Gen VII: Pokémon Sun and Moon (New info Post #5834)

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draw the squad

Still though I'm pretty sure he was just referring to the common role taken by the third member of the boxart legendaries. Whether they ended up with a game or not.

Oh I know, I'm just teasing, but now that Zygarde didn't get a game referring to the Main Legendaries as the version/boxart mascots/legendaries sadly its a bit of an inaccurate term (not that anyone would care, and Marshadow may receive a third version so the Gen VII Main Legendaries could be called version/boxart mascots/legendaries. But technically the term in inaccurate for referring to all gens now because of Gen VI).

... 2 more days...
 
The Japanese names have already been leaked through a patent/copyright(can't remember which) - the box legendaries are called Solgaleo and Lunaala, and it's been a trend to have most boxart legends have identical (or otherwise extremely similar) names in all languages. Solgaleo probably doesn't need any romanization at all and is probably what the Sun box legend will be localized as, while Lunaala seems to feel a bit... off... It'll probably have a minor alteration to its name.
But the l sound doesn't exist in japanse
they are sorugareo and runaara
Anyway, regarding the releases, I figured that if a person was incompetent enough to keep the final evolution types on there, they could have gotten the m mixed up, and wanted to recreate gen 3 and make it grass-flying fire-fighting and water-ground lol
Speaking of Espeon & Umbreon being related to the Sun & Moon, this made me wonder if certain Pokemon that have to do with the sun and moon will have any involvement in the game (be it version exclusive, used by an important NPC, and/or their final stages getting a Mega Evolution; I'm just going to list them):

NOTE: Any doubles I list will be striked out. I didn't want to leave them off a list they counted in since who knows what GF would consider a qualifying trait.

Sun:
Day Evolution:
Espeon, Roselia family, Chansey family, Tyrunt family, Riolu family
Sun Stone: Bellossom, Sunkern family, Cottonee family, Petilil family, Helioptile family
Shiny Stone: Togepi family, Roselia family, Minccino family, Floette family
Morning Sun: (Naturally: Espeon, Beautifly, Cherubi family)(Breeding: Venonat, Growlithe, Ponyta, Togepi, Sunkern, Pidove, Larvasta)
Sunny Day Naturally: Magmar family, Moltres, Bellossom, Sunkern family, Ho-Oh, Seedot, Castfrom, Cherubi family, Bronzong, Leafeon, Cottonee, Petilil, Maractus, Fennekin family
Drought: Groudon, Vulpix family, Mega Charizard Y
Other: Solrock, Litleo family

Moon:
Night Evolution:
Umbreon, Amaura family, Chimecho family, Gligar family, Sneasel family
Moon Stone: Nidoran families, Clefairy family, Jigglypuff family, Skitty family, Munna family
Dusk Stone: Murkrow family, Misdreavus family, Litwik family, Honedge family
Moonlight: (Naturally: Clefairy family, Oddish, Gloom, Umbreon, Dustox, Volbeat, Illumise, Cresselia, Munna, Noivern)(Breeding: Exeggcute, Sableye)
Moonblast: Clafairy, Oddish, Gardevoir, Swablu family, Lunatone, Cresselia, Whimsicott, Flabebe family, Spritzee family, Slyveon, Carbink, Xerneas, Diancie
(Notable) Nocturnal: Zubat family, Hoothoot family, Gastly family, Staryu, Spinarak family, Houndour, Wooper family, Banette, Duskull family, Rotom, Kricketot family
Other: Lugia, Darkrai
Ummm
Bellosom can learn moon blast and moonlight
Sol and Luna are sun and moon in Spanish and many Roman based languages.

Coincidentally sol-ga-leo means Sun and obviously Leo for lion or the constellation, GA could be a chemical element but I'm pulling the straws here.

Lunala is Luna-Ala means moon-wing in Spanish, I should note that the moon is freaking important in a lot of cultures but the fact that they choose a bat and went for a direct Spanish think makes me suspect this could be related to the God of sacrifices the Moon bat wich in several myths showed humans how to perform the sacrifices to please the God.

I'm pulling the straws here, but those names are Spanish, the fact that mesoamerican cultures had a Bat as an important figure could be a coincidence that I'm somehow willing to bank in.

