Tyranitar

does anyone know why brave isn't listed as an option for tyraniboah? given that only one special attack is being used (preferably for super effective damage only), and focus punch hits most things really hard anyway, doesnt brave make more sense than quiet?
 
If I am not mistaken, quite gives you a few impotant 2HKOs with your special attacks, for example I believe with it, you can always 2HKO skarmory with fire blast, while with brave you simply don't.
 
isn't ice beam preferred over fire blast though?

it ohkos gliscor without quiet/evs, dragonite can survive twice if it invests in sp def and boah doesnt invest at all in spatt evs.

what else is there?
 
isn't ice beam preferred over fire blast though?

it ohkos gliscor without quiet/evs, dragonite can survive twice if it invests in sp def and boah doesnt invest at all in spatt evs.

what else is there?

The choice between Fire Blast and Ice Beam is pretty much based on what your team needs. If you can handle the threats tehy mentioned with some other Pokemon in your team, then you can go with Ice Beam to take care of Gliscor or Landorus or something. However, if you can't handle Pokemon like Skarmory and Scizor with other Pokemon in your team, then using Fire Blast would be better.
 
The choice between Fire Blast and Ice Beam is pretty much based on what your team needs. If you can handle the threats tehy mentioned with some other Pokemon in your team, then you can go with Ice Beam to take care of Gliscor or Landorus or something. However, if you can't handle Pokemon like Skarmory and Scizor with other Pokemon in your team, then using Fire Blast would be better.

in which case, why would you go quiet over brave for something so specific and unnecessary?
 
tyranitar is a very good pokemon, but people need to stop running that crap sassy set with no attack evs, run a non speed hindering speed nature and 50 evs or so to creep scizor, then roast it for the ohko with fireblast as they go for the uturn (which they always do) stuff like this just leaves the opponent stunned and is a great way to break the annoying scizor rotom-w uturn cycle whilst setting up your reuniclus for a trick room sweep.

Conclusion, standard sassy mixtar sucks
 
What I don't understand is how can a pokemon with 6 weaknesses possibly run a defensive set?? Not a lot he can switch into without taking massive damage.
 
It's possible because his stats are just insanely good. Specially defensive sets can pretty much shake off any special attacks Ttar isn't 4x weak to, except for like random Specs Hydro Pumps, and they pretty much lol at the odd HP Fighting too.
 
By the way, he can take a random focus blast/fighting attack at full health with the right spread, and if he has the right move, KO the attacker in return.
 
I agree, I tried using the bulky mixTar and found it doing next to nothing. If I want Rocks, I'd rather use something fast or with even better defenses. Boah is a stronger mixed set and it's fairly easy to get a Sub up, and CB is either super strong or bulky enough but still super strong. Not to mention that, at the moment at least, people tend to expect the weaker SpD Tar (especially if your Boah Ice Beams or lands a Crunch on something that would've been KO'd by either) and so are easily surprised.
 
CBTar and SpD Ttar are like LOZam and SashZam: one is less bulky and much more stronger (and effective) than the other, but the threat of it being the latter version makes the former much more effective. "Surprise factor", etc etc
 
screw mixed tar.

BANDtar is where its at.

why bother with fire blast when a stone edge 2HKOes skarmory?

it is insanely strong

EDIT: i was laddering the other day with my BP team, and i came across... roar tyranitar. i was unpleasantly surprised...
 
Absolutely BANDtar. That standard bulky mixed set is barely even relevant any more since sand offense has completely disintegrated.
 
in which case, why would you go quiet over brave for something so specific and unnecessary?

A Quiet nature allows Tyranitar to reach levels in Special Attack that would let him take care of things like Skarmory or other Steel-type Pokemon that could otherwise potentially wall the TyraniBoah set. You don't want to be walled when you're under a Substitute and ready to roll, so a Quiet nature would be better. However, if you want to use a Brave nature because it would be better with your team or something, then feel free to do so.

Also, I'm going to have to agree with everyone else that Choice Band Tyranitar is arguably the best set out there for him. It rips through basically everything that doesn't resist its moves with ease.
 
tyranitar is a very good pokemon, but people need to stop running that crap sassy set with no attack evs, run a non speed hindering speed nature and 50 evs or so to creep scizor, then roast it for the ohko with fireblast as they go for the uturn (which they always do) stuff like this just leaves the opponent stunned and is a great way to break the annoying scizor rotom-w uturn cycle whilst setting up your reuniclus for a trick room sweep.

