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Ask a Simple Question; Get a Simple Answer & General Resources (OU Edition)

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Oh I like that ferrothorn with the ability to not be set up on by Jirachi. Excellent. I'm assuming it also does a number on SubCharge Zone?
 
Oh I like that ferrothorn with the ability to not be set up on by Jirachi. Excellent. I'm assuming it also does a number on SubCharge Zone?

Haven't encountered a SC Magnezone yet; but Bulldoze is enough to scare out most steel types, or outright beat them. Even ones with EQ.
 
Oh I like that ferrothorn with the ability to not be set up on by Jirachi. Excellent. I'm assuming it also does a number on SubCharge Zone?

Oh yeah, utterly wrecks it since Sub-Charge doesn't usually carry HP Fire. If it's a variant with HP fire though you're still screwed if no Trick Room is up since you'll get outsped and OHKO'd, so be careful with Magnezone until you have an idea of what set it's running.
 
Personally I have found that most SC Zone will just try to sub then charge beam until you die even when they do have HP fire. I guess what I am really asking is does Ferro have the ability to survive a charge beam + break a sub + survive a HP fire + KO Magnezone in a favourable situation.
 
Noob/ Beginner question, what helps makeup a solid OU team aside form the obvious types. As for the kind of team, I'd like one as well balanced as possible.
 
Noob/ Beginner question, what helps makeup a solid OU team aside form the obvious types. As for the kind of team, I'd like one as well balanced as possible.

Covering major threats and having a centralized strategy is always solid. Battling and gaining experience is the best way to learn it'll help you find your style on the field.
 
What is the best attack to use on Technician Breloom: Low Sweep or Rock Tomb?

Low Sweep would have perfect accuracy and more power against neutral targets, due to STAB and higher base power.

But with Rock Tomb I can have more coverage against some pokémon; like Flying-types, that resist both Grass and Fighting but are weak to Rock. I am still afraid of using Rock Tomb and risking missing a Rock Tomb, since it has the same accuracy as Stone Edge. But I am also afraid of being walled by Flying-types, Poison-types, Bug-types, Lati@s, Chandelure, Victini and Celebi. Most of them are hit super-effectively by Rock Tomb, and the rest are neutral, so I want to ask wich option is better.
 
What is the best attack to use on Technician Breloom: Low Sweep or Rock Tomb?

Low Sweep would have perfect accuracy and more power against neutral targets, due to STAB and higher base power.

But with Rock Tomb I can have more coverage against some pokémon; like Flying-types, that resist both Grass and Fighting but are weak to Rock. I am still afraid of using Rock Tomb and risking missing a Rock Tomb, since it has the same accuracy as Stone Edge. But I am also afraid of being walled by Flying-types, Poison-types, Bug-types, Lati@s, Chandelure, Victini and Celebi. Most of them are hit super-effectively by Rock Tomb, and the rest are neutral, so I want to ask wich option is better.

Low sweep, especially if your CB. You shouldnt even try to hit the pokemon metioned. The only time it is possible is on the switch, which you can just Spore. The lousy accuracy power of Rock Tomb is not worth the move slot waste. If you must run Stone Edge.
 
Personally I have found that most SC Zone will just try to sub then charge beam until you die even when they do have HP fire. I guess what I am really asking is does Ferro have the ability to survive a charge beam + break a sub + survive a HP fire + KO Magnezone in a favourable situation.

Charge Beam does very little to Ferrothorn. If Magnezone gets a Spatk raise from it though it becomes tricky, but a SpDef Ferrothorn in rain, can definitely do as you ask as long as it has Bulldoze.
 
Personally I have found that most SC Zone will just try to sub then charge beam until you die even when they do have HP fire. I guess what I am really asking is does Ferro have the ability to survive a charge beam + break a sub + survive a HP fire + KO Magnezone in a favourable situation.

Ferrothorn would never need to do that anyways since you probably shouldn't ever need to switch Ferro into Magnezone; Magnezone will probably switch into you instead. Let me demonstrate:

Turn One: Ash calls back Magikarp! Ash sends out Magnezone!
Ferrothorn uses _______!
Turn Two: Magnezone uses Substitute!
Ferrothorn uses Bulldoze! Magnezone's Substitute faded!

Magnezone shouldn't ever get an opportunity to set up a Substitue as long as you're smart and Bulldoze the second it shows its face. Ferrothorn really isn't an ideal switch-in to 'Zone; it makes a much better lure.
 
