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Roleplay The Battle Hall - Challenge Signups

Discussion in 'ASB' started by (makeup), Jun 7, 2011.

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  1. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
    Terrador, plz pwn a lot of shit.
  2. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    143
    "If you want to butt your head against a brick wall, it's your head."

    Name: SimonSays
    Challenge Thread: Link
    Rank/Format: Rank 3 Singles
    Pokemon#1 Ability: Rock Head
    Pokemon#1 Information:
    Baron the LAIRON (open)

    [​IMG]
    Lairon (Baron) (M)
    Nature: Jolly (Multiplies base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. (Formula: ACC Boost = (New Base^2)/Divisor [Round Normally, Max: 30]). The Divisor is 870 for fully evolved Pokemon, 580 for Pokemon that are the second of three stages, 435 for Pokemon that are the first of two stages, and 290 for Pokemon that are the first of three stages. This accuracy boost is added to their Dodge Command chance; Subtracts one (1) Rank from Special Attack)
    Type: Steel/Rock
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Heavy Metal: (DW) (Innate) The Pokemon's body structure is immensely dense, doubling its weight. Additionally the Base Attack Power of full contact attacks [Avalanche, Brave Bird, Body Slam, Bounce, Double-Edge, Dragon Rush, Extremespeed, Flare Blitz, Giga Impact, Headbutt, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Ice Ball, Iron Head, Jump Kick, Outrage, Petal Dance, Quick Attack, Revenge, Rollout, Slam, Spark, Steamroller, Submission, Superpower, Tackle, Take Down, Thrash, V-create, Volt Tackle, Waterfall, Wood Hammer, and Zen Headbutt is increased by two (2).] Seismic Toss, Vital Throw, and Circle Throw will fail against this Pokemon unless the user is a Fighting-type.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 5
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 46 (+) (40*1.15, rounded up)
    Size Class: 2
    Weight Class: 5 (120 kg)
    Base Rank Total: 16
    Acc. Boost: +5% (46^2)/580 = 4%, 5% Minimum)



    EC: 4/9
    MC: 2
    DC: 4/5


    Attacks:
    Tackle
    Harden
    Mud Slap
    Headbutt
    Metal Claw
    Iron Defense
    Roar
    Take Down
    Metal Burst
    Heavy Slam

    Curse
    Head Smash
    Dragon Rush

    Hone Claws
    Earthquake
    Protect
    Aerial Ace
    Substitute

    Moves: 18
  3. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
  4. Mr.L

    Mr.L

    Joined:
    Jan 19, 2009
    Messages:
    1,267
    Name: Mr.L
    Challenge Thread: http://www.smogon.com/forums/showthread.php?t=3454364
    Rank/Format: Rank 1 Singles/No Items (Derp)
    Pokemon #1 Ability: Analytic
    Pokemon #1 Info:
    Dexter the Elgyem (open)
    [​IMG]
    Elgyem [Dexter] (Male)
    Nature: Relaxed (+1 Def, -15% Spe, -10% Evasion)
    Type: Psychic
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
    Telepathy: This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
    Analytic (DW UNLOCKED): If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 3 (+)
    SpA: Rank 2
    SpD: Rank 3
    Spe: 25 (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 1/6
    MC: 0
    DC: 5/5

    Moves:
    Confusion
    Growl
    Heal Block
    Miracle Eye
    Psybeam
    Headbutt
    Hidden Power (Fire 7)
    Imprison
    Psychic
    Recover

    Disable
    Nasty Plot
    Skill Swap

    Trick Room
    Energy Ball
    Shadow Ball
    Thunderbolt
    Psyshock

    Total Moves: 18
  5. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,037
    Mr.L = MINE!
  6. jas61292

    jas61292 used substitute
    is a Forum Moderatoris a Community Contributoris a CAP Contributoris a Tiering Contributoris a Battle Server Moderator
    Moderator

    Joined:
    Sep 30, 2010
    Messages:
    3,021
    Name: jas61292
    Challenge Thread: http://www.smogon.com/forums/showthread.php?t=3452492
    Rank/Format: Rank 2 Singles
    Pokemon #1 Ability: Iron Fist
    Pokemon #1 Info:
    Lucas the Ledian (open)

    [​IMG]
    Ledian (Lucas) (M)
    Nature: Relaxed (+ Def, -Spe, -10% Evasion)

