Little known fact is that this gets Spikes now. You can use it as a decent fourth-move option on Specs Naganadel, to set up spikes on pivots into Toxapex, Blissey, Tyranitar, Heatran, etc. a la Ash-Greninja. Of course Specs Naganadel seems overall less consistent than the tried and true NP set, but it definitely seems fun to play around with, even if it doesn't end up staying in the tier for long.
I don't see it lasting too long in the tier, even though Bulu is really good. It's still got its trademark versatility, and without HP Ice, things like Landorus-T, Tangrowth, and Zapdos are even more underequipped to deal with it. It's not something that I think will be in the first wave of bans but I think the sort of challenges that Zygarde proposes have only become harder to deal with this time around.
Proooobably not. On the one hand it lost out on Z moves, completely neutering its QD set, on the other it gained CC, as well as Throat Chop and Drill Run, letting it dunk some of its checks. Probably should give it a fair shake to be safe but not confident on this thing staying in the tier at all. Also, here's a fun fact; with just 40 defense EVs, it always lives Adamant Band Bulu Grassy Glide from full!
It got a nice buff, which is that it can run Extreme Speed with a +Atk nature now, letting it revenge kill with that move a bit better. I honestly never played previous metas very much when this mon was legal, but I can understand what made it broken. Losing Hidden Power means that Heatran is now a surefire answer, but that is still only one mon that can be worn down.
I'm not convinced we need this. Sure our selection of bulky waters to check this have only improved with time, but Blaziken's ability to shred offense with Speed Boost has always made it scarier to me. Not to mention that it can pick and choose its checks to an extent with its last move. The power level of OU after the drops occur might not even make Blaziken seem broken at first but it honestly seems more egregious than most of this list.
I get that we need to test it but it's honestly even stronger than last gen. I get that losing Hidden Power means some Steel types can switch in on it a little better, and that losing Z-moves hurts some of its sets, but Expanding Force is so nutty that it more than makes up for it. I'd also like to mention that it gets Future Sight which seems fun but could also be kinda fucked to play against too and could let Lele overwhelm mons without needing to stay in against them.
It has lots of options, all of them powerful, but it would be a force to reckon with even if Rising Voltage was the only thing it got. Specs seems able to punish nearly everything with correct prediction, Band sets are an unpleasant surprise to certain mons, and mixed sets have been mentioned too, and they seem the most deadly for luring in specific threats and taking them out. Sets with Heavy Duty Boots that just pivot out while dealing damage seem legit as well, even if it lacks the power to break certain things. So yeah, insane, high-profile threat we need to keep an eye on.
I'm not too convinced that Nasty Plot is an absolute godsend for this thing, since in order to make use of it properly it needs to give up some utility, and without Z-moves Hurricane isn't as consistent as it could be. It's also a little hard to place what coverage options it should use until the meta shakes out more. We might end up seeing wonky sets with NP and Hurricane as the only special move. Heavy Duty Boots, on the other hand, is unquestionably amazing. It makes it much more capable of filling its role as a Defogger and makes it even harder to wear down overall. It seems like a nice check to Bulu, among other things too. So yeah, very gluey mon with a lot of utility options, that just sticks around that doesn't die against some teams. Compared to some of the other stuff we'll be getting it's fairly tame, but as the meta gets fatter I feel like Torn-T's influence will be more and more felt.
After Naganadel goes Latios will take its place. Specs Latios is honestly the best it's even been, with a beefed up Fire coverage move and a freer Trick than ever before, since Z-crystals and mega stones don't exist. And of course, no Pursuit. Clefable being forced to run so much phys def just to switch in on Urshifu also hurts its ability to switch in on Latios. It has a good chance of 2HKOing max SpDef Corviknight as well with Mystical Fire. And of course EQ is still an option for it to hit Heatran and Tyranitar harder. I feel like it's in a similar camp as Torn-T and Lando-I where it will not feel immediately broken until after some initial bans.
Imo, Landorus is more hurt by the removal of Hidden Power Ice than it benefits from its removal. Losing HP Ice means that opposing Landorus and Landorus-Therian can pivot into it much more safely. Corviknight is also a decent pivot into it as well, if running spdef. It's a shame Gliscor is not here to basically fully counter it. Honestly it seems less immediately broken than anything above it on this list, but that's often how it goes. No immediate reason to quickban it, or even keep that much of an eye on it at first, in my opinion, but we'll see.
Not much to say here. The addition of Teleport to Blissey and the lack of Z-moves slightly changes the matchups of its stallbreaker set; it will be more inclined to go for Taunt against Blissey. Besides that, it's just Heatran, a historically consistent and good mon.
Some people were debating whether or not it should actually run Play Rough, and I personally have given it some thought as well. Play Rough isn't too excellent against opposing Grass types that would switch in on Bulu, such as Tangrowth and especially Amoonguss, but it does help with Buzzwole and Kommo-o. It also prevents Latios and Dragapult from being able to pivot in on it once. It also gets a good neutral hit against most Flying types, although most are hit harder by Stone Edge. It's also probably one of the best moves to run to prevent Coil Zygarde from getting out of hand, but it doesn't seem necessary. Ultimately, I think it depends on whether Buzzwole and Kommo-o are very prevalent in the meta. It's also worth mentioning that Bulu gets High Horsepower, which is a good option to hit Pex a little harder but mainly smacks Magearna (if it ends up returning). Bulu seems really solid as always. I agree with the general sentiment that it largely outclasses Rillaboom. It could even prove broken in the long run, but I'm not entirely sure.
Le genie of centralization has returned. Without Z-moves, SD sets will be a less common sight, but scarf and defensive sets will remain common. I cannot see Lando-T having anywhere NEAR the amount of usage it got last gen though. It will remain a common defensive glue mon, but the losses I mentioned plus not having HP Ice to check itself + not even having as much of a NEED to check itself might tank its usage a bit.
I feel like Flip Turn might be a little hard to slot on a set. Defog and Moonblast feel necessary, and then picking two between Scald, Nature's Madness, Taunt, and Knock Off seems logical. Maintaining momentum with Flