Anything wrong with this before I post it? I know I'm supposed to be a "drive by" person, I hope this post wasn't too substantiated ;)I too support this formula. This formula could definitely curtail blowups of the more hot-headed players who explode when they get haxxed and lose when they should've rightfully won.
A lot of people who've played me (and got haxxed by me) know that I'm not opposed to leaving the room when I'm about to win through hax. I'm glad I won't have to do this anymore because the formula will decide if I got too much hax for me!
Concurred.Blame Game and Lemmiewinks are getting mad respect from me for being so tactful and intelligent in the face of this utterly retarded proposition, though!
haha.chrisisme said:...it destroys the competitive viability of Pokemon in general.
I'll go ahead and throw my two cents in.
I think the formula, if made correctly, could be very benefitial to the competitive nature of Pokemon. jrrrrrrrrrrrrr offered an analogy to poker, so I will go ahead and give my own analogy to this formula.
As a high school student, I've had to take the AP exams. In the history and english sections that I took last year, our teachers promised us that the College Board would "reward us for what we do well". An AP grader would notice for example that you organized your essay well, had a clear thesis statement that was well supported, and focus on that, instead of getting the incorrect date on that start of the war in Vietnam, or had some spelling errors.
I would be upset if this process didn't happen, and I wasn't rewarded for writing a good essay, instead of for example, focusing on all I did wrong. This in essence, is what the Win Formula focuses on. We all have had our games where we played well and controled the game, and ended up losing due to missing with Meteor Mash twice when the opponent got a CH and paralysis on you to stop your sweep. Instead of being punished for being unlucky, the formula would reward you for your good play and not focus on the bs haxs your opponent got to win the game. In one game, I have had 3 Waterfall flinches, 2 paralysises caused by Thunderbolt and 2 CHs against me. This formula would help against the most insane amount of haxs. LN and others have mentioned "I have no control whether Ice Beam freezes" but fail to realize that this small occurance would not cause them to lose. Since this formual only deals with greater occurances of haxs, rewards good play, I support it (although I'm sure it can be improved a little bit more). Since we can't take our all instances of luck out of the game, I believe that this is the best way to allow haxs to not have as big of an impact as it currently does.
I was just trolling you a little Tangerine, no offense intended. I think getting demodded may be a bit much, but we'll see how this works out over the next several days.I still don't think they're making the right arguments yet (as in i can still respond to them, throwing strawmans and whatnot. I know they're right, I'm sort of offended that you thought you had to point it out to me though ._.), but i'll be lighting some fireworks on tuesday. Maybe I could start a huge mess and I could get "demodded" etc as part of the prank to make it more realistic?
For those of you that battle regularly, I'm sure you encounter massive hax from time-to-time. Please post some hax logs ASAP. Sorry for the late notice, I meant to ask for these a while back."I have back-tested the formula against the past five months of battles on the OU ladder, and the hax formula has only overturned wins in roughly 2.4% of all close battles. Here's an example.
(( post log here ))Spot-checking has confirmed the formula is amazingly effective at identifying cases of extreme hax. So far, no false positives have been identified. I'm still a bit concerned about false negatives, but we'll be checking for those next. We'll post more later, but so far so good."
I can get you one in a few moments. Not sure if it's haxy enough, though.For those of you that battle regularly, I'm sure you encounter massive hax from time-to-time. Please post some hax logs ASAP. Sorry for the late notice, I meant to ask for these a while back.
