RU Threat List

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I left Exploud out on purpose, Mr. mime has good special attack, special defense, and relatively good speed going for him. I mentioned Electrode because of his speed (does he outspeed Speed Boost Yanmega after one turn?).
 
I left Exploud out on purpose, Mr. mime has good special attack, special defense, and relatively good speed going for him. I mentioned Electrode because of his speed (does he outspeed Speed Boost Yanmega after one turn?).

1. While Exploud does have inferior Sp. Def, it has ~200 more HP than Mr. Mime and only 9 less base Sp. Atk, so its about even IMO. The Speed isn't important when you're countering Yanmega.

2. Even if the Yanmega is Modest, Electrode is outsped after one Speed Boost.
 
Darn, that rules out Electrode. On the bright side, Exploud may finally have some competitive merit, though getting out preformed by a Mr. Mime is one of the worse insults in the pokemon world.
 
The Quiver Dancers - Venomoth, Lilligant
They are both perfectly capable of running bulky RestTalk sets and all-out offensive sweeping sets, and both are extremely powerful in this metagame. The best way to stop the sweeping sets is to inflict them with a status (paralyze or burn, since Venomoth can't be toxiced) or hit them with a speedy scarf user before they accumulate multiple Quiver Dances. Scarf Typhlosion outspeeds Venomoth after +1, but I don't think he outspeeds max speed Lilligant (correct me if I'm wrong. Either way, Lilligant usually won't do too much to Typhlosion).

Sharpedo
Sharpedo is another Speed Booster that wreaks havoc in this tier, and is even more dangerous in the rain. The most threatening set is his Mixed set, with Surf/Crunch/Ice Beam/Protect, of which there aren't a ton of counters too.

Galvantula
Some players use Expert Belt to give the allusion that he's holding Specs to take a player by surprise, so take that into account.

Rain
Pokemon with the Cloud Nine ability can help by getting rid of the rain (so Golduck and Lickilicky I think...nothing else <_<).

Entei
Entei is capable of running excellent sets in both the physical and special categories, make him very unpredictable and very hard to wall.

Swellow
The good news is that Swellow's sweep will be very short; between Stealth Rock and the toxic or burn put onto itself for guts, Swellow should die pretty quick, but that's not before is murders half your team.

SmashPass
Phazing is also a solid option as long your opponent hasn't used something like Ingrain Smeargle. If the pass does get off to something like Rhyperior, you'd better pray you can burn it or something, otherwise it's game over.

Typhlosion
Typhlosion sits here as one of the best revenge killers in the tier and sports some of the most absurdly powerful attacks imaginable with a Specs set. Really, the most viable sets are Scarf and Specs, but a SubPetaya set could be possible and extremely destructive in the right hands.

Tangela
Sleep Powder is an obvious useful move on any team, and Giga Drain is Tangela's most preferred move for attacking, as it gives him recovery and a decent way to put a dent in powerful attackers such as Rhyperior.

Ferroseed
Eviolite Ferroseed sports the title as the best spike layer in the metagame, only really facing competition from things like Qwilfish.

Claydol
Another excellent spinner, whom is especially great when paired with Honchkrow as they have fairly good synergy.

Umbreon
Umbreon often can't do anything in return besides hit you with Toxic, so there's not a whole lot to worry about when Umbreon is out. Basically the gist to killing Umbreon is with a strong physical fighting or bug attack, so Primeape generally has a field day when Umbreon comes out.

Golduck
Golduck also even resists the water and ice moves commonly used on the rain and hail teams in this tier, which gives him an even more notable utility against countering rain.

Gligar
Gligar can take on the likes of Durant, Gallade, Primeape, etcetera, and come out on top every time by inflicting status, setting up Stealth Rock, or simply roosting until his health is high.

Let me first say this is a great list, and very very useful. A lot of these are minor nitpicks, the ones I consider more important are in bold:

Quiver Dancers - Lilligant does not get Sleep Talk; Typhlosion has base 100 speed while Lilligant has base 90, so Scarf Typhlosion outspeeds +1 Lilligant
Sharpedo - of which should be which; too should be to
Galvantula - allusion should be illusion
Rain - you should probably mention Altaria here since you include it in the list of Cloud 9-er's in other places.
Entei - make should be making
Swellow - is should be it
SmashPass - as long your opponent should be as long as your opponent
Typhlosion - Petaya Berry is not released in Gen 5
Tangela - obvious should be obviously
Ferroseed - sports the title as the should be sports the title of
Claydol - whom should be who or which
Umbreon - outlcassed should be outclassed; gist is the wrong word here, something like "the means for killing Umbreon are strong physical fighting or bug attacks" would make more sense
Golduck - either against should be for or countering should be deleted
Gligar - You say here that Gligar will always come out on top against Durant, while in the Durant entry you say Gligar can tank a hit from Durant and roost off the damage but cannot do much back to it and will be in trouble if Durant sets up more than one hone claws. (This one may just be my own personal confusion)

