Sword & Shield Battle Mechanics Research

There’s a discussion on Japanese VGC twitter that the odds of double protects may have increased. Has anyone looked into that?
Funny you should mention that, I was in a battle against something that used Wide Guard and it used it twice in a row on a few occasions (I was using potions etc.).
 
Hello,

The life orb work on the dynamax right ? (IG ofc, on PS she works)

Why the first turn on the dynamax, the scarf works (my gyara Dyna scarf outspeed my dragapult full speed and the turn 2, draga outspeed) ?? IG its the same result ?

Thx
 
- Gorilla Tactics + Dynamax has no damage boost or move locking.
At level 50, 156 Att Darmanitan-G uses 110 BP physical Max Hailstorm vs 75 Def Chewtle, does a total of 65 damage (leaves it with 47/112 HP). Damage roll should be 64-76 based on that having no damage boosts
Is this true of other damage boosting abilities? For example, would Hustle increase dynamax moves?
 

Yung Dramps

awesome gaming
Serebii has their list of items up. There will probably be an update to it, but it's a great starting point to see which items are available this gen (only Normal Gem is available once again). https://serebii.net/swordshield/items.shtml
NOOOOOOO CUSTAP BERRY IS ILLEGAL AGAIN FUUCCCCCCCCCKKKK

Also, there's now a key item that lets you freely switch between Rotom's various forms? Cool. Also very strange that the DNA Splicers and Necrozma form-changers are nowhere to be found...
 
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Jibaku

Who let marco in here????
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Did a few tests w/ Ditto and Zacian

- Non Dynamaxed Ditto can Transform into Zacian, but cannot Dynamax
- A Dynamaxed Ditto cannot Imposter / Transform (raid) into a Zacian
- Ditto-Zacian has a different Behemoth Blade animation than the real Zacian's Behemoth Blade.
- As expected, Intrepid Sword activates again upon Transformation, effectively granting Ditto +2 against it.
 
- Ditto-Zacian has a different Behemoth Blade animation than the real Zacian's Behemoth Blade.
I'm curious what changed. Interesting thing I noticed in a signature moves video aswell: Sunsteel Strike and Moongeist Beam have very subtly different animations depending on whether they are used by Solgaleo or Necrozma.
 
Some questions about items:

If I used a multi target move (namely Rock Slide) and am holding blunder policy, do I have to miss one target or all targets for it to activate?

If I'm holding throat spray and use a sound move into protect, does it still activate? What if it fails (say, due to no target)?

Does utility umbrella just provide protection from sandstorm/hail damage, or does it also reduce damage from weather boosted attacks. If Eiscue holds a utility umbrella does ice face still regenerate? Similar question about swift swim and other weather abusers.
 
Does utility umbrella just provide protection from sandstorm/hail damage, or does it also reduce damage from weather boosted attacks. If Eiscue holds a utility umbrella does ice face still regenerate? Similar question about swift swim and other weather abusers.
I was wondering this as well since Safety Goggles is still in the game.
 
Regarding G-Max Copperajah's unique "steel-type Stealth Rock" hazard, can traditional hazard removal methods (Rapid Spin, Defog) remove them?

Does G-Max Drednaw's get a "water-type Stealth Rock"? If so, does it get boosted by rain?
 
I can confirm that this does happen. Darts will hit the other Pokemon if your target protects itself.
Might be wrong but... didn't Parental Bond do the same?

It's possible that every other peculiarity concerning Parental Bond affects Dragon Darts.
 

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