    Type: Bug/Flying
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Swarm:
    (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
    Iron Fist (DW, unlocked): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 3 (+)
    SpA: Rank 2
    SpD: Rank 4
    Spe: 73 (85/1.15)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 15

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks (24 Moves):
    Tackle
    Supersonic
    Comet Punch
    Light Screen
    Reflect
    Safeguard
    Mach Punch
    Baton Pass
    Silver Wind
    Bug Buzz

    Bide
    Drain Punch
    Encore
    Focus Punch
    Endure

    Toxic
    Protect
    Substitute
    Dig
    Acrobatics
    Swords Dance

    Ice Punch
    Thunder Punch
    Roost
  7. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    jas, you're mine. OP will be up this afternoon (read: about 8 hours)
  8. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,677
    OK, I need a sub-ref for this challenge. I've basically commited suicide though so my pokemon can evolve so you'll only have to do one round, and only one calc as well!
  9. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
  10. rewindman

    rewindman

    Joined:
    Apr 18, 2008
    Messages:
    822
    Time to go again

    Name: rewindman
    Challenge Thread: http://www.smogon.com/forums/showthread.php?t=3449528&page=13
    Rank/Format: Rank 2 Singles
    Pokemon #1 Ability: Levitate
    Pokemon #1 Info:

    Clare the Misdreavus (open)
    [​IMG]
    Misdreavus (Clare) F
    Nature: Timid (+15% Speed, +22% Accuracy, -1 Atk)
    Type: Ghost
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 3
    Spe: 98 (+)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 15

    EC: 6/6
    MC: 0
    DC: N/A

    Attacks:
    Growl
    Psywave
    Spite
    Astonish
    Confuse Ray
    Mean Look
    Hex
    Shadow Ball

    Nasty Plot
    Destiny Bond
    Imprison
    Shadow Sneak

    Substitute
    Taunt
    Will-o-Wisp

    Thunder Wave
    Thunderbolt
    Psychic
    Hidden Power (Fighting 7)
    Moves: 19
  11. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,452
    Gah! More training!!!!

    Name: Leethoof
    Thread: http://www.smogon.com/forums/showthread.php?t=3450918
    Rank/Format: Rank 2 Singles..had no idea Sudo was this low
    Pokemon #1 Ability: Rock Head
    Pokemon +1 Info:
    Banzai the ninja tree (part two) (open)

    [​IMG]
    Sudowwodwoowdwodwoo [Banzai] (M)
    Nature: Adamant (+ Atk. - Sp. Atk)
    Type:
    Rock
    : Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Sturdy: This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Rattled (DW): (Innate)
    These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 30
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 19


    EC: 6/6
    MC: 0
    DC: 1/5

    Attacks:
    Fake Tears
    Copycat
    Flail
    Low Kick
    Rock Throw
    Mimic
    Block
    Faint Attack
    Woodhammer
    Double-Edge
    Sucker Punch
    Hammer Arm
    Rock Tomb

    Curse
    Endure
    Sand Tomb
    Magic Coat

    Rock Slide
    Brick Break
    Explosion
  12. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    Leethoof, in case you've forgotten, that Sudowoodo is in battle - a battle I happen to be reffing. Keep track of this stuff.

    (In case this isn't clear: You can't challenge the Hall with that mon.)
  13. ToastTyrant13

    ToastTyrant13

    Joined:
    Jun 13, 2010
    Messages:
    2,116
    Gonna' take a shot at the hall with my new Arghonaut! :D

    Name: ToastTyrant13
    Thread: http://www.smogon.com/forums/showthread.php?t=3450912&page=6
    Rank 3 Singles (if Arghonaut doesn't apply for that, then Rank 4)
    Ability: Unaware
    Info:
    Aquatious the Arghonaut (open)
    Arghonaut(*) [​IMG] Aquatious(M)

    Nature: Brave (+1 Rank to Attack, -15% speed, 10 point decrease in evasion, effectively adding 10 accuracy to the opponent's attacks directed at this pokemon)
    Type: Water/Fighting
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities: Unaware
    Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
    Iron Fist (DW LOCKED): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

    Stats
    HP: 110
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 4
    Spe: 66 (75/1.15^)
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 21

    EC: 6/6
    MC: 0
    DC: 1/5



    Attacks
    Bubble
    Smokescreen
    Yawn
    Wrap
    Arm Thrust

    Drain Punch
    Recover
    Ice Punch

    Waterfall
    Rock Slide
    Earthquake
    ~~~~
    Aqua Jet
    Revenge
    Taunt
    Focus Punch
    Sludge Wave
    Hidden Power Grass 7

