But then your team is stuck with spiritomb...Lez see here. +1 0ev Bold (A.k.a the CM set) Shadow Ball does 32.2 - 38.2% to 252/0 Spiritomb.
252SpA Shadow Ball (A.k.a the TR set) Shadow Ball does 26.3 - 31.3% to 252/0 Spiritomb.
This has officially given me proof that Spiritomb can function as a counter. I was skeptical at first but now I'm sure as Spiritomb can actually take a hit and stall it out with Pain Split.
But then your team is stuck with spiritomb...
I'm not giving it a chance because it is completely outclassed by Bloongell in a stall perspective, and Cune in a CM role, and all it is good for is a crappy pursuit@SJcrew
Opps your right I forgot life orb. (I'm still getting used to the damage calculator) However, my point suprisingly still remains. Spiritomb can come in on a Calm Mind, take the shadow ball, and stall with Pain Split or cripple with trick.
@Masterful
What's actually wrong with Spiritomb in the 5th gen metagame. I mean I can understand the power creep and the borderline broken pokes that came down from uber last gen but the power creep has so far been severely overestimated and as far as the borderline broken pokes go, it all comes down the the test. I think that once the metagame settles down and more things start getting banned people will start to see the viability of some pokes over others. I'm not saying Spiritomb is viable but in the spiritomb counter argument I've only ever seen "Spiritomb sux". Has this thing even been tested in the metagame. I feel like nobodies even giving it a chance.
I'm not giving it a chance because it is completely outclassed by Bloongell in a stall perspective, and Cune in a CM role, and all it is good for is a crappy pursuit
Are people really still that impressed with Jellicent? I've never been impressed with its performance and think it's pretty damn overated.
I apologize for not explaining myself. On a stall team, pursuit isn't really ever necessary, and investing in Attack on your Spiritomb will make it far less bulky than Bloongell. Crocune is far better than CroTomb, that is for sure, as it has better stats in I think every single category and arguably a better STAB. Bloongell has instant recovery, a STAB status spreading move, and better defenses, and can carry Toxic. Spiritomb can PursuitExcept for the part where you're wrong. With 172 Atk EVs and a neutral nature, its Pursuit is exactly the same strength as 252 Adamant Scizor. Does Scizor have a crappy Pursuit? Umm... no.
The only reasons to use Bloongell over it is resistance to Fire and Recover. But I'd say it is balanced out by the fact that of the two, only Spiritomb stops your stall team from failing against a somewhat common pokemon. That, and Pain Split sort of helps with the recovery thing (just a little bit though).
And the fact that it has different weaknesses, different STABs, different stats (obviously) and a different movepool are all enough to keep it out of Cune's shadow. Does Cune do it better on most teams? Yeah, prolly. Does Cune directly out-class it? I'd say no.
No one is saying that Spiritomb is the best poke out there. But if you hypothetically had a team that handled everything except Fighting types and Psychic types, why the hell would you not throw Spiritomb on and call it a day?
Theoretically, if I could have that team. I wouldn't give a damn that "OMG Spiritomb sux!!!!11" I would use it because it would patch up my team's weakness, which Bloongell and Cune wouldn't do.
I know there are a lot of people who don't understand why this has been nominated - try facing this with stall, then honestly claim you don't think it is ridiculously OP.
Well Persih Song, Shedinja, Spiritomb, and Skill Swap are extremely niche, and if your stall team needs one of those, you are in trouble (especially when Shedinja is OHKOd by Sandstorm)Maybe you should consider other ways of beating it, instead of clamoring for a ban because your stall team can't beat it.
There are plenty of ways for a stall team to beat this guy. This is just off the top of my head, I don't usually play stall but here are several viable ways for stall to beat it:
WOBBUFFET
Taunt. gg.
Encore
Phazing it away
Perish Song. gg.
Skill Swap + Toxic
Shedinja (also owns rain teams while youre at it)
Ghost-type Curse
Spiritomb (assuming no Shadow Ball)
Choice Band Tyranitar + anything else with an attacking move
And that was without even thinking. You guys need to stop using the "b" word in this thread and start thinking of new ways to beat it.
I could brainstorm lots of ways to beat Rayquaza on my OU team, but that doesn't mean I should have to. If some poke forces your team to use niche strategies that aren't very effective against teams lacking that specific poke you counter, then that poke or strategy is brokenPerish Song isn't "extremely niche", especially when one of the most common pokemon in the game can use it without much to lose: Politoed. And it's not like you would be using PSong just for Reuniclus, it's an incredibly useful phazing move that also beats last-pokemon sweepers.
Whether or not a strategy is "niche" doesn't matter, my point was that this thread is filled with people saying "ban it!" instead of brainstorming ideas to beat it. Surprise! Sometimes you have to think of new strategies to win in competitive games. This is how ideas that used to be niche become mainstream.
I could brainstorm lots of ways to beat Rayquaza on my OU team, but that doesn't mean I should have to.
If some poke forces your team to use niche strategies that aren't very effective against teams lacking that specific poke you counter, then that poke or strategy is broken
Strategies that, when used on your team, make your team significantly worse against teams lacking the strategy you counter are niche. (ie. Perish Song, Shedinja, Spiritomb) If you make your team significantly worse (running Tomb over Burungeru) only in order to take on Reuniclus, that is a problem. Rayquaza can be countered, yet it makes your team worse against non-Rayquaza teamsWe aren't talking about Rayquaza, whose offensive stats overshadow everything in OU by a longshot. We are talking about Reuniclus, who can easily be taken care of without much specialization because it is similar in all aspects to other OU pokemon.
Just because a pokemon forces you to think a bit, doesn't mean it's broken. This is a competitive multiplayer game, sometimes you have to think outside the box instead of just screaming "BAN!" because you can't be bothered to come up with a way around it. That is the epitome of laziness.
The fact that the word "Wobbuffet" hasn't appeared in this thread before my posts indicates to me that people aren't thinking very hard about countering this guy.
Quantify "niche strategies". If people were forced to use Taunt+Pursuit Spiritomb just to have a chance of beating Reuniclus, then I would buy this argument. But they aren't. It's perfectly beatable, it is just a pokemon that you can't expect to die when you mindlessly point and click. Any cohesive team should be able to deal with this pokemon. If your team is swept by Reuniclus, then your team has bigger problems at hand whenever ANY special booster comes in.
We aren't talking about Rayquaza, whose offensive stats overshadow everything in OU by a longshot. We are talking about Reuniclus, who can easily be taken care of without much specialization because it is similar in all aspects to other OU pokemon.
Just because a pokemon forces you to think a bit, doesn't mean it's broken. This is a competitive multiplayer game, sometimes you have to think outside the box instead of just screaming "BAN!" because you can't be bothered to come up with a way around it. That is the epitome of laziness.
Wobbuffet, perish song, and phazing= useless