Conclusion, standard sassy mixtar sucks

Oh god I KNEW someone would run Speed on Tyranitar to make Scizor barbecue. Fortunatelly I run speed on MY OWN SCIZOR just for this ocasion. ;) I recommend other people do the same. Sure you lose U-turn battles against opposing Scizor, but being able to U-turn on Tyranitar's face guaranteed is well worth it, specially if you run a Rain/Sun team, so you win the weather war instantly.
 
^Oh crap, I've been doing the same thing. I've run into a few speedy tyranitars in the past and Scizor didn't live to tell the tale.

For the record, the bandtar we're talking about is NOT the standard bandtar in the fifth gen analysis, is it?
 
Dugtrio started pissing me off. Replaced my Leftovers with Shed Shell. MANY ragequits proceeded.

I'm starting to realize that every team has at the very least 1 Pokemon for making Tyranitar's life horrible to the point that he's forced out so much that, while Leftovers are still good, they're not making enough of a difference that I really need to run them over any other item anymore.

Memento Latios to Hone Claws Dugtrio is so dirty.
 
I've been racking my brain for a lead Deoxys-S counter, but the only thing that comes to mind is a very specialized lead Tyranitar:

Tyranitar @ Focus Sash
Sand Stream | Sassy (+SDef, -Spd)
240 HP / 208 Atk / 60 SDef
- Crunch
- Brick Break
- Stone Edge
- Stealth Rock

208 Atk to guarantee the Crunch OHKO after Sand (and honestly, the 32 EVs from 208 to 252 provide a 1 HP difference in power, so they're not needed), 60 SDef and a +SDef nature hits a jump point in Sand, and the rest go in HP to do more tanking. Dual Screens leads get 2HKO'd by Crunch, just to have their screens smashed on the next turn; Stone Edge for horribly inaccurate coverage; and Focus Sash to always guarantee Rocks in the event that you're not facing a Deo-S. Sassy + 17 Speed IVs to underspeed Politoed in case you're playing a weather team and want to keep TTar alive.

Sadly, this leaves you as a sitting duck against alot else :(
 
Bandtar is a beast.
He is like Bandperior in UU.
He can take special attacks like nothing(like Rhyperior with physical attacks),and 2hko most physical walls.
And in top of all that he even summons sandstorm!How convenient...
Also now that Excadrill is banned,keeping you sand up is not as important anymore so you can go more reckless with him,hence another reason for CBTar to shine!

Also,alphatron what is wrong with the standart BandTar listed?
The only thing that i disagree with are the 156 HP EVs which i think should always be placed in S.Def to make his job of Pursuiting things like Latios and Starmie much easier.
 
You pretty much said what my problem with standard bandtar is. Tyranitar tanks special hits a lot better if you dumb all those hp EVs into SpD, surprisingly enough.
 
I've been racking my brain for a lead Deoxys-S counter, but the only thing that comes to mind is a very specialized lead Tyranitar:

Tyranitar @ Focus Sash
Sand Stream | Sassy (+SDef, -Spd)
240 HP / 208 Atk / 60 SDef
- Crunch
- Brick Break
- Stone Edge
- Stealth Rock

208 Atk to guarantee the Crunch OHKO after Sand (and honestly, the 32 EVs from 208 to 252 provide a 1 HP difference in power, so they're not needed), 60 SDef and a +SDef nature hits a jump point in Sand, and the rest go in HP to do more tanking. Dual Screens leads get 2HKO'd by Crunch, just to have their screens smashed on the next turn; Stone Edge for horribly inaccurate coverage; and Focus Sash to always guarantee Rocks in the event that you're not facing a Deo-S. Sassy + 17 Speed IVs to underspeed Politoed in case you're playing a weather team and want to keep TTar alive.

Sadly, this leaves you as a sitting duck against alot else :(

Eh, I don't really like that set since it won't be able to do much after you take out Deoxys-S. I would rather just run something to spin away the hazards after you take out Deoxys-S with a different Pokemon, since that Tyranitar set will only really be able to counter Deoxys-S and maybe other Pokemon who decide to set up screens. You can just get another Pokemon to kill Deoxys-S quickly, run a spinner, and then change that set to the awesome Choice Band set lol.
 
A Quiet nature allows Tyranitar to reach levels in Special Attack that would let him take care of things like Skarmory or other Steel-type Pokemon that could otherwise potentially wall the TyraniBoah set. You don't want to be walled when you're under a Substitute and ready to roll, so a Quiet nature would be better. However, if you want to use a Brave nature because it would be better with your team or something, then feel free to do so.

if you're running ice beam over fire blast, skarm is going to wall you anyway. in fact, all steel pokemon are going to laugh off your special attacks.

they won't, however, laugh off focus punches. no one does.

what ohkos does quiet (ice beam) boah get that brave doesn't?
 
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