Gen 2 OU:The fact most of Gen 2 and Gen 3 OU was Gen 1 and 3 mons says a lot
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Gen 3 OU:
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They're not that far behind Kanto in Gen 2 OU, and they're tied with Hoenn and again not that far behind Kanto in Gen 3 OU.
Gen 2 OU:The fact most of Gen 2 and Gen 3 OU was Gen 1 and 3 mons says a lot
Should've specified none Legendaries/Mythical since that's almost always a given OU to UberGen 2 OU:
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Gen 3 OU:
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They're not that far behind Kanto in Gen 2 OU, and they're tied with Hoenn and again not that far behind Kanto in Gen 3 OU.
Should've specified none Legendaries/Mythical since that's almost always a given OU to Uber
But huh, you're right for 3 and the difference. How's UU?
Was it possible to get a Choice Specs prior to Jasmine?oh this is still somewhat active
I want to talk about Wooper in HGSS, with which I ran recently. I think Wooper often gets hyped cause Water and Ground typing + bulk looks great. However, the Wooper line has some glaring issues in the games. First of all, it's incredibly slow and this game throws tons of hax at you, so, realistically speaking, it's generally in the best interest of a particular Pokemon to be fast so they can potentially OHKO or just deal with less hax. It also means it will constantly take hints before it can even OHKO something. Speaking of OHKOs, this thing's offensive stats aren't super impressive either (85 / 65). Particularly the Special Attack. Water-types are good in HGSS for one reason; Surf and Specs. When you have low SpA, it's hard to abuse those two tools. Hell, Quagsire notoriously fails to OHKO Jasmine's stuff with Specs Surf, a trait which, from experience, only Qwilfish shares. And 85 Attack for the League isn't all that great either. Even with Earthquake and Waterfall, it didn't deal much damage and thus took incredibly long to take down stuff at the Pokemon League. I am going to admit, though, that it can be very valuable against Whitney's Miltank, as Mud Shot and Mud Bomb's secondary effects can cripple it significally.
All in all, I think Wooper is pretty disappointing given the potential of its bulk and typing, as it's hindered by low Speed and mediocre offensive stats.
yeah, its at the lake of rage + only requires surfWas it possible to get a Choice Specs prior to Jasmine?
Has Tropius ever been a decent mon? It’s almost always available mid to late game, which for a grass/flying type isn’t great, not only because those niches have mostly been filled by the time it appears but also because it’s weaknesses are exploited by the last few gyms/elite 4. It’s stats are underwhelming and it’s movepool is somewhat shallow and common. It’s a shame because I think it’s a cool design and concept (Jungle Lapras!) that functions like a worse meganium.yeah, its at the lake of rage + only requires surf
unrelated: tropius and liepard (plat and B2 respectively) were pretty solid on my teams but they started falling off very quickly. tropius i think i dropped before i even got to giratina, and liepard was gone after elesa, and i felt really bad bc i liked them a lot ):
tropius probably wouldve stayed if i hadn't picked turtwig (and caught gible) but liepard was just bad all around. its been a few years since i've done those runs so i might try them out again. who knows? maybe tropius is actually really good and i was just a dumb kid that couldn't Optimize
on the other side of things, i've been using chingling in my plat nuzlocke as well as a casual diamond run (evolved into chimecho already) and they seem to be holding up pretty well, the nuzlocke hasn't passed fantina yet but iirc the diamond run is around byron
In Gen IV-VI, It and Bibarel are partners in crime. In every game from Diamond and Pearl until Omega Ruby and Alpha Sapphire, they can both cover all of the HMs in the game, and even many non-HM field moves for games with less than 8 HM moves.Speaking about Tropius, I have experience with it in RSE and it's not super impressive there either. It has SunnyBeam and Chlorophyll, but that's it. I think you should just keep on HM enslaving it, as there are many alternatives to Tropius that are superior in terms of performance.
I remember we had that debate in the in-game tier list threads. The verdict, if I recall it correctly, was that while Tropius is a good HM slave on paper, the most useful HMs it can relieve your team of are all required to get to Tropius in the first place. I.e. to even find Tropius, you need to have taught some of your team mates Cut and Rock Smash already. So Tropius can't really do that job very well either.In Gen IV-VI, It and Bibarel are partners in crime. In every game from Diamond and Pearl until Omega Ruby and Alpha Sapphire, they can both cover all of the HMs in the game, and even many non-HM field moves for games with less than 8 HM moves.
Buff the Banana mon please GF!I remember we had that debate in the in-game tier list threads. The verdict, if I recall it correctly, was that while Tropius is a good HM slave on paper, the most useful HMs it can relieve your team of are all required to get to Tropius in the first place. I.e. to even find Tropius, you need to have taught some of your team mates Cut and Rock Smash already. So Tropius can't really do that job very well either.
Vespiquen is a pretty fun Pokémon to use. It evolves pretty early and nukes stuff with Bug Bite, and it also has surprising utility in Power Gem and Air Slash. Historically it has been a bit difficult to build a moveset for it, unfortunately. Combee gets Bug Buzz at level 29, but Vespiquen learns Air Slash at level 28. If you have to choose, I think it's better to pick Air Slash and Attack Order, even though the latter is physical (granted, it has the same base stat at both sides of the spectrum, but it's better to optimize for one side for offenses). It's trivial now with the Move Reminder available at every Poké Center, fortunately. It's a bit of a hassle to obtain Vespiquen, but it's a really solid team member once you do.On the other hand, Combee is a surprisingly good Pokemon in Diamond / Pearl / Platinum.
It's unfortunate it doesn't get Air Slash until Gen 5 though. Dunno why they made Attack Order level 45 there in BW2. Also why did they generally put Defend Order in at like level 17 until SWSH despite being an exclusive move? No one is gonna find that without the Move Reminder.Vespiquen is a pretty fun Pokémon to use. It evolves pretty early and nukes stuff with Bug Bite, and it also has surprising utility in Power Gem and Air Slash. Historically it has been a bit difficult to build a moveset for it, unfortunately. Combee gets Bug Buzz at level 29, but Vespiquen learns Air Slash at level 28. If you have to choose, I think it's better to pick Air Slash and Attack Order, even though the latter is physical (granted, it has the same base stat at both sides of the spectrum, but it's better to optimize for one side for offenses). It's trivial now with the Move Reminder available at every Poké Center, fortunately. It's a bit of a hassle to obtain Vespiquen, but it's a really solid team member once you do.
But is that so bad in a game where you'll probably be spending a few turns trying to catch Shadow Pokemon?Umbreon:
With Dark being a special type this gen, yet Umbreon being poor for offenses regardless, it's poor moveppol, and the fact TMs in Colo mostly suck, poor Umbry is just there soaking hits. Helping Hand is really to buff the much superior Espeon
While nothing can help the sucky moveset, you get two Time Flutes relatively easy around the time you start catching them (and they're pretty much were made to just purify the Beasts). Of course the third Time Flute you need to get to Zone 100 in Mt. Battle which feels a bit excessive, feels like it should have been hidden someplace in Realgam Tower or Snagem Hideout.Suicune, Raikou, Entei:
But wait, they're legendaries
Yeah, but purifying them is notoriously impracticable, And again, movesets suck. Suicune's best moves are Ice Beam and surf...and that's not even the first moves it learns for gradual purification
As stated already, you get two time flutes but it is worth noting Suicune inches out from the other two with the aid of....Plusle. Plusle+Suicune is a nasty core. Surf is split in damage due to doubles, but Rain Dance bolsters this. Tack on Helping Hand from Plusle and see enemy teams fold. Plusle will also have ThunderDance access so Water types are not an issue for Suicune.Suicune, Raikou, Entei:
But wait, they're legendaries
Yeah, but purifying them is notoriously impracticable, And again, movesets suck. Suicune's best moves are Ice Beam and surf...and that's not even the first moves it learns for gradual purification
Can confirm this from my brother’s playthrough.As stated already, you get two time flutes but it is worth noting Suicune inches out from the other two with the aid of....Plusle. Plusle+Suicune is a nasty core. Surf is split in damage due to doubles, but Rain Dance bolsters this. Tack on Helping Hand from Plusle and see enemy teams fold. Plusle will also have ThunderDance access so Water types are not an issue for Suicune.
He still has absurd stats though in reg formEternatus disappointed me beyond measure! He was so powerful in the battle to capture him, I thought I was going to wreck everyone with him, but once I got him, I felt he was just an average Pokemon