DC to 3 respectively.
    King Odin (M) (Italics=TM/HM (open)
    [​IMG]
    Nidoran-M [King Odin] (M)
    NATURE: Mild

    TYPE
    Poison
    : Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    ABILITIES
    Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
    Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    STATS
    HP: 90
    Atk: Rank 2
    Def: Rank 1 (-)
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 3/9
    MC: 0
    DC: 3/5

    ATTACKS (14/75)
    PHYSICAL
    Counter
    Double Kick
    Fury Attack
    Head Smash
    Horn Attack
    Peck
    Tackle

    SPECIAL
    Ice Beam
    Sludge Bomb
    Thunderbolt

    OTHER
    Disable
    Focus Energy
    Helping Hand
    Leer


    129-2=127 CC
    58-6=52 UC


    SELF APPROVED

    EDIT:
    Eternal Drifter below is APPROVED.

    3/10 Claims approved.
  25. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    A little bit since my last UC... but I just earned 2 here.
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