Braviary finds itself in cpmpetition with Honchrow a lot of the time, but it does have some things separate it. STAB Return and Sheer Force boosted Rockslide, U-turn, better defenses, access to bulk up, and better speed. Honchrow has strong priority and Heat Wave and 2 extra base attack. Of course Braviary also resists Bug. He can't take down Cresselia as easily though.Now you don't NEED to put this mon on the list if you don't think it has exactly the potential, but I think that LO Sheer force Braviary deserves a mention. I use this thing and it just wrecks teams up alongside my other sheer force LO user. Seriously, I've been down 3 pokemons and this thing evens out the score before going down. Anyways, I've had good success with it so I thought I should bring it up.
^Again, this is a thread for common threats. It doesn't matter how powerful something is, if its not commonly used, it doesn't belong on this list.
I work 9 hours a day from before July started to this coming Sunday. It takes quite some time to get this stuff going. I have the stats, though, just gotta get them compiled. The absolute latest before they get posted will be next Monday (my first day off). If I get off early or something, they may be posted earlier than that. Sorry for the delay.
Also, Mesprit is slower than Specs Yanmega and pre-boost Sharpedo, which automatically gives Alakazam a significant selling point over it. Mesprit would probably be a decent pokémon in this tier were it not weak to the top offensive threats, as Xephyr said it does have an excellent movepool, good bulk and decent offense.
When did I ever say I was running a bulky sweeper set or whatever you guys are talking about?
To be more specific it functions as a relatively bulky special sweeper. Something nethier Alakazam or Cresselia can do.
I didn't know Braviary learned Bulk Up. What set are you using, exactly?
Doesn't Superpower get the boost too? Or do I not understand how Sheer Force works lol
Research Thread said:Confirmed Sheer Force gives a 1.3x boost to moves that have a chance related secondary effect(including 100%) when they hit, but prevents that effect from occurring. Also stops Life Orb recoil from occurring for moves that gain the Sheer Force boost, but still gives the Life Orb boost. Does not apply to moves that have been given the flinch secondary effect by King's Rock. It also disables Shell Bell's healing and your opponent's Red Card and Eject Button. Does not negate the side effect of items thrown with Fling. Moves with a dual secondary effect like the Elemental fangs do not get a double boost in power. (Slipperjeans Afti, El Sargento, mien, 2#, Team Rocket Elite, Pidge, SMZ )
Bulbapedia said:Sheer Force raises the base power of all attacking moves that have a secondary effect by 30%, but the secondary effects are ignored.
Sheer Force does not negate primary effects such as recoil, stat penalty for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Sheer Force will, however, negate all secondary effects, such as reducing a foe's stat, increasing the user's stat, or causing a status condition. Moves that have both a primary and secondary effect will have only their secondary effect negated (and gain the power boost). For example, Flare Blitz has both a primary recoil effect and a secondary chance to burn; its damage will be boosted by 30% (but not cause burn) and inflict recoil to the user after attacking.
If (and only if) a move is boosted by the effect of Sheer Force, it will no longer trigger effects that activate after attacking. This includes the effects of Eject Button, Shell Bell, and Red Card, as well as the Ability Color Change. If an item has two effects, only the effect(s) that activate after attacking will be negated. Therefore, if a Pokémon holds a Life Orb, it will gain the passive damage boost (because it is not activated after the attack) but the recoil effect afterward will be ignored.