I'm building a Hail team and am noticing a rather massive weakness to fighting moves, what could I do to combat say... Infernapes more readily. Currently the team stands in the concept as Abomasnow Lead, Glaceon C.Scarf, Weavile Revenge Kill, Walrein Stall, Clefable Toxic Abuse, and Hitmonchan. Glaceon and Abomasnow I'd prefer to have stay on the team. Admittedly It's taking bits from UU and NU as well as OU, but for some reason I took it that avoiding Hail damage was the priority.
Avoiding Hail damage usually isn't the best priority for a Hail Stall team to have, surprisingly. Ideally, the team members should support each other and set up hazards whilst still doing well under Hail conditions. As for Fighting-resists, Slowking, Tentacruel, Nidoqueen and Rotom-A all perform really well on Hail teams, each with their own individual benefits...Slowking has a large movepool and reliable recovery, and is a pretty solid counter to MixApe and ScarfTran, two of the biggest threats to a Hail team...Tentacruel provides Toxic Spikes and spin support, both very important for a happy healthy Stallrein...Nidoqueen and Rotom both act as physical tanks, and check threats such as Scizor and Lucario.
You can ignore this, but I'd suggest replacing the Scarf with Specs for Glaceon - it doesn't make a good scarfer, and you already have a revenge killer in Weavile. Speaking of Weavile, it doesn't function any better with Hail than without it, and adds to the team's common weaknesses, so maybe could be replaced with something else? Also I'm not sure what Hitmonchan is doing there, but perhaps you are.
Does Leech Seed "goes away" when you BP to a grass type?
If I remember correctly, Leech Seed will affect the Grass-type as it would any other pokemon, so Celebi would still have its health "sapped by Leech Seed". I remember it happening in a battle once (on Shoddy), but don't hold me to that...
Question about a possible DD Lapras, although not totally viable how would someone make one?
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This is to be tested as an OU pokemon, regardless of how foolish it may seem, how would you people change it. Thanks for helping
I'm not sure if this was the input you were looking for, but Lapras makes a terrible Dragon Dancer in OU. Lapras' strong points are its bulk and movepool, not speed and attack; a DD set doesn't utilise either of these.
Having said that, if you really need a DD Lapras, Jolly is a better nature...that allows it to outspeed +nature base 100s, Infernape and Gengar, something Adamant can't do.
Have you considered a Curse set instead? Lapras is one of the better cursers in the game...
Yeah, it is pretty cool; but shouldn't the on site calculator take Iron Fist into account when I check the box?
Personally I've never known the "Ability Effect" box to do anything. It just sits there and looks nice.