@ Erazor
I definitely think you should consider building a team around Drapion. He can come in, SD, and proceed to destroy most of the metagame due to excellent coverage. Sniper +2 shots are tough for anything to take. Take into account his base 110 Def and excellent typing (one weakness), and you have a bulky powerhouse. 95 Speed is perfectly useable as well, although you will most likely have to pump this stat to give it enough speed to succeed, as many highly used mons in this tier hover at around 100 base speed.
Swords Dance, Night Slash, Earthquake, and Cross Poison with either a Scope Lens or Life Orb is going to flat out win matches, with great coverage for a physical sweeper in the tier.
Dark- STAB move to abuse, hits all but Fighting/Dark/Steel for neutral damage. That makes Dark a great STAB to have, as it is tough to resist.
Ground- Earthquake smacks Steelix or Registeel that try to wall you. While they do some good damage back with Earthquake, your +2 Earthquake can KO a weakened one. (54.52 % Minimum with +2 Earthquake from Jolly 252 Attack Life Orb Drapion to 252/252 Impish Steelix, but who runs that much bulk?) The fact that they lack recovery means that sooner rather than later Drapion can pick off Registeel and Steelix.
Poison- While not yielding anything resembling coverage, Poison allows you to combat the bulky grassers of UU. It's also STAB and offers a high critical hit chance, so a Sniper +2 Cross Poison will beat down the metagame.
-friar04-
I definitely think you should consider building a team around Drapion. He can come in, SD, and proceed to destroy most of the metagame due to excellent coverage. Sniper +2 shots are tough for anything to take. Take into account his base 110 Def and excellent typing (one weakness), and you have a bulky powerhouse. 95 Speed is perfectly useable as well, although you will most likely have to pump this stat to give it enough speed to succeed, as many highly used mons in this tier hover at around 100 base speed.
Swords Dance, Night Slash, Earthquake, and Cross Poison with either a Scope Lens or Life Orb is going to flat out win matches, with great coverage for a physical sweeper in the tier.
Dark- STAB move to abuse, hits all but Fighting/Dark/Steel for neutral damage. That makes Dark a great STAB to have, as it is tough to resist.
Ground- Earthquake smacks Steelix or Registeel that try to wall you. While they do some good damage back with Earthquake, your +2 Earthquake can KO a weakened one. (54.52 % Minimum with +2 Earthquake from Jolly 252 Attack Life Orb Drapion to 252/252 Impish Steelix, but who runs that much bulk?) The fact that they lack recovery means that sooner rather than later Drapion can pick off Registeel and Steelix.
Poison- While not yielding anything resembling coverage, Poison allows you to combat the bulky grassers of UU. It's also STAB and offers a high critical hit chance, so a Sniper +2 Cross Poison will beat down the metagame.
-friar04-