thanks for the info. as a relatively inexperienced player i have a lot of trouble with stall, so i'm trying to build a team taking into account the various suggestions in the thread.
question (a la dwight from the office): is ttar a good choice on an offensive team? if i were to have sd ape, latias can come in on either cc or fire punch, outspeed and ko. ttar is a good counter to latias, and can deal with rotom and celebi too. however, earlier stathakis said pursuiters have no place on an offensive team. also cb ttar can be predicted, so flashstorm suggested lefties in place...but wouldn't the absence of choice band lower ttar's attack too much?
and lastly (sorry, i have a lot of questions), the cb ttar smogon set has it running 80 speed to hit 178, one point above 4 speed ev skarmory. however, the standard skarmory set runs 16 speed evs, hitting 180 speed. granted, you don't see rhyperior in standard play that much, so not many people may pay attention to that number. but if ttar doesn't benefit from outspeeding skarmory wouldn't it be better to allocate those speed evs to somewhere else?
hahah as you can see i am quite desperate to beat the tar out of stall...using ttar
As much as I respect Stathakis, he plays a very special type of offense. He plays all out, suicidal offense, which really is quite different to the popular bulky offense. I use t-tar in my bulky offensive teams all the time and it works well. Just make sure you have stuff that can take on scizor, lucario etc. as they can set up on a pursuit.
T-tar on your team looks decent as it can pursuit starmie and latias, both big ape counters. However between sand and LO, ape dies out quite quickly. That's just somehting you have to keep in mind and play around (ie. only use it when you have to).