The names really roll the tongue in Spanish.
Ga is gallium, but I thought it was Galileo or Galaxy
 
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But the l sound doesn't exist in japanse
they are sorugareo and runaara
Anyway, regarding the releases, I figured that if a person was incompetent enough to keep the final evolution types on there, they could have gotten the m mixed up, and wanted to recreate gen 3 and make it grass-flying fire-fighting and water-ground lol

Ummm
Bellosom can learn moon blast and moonlight
Sceptile is pure Grass (Mega is Grass/Dragon).
Bellossom can't learn Moonblast or Moonlight. It requires Oddish and Gloom to learn it before you use a Sun Stone. Oddish can learn Moonblast in ORAS and both Oddish and Gloom can learn Moonlight.
 
Marshadow honestly seems like a ghost-water type that could be just a normal pokemon...

But the l sound doesn't exist in japanse
they are sorugareo and runaara
Sol and Luna are sun and moon in Spanish and many Roman based languages.

Coincidentally sol-ga-leo means Sun and obviously Leo for lion or the constellation, GA could be a chemical element but I'm pulling the straws here.

Lunala is Luna-Ala means moon-wing in Spanish, I should note that the moon is freaking important in a lot of cultures but the fact that they choose a bat and went for a direct Spanish think makes me suspect this could be related to the God of sacrifices the Moon bat wich in several myths showed humans how to perform the sacrifices to please the God.

I'm pulling the straws here, but those names are Spanish as the fact that mesoamerican cultures had a Bat as an important figure could be a coincidence that I'm somehow willing to bank in.

The names really roll the tongue in Spanish.
Sceptile is pure Grass (Mega is Grass/Dragon).
Bellossom can't learn Moonblast or Moonlight. It requires Oddish and Gloom to learn it before you use a Sun Stone. Oddish can learn Moonblast in ORAS and both Oddish and Gloom can learn Moonlight.
thats what i am saying. When I mean pulling a hoenn I am reffering to fire fighting and water ground, i don't have any idea how you even got sceptile from grass flying
 
But the l sound doesn't exist in japanse
they are sorugareo and runaara

Just to note, that while it is true that the pronunciation for "L" doesn't exist in Japanese, "R" isn't exactly the same as it is in English, either. That said, while the R-particles in Japanese are similar to their pronunciation in English, they come close to an "L" as well, although not quite enough to really allow its use in Romanji. The effect is, however, that "L" and "R" are somewhat replaceable when translating foreign words to Japanese, and as such "Leo" would be pronounced and written as something to the effect of "Reo", and vice versa.

Something that's also worth noting is that the "ga" particle as it exists in the Japanese grammar structure tends to denote the direct object of a sentence or phrase. That's not likely to be the case here, I'd think, but it does allow for the bastardized English-Spanish-Japanese translation of "Sorugareo" to "Sol-ga-Leo" to "Sun Lion", although in that context, it could be easier, in a grammatical sense, to translate that as "Lion of the Sun", which would incite the use of the possesive "No" rather than "Ga", but that's tricky reasoning, and more playing with words and meanings than anything.

As for Moon, aside from the obvious reference to "Luna" or "Lunar" in "Runaara" - as stacking "A" like that tends to denote an "-er" or "-ar" sound - I'm not sure what they're going for there, but at the same time, I never did learn the word for bat, so...

As for dividing Pokémon up by perceived alleagences and references to the sun and moon, while I do think that there would be some that would naturally fall on either side of the line as far as exclusivity goes, I think it would be rather cliché if they took it as far as Morning Sun and Moonlight, but that's just me. On the other hand, if they wanted to do a prominent character - the rival, a gym leader, so on - who used a Pokémon with a pseudo-relation depending on the game, say Florges and Chandelure, for example, then that could be interesting.
 
thats what i am saying. When I mean pulling a hoenn I am reffering to fire fighting and water ground, i don't have any idea how you even got sceptile from grass flying
Because you said, "...wanted to recreate gen 3 and make it grass-flying fire-fighting and water-ground..." which doesn't makes sense with Sceptile.
 
Gen 5 & 6's starter trios both had themes, I wonder if Gen 7 will continue this.

Marshadow being the Shadow/Eclipse pokemon probably hints at an antagonistic relationship with the legendaries since it likely decreases their power or acts as deterrent to whatever their in-game role is. This leads me to believe that Marshadow is Dark Type while Lunaala is Fairy/Psychic and Solgaleo is Fire/Psychic. Psychic types have long held an association with cosmic pokemon (Deoxys, Solrock, Lunatone, Beeyhem).

On the other hand, we could see a symbiotic relationship between Marshadow and the box legends like we did with the BW Dragon trio but light being eclipsed doesn't sound like it would lead to something becoming more powerful.