[I]Rules: Ladder Match, Sleep Clause, Freeze Clause, OHKO Clause, Evasion Clause, Species Clause, Strict Damage Clause, Soul Dew Clause[/I]
[COLOR=Red][B]blastoise4me sent out Miltank (lvl 100 Miltank ?).[/B][/COLOR]
[COLOR=Green][B]Monomer sent out Dodrio (lvl 100 Dodrio ?).[/B][/COLOR]
[COLOR=Green][B]Dodrio used Acupressure.[/B][/COLOR]
[COLOR=Green][B]Dodrio's special attack was sharply raised.[/B][/COLOR]
[COLOR=Red][B]Miltank used Stealth Rock.[/B][/COLOR]
[COLOR=Red][B]Pointed stones float in the air around your foe's team![/B][/COLOR]
---
[COLOR=Green][B]Dodrio used Acupressure.[/B][/COLOR]
[COLOR=Green][B]Dodrio's evasion was sharply raised.[/B][/COLOR]
[COLOR=Red][B]Miltank used Body Slam.[/B][/COLOR]
[COLOR=Green][B]Dodrio lost 32% of its health.[/B][/COLOR]
[COLOR=Green][B]Dodrio's leftovers restored its health a little![/B][/COLOR]
[COLOR=Green][B]Dodrio restored 6% of its health.[/B][/COLOR]
---
[COLOR=Green][B]Dodrio used Acupressure.[/B][/COLOR]
[COLOR=Green][B]Dodrio's evasion was sharply raised.[/B][/COLOR]
[COLOR=Red][B]Miltank used Body Slam.[/B][/COLOR]
[COLOR=Red][B]Miltank's attack missed![/B][/COLOR]
[COLOR=Green][B]Dodrio's leftovers restored its health a little![/B][/COLOR]
[COLOR=Green][B]Dodrio restored 6% of its health.[/B][/COLOR]
---
[COLOR=Green][B]Dodrio used Acupressure.[/B][/COLOR]
[COLOR=Green][B]Dodrio's special defence was sharply raised.[/B][/COLOR]
[COLOR=Red][B]Miltank used Body Slam.[/B][/COLOR]
[COLOR=Red][B]Miltank's attack missed![/B][/COLOR]
[COLOR=Green][B]Dodrio's leftovers restored its health a little![/B][/COLOR]
[COLOR=Green][B]Dodrio restored 6% of its health.[/B][/COLOR]
---
[COLOR=Green][B]Dodrio used Acupressure.[/B][/COLOR]
[COLOR=Green][B]Dodrio's accuracy was sharply raised.[/B][/COLOR]
[COLOR=Red][B]Miltank used Body Slam.[/B][/COLOR]
[COLOR=Green][B]Dodrio lost 35% of its health.[/B][/COLOR]
[COLOR=Green][B]Dodrio is paralysed! It may be unable to move![/B][/COLOR]
[COLOR=Green][B]Dodrio's leftovers restored its health a little![/B][/COLOR]
[COLOR=Green][B]Dodrio restored 6% of its health.[/B][/COLOR]
---
[COLOR=Red][B]Miltank used Body Slam.[/B][/COLOR]
[COLOR=Red][B]Miltank's attack missed![/B][/COLOR]
[COLOR=Green][B]Dodrio used Acupressure.[/B][/COLOR]
[COLOR=Green][B]Dodrio's attack was sharply raised.[/B][/COLOR]
[COLOR=Green][B]Dodrio's leftovers restored its health a little![/B][/COLOR]
[COLOR=Green][B]Dodrio restored 6% of its health.[/B][/COLOR]
---
[COLOR=Red][B]Miltank used Body Slam.[/B][/COLOR]
[COLOR=Red][B]Miltank's attack missed![/B][/COLOR]
[COLOR=Green][B]Dodrio used Acupressure.[/B][/COLOR]
[COLOR=Green][B]Dodrio's evasion was sharply raised.[/B][/COLOR]
[COLOR=Green][B]Dodrio's leftovers restored its health a little![/B][/COLOR]
[COLOR=Green][B]Dodrio restored 6% of its health.[/B][/COLOR]
---
[COLOR=Red][B]Miltank used Body Slam.[/B][/COLOR]
[COLOR=Green][B]Dodrio lost 32% of its health.[/B][/COLOR]
[COLOR=Green][B]Dodrio used Acupressure.[/B][/COLOR]
[COLOR=Green][B]Dodrio's special defence was sharply raised.[/B][/COLOR]
[COLOR=Green][B]Dodrio's leftovers restored its health a little![/B][/COLOR]