Would cloyster, with it's less than stellar HP and Speed, be able to effectively wall a haxours or any other physically based dragon set?
 
Would cloyster, with it's less than stellar HP and Speed, be able to effectively wall a haxours or any other physically based dragon set?

It's not ideal. The only reason Cloyster is OU is for Shell Smash, and you'd need to heavily invest in Defense and HP to make a walling set viable. This takes away Cloyster's scary offensive presence. Cloyster is a pretty terrible wall anyways, since it's weak to common Physical moves like Stone Edge and Drain Punch and has a terrible Special Defense, meaning even resisted moves will dent it. Throw in a SR weakness and no reliable recovery, and it's just outclassed. Use something like Skarmory if you really want to wall physical Dragons.
 
I'm kinda new, but why would you cloyster be out in a position where the possibility of stone edge is a problem? I could see drain punch being a problem. Wouldn't you send out a check if you wanted cloyster to be a wall? Or should most walls be check? Also it is not so much I want to wall dragons. It is only physical dragons, not included mixed sets.
 
I'm kinda new, but why would you cloyster be out in a position where the possibility of stone edge is a problem? I could see drain punch being a problem. Wouldn't you send out a check if you wanted cloyster to be a wall? Or should most walls be check? Also it is not so much I want to wall dragons. It is only physical dragons, not included mixed sets.

Cloyster has exceptionally high Defense, so Stone Edge should only prove to be that big of a problem when used from something with massive Attack such as Choice Band Rhyperior, or after a Shell Smash when Cloyster is at -1 Def. Drain Punch will do less damage than Stone Edge in most scenarios and since Cloyster has relatively low HP, the opponent won't drain very much. Cloyster shouldn't really be used as a wall in BW though, its best role is as a Shell Smash sweeper. Standard sets can be found here: http://www.smogon.com/bw/pokemon/cloyster
 
I'm kinda new, but why would you cloyster be out in a position where the possibility of stone edge is a problem? I could see drain punch being a problem. Wouldn't you send out a check if you wanted cloyster to be a wall? Or should most walls be check? Also it is not so much I want to wall dragons. It is only physical dragons, not included mixed sets.

Lots of pokemon carry Stone Edge for coverage. I don't really get what you're asking about checks and walls. If you're using something to wall Physical Dragons, then that should be your #1 option as a switch-in. A wall that can't switch in safely isn't a very good wall, and that's Cloyster's problem. That mammoth Defense stat doesn't make up for her below average HP and Ice typing. As I said, if you wanted to wall Dragons, use a Steel type. Steels have much more versatility as walls anyways because of their numerous resistances. They're the only type that resists Outrage too. In general, if you're trying to wall dragons instead of revenge kill them, then your wall will need to be able to take both physical moves like Outrage and the occasional Draco Meteor, since mixed sets aren't unheard of. That's another nail in the coffin for Cloyster, since it can't take a surprise Special hit at all.

TL;DR: Don't use Cloyster to wall Dragons. Use a Steel like Skarmory or Bronzong. If you really want to use an Ice-Type, then go for the revenge-killing route with Mamoswine. Cloyster is just plain bad without Shell Smash.
 
I have been running an anti-meta team for a little bit and it has yielded some decent reults. Knock off Mandibuzz/Porygon2/ScarfMoxieCross/DualScreen Magnezone/Specs Kingdra/SR Golurk is my team.

Specs Kingdra and SR Max Attack Golurk seem to be a little underwhelming. Don't get me wrong, Kingdra wrecks shit, but it is slow. I run it with Swift Swim to ruin Rain teams but i don't always run into them of course. It's set is Draco Meteor/Hydro Pump/Ice Beam/HP Fire. i caught a SD Venusaur off guard with HP Fire once but that's out of like 15 matches.

Golurk runs Shadow Punch/Ice Punch/EQ/SR. It's too slow to do anything >_< He's there to absorb fighting/electric moves since they do not effect him and to spin block and lay SR. I feel like I can never switch in with him either.

Right now, I think I will change Golurk to a Rock Polish set with EdgeQuake and SR. However, what special attacker should I switch Kingdra with?
 
hi!
Im in a dilemma here. Should I or shouldn't I buy Pokemon B&W and wait for BW2 instead? If not ill play soul silver that I have not yet completed(but i have it).
Give me some advice plz :D
And sry if it is the wrong section to ask this, but i didnt know where to ask ^_^
Thank you in advance!
 
