Uhm....
Why don't speak about Entei? Its like combine Darmanitan, Arcanine and Typhlosion in one.
Is faster than Darmanitan and Arcanine, and have a good bulk and Attack like them.
Also can use Flare Blitz, Flame Charge, ExtremeSpeed, Stone Edge, even Bulldoze can be used to deal a good damage.
But unlike the other two, it can use a powerful Eruption, tying with Typhlosion in Speed.
Calm Mind when you force a switch and destroy things with Eruption.
Also, it have Flash Fire from Dream World, like Typhlosion.
I mean, Entei plays much like that Fire-type Pokémon.
See ya.
No analysis for Druddigon? It can run a very effective CB set...
What about a aron with shell bell and endevor it would mess some teams up
Uhm....
Why don't speak about Entei? Its like combine Darmanitan, Arcanine and Typhlosion in one. (Uh...weaker than Darmanitan physically, weaker than Typhlosion in the specially, Arcanine has access to Intimidate and Flash Fire.)
Is faster than Darmanitan and Arcanine, and have a good bulk and Attack like them.(Answered above)
Also can use Flare Blitz, Flame Charge, ExtremeSpeed, Stone Edge, even Bulldoze can be used to deal a good damage.(Only Event Entei have access to Flare Blitz and ExtremeSpeed, and they're always Adamant)
But unlike the other two, it can use a powerful Eruption, tying with Typhlosion in Speed.(Stealth Rock wrecks Eruption. In any case, Typhlosion wields Eruption better.)
Calm Mind when you force a switch and destroy things with Eruption.(Uhm...what's going to come in after the switch? Water, Ground, or Rock. Heatran also says hi.)
Also, it have Flash Fire from Dream World, like Typhlosion.(I thought it was big enough in the first post...
Pokemon that would be viable with their DW abilities, but whose DW abilities are not released, will not get analyses until their DW abilities are released.
I mean, Entei plays much like that Fire-type Pokémon.
See ya.
Well, Adamant Entei with a Choice item is a monster. Flare Blitz, ExtremeSpeed, Stone Edge and HP Grass like in the past GIV or even Bulldoze are good. But it isn't very fast, now is it? And a special attack with Adamant is kind of a bad idea anyway.
Meanwhile, with Flash Fire it can spam Eruptions and increase it decent bulk with Calm Mind. Same deal with Dream World.
Entei really shines with DroughTales's support anyway. And Sand or Rain kills sun. And both are reeeeeeeeally common.
I think that it deserves an analysis, but that's OK. Not really.
But only if it goes to BL (?).
See ya.
What about Medicham? It has very nice offensive movepool, access to some useful tools in Magic Coat and a strong Fake Out, and an obscenely powerful HJK.
Scarfcham can 2HKO bulky Latias on the switch with Ice Punch after rocks, as well as a Max HP/Def Gliscor (the latter is OHKO'd by CB Ice Punch) . LO Medicham does 56% minimum to Max HP/Def Hippowdon, scoring a clean 2HKO, and with Magic Coat you can bounce back Stealth Rock, Yawn and Roar. Band sends it even higher, doing between 65 to 76% on the same Hippowdon. Standard Swampert takes up to 86% from LO HJK, and Band just barely misses the OHKO mark, capping out at 99.50% without Rocks. LO does up to 70% on CroCune as well, a guaranteed 2HKO with rocks.
Though it seems relatively unimpressive, with hardly any OHKOs in sight, it's clear to me that once Medicham is in, most major defensive threats that come in will lose a hefty chunk of HP, and the ones that can't outpace will be forced to either switch or die.
While I know hes not as Bulky as Milotic, What about Rain Dish Blastoise? He can run sets with mixed attacking and while his S. Def isn't as high, his base defense is much higher without a status effect coupled with a great move pool.
EDIT: I forgot to mention, Blastoise also gets the advantage of Focus Blast to prevent most steel types from being able to wall him.
Medicham has absolutley NO bulk to work with. He also requires rediculous prediction just so he won't be walled or become a liability to your team, He either has not enough damage output with Choice Scarf, or not enough Speed to work with when using Choice Band or Life Orb.
Medicham is certainly not without flaws, but I don't think being hard to use should completely relegate it to the lower tiers. Though it will likely be a star in UU, it is perfectly usable in standard.
You need absolutley PERFECT prediction in order for Medicham to not become set-up bait or just get KOed. It also has to choose whether to be able to actually give offense something to worry about or being able to even dent stall. Medicham just doesn't have the stats to make it in OU.
So Druddigon is...better(?) than a Pokemon with higher stats in every category and actually has moves to boost its stats? Druddigon has a...better(?) priority move in Sucker Punch than ExtremeSpeed, which works every time its used? Druddigon is good(?) because(?) its slow? Is there a reason why I would use Druddigon instead of Dragonite if I ever actually decide to ever use Trick Room ever? Because that's the only time I would think it would be a good thing to be slow...
Why was Jynx left out? NP/Lovely Kiss/Ice Beam/Psyshock can really damage teams.
Dragonite is kind of weak to SR and in Trick Room it's not that simple to spin. You also kinda have to switch A LOT because it's Trick Room, unless you want DNite to DD and Trick Room, or just hit with a not so strong XSpeed and get OHkOd next turn. So, you can't say Dnite outclasses Druddogon. FYI theory doesn't work, especially if you haven't used TR ever.
Just wanted to say that; i don't really care about what gets analyses and what doesn't.
666th post in this thread take that.
and hadn't tried to make me look like an idiot who was talking out of his ass.FYI theory doesn't work, especially if you haven't used TR ever.
Why was Jynx left out? NP/Lovely Kiss/Ice Beam/Psyshock can really damage teams.
Dry Skin says hi :3Even Aqua Jet.
Dry Skin says hi :3
Really, why would you run Blastoise over any of the other bulky Waters? Jellicent gets Taunt, Will-O-Wisp, Recover, Two great abilities in Cursed Body and Water Absorb, and Ghost typing, which helps immensely. Rotom-W Gets STAB Thunderbolt to hit opposing Water-types with, Levitate, Will-O-Wisp, and the ability to run a great Choice set. Blastoise gets what? Rain Dish and a couple of gimmicky options that don't help?