[COLOR=Green][B]Dodrio restored 6% of its health.[/B][/COLOR]
---
[COLOR=Red][B]Miltank used Body Slam.[/B][/COLOR]
[COLOR=Red][B]Miltank's attack missed![/B][/COLOR]
[COLOR=Green][B]Dodrio used Acupressure.[/B][/COLOR]
[COLOR=Green][B]Dodrio's special defence was sharply raised.[/B][/COLOR]
[COLOR=Green][B]Dodrio's leftovers restored its health a little![/B][/COLOR]
[COLOR=Green][B]Dodrio restored 6% of its health.[/B][/COLOR]
---
[COLOR=Red][B]blastoise4me switched in Weezing (lvl 100 Weezing ?).[/B][/COLOR]
[COLOR=Green][B]Dodrio used Rest.[/B][/COLOR]
[COLOR=Green][B]Dodrio fell asleep![/B][/COLOR]
[COLOR=Green][B]Dodrio restored 51% of its health.[/B][/COLOR]
---
[COLOR=Green][B]Dodrio is fast asleep![/B][/COLOR]
[COLOR=Red][B]Weezing used Thunder.[/B][/COLOR]
[COLOR=Red][B]Weezing's attack missed![/B][/COLOR]
---
[COLOR=Green][B]Dodrio woke up![/B][/COLOR]
[COLOR=Green][B]Dodrio used Aerial Ace.[/B][/COLOR]
[COLOR=Red][B]Weezing lost 33% of its health.[/B][/COLOR]
[COLOR=Red][B]Weezing used Thunder.[/B][/COLOR]
[COLOR=Red][B]Weezing's attack missed![/B][/COLOR]
[COLOR=Red][B]Weezing's leftovers restored its health a little![/B][/COLOR]
[COLOR=Red][B]Weezing restored 6% of its health.[/B][/COLOR]
---
[COLOR=Green][B]Dodrio used Acupressure.[/B][/COLOR]
[COLOR=Green][B]Dodrio's special defence won't go higher![/B][/COLOR]
[COLOR=Red][B]Weezing used Thunder.[/B][/COLOR]
[COLOR=Red][B]Weezing's attack missed![/B][/COLOR]
[COLOR=Red][B]Weezing's leftovers restored its health a little![/B][/COLOR]
[COLOR=Red][B]Weezing restored 6% of its health.[/B][/COLOR]
---
[COLOR=Green][B]Dodrio used Acupressure.[/B][/COLOR]
[COLOR=Green][B]Dodrio's accuracy was sharply raised.[/B][/COLOR]
[COLOR=Red][B]Weezing used Thunder.[/B][/COLOR]
[COLOR=Red][B]Weezing's attack missed![/B][/COLOR]
[COLOR=Red][B]Weezing's leftovers restored its health a little![/B][/COLOR]
[COLOR=Red][B]Weezing restored 6% of its health.[/B][/COLOR]
---
[COLOR=Green][B]Dodrio used Return.[/B][/COLOR]
[COLOR=Red][B]Weezing lost 51% of its health.[/B][/COLOR]
[COLOR=Red][B]Weezing used Thunder.[/B][/COLOR]
[COLOR=Red][B]Weezing's attack missed![/B][/COLOR]
[COLOR=Red][B]Weezing's leftovers restored its health a little![/B][/COLOR]
[COLOR=Red][B]Weezing restored 6% of its health.[/B][/COLOR]
---
[COLOR=Green][B]Dodrio used Return.[/B][/COLOR]
[COLOR=Red][B]Weezing lost 39% of its health.[/B][/COLOR]
[COLOR=Red][B]blastoise4me's Weezing fainted.[/B][/COLOR]
---
[COLOR=Red][B]blastoise4me switched in Claydol (lvl 100 Claydol).[/B][/COLOR]
[COLOR=Green][B]Dodrio used Return.[/B][/COLOR]
[COLOR=Red][B]Claydol lost 84% of its health.[/B][/COLOR]
[COLOR=Red][B]Claydol used Ice Beam.[/B][/COLOR]
[COLOR=Red][B]It's super effective![/B][/COLOR]
[COLOR=Green][B]Dodrio lost 14% of its health.[/B][/COLOR]
[COLOR=Green][B]Dodrio's leftovers restored its health a little![/B][/COLOR]
[COLOR=Green][B]Dodrio restored 6% of its health.[/B][/COLOR]
[COLOR=Red][B]Claydol's leftovers restored its health a little![/B][/COLOR]
[COLOR=Red][B]Claydol restored 6% of its health.[/B][/COLOR]
---
[COLOR=Green][B]Dodrio used Return.[/B][/COLOR]