I have been running an anti-meta team for a little bit and it has yielded some decent reults. Knock off Mandibuzz/Porygon2/ScarfMoxieCross/DualScreen Magnezone/Specs Kingdra/SR Golurk is my team.

Specs Kingdra and SR Max Attack Golurk seem to be a little underwhelming. Don't get me wrong, Kingdra wrecks shit, but it is slow. I run it with Swift Swim to ruin Rain teams but i don't always run into them of course. It's set is Draco Meteor/Hydro Pump/Ice Beam/HP Fire. i caught a SD Venusaur off guard with HP Fire once but that's out of like 15 matches.

Golurk runs Shadow Punch/Ice Punch/EQ/SR. It's too slow to do anything >_< He's there to absorb fighting/electric moves since they do not effect him and to spin block and lay SR. I feel like I can never switch in with him either.

Right now, I think I will change Golurk to a Rock Polish set with EdgeQuake and SR. However, what special attacker should I switch Kingdra with?
Golurk is far too slow to really use Rock Polish (Yes, I used Autotomize Aggron once, and that's even slower). I'd replace it with Specs Gastrodon (covering Golurk's typing role and Kingdra's role) and add a Skarmory, who is surprisingly still great in the metagame.

Of course, this is all up to you in the end.

mmharb, go ahead and buy BW. It can't do that much for you, but it'll help you understand BW2's story a bit more, and there's also the beautiful Route 10 which seems to have been removed in BW2.
 
Golurk is far too slow to really use Rock Polish (Yes, I used Autotomize Aggron once, and that's even slower). I'd replace it with Specs Gastrodon (covering Golurk's typing role and Kingdra's role) and add a Skarmory, who is surprisingly still great in the metagame.

Of course, this is all up to you in the end.

Specs Gastrodon can be added. However, I will have an over abundance of weaknesses to fire-type moves with half my team being weak to them if i add Skarmory.
 
mmharb, go ahead and buy BW. It can't do that much for you, but it'll help you understand BW2's story a bit more, and there's also the beautiful Route 10 which seems to have been removed in BW2.

Yeah i doesnt cost That much so ill probably going to buy it, and besides BW2 is comming in october...:)
 
Whats the best Stealth Rocker who can abuse sand to use on a team consisting of Tyranitar, Amoongus, Latios, Rotom-W, and Gyarados

i'd say defensive heatran would fit your needs the best

E:

Tran @ Leftovers
Calm
Flash Fire
248 HP / 252 SpD / 8 Spe
-Lava Plume
-Stealth Rock
-Protect
-Roar/Toxic/WoW

EDIT: on the other hand forretress could also work quite well on that team, as well as providing a spinner which you desperately need

Forretress @ Leftovers
Sturdy
Relaxed
252 HP / 176 Def / 80 SpD
-Stealth Rock
-Rapid Spin
-Gyro Ball
-Volt Switch / Earthquake / Payback
 
Whats the best Stealth Rocker who can abuse sand to use on a team consisting of Tyranitar, Amoongus, Latios, Rotom-W, and Gyarados
There are plenty of great SR'ers out there, and many of them can abuse sand very well. With the new SR tutor in BW2, a few notable pokemon have gotten SR:
Terrakion. This guy is fast and hits like a truck. Sp Def boost is icing on the cake.
Mamoswine. Higher attack than even Terrakion, with a great priority to boot.
Ferrothorn. Can lay spikes too. Generally a hair ripping wall for physical oriented teams.
Forretress. Can also lay spikes, AND t-spikes. Can spin too and wall.
Skarmory. Can lay spikes too. Great physical wall that can abuse its own hazards through Whirlwind. Roost= shitting over physical attackers
Tyranitar. Layer of Sandstorm. He's on your team already, why not give him SR?
 
Has anyone tried to use Superpower on Thundurus-T? I tried to use, and simply failed, as Superpower fails to do significant damage against many threats, even with a Naive nature. It doesn't even 3HKO Ferrothorn, Blissey and Chansey, wich should be the main targets of Superpower. I found Focus Blast to be much more effective even with it's shitty accuracy, as it is based on Thundurus-T much higher SpA. And if I were to invest in Atk, I would pretty much use Landorus instead.
 
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