Hey guys, settle down. We know there are Pokemon that can do damage to Deoxys-D, and there are even two OU Pokemon that can OHKO it. Most of the time, Deoxys-D will faint within the first 5 moves. That doesn't make it any less effective...
Deoxys-D, with maybe the exception of Deoxys-s, is the most reliable Pokemon in the OU tier. It can be tailored to do any hazard-related job you need, and it's so good that it has its own playstyle. Aside from Weather inducers, there is no other Pokemon that commands a specific playstyle. People keep saying that Deoxys-D can't run every possible coverage move, which is true, but the ability to beat every single counter is symptomatic of how good Deoxys-D is. I don't know any good player with a Deoxys-D team that can't beat Starmie, Tentacruel, Sableye, Forretress, or any of the other garbage that is being tossed around. A Deoxys-D team weak to those would be like making a Sun Team that just forfeits to Tyranitar. It doesn't happen.
Furthermore, Deoxys-D teams take minimal thought to execute correctly. They are literally so straight forward that anyone can use them. Set hazards, make a Spin Block or Pursuit the Magic Bouncer if necessary, and sweep until your Pokemon faints. Players that opt for Stealth Rock at the beginning of the match give Deoxys-D more free set-up turns and inevitably compound the issue later in the match. A lot of the supposed "counters" cannot stop Deoxys-D from using Stealth Rock and Spikes without becoming set-up bait next turn. CB Tyranitar OHKOes Deoxys-D only allowing SR, but then it could be staring down the face of something like a +2 Terrakion or another dangerous sweeper. Deoxys-D almost always start the match with the momentum, and it's usually incredibly hard to stop.
SmashBrosBrawl said:
Yes. Again how is that ban-worthy? Im sorry but i just dont feel good realizing that the reason we are discussing this mon is cause it can setup rocks. Its just not enough. It needs to do something else.
We're not banning it on the basis of guaranteed Stealth Rock. While it's true that no other Pokemon matches Deoxys-D in efficiently setting up Stealth Rock, it's the momentum Deoxys-D carries with it. As a player, you are forced to use Choice Band Tyranitar or something ridiculous to stop it from getting
more than Stealth Rock. If you opt for Stealth Rock of your own and you aren't Taunted, you've given Deoxys-D a free layer of Spikes. If you go for the OHKO and only allow SR, then you will face one of 5 dangerous OU set up sweepers while you're locked in.
I know you want to tell me "use Rapid Spin or Magic Bounce lololol", but that argument is getting pretty weak pretty fast. Rapid Spinners like Tentacruel and Starmie, even if they get past Deoxys-D, are just going to get Pursuit killed or Spin Blocked. Good luck finding a decent Deoxys-D team that allows you to Rapid Spin for free. Magic Bouncers teams are some of the easiest teams to beat because you can just Pursuit them with Tyranitar or Scizor. Magic Bouncers are also bad outside of Magic Bouncing hazards, so sacrificing a team slot for a sub-optimal Pokemon dedicated to beating Deoxys-D is pretty foolish.