I mean, these are just predictions but I feel they are somewhat grounded on foundation (admittedly a shaky one).
 
Also before anyone says it, I highly doubt we're getting Pokemon information this E3, since Nintendo has said they're only showing Zelda for Wii U / NX this E3. We COULD get some Pokemon info during the NX reveal event (which is at an unknown date), but I sorta doubt it.

I thought nintendo said the only playable game they'll have at E3 is Zelda U/NX, not that that would be the only thing there.
I definitely remember them saying there will be no NX news at E3 though.

To give some basis for ideas, I want to compile some information regarding XY's pre-release info:

Jan: Trailer reveal, starters and legendaries shown. Starter typing, no legendary typing. We saw new locales, returning Pokemon, the new main character, and moves.

Feb: Ninfia, later revealed as Sylveon, was announced. No typing given.

April: Mega Mewtwo Y was shown, but we didn't know what Megas were either back then.

May: Pancham, Helioptile, Gogoat and Fletchling were revealed. We saw more of the world, rideable pokemon. Name of the region revealed, along with being able to choose the skin and hair of your character.

June: Noivern, Vivillon, Talonflame, Skrelp and Clauncher were revealed. We also had reveals of Scatterbug, Spewpa, Litleo, and Flabebe. Pokemon Amie was shown. The host of rivals/friends were revealed as well. Fairy type was announced here.

July: Honedge, Pangoro, Spritzee, Swirlix, Team Flare, Holocaster. Xerneas and Yveltal's types are revealed, as are their signature moves. Inkay and Malamar are revealed as well. Professor is shown. PSS features are revealed.

August: Bunnelby, Dedenne, Skiddo, Mega Evolution (Mewtwo, Lucario, Blaziken, Ampharos, Mawile, Absol), Gym Leaders

September: Starter second evolutions, Pyroar, Furfrou, Meowstic, Tyrunt + Tyrantrum, Amaura + Aurorus, More Megas, Doublade, More character customization

October: Aromatisse and Slurpuff, Mega Evolutions X (Charizard and Mewtwo)

Other stuff I couldn't find dates for: Trevenant, shown at a special E3 event I beleive

Mega kangaskhan was, ironically, shown at VGC 2013's world championships, IIRC.
 
A few pages ago, and also a numerous times throughout this thread, people have continually insisted that there will definitely be a new battle mechanic this gen, simply because there has been a new battle mechanic in every other gen. However, we felt the same way about the 'pixie' pokemon (small petite legendaries all base 100 stats) like mew, victini, shaymin etc pre-xy, yet xy's lack thereof changed our expectation of that entirely. What's to say the same can't happen with the battle mechanics trend? Or even the pseudo legendary trend? I just don't think we can count anything like that as FACT just quite yet.
 
A few pages ago, and also a numerous times throughout this thread, people have continually insisted that there will definitely be a new battle mechanic this gen, simply because there has been a new battle mechanic in every other gen. However, we felt the same way about the 'pixie' pokemon (small petite legendaries all base 100 stats) like mew, victini, shaymin etc pre-xy, yet xy's lack thereof changed our expectation of that entirely. What's to say the same can't happen with the battle mechanics trend? Or even the pseudo legendary trend? I just don't think we can count anything like that as FACT just quite yet.
I wish they would make another all base 100 stats pokemon and reveal it, these pokemon are usually pretty interesting to use in competitive.I was kind of disappointed when they didn't add one in gen 6.
 
A few pages ago, and also a numerous times throughout this thread, people have continually insisted that there will definitely be a new battle mechanic this gen, simply because there has been a new battle mechanic in every other gen. However, we felt the same way about the 'pixie' pokemon (small petite legendaries all base 100 stats) like mew, victini, shaymin etc pre-xy, yet xy's lack thereof changed our expectation of that entirely. What's to say the same can't happen with the battle mechanics trend? Or even the pseudo legendary trend? I just don't think we can count anything like that as FACT just quite yet.
I mean, not continuing a trend is a little bit different from adding in nothing new at all
 
Serebii said:
It has been announced that Junich Masuda is to attend the Japan Expo in Paris this July. here, to celebrate the 20th anniversary of Pokémon, he will be hosting a special Master Class on July 7th, the first day of the expo. It's currently unclear as to what the Master Class will hold, but we'll provide details as they come.
 