[COLOR=Green][B]A critical hit![/B][/COLOR]
[COLOR=Red][B]Claydol lost 22% of its health.[/B][/COLOR]
[COLOR=Red][B]blastoise4me's Claydol fainted.[/B][/COLOR]
[COLOR=Green][B]Dodrio's leftovers restored its health a little![/B][/COLOR]
[COLOR=Green][B]Dodrio restored 6% of its health.[/B][/COLOR]
---
[COLOR=Red][B]blastoise4me switched in Milotic (lvl 100 Milotic ?).[/B][/COLOR]
[COLOR=Green][B]Dodrio used Return.[/B][/COLOR]
[COLOR=Red][B]Milotic lost 64% of its health.[/B][/COLOR]
[COLOR=Red][B]Milotic used Ice Beam.[/B][/COLOR]
[COLOR=Red][B]Milotic's attack missed![/B][/COLOR]
[COLOR=Green][B]Dodrio's leftovers restored its health a little![/B][/COLOR]
[COLOR=Green][B]Dodrio restored 2% of its health.[/B][/COLOR]
[COLOR=Red][B]Milotic's leftovers restored its health a little![/B][/COLOR]
[COLOR=Red][B]Milotic restored 6% of its health.[/B][/COLOR]
---
[COLOR=Green][B]Dodrio used Return.[/B][/COLOR]
[COLOR=Red][B]Milotic lost 42% of its health.[/B][/COLOR]
[COLOR=Red][B]blastoise4me's Milotic fainted.[/B][/COLOR]
---
[COLOR=Red][B]blastoise4me switched in Blaziken (lvl 100 Blaziken ?).[/B][/COLOR]
[COLOR=Red][B]Blaziken used Endure.[/B][/COLOR]
[COLOR=Red][B]Blaziken braced itself![/B][/COLOR]
[COLOR=Green][B]Dodrio used Return.[/B][/COLOR]
[COLOR=Green][B]A critical hit![/B][/COLOR]
[COLOR=Red][B]Blaziken lost 100% of its health.[/B][/COLOR]
[COLOR=Red][B]Blaziken endured the hit![/B][/COLOR]
[COLOR=Red][B]Blaziken's Salac Berry raised its speed![/B][/COLOR]
---
[COLOR=Red][B]Blaziken used Blaze Kick.[/B][/COLOR]
[COLOR=Red][B]Blaziken's attack missed![/B][/COLOR]
[COLOR=Green][B]Dodrio used Aerial Ace.[/B][/COLOR]
[COLOR=Green][B]It's super effective![/B][/COLOR]
[COLOR=Red][B]Blaziken lost 0% of its health.[/B][/COLOR]
[COLOR=Red][B]blastoise4me's Blaziken fainted.[/B][/COLOR]
---
[COLOR=Red][B]blastoise4me switched in Miltank (lvl 100 Miltank ?).[/B][/COLOR]
[COLOR=Green][B]Dodrio used Return.[/B][/COLOR]
[COLOR=Red][B]Miltank lost 55% of its health.[/B][/COLOR]
[COLOR=Red][B]Miltank used Body Slam.[/B][/COLOR]
[COLOR=Red][B]Miltank's attack missed![/B][/COLOR]
[COLOR=Red][B]Miltank's leftovers restored its health a little![/B][/COLOR]
[COLOR=Red][B]Miltank restored 6% of its health.[/B][/COLOR]
---
[COLOR=Green][B]Dodrio used Return.[/B][/COLOR]
[COLOR=Red][B]Miltank lost 51% of its health.[/B][/COLOR]
[COLOR=Red][B]blastoise4me's Miltank fainted.[/B][/COLOR]
---
[COLOR=Red][B]blastoise4me switched in Porygon2 (lvl 100 Porygon2).[/B][/COLOR]
[COLOR=Red][B]Porygon2 traced Dodrio's Early Bird![/B][/COLOR]
[COLOR=Green][B]Dodrio used Return.[/B][/COLOR]
[COLOR=Red][B]Porygon2 lost 76% of its health.[/B][/COLOR]
[COLOR=Red][B]Porygon2 used Ice Beam.[/B][/COLOR]
[COLOR=Red][B]Porygon2's attack missed![/B][/COLOR]
[COLOR=Red][B]Porygon2's leftovers restored its health a little![/B][/COLOR]
[COLOR=Red][B]Porygon2 restored 6% of its health.[/B][/COLOR]
---
[COLOR=Green][B]Dodrio used Return.[/B][/COLOR]
[COLOR=Red][B]Porygon2 lost 30% of its health.[/B][/COLOR]
[COLOR=Red][B]blastoise4me's Porygon2 fainted.[/B][/COLOR]
[COLOR=Green][B]Monomer wins![/B][/COLOR]