Are we really nitpicking the natural selection at play in Pokemon games? Pretty much everything in these games is an abomination to evolutionary theory.
In before we get Alolan Charizard and that thing ends up being the only Pokémon with four different Mega Evolutions.
As ridiculous as it sounds, Nintendo loves using Charizard for marketing purposes and three new forms could do just that for the 20th anniversary games.
Please no.
About the possible replacing of gyms, i think thats not something neccesarily bad.It could be actually refreshing for the series and maybe just for this games, and also theres the possibility that we can have gyms and all this islands stuff simoultaneously, and that would be great imo.
Now that I think about it this bothers me too. Some of Vulpix's Pokédex entries literally say: "Inside Vulpix's body burns a flame that never goes out."
Is it an Ice-type that has an eternal flame inside its body? lol
What I meant was that Ninetales is Mystic, but not Mystic enough to be a Psychic Type and I don't see a reason for it to be a Ghost type.I do agree that a Psychic or Ghost subtype would have been more fitting than Fairy, though.
I can't really argue with Ice Types being more comfortable than Fire Type, but Fire still seems like it would still be comfortable.Plus, being a fire-type to keep warm is simply surviving in a cold area. Being an ice-type and hence being comfortable in that environment is living in it.
I take back what I said about not seeing a reason for it to be a Ghost Type.Now that I think about it this bothers me too. Some of Vulpix's Pokédex entries literally say: "Inside Vulpix's body burns a flame that never goes out."
Is it an Ice-type that has an eternal flame inside its body? lol
Yes, we are. I have a habit of noticing things that don't make sense. (I even notice things in my dreams while I'm dreaming.)Are we really nitpicking the natural selection at play in Pokemon games? Pretty much everything in these games is an abomination to evolutionary theory.
I see no problem with more Charizards...
That said we've seen a Charizard and its normal. I'm going to guess if a Pokemon has an Alolan version we'll only see that version in Alola, otherwise there would be no point calling it an Alolan version.
The dex entries are all false. If you remember that then everything makes sense. Except how the heck does fairy resist bug if anything they should be weak to bugs.Are we really nitpicking the natural selection at play in Pokemon games? Pretty much everything in these games is an abomination to evolutionary theory.
The dex entries are all false. If you remember that then everything makes sense. Except how the heck does fairy resist bug if anything they should be weak to bugs.
Um...nope:It's Charizard. That thing plays by its own rules when it comes to Nintendo decisions. Two MEvos. Still a Smash character. Playable in Pokken. Only Kanto starter that was a cover Pokémon in Japan and the rest of the world...
Um..nope:The Totem Pokemon interest my more than they should. They feel like an attempt to have non-trainer boss battles. And I hope you cannot catch them, that the totem state means you actually have to beat them. The only time they've done this previously in the Black/White Kyurem battle in B2W2.
The Totem Pokemon interest my more than they should. They feel like an attempt to have non-trainer boss battles. And I hope you cannot catch them, that the totem state means you actually have to beat them. The only time they've done this previously in the series was the Black/White Kyurem battle in B2W2.
They've made boss-like wild pokemon battles before. The three Electrode in the Johto Team Rocket Hideout, the Hypno in Berry Forest on the Sevii Islands, and other examples. Unlike stuff like Snorlax, Sudowoodo, or any Legendary Pokemon, they are not rare or hard to obtain species, so there is little incentive to catch them, but the fact is you can still catch them, trivializing the whole thing. With a Quick Ball(introduced in Gen IV) or a Critical Capture(Introduced in Gen V), you don't even have to throw out a single attack.
With Totem Pokemon, on top of being larger they also seem to get a stat boost from being a Totem, and they can summon minions like many RPG bosses.
While most people have focused on other, more flashier things in the new trailer, I feel like totem pokemon will be an interesting mechanic if done right.
Um..nope:
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Um...nope:
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That was (and still is) Generation V only. When the weather summoning abilities were nerfed in X and Y, those abilities were unbanned.However, this brings up an interesting point: We, on Smogon, have the Evasion Abilities Clause, which bans Snow Cloak and Sand Veil. Pokemon that can use these Abilities are forced to use alternatives instead. However, what if a Pokemon's only ability is Snow Cloak or Sand Veil? Would we have to ban the entire Pokemon then?
Gym is just a concept, a word. It's no different from mountain, lake or tree. I've seen (not necesarily here but in other forums) people complaining about the lack of gyms in the Alola region, and I say, again: gyms are just a concept, a word. It's no different from mountains, lakes or trees. What matters is not the gym itself, is the purpose of the gym, what you do before reaching the gym, how long it takes and how deep (talking about variation, about fun), how entertaining the path is. I don't care if the boss (the "Gym Leader") is waiting for me inside a gym, in the top of a mountain or standing in a rock, floating in the middle of a ancient lake. The number of gyms don't say anything either. "OMG, Alola region only have 4 challenges, other Pokémon games have 8 Gym Leaders". Ok. So we are talking about the value of a raw number without consideration of nothing more. Fine. Just compare the time you spend, the time you enjoy, the events in which you participate across the Johto Region in GSC, and then in the 8 Gyms of Kanto (in GSC too). 10-14 hours vs roughly 3 hours. Or better, compare the Kanto from GSC with the Kanto from RGBY. There are 8 Gym Leaders in both, but we all know what is the difference.
So, what is the problem with the Alola Region and its 4 challenges, trials or whatever you call it, if you spend 5 hours from one challenge to another because the region is rich in content, instead of 2 hours from gym to gym in a region where nothingness predominates.
It's a legitimate concern. While I'm welcoming of it and appreciate GF's attempt to try something different, there's always the chance this could go bad. The fact that battling is still involved makes me happy though, and hopefully the island people (idk what they're called) have personality and are interesting, because none of gen 6's gym leaders stood out to me, aside from Clemont. But that's just because he's prominent in the anime. While it's definitely too early to judge, I understand people's concerns, and I too am worried this may go wrong. Gyms are a staple of the franchise, after all, and this is a big risk. Hopefully, it pays off.You are wrong, gym is a staple, an institution.
In gaming it means it gives the designers a place where several trainers and puzzles can be placed without the need of them clashing with the overworld in a functional way.
This is the grip many players have with this movement of the gym to outdoor areas, the puzzles might drag into shit mini games and other stuff aside from the franchise core, and that is a realistic gripe.
It's a legitimate concern. While I'm welcoming of it and appreciate GF's attempt to try something different, there's always the chance this could go bad. The fact that battling is still involved makes me happy though, and hopefully the island people (idk what they're called) have personality and are interesting, because none of gen 6's gym leaders stood out to me, aside from Clemont. But that's just because he's prominent in the anime. While it's definitely too early to judge, I understand people's concerns, and I too am worried this may go wrong. Gyms are a staple of the franchise, after all, and this is a big risk. Hopefully, it pays off.