Just to note, that while it is true that the pronunciation for "L" doesn't exist in Japanese, "R" isn't exactly the same as it is in English, either. That said, while the R-particles in Japanese are similar to their pronunciation in English, they come close to an "L" as well, although not quite enough to really allow its use in Romanji. The effect is, however, that "L" and "R" are somewhat replaceable when translating foreign words to Japanese, and as such "Leo" would be pronounced and written as something to the effect of "Reo", and vice versa.

Something that's also worth noting is that the "ga" particle as it exists in the Japanese grammar structure tends to denote the direct object of a sentence or phrase. That's not likely to be the case here, I'd think, but it does allow for the bastardized English-Spanish-Japanese translation of "Sorugareo" to "Sol-ga-Leo" to "Sun Lion", although in that context, it could be easier, in a grammatical sense, to translate that as "Lion of the Sun", which would incite the use of the possesive "No" rather than "Ga", but that's tricky reasoning, and more playing with words and meanings than anything.

As for Moon, aside from the obvious reference to "Luna" or "Lunar" in "Runaara" - as stacking "A" like that tends to denote an "-er" or "-ar" sound - I'm not sure what they're going for there, but at the same time, I never did learn the word for bat, so...

As for dividing Pokémon up by perceived alleagences and references to the sun and moon, while I do think that there would be some that would naturally fall on either side of the line as far as exclusivity goes, I think it would be rather cliché if they took it as far as Morning Sun and Moonlight, but that's just me. On the other hand, if they wanted to do a prominent character - the rival, a gym leader, so on - who used a Pokémon with a pseudo-relation depending on the game, say Florges and Chandelure, for example, then that could be interesting.
yes it has a thing like a r-d kind of sound


What is Master Class

And Oddish & Gloom is on the list for learner of those moves.
But Bellossom can know them too

A few pages ago, and also a numerous times throughout this thread, people have continually insisted that there will definitely be a new battle mechanic this gen, simply because there has been a new battle mechanic in every other gen. However, we felt the same way about the 'pixie' pokemon (small petite legendaries all base 100 stats) like mew, victini, shaymin etc pre-xy, yet xy's lack thereof changed our expectation of that entirely. What's to say the same can't happen with the battle mechanics trend? Or even the pseudo legendary trend? I just don't think we can count anything like that as FACT just quite yet.

I agree, we didn't even get any new battle changes since gen 3, and then gen 4, and then gen 6, but the changes in gen 4 were mandatory because pokemon that were physical and a type like fire could not be used too their full potential. So, Instead, I'l take out that, and show you that there have only been two generations where a new battle mechanic has been implemented. In gen 3 we had abilities, and in gen 6 we had megas and primal, and primals don't even count because they were not highly distributed. We literally have a 33% chance of the implementation of a new battle mechanic, and nintendo will not add so many battle mechanics that the game becomes complicated, like abilities were easy to get used to, and mega evolution is just clicking a button. I want to know from oe of the people who believes we will get one, what will they implement, where is there to go? The game is as complicated as it will get, so how would nintendo change it.

Regarding the Pixie trend, Diancie has 600 BST so does hoopa, and both look like cute tiny dudes
 
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Gen 2 = Items + New types
Gen 3 = Abilities
Gen 4 = Physical/Special split
Gen 5 = Weathers& Dreamworld abilities
Gen 6 = Mega abilities + New type

We need something :)
 
Gen 2 = Items + New types
Gen 3 = Abilities
Gen 4 = Physical/Special split
Gen 5 = Weathers& Dreamworld abilities
Gen 6 = Mega abilities + New type

We need something :)
Given the trends here, we're looking at a change-up in abilities in Gen 7 followed by a new mechanics change in Gen 8.
 
Gen 2 = Items + New types
Gen 3 = Abilities
Gen 4 = Physical/Special split
Gen 5 = Weathers& Dreamworld abilities
Gen 6 = Mega abilities + New type

We need something :)
weather existed prior to gen 5, it was overworld weather that was new, and that existed in gen 3 and 4 too.
Physical/Special Split doesn't count, as I said. Items existed in gen 1, butl holding them was new too....oh wait, if i'm sure, it existed in gen 1. New types don't count as they are released to balance out others
So mega and hidden abilities, and abilities, so 3 times out of 6, again highly unlikely, Its better to keep it the way it is
 
weather existed prior to gen 5, it was overworld weather that was new, and that existed in gen 3 and 4 too.
Physical/Special Split doesn't count, as I said. Items existed in gen 1, butl holding them was new too....oh wait, if i'm sure, it existed in gen 1. New types don't count as they are released to balance out others
So mega and hidden abilities, and abilities, so 3 times out of 6, again highly unlikely, Its better to keep it the way it is
Hold items was a completely new mechanic that changed battling in so many ways. New typings are not a new mechanic, no, but they are certainly something new that significantly change how you play.
I have no clue how physical/special split didn't count. It was a mechanics change, pure and simple.

