That's five moves, sorry but the limit is three. There is no exception, rules are rules. :/
fix'd
That's five moves, sorry but the limit is three. There is no exception, rules are rules. :/
Bouffalant
Fighting/Rock
Movepool: +Head Smash,+Cotton Guard, +Close Combat, +Rock Wrecker
Cotton Guard because Afro.
The part Fighting is pretty much like The Reptile's reason, bison love to fight. Close Combat is like a must for all Fighting types. As for the part Rock, however,STAB STONE MISS YESit uses its head to bash into things. It would need a strong head for the best result, and you can say that it has a "rock head", giving the meaning of part Rock. Head Smash can explain itself *cough, powered up by Reckless, cough* and Rock Wrecker sounds like it would use its head to hit hard on something.
Thanks you for taking the time to read this! :P Cya around!
Idk, we all have different thoughts. Rock Wrecker sounds great to me. Cotton Guard was mostly a joke, but maybe it could be useful. I'll think about it. :PActually, Rock Wrecker is literally launching rocks as if they're cannonballs. Is Bouffalant hacking up deadly rock hairballs?
I'd rather you keep Cotton Guard and drop Rock Wrecker myself. It'd be more useful and more flavorful.
Do you think any of last week's retyped Pokemon will get more usage because of these retypes?
Which/Do Pokemon gain/lose an advantage from Dark type Giga Impact or Bug type Rock Climb?
Which entries for this week do you agree/disagree with? [Remember: Be to the point and decisive, no hate]
What new sets can be made using last week's retypes?
What are your opinions on the current item and move changes?
Poison type Snorlax. I can see where they're coming from with the whole stomach thing, but not only Immunity becomes useless, as Ghoul King mentioned, Snorlax isn't nearly as poisonous-looking as all other Poison types. Poison/Fairy or Poison/Psychic would make more sense to me, since those types are associated with more cute looking Pokemon.Which entries for this week do you agree/disagree with? [Remember: Be to the point and decisive, no hate]
I wanted to make it different from the other Normal type recovery moves, and since Chimchar line learns it and so does the Slakoth line (duh), which will most likely be part-Fighting type, I just wanted to skip the "Same type as ___" step, which takes 3 weeks for us to decide the move's type if the Pokemon ends up with two types. It slows down the progress of this meta.Fighting Slack Off mystifies me. Taking a break is a special fighting technique? Buh?
Flying Body Slam is pretty torturous. It just makes it sound like Body Slam is an over the top pro wrestling move, and I'm sorry, but Pokemon already made that: it's called Flying Press.
It is a pretty literal interpretation of Miltank's name, which is nigh (silly French) universal. Bulbapedia explains it better, "Miltank is a combination of milk and tank (a storage container for liquid). Tank may also refer to its tank-like defense stats." It also learns one Steel type move by level-up, Gyro Ball.And lastly I find adding Steel to Miltank pretty baffling too. What's metallic about it? Tauros has bits of metal sticking out of it, so though it's a stretch, that doesn't overly bother me, but Miltank the Steel type is just... huh?
Rock/Water Boufallant seemed just like a flavorless way of being Grass-attack-bait and abusing Sap Sipper. So I really tried looking into it to see if there was a decent justification for it. After looking into it, I discovered two things. One is that Bouffalant only learns two (commonly learned) TM/HM water type moves, and the flavor for it have nothing to do with Water itself. Even the likes of Electrode can learn Rain Dance, and big Pokemon tend to learn Surf (Snorlax, Rhyperior, Tyranitar, etc), which (I hope) is self explanatory. I also learned some things about the Bovidae genre. Long story short, the "water buffalo" mentioned in the justification, is not from the same genus as the American, European and African bisons/buffalos, animals in which Bouffalant's afro and horns are heavily based on.
So I guess it's pretty much the same case as my Fire/Poison Pyroar again. Injecting a theme for it.
I wanted to make it different from the other Normal type recovery moves, and since Chimchar line learns it and so does the Slakoth line (duh), which will most likely be part-Fighting type, I just wanted to skip the "Same type as ___" step, which takes 3 weeks for us to decide the move's type if the Pokemon ends up with two types. It slows down the progress of this meta.
Heck, Snorlax in Smash Bros uses Body Slam, and we all know how he does it. He just comes crashing down. Trying to say it is the same as Flying Press is a bit of a stretch, to say at least.
I don't understand Ghoul King's point about Zangoose vs Mightyena, as outside of being physical Dark-types they have basically nothing in common.
Not much, really. Most of the things that can use it for "anti-Psychic" are much better off running Frustration anyways.
