Does versatility contribute to a pokemon being in the "S" rank on a VR? For example, Ash-Greninja is S-rank, despite the fact that it is restricted to a single set.
Last edited:
Does versatility contribute to a pokemon being in the "S" rank on a VR? For example, Ash-Greninja is S-rank, despite the fact that it is restricted to a single set
After WCOP probably.When is the VR going to get the next update?
LOL.Magearna is forced to run volt switch, even on heart swap sets. Even then, it has to watch out for gigavolt havoc from Magnezone, and EQ from Golem-A. The latter also can trap and OHKO Heatran with scarf EQ; and Ferrothorn and Scizor with fire punch. Magnezone can also trap Kartana with a choice scarf. The classic eject button trick also stops Magearna and Scizor from pivoting with u-turn or volt switch, giving you a free switch.
No, Magearna does not always use AV or Calm Mind. Shift Gear 3 Attacks also exists.
The day I see either of those sets do something other than loose momentum and turns terribly and give me free wins I'll consider them as ACTUAL sets.Can't forget about Heart Swap.
It’s not “so good” by any means... falling use of mons like chomp have helped it though, rise of Pex has played a part as well. Resistance to blacepholon also helps. Basically just look at what isn’t being used now, and the new threats/stalls in the meta game. There’s a reason DD is run on it. It wallbreaks.What has made Mega Tyranitar so good in USUM OU when back in ORAS you had absolutely no reason to use Mega Ttar over regular Ttar?
NoDoes Red Card work behind a sub?
Is mega latios viable without eq?
For example Psychic, tbolt/ice beam, and HP Fire?
What has made Mega Tyranitar so good in USUM OU when back in ORAS you had absolutely no reason to use Mega Ttar over regular Ttar?
it's basically limited to Protean Greninja, Mega Latios, Z-Wild Charge Koko, Mega Garchomp, Kyurem-Black, and Mega Diancie
The strategy dex says that Amoongus can check all but select Magearna cm sets. What are these select sets? I imagine those with ice beam beat Amoonguss, but so do bolt/fleur sets; Amoonguss fails to do enough damage (with stomping tantrum) to Magearna before it boosts enough to muscle through Amoonguss. Even if you use AV, Magearna can use pain split to buy more turns to boosts with.
Does Amoonguss just fail to check any Magearna cm sets, or am I missing something? Do you recommend a different mon that can fit on stall?
Static Zapdos seems like it would be a good way of statusing Torn.Excuse my frequency here, but I'm having a lot of trouble on the ladder lately. Any idea on how to punish or stop volt-turn? I've had the most trouble with Tornadus, which can recover damage from rocky helmet, iron barbs, and rough skin just by using the move you're trying to punish, thanks to regenerator. It's also difficult to status before it u-turns, thanks to its blistering speed. Of course, there are other problematic pivots, but Tornadus stands out as much harder to deal with.
Excuse my frequency here, but I'm having a lot of trouble on the ladder lately. Any idea on how to punish or stop volt-turn? I've had the most trouble with Tornadus, which can recover damage from rocky helmet, iron barbs, and rough skin just by using the move you're trying to punish, thanks to regenerator. It's also difficult to status before it u-turns, thanks to its blistering speed. Of course, there are other problematic pivots, but Tornadus stands out as much harder to deal with.
Flame body of Volcarona is useful to punish u-turn too.Excuse my frequency here, but I'm having a lot of trouble on the ladder lately. Any idea on how to punish or stop volt-turn? I've had the most trouble with Tornadus, which can recover damage from rocky helmet, iron barbs, and rough skin just by using the move you're trying to punish, thanks to regenerator. It's also difficult to status before it u-turns, thanks to its blistering speed. Of course, there are other problematic pivots, but Tornadus stands out as much harder to deal with.
Attacking into torn literally lost because pex just hazed away his boosts, he needed +3 to be able to beat pex, so SD on dodge was by far his best play in that situationhttps://replay.pokemonshowdown.com/smogtours-gen7ou-444450
Turn 31: Is there anything else Hayburner could have done or am I missing something?
Attacking into torn literally lost because pex just hazed away his boosts, he needed +3 to be able to beat pex, so SD on dodge was by far his best play in that situation