Why is is better to keep things how they are? Just add nothing new when everything on that list, at least in concept, has a positive, interesting and new impact upon the game.
 
weather existed prior to gen 5, it was overworld weather that was new, and that existed in gen 3 and 4 too.
Physical/Special Split doesn't count, as I said. Items existed in gen 1, butl holding them was new too....oh wait, if i'm sure, it existed in gen 1. New types don't count as they are released to balance out others
So mega and hidden abilities, and abilities, so 3 times out of 6, again highly unlikely, Its better to keep it the way it is

I don't see why new types or the physical/special split don't count. Yes, sure, they were fixes and/or improvements on previously existing things, but they're still major upheavals to battling. Not necessarily "mechanics", depending on personal definitions, but you can avoid that entire debate by rephrasing it as "every gen has introduced unique major changes to pokemon battling." I would suggest that Dreamworld abilities don't count as unique though. They're just another way of distributing abilities to older Pokemon, and were probably inevitable in some form or another. So I can't think of any new and unique change that was particularly battle-defining in gen V, not unless you include UI stuff (the moving camera/sprites were a pretty significant change... until gen VI completely overshadowed it).
 
Hold items was a completely new mechanic that changed battling in so many ways. New typings are not a new mechanic, no, but they are certainly something new that significantly change how you play.
I have no clue how physical/special split didn't count. It was a mechanics change, pure and simple.

Why is is better to keep things how they are? Just add nothing new when everything on that list, at least in concept, has a positive, interesting and new impact upon the game.
Thats what I'm sayign


Changing the subject, remember when there was hat april fools article with mega delcatty. I like its ability, rationalist, whiich turns all moves against it normal

I don't see why new types or the physical/special split don't count. Yes, sure, they were fixes and/or improvements on previously existing things, but they're still major upheavals to battling. Not necessarily "mechanics", depending on personal definitions, but you can avoid that entire debate by rephrasing it as "every gen has introduced unique major changes to pokemon battling." I would suggest that Dreamworld abilities don't count as unique though. They're just another way of distributing abilities to older Pokemon, and were probably inevitable in some form or another. So I can't think of any new and unique change that was particularly battle-defining in gen V, not unless you include UI stuff (the moving camera/sprites were a pretty significant change... until gen VI completely overshadowed it).
Types and the physical/special split don't count because they were balancing and kind of required


Also, Can someone tell me what master class is?
 
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weather existed prior to gen 5, it was overworld weather that was new, and that existed in gen 3 and 4 too.
Physical/Special Split doesn't count, as I said. Items existed in gen 1, butl holding them was new too....oh wait, if i'm sure, it existed in gen 1. New types don't count as they are released to balance out others
So mega and hidden abilities, and abilities, so 3 times out of 6, again highly unlikely, Its better to keep it the way it is
I was talking about weathers given to regular Pokemon (but let's be honest, I forget sand/hail in gen 3/4 ...) but physical/special split were really important in gen 4 lol ! And the hold items didn't exist in gen 1 ! And new types are not just balancing ! it's something new given some Pokemon a new life !

Master class is a class taught by an expert .... nothing special
 
I was talking about weathers given to regular Pokemon (but let's be honest, I forget sand/hail in gen 3/4 ...) but physical/special split were really important in gen 4 lol ! And the hold items didn't exist in gen 1 ! And new types are not just balancing ! it's something new given some Pokemon a new life !

Master class is a class taught by an expert .... nothing special
According to Bulbapedia, held items could be given to gen 1 pokemon by transfering a gen 2 pokemon over.
 
According to Bulbapedia, held items could be given to gen 1 pokemon by transfering a gen 2 pokemon over.

Source on that? I'm fairly certain it was the other way around: Certain Pokémon, when transferred from Gen I to Gen II, had a chance of holding an item upon transfer. There was no mechanic to hold items in Gen I, so if you've read that somewhere, the source is either wrong or you have misunderstood.
 
According to Bulbapedia, held items could be given to gen 1 pokemon by transfering a gen 2 pokemon over.
That's not how it worked. Pokémon traded to Gen 2 from Gen 1 had held items automatically attached to them that they didn't have in Gen 1; much like how Jigglypuff when transferred from Gen 5 to Gen 6 now automatically has the Fairy typing assigned to it.
 
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