The move becomes part of the slate 2 times if the Pokemon becomes dual type. We could have another move replacing that one. So we either have 6 moves + the "Same type as ( insert dual-type)" or 6 moves including "Same type as ( insert dual-type)". The latter would slow this down.Not following why it would slow this down, except maybe if Slakoth became a dual-type, necessitating a separate vote -but even then it just gets added into the normal itinerary. Nor do I see why Slakoth's line is "most likely" to be Fighting type... what's Fighting about a sloth that ultimately becomes lazy Donkey Kong?
That was just an extra example. The anime also shows the Pokemon jumping.I'd be pretty hesitant to use Super Smash Brothers as a reference point for the Pokemon games. SSB definitely has a lot of respect for most of the games it incorporates, but it's still got plenty of oddities and outright cheats at times. (Ness and to a lesser extent Lucas' movepools are heavily drawn from one of their allies moves in their respective games)
Yes, that's also related to the skill (and lack of) thing. Body Slam's jump isn't the main focus, but it's there. Poliwag and Arcanine can't just bend forwards and expect to do thisComparing the animations, Flying Press is pretty blunt about the "flying leap" aspect (Outright shifting the camera to watch what's usually Hawlucha while it's overhead, not to mention that it's a fully animated flying leap) while Body Slam's animation mostly emphasizes that the target is being crushed by the attacker's weight. I don't find that very convincing for a Flying attack, truthfully, especially since Flying types are almost invariably light and wispy.
That was just an extra example. The anime also shows the Pokemon jumping.
The typing of the attack isn't about the size of the Pokemon who uses it.
Like Body Slam, Bounce is only learned by a few Flying types, and it is based on jumping on the opponent and squashing it from above.
Yes, that's also related to the skill (and lack of) thing. Body Slam's jump isn't the main focus, but it's there. Poliwag and Arcanine can't just bend forwards and expect to do this
The move becomes part of the slate 2 times if the Pokemon becomes dual type. We could have another move replacing that one. So we either have 6 moves + the "Same type as ( insert dual-type)" or 6 moves including "Same type as ( insert dual-type)". The latter would slow this down.
Slaking learns a few Fighting type moves by level-up, it is quite buff and Vigoroth is very fitting for a Fighting type. Slaking's other type would probably be Ground since it's brown-ish and stays laid down on the ground a lot, plus it's based on the giant ground sloth.
Well, yes, because they're martial art / wrestling moves. The user is jumping and performing a martial art technique. The opposite is valid for Elemental Punches, since they're punching and releasing fire/ice/thunder out of their hands, but these attacks aren't (part/)Fighting type. I'd also add Sky Uppercut to that list. In my opinion, it comes down to the skill thing again. Mega Punch is a punch without skill. Jump Kick is a jump attack with skill. Flying Press is a jump-crush-attack with skill. Body Slam is a jump-crush-attack without skill.I would just like to point out that Jump Kick and High Jump Kick are Fighting moves. Traveling through the air actually seems to have very little to do with a move being Flying typed -I think Fly and Bounce are literally it, other than Flying Press adding Flying.
You did mention Flying types being "invariably light and wispy", and I said Flying moves aren't all about being light and wispy.The heck does that have to do with anything? My point is Flying Press is animated in a way that emphasizes that it absolutely is a leaping attack -whereas Body Slam animates the forcefulness of the attack, not only in Generation VI but all the way back to Generation I.
Squashing diagonally is impossible. The target would just be pulled backwards, unless the floor is very unslippery or the target is fixed into the ground. Not to mention that would look silly.I wouldn't give too much credit to the way the "attacking Pokemon" object is animated as coming from above in Gen VI -that may simply be easier to naturally animate than a more diagonal or head-on squishing attack. All the way back to Stadium they've been able to animate Pokemon being "squashed" straight down, but I've never seen any diagonal compression animation in any move in the games -or in any other 3D game I've played that I can think of.
To each his own.Body Slam is 100% for sure some kind of "slam into the enemy with great force and probably squash them" attack, which a hop or jump of some kind fits to, but there's so many attacks in the Pokemon games that involve some margin of athletic ability without being found on Flying types particularly or typed Flying that it seems a weak argument to me.
Indeed.But Arcanine absolutely could simply run at a smaller Pokemon and just sort of whump into it.
Though it is occurring to me that Poliwag's line is based on tadpoles ie baby frogs, which is suggestive that the reason they get Body Slam is tying into "frogs leap", which is supportive of the idea that Body Slam is meant to more as a leaping motion that ends in a slam than it is on a full-force body slam without regard to the leaping aspect. Hmmm.
