I... thought we were already having a big discussion about that...what wound you think wound happen if some one made there cert base in the same place as yours and you transferred there base to your game
I'd rather not have the game and meta change drastically each year.
I guess there would be a message during transfer, going along the lines of: "A Secret Base already exists in one or more of the chosen locations. Overwrite?"what wound you think wound happen if some one made there cert base in the same place as yours and you transferred there base to your game
Because having more than one Mega per team wouldn't break the game or anything. Nope, not at all.That's depressing, the limitation of only being able to have one mega per team means we wont see too much change in the meta, moving into the new generation outside of these? Maybe new battle items but I suppose I can wait a few more years :P
Because having more than one Mega per team wouldn't break the game or anything. Nope, not at all.
I think mega banette shouldnt be his mega evolution, but a normal evolution.M-Banette s so cool and powerful, but on most of the time its more useful to bring a normal mega.that's why I would like new mons lol
That's depressing, the limitation of only being able to have one mega per team means we wont see too much change in the meta, moving into the new generation outside of these? Maybe new battle items but I suppose I can wait a few more years :P
I think you can't totally claim this yet. To date no Mega's ever been given a worse ability (except maybe Houndoom but please no one reply about Lighting Rod) But it's been the case that 100 more base stat and a no-worse to crazy-better ability upgrade has made every single mega at least moderately competitive and OU viable. (even some of the most competitively garbage Pokemon ever like Banette)that's why I would like new mons lol
Lightningrod is a better ability than Overgrow and Unburden for a Mega (unburden's useless lel). It's just something more effective and less... niche would have been nice imo. Oh well.(except maybe Houndoom but please no one reply about Lighting Rod)
Sceptile has been my favorite starter since Sapphire came out. I wish is would have gotten something better too... but I'm not really 'disappointed' with what it got either.Lightningrod is a better ability than Overgrow and Unburden for a Mega (unburden's useless lel). It's just something more effective and less... niche would have been nice imo. Oh well.
Yeah, yeah... at least it has SOME use.Sceptile has been my favorite starter since Sapphire came out. I wish is would have gotten something better too... but I'm not really 'disappointed' with what it got either.
I... thought we were already having a big discussion about that...
Anyhow, I'd guess that were that the case, when you went to the entrance, you'd be given a list. You click on it, it says "It looks like there are multiple secret bases here!" or something like that, then say "Which secret base to go in?", and then shows you a list of the names who have registered secret bases there.
Well if you're running a Sandstorm team anyway, what amounts to effectively a double Life Orb boost for Rock, Ground, and Steel moves will still be very helpful...but everywhere else it's better off not going Mega.Yeah, yeah... at least it has SOME use.
//glare at garchomp
Another thing that would support the expectation of exp gain in secret bases is that you did gain exp in secret bases in the original RSE...
so actually I don't totally know what to expect.
tbh I don't think either of these would happen. Creating a team of identical Lv100 Blissey would be an incredible amount of grinding, and I believe that having an infinite well of Exp. or EVs to share with other people would be a decent trade-off for all the grinding you'd have to do. That's probably just me though
Ah, I wasn't very familiar with the trainer house. Well then, I go back form my unsure stance to my original stance that there will not be exp gain in secret bases....Yes, this is why I mentioned the Trainer House. You could do a team of 6 lv100 Blissey there and would gain a shitton of EXP. They didn't care about all your hard work for that in HGSS, they simply disabled EXP and started giving BPs instead.
Well, Blissey only needs 800,000 Exp to hit Level 100. Combined with O-Power Lv 3, being an Outsider, Lucky Egg, and being Affection Lv 2 or higher (which takes what, five minutes tops?) will make it really easy. To fully state how fast that is, that's a total multiplier of x5.4 (or just under 150,000 Experience Points). Then all you have to do is clone it five times and boom. I actually have a spare Level 100 Blissey that isn't EV trained (well, it has max HP just for fun), so I'm virtually done.tbh I don't think either of these would happen. Creating a team of identical Lv100 Blissey would be an incredible amount of grinding, and I believe that having an infinite well of Exp. or EVs to share with other people would be a decent trade-off for all the grinding you'd have to do. That's probably just me though
That's what I was thinking.I... thought we were already having a big discussion about that...
Anyhow, I'd guess that were that the case, when you went to the entrance, you'd be given a list. You click on it, it says "It looks like there are multiple secret bases here!" or something like that, then say "Which secret base to go in?", and then shows you a list of the names who have registered secret bases there.
Sand Force is a 33% boost, which is only slightly more than a Life Orb.Well if you're running a Sandstorm team anyway, what amounts to effectively a double Life Orb boost for Rock, Ground, and Steel moves will still be very helpful...but everywhere else it's better off not going Mega.
It should be interesting to have the old TV interviews (like Gabby & Ty) pop up with the current run of programs on the TVs in game. At the very least, it'll feel more life-like than before where once a special program was over there was nothing whatsoever on. What also should be interesting is how they handle the Rock Smash roadblocks, making sure you can't get past those points until after earning the Dynamo Badge now that Rock Smash is back to being a TM.
There's also the boost to Garchomp's Attack stat to consider vs its base form, but I could very easily be wrong. Wouldn't be the first time.Sand Force is a 33% boost, which is only slightly more than a Life Orb.
LO Garchomp slightly outdamages it.There's also the boost to Garchomp's Attack stat to consider vs its base form, but I could very easily be wrong. Wouldn't be the first time.
Mega Garchomp's new Attack stat and a Sand Rush boosted Rock/Ground/Steel move under a sandstorm? At any rate, it's probably best that we drop the subject and move on since it has little to do with the new games.LO Garchomp slightly outdamages it.
They most probably would. Most of their original designs were quite cool, like Factory Head Noland and Pike Queen Lucy, but...I hope the battle frontier,if they come back, get redesigns since the gym leaders and elite four got them.