Once again, this is not an attack on you or your list (which is great and definitely a great starting point for peopling getting into the tier). Feel free to ignore any and all of these if you don't think they're important, and apologies for going all grammer nazi on you. A typo or two in such a comprehensive list is almost unavoidable, and I'm only pointing them out, not criticizing you for them.
 
Wow, I made a lot of mistakes! Thanks for pointing those out, melvni. Most of these were typed up very quickly, which is why there's a few glaring grammatical mistakes here and there. The fact that Petaya berry is unreleased was just me in 4th gen mode lol.
 
Melvni, I'm not sure if using Altaria to stop rain is the greatest idea; since even though it has Cloud Nine, it'll die quickly due to Kabutops (Rock Slide or SE if he gets it, can't remember) and nearly every Water-type rain abuser carrying Ice Beam (or HP-Ice in Seismitoad's case).
 
I feel like a defensive core of Tangela and Slowking could work pretty well. They have decent type synergy (although they're both weak to bug, so something should be done about that) and they both have Regenerator, meaning you can switch between the two endlessly, even with hazards.
 
I hit 8th on the ladder using a tangela/slowking core. But you're right, the bug and grass weaknesses suck, and I had to run other counters to them. However, the number of times I had just those two left and down 4-2 or 3-2 was simply amazing.
 
Wow, I made a lot of mistakes! Thanks for pointing those out, melvni. Most of these were typed up very quickly, which is why there's a few glaring grammatical mistakes here and there. The fact that Petaya berry is unreleased was just me in 4th gen mode lol.

You're welcome, glad I could help.

Melvni, I'm not sure if using Altaria to stop rain is the greatest idea; since even though it has Cloud Nine, it'll die quickly due to Kabutops (Rock Slide or SE if he gets it, can't remember) and nearly every Water-type rain abuser carrying Ice Beam (or HP-Ice in Seismitoad's case).

I understand this. The reason I brought Altaria up was because it seemed Xephyr forgot about it in the rain entry while explaining why it was a poor choice for a Cloud 9 user against Hail in the Hail Entry.
 
Tangela + any special wall is a ridiculous core, really. Tangela seriously handles basically any physical threat in this metagame besides CB Entei or weird stuff like CB Pinsir or Bouffalant with Sap Sipper.
 
I rarely see Claydol and Golduck, and when I do, they are both taken care of by my Lilligant. Not to threatening for me.
 
I've found hariyama to be a pretty effective poke this gen. Nice resists, great bulk and even phazing capabilities make him a pretty damn good tank. Only problem is he has no recovery =T... so I always run wish when I use him.

Still probably one of the best CB entei checks there are.
 
I've found hariyama to be a pretty effective poke this gen. Nice resists, great bulk and even phazing capabilities make him a pretty damn good tank. Only problem is he has no recovery =T... so I always run wish when I use him.

Still probably one of the best CB entei checks there are.
I use guts orb hariyama on a TR team, but I'm done with TR now.
 
Guts Hariyama is pretty awful. With Thick Fat he's quite good in this tier, though as a tank with phazing and the like.
 
Another quick note in the op. U say that audino is fairly weak to physical attacks while being a special sponge. While its probably smarter to EV her in a way that supports SpD, Audino actually has equal defenses (106/86/86), so it can take physial hits just as well.
 
Another quick note in the op. U say that audino is fairly weak to physical attacks while being a special sponge. While its probably smarter to EV her in a way that supports SpD, Audino actually has equal defenses (106/86/86), so it can take physial hits just as well.

It's more useful as a special sponge though. It's one weakness, fighting, comes from physical attackers more often than special attackers.


Also, Crawdaunt really needs to be added to the OP. I use one on my team, and with two Dragon Dances it wrecks shit up, and after three it almost guarantees game. Cress can't touch it, and Crawdaunt laughs in its face as it sets up. It also has enough natural bulk to survive Entei's ExtremeSpeed. It's only problem are bulky grass types, but that's easily covered by another team slot.
 
Out of curiosity how much is said shitload?

To be fair, unless it can take a flare blitz from Choice Band Entei I see no real reason to run thick fat on Haryiama, could someone fill me in?
 
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