Next week will be the first week of voting for a "Same type as ___" to choose between two types, so Idk.The latter is also not what Mega Gallade has done, so no, I don't see it slowing anything down.
Fair enough. There's one Pokedex entry that says "it is actually saving energy for striking back" though, so I'll be going with that once Slaking is in the slate.Pokemon with a humanoid construction frequently learn a ton of Fighting moves without any regard to their typing. I could actually see an argument for Slaking being part-Dark, because of its cranky grumpy nature. (Only part-Dark because Slakoth and Vigoroth as Dark is pretty eyebrow-raising, so there'd presumably be a foundational type Dark was added to) I can see Ground myself, albeit for different reasons, but Fighting really seems a stretch -Fighting types are typically more "human" (For lack of a better term) in their behavior than most Pokemon, with little or no information on how they make sense as an animal. We hear tons of stuff about Machop, Machoke, Machamp, Hitmonchan, and numerous other Fighting types spend all day every day training, challenging strong Pokemon, or otherwise bettering themselves as battlers, and basically never hear anything about their diet, predators, or homes. (How does Hitmonlee even eat? Photosynthesis?? Is Machoke a carnivore, as its reptilian appearance suggests? Does Machamp's four arms have any use outside of battles???) Whereas Slakoth/Vigoroth/Slaking are much more straightforwardly on the animal side of Pokemon. It's worth commentary to me that the first non-humanoid Fighting types -the Musketeers- are Legendaries with a noble streak and absolutely no explanation how they might fit into an ecosystem -and they were given a collective signature move (That they don't use because they still have Close Combat, admittedly) that specifically uses a horn, and meanwhile miss out on a bunch of fairly standard Fighting moves like Drain Punch.
I've kinda planned in advance the next submission slate... Possibly within the next few weeks. Sorry about that.MegaGallade
Can we do Cinccino, Spike Cannon and Tail Slap next?
Can we discuss about Slaking when he is in the slate, and not now? (BTW, ironically I have planned for Slaking to be in the next slate anyway)Pokemon with a humanoid construction frequently learn a ton of Fighting moves without any regard to their typing. I could actually see an argument for Slaking being part-Dark, because of its cranky grumpy nature. (Only part-Dark because Slakoth and Vigoroth as Dark is pretty eyebrow-raising, so there'd presumably be a foundational type Dark was added to) I can see Ground myself, albeit for different reasons, but Fighting really seems a stretch -Fighting types are typically more "human" (For lack of a better term) in their behavior than most Pokemon, with little or no information on how they make sense as an animal. We hear tons of stuff about Machop, Machoke, Machamp, Hitmonchan, and numerous other Fighting types spend all day every day training, challenging strong Pokemon, or otherwise bettering themselves as battlers, and basically never hear anything about their diet, predators, or homes. (How does Hitmonlee even eat? Photosynthesis?? Is Machoke a carnivore, as its reptilian appearance suggests? Does Machamp's four arms have any use outside of battles???) Whereas Slakoth/Vigoroth/Slaking are much more straightforwardly on the animal side of Pokemon. It's worth commentary to me that the first non-humanoid Fighting types -the Musketeers- are Legendaries with a noble streak and absolutely no explanation how they might fit into an ecosystem -and they were given a collective signature move (That they don't use because they still have Close Combat, admittedly) that specifically uses a horn, and meanwhile miss out on a bunch of fairly standard Fighting moves like Drain Punch.
The latter is also not what Mega Gallade has done, so no, I don't see it slowing anything down.
I've planned to put it in the discussion points when I show the next slate. The question will be 'What type should Head Charge be? (Type 1) or (Type 2)?' The one that gets most votes will obviously win, and if it's a tie, since I can vote, I will vote for the one I think works best.Next week will be the first week of voting for a "Same type as ___" to choose between two types, so Idk.
What type should Head Charge be? As Boufallant's submission has been done, should it be Ground type or Fighting type, and why?
Which entries for this week do you agree/disagree with? [Remember: Be to the point and decisive, no hate]
Do you think any of last week's retyped Pokemon will get more usage because of these retypes?
Which/Do Pokemon gain/lose an advantage from Ground type Body Slam, Dark type Retaliate or Bug type Horn Attack?
For the first time ever we have a tie in the votes for Regigigas! Which submission do you prefer and why?
What type should Judgement be if Arceus is not holding a plate? As Arceus's submission has been done, should it be Fairy type or Psychic type, and why?