    Total Moves: 17

  14. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Anyone ready for Round 2? ;D

    [​IMG]

    Name: Chris Wolfe
    Challenge Thread: Here
    Rank and Format: Rank 1 Singles; No items
    Pokemon #1: Shizuka the Ralts
    Pokemon #1 Ability: Syncronize
    Pokemon #1 Info:
    Shizuka the Ralts (open)
    [​IMG]
    Shizuka - Ralts (F)
    Nature: Calm
    Type: Psychic - Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    KOs: 2

    Abilities:
    Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Syncronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
    Telepathy: (DW) - LOCKED.

    Stats:
    HP: 90
    Atk: Rank 0
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 3
    Spe: 40
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10

    EC: 4/9
    MC: 0
    DC: 4/5

    Attacks:
    -Growl
    -Confusion
    -Double Team
    -Teleport
    -Lucky Chant
    -Magical Leaf
    -Heal Pulse
    -Calm Mind
    -Hypnosis

    -Disable
    -Encore
    -Memento
    -Signal Beam

    -Psychic
    -Shadow Ball
    -Toxic
    -Trick Room
    -Thunderbolt
    -Will-o-Wisp

    Total Moves: 19
  15. Arcanite

    Arcanite

    Joined:
    Jun 21, 2010
    Messages:
    1,751
    Name: Arcanite
    Thread: http://www.smogon.com/forums/showthread.php?t=3449368&page=2
    Rank/Format: Rank 2 Singles
    Pokemon #1 Ability: Shed Skin
    Pokemon 1 Info:
    Zidane Tribal the Scraggy (open)

    [​IMG][​IMG]
    Scraggy (M) Zidane Tribal


    Musical Theme: Zidane's Theme

    Nature:
    Adamant:
    +1 Atk, -1 SpA

    Type:

    • Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    • Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Abilities:

    • Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    • Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
    • Intimidate (DW): (Can be Activated)When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents. (Not yet Active)

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 48
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15


    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Leer
    Low Kick
    Sand Attack
    Faint Attack
    Headbutt
    Swagger
    Brick Break
    Payback

    Zen Headbutt
    Dragon Dance
    Drain Punch

    Dig
    Taunt
    Dragon Tail
  16. LightWolf

    LightWolf lightwoof
    is a Forum Moderator
    Moderator

    Joined:
    Jul 26, 2008
    Messages:
    1,979
    Name: LightWolf
    Challenge Thread: Woof
    Rank and Format: Rank 1 Singles
    Pokemon #1: Robin the Breezi
    Pokemon #1 Ability: Vital Spirit
    Pokemon #1 Info:
    Robin (open)

    [​IMG]
    Breezi (Robin) (F)

    Nature: Brave

    Type:

    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:

    Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
    Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
    Unburden (DW): (Innate) (Locked) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 73 (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:

    Gust
    Sand Attack
    Tailwind
    Encore
    Rapid Spin
    Knock Off
    Heal Pulse
    Copycat
    Whirlwind
    Razor Wind
    Entrainment

    Acrobatics
    Torment
    Sludge Wave

    Earth Power
    Follow Me
    Me First
  17. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    Name: Kaxtar
    Thread: http://www.smogon.com/forums/showthread.php?t=3449940&page=6
    Rank/Format: Rank 2 Singles
    Pokemon Ability: Shed Skin

    Scraggy (open)

    [​IMG]
    Sgraggy (M)
    Adamant Nature (+1 to Attack, -1 to Special Attack.

    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
    Intimidate (DW): (Can be Activated)When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents. (Not yet Active)

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 48
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15

    EC: 0/6
    MC: 0
    DC: 0/5

    Leer
    Low Kick
    Sand Attack
    Faint Attack
    Headbutt
    Swagger
    Brick Break
    Payback
    Hi Jump Kick
    Crunch
    Facade
    Focus Punch
    Head Smash

    Counter
    Ice Punch
    ThunderPunch

    Dig
    Taunt
    Substitute
    Torment
  18. Flora

    Flora Yep, that tasted purple!
    is a member of the Site Staffis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,694
    hi i see backlog

    toasttyrant and thewolfe are coming with me!

    *tiptoes to subway now*
  19. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,037
    Lightwolf, you're coming with me!
  20. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,452
    Reposting now that its legal, danmantincan said on IRC he would take it.
  21. Nightmare Jigglypuff

    Nightmare Jigglypuff

    Joined:
    Sep 3, 2010
    Messages:
    861
    I will win this thing!

    Name: Nightmare Jigglypuff
    Thread: Should i put it here or there?
    Rank/Format: Rank 3 Singles
    Pokemon #1 Ability: Natural Cure
    Pokemon #1 Info:

    Shurnarkabtishashutu the Starmie (open)

    [​IMG][​IMG]
    Starmie [Shurnarkabtishashutu] (Non-Gender)
    Nature: Modest
    Type: Water/Psychic
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

    Abilities:
    Illuminate: At any point in a match this Pokemon can illuminate the area without using an action, the light is less powerful than Flash.
    Natural Cure: This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
    Analytics [DW]: If this Pokemon attacks second during an action, its attack has +5% (flat) more accuracy do two (2) more damage. However, the opponents attacks have +10% (flat) accuracy.

    Stats:
    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 115

    EC: 6/6
    MC: 3
    DC: 2/5

    Attacks:
    Tackle
    Harden
    Water Gun
    Rapid Spin
    Recover
    Camouflage
    Swift
    Light Screen
    Power Gem
    Hydro Pump
    Thunderbolt
    Protect
    Surf


    (Both links are the same thread.)
  22. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    Kaxtar and NJ are mine!

    EDIT: I'll take rewindman and Dummy, too!
  23. rewindman

    rewindman

    Joined:
    Apr 18, 2008
    Messages:
    822
    I think I've been skipped. If there was any particular reason, feel free to tell me, but if it was just a mistake I'd just like people to know I'm still waiting
  24. Dummy007

    Dummy007

    Joined:
    Jun 8, 2009
    Messages:
    2,905
    Here I go again on my own...

    Name: Dummy (Dummy007)
    Thread: http://www.smogon.com/forums/showthread.php?t=3449991
    Rank/Format: Rank 4 Singles (Items Off)
    Pokemon #1 Ability: Flame Body
    Pokemon #1 Info:
    Harry the Volcarona (open)

    [​IMG]
    Volcarona(*) [Harry] (M)
    Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)
    Typing: Bug/Fire
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
    Swarm (DW): (Innate) (UNLOCKED) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Dig, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. All other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:
    HP: 100
    Atk: Rank 1(-)
    Def: Rank 3
    SpA: Rank 6(+)
    SpD: Rank 4
    Spe: 100
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 22

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Ember(*)
    String Shot(*)
    Leech Life(*)
    Take Down(*)
    Bug Buzz
    Flare Blitz
    Flame Charge
    Gust(*)
    Quiver Dance
    Hurricane
    Fiery Dance
    Whirlwind
    Fire Spin
    Amnesia

    Magnet Rise(*)
    Morning Sun(*)
    Zen Headbutt(*)
    Foresight

    Sunny Day(*)
    SolarBeam(*)
    Flamethrower(*)
    Psychic
    Double Team
    Toxic
    Will-O-Wisp

    Move Total: 25
  25. Flora

    Flora Yep, that tasted purple!
    is a member of the Site Staffis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,694
    edit: taking arcanite.

    link is this: http://www.smogon.com/forums/showthread.php?t=3449368&page=6 not what you have.

    also

    Name: Flora
    Challenge Thread: http://www.smogon.com/forums/showthread.php?t=3449268
    Rank and Format: Rank 3 Singles
    Pokemon #1: Electabuzz
    Pokemon #1 Ability: Static
    Pokemon #1 Info:
    Electabuzz (open)

    [​IMG]
    Electabuzz (Ixia) (F)
    Nature: Hasty (+Spe | -Def | +26% Acc).

    Type:
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 3
    Spe: 121 (+)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 18

    EC: 4/9
    MC: 0
    DC: 1/5

    Abilities:
    Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Attacks (24):
    Quick Attack
    Leer
    ThunderPunch
    ThunderShock
    Low Kick
    Swift
    Shock Wave
    Light Screen
    Thunderbolt
    Thunder

    Cross Chop
    Fire Punch
    Ice Punch

    Double Team
    Substitute
    Focus Punch
    Psychic
    Rain Dance
    Hidden Power Water (7)
    Protect
    Reflect

    Counter
    DynamicPunch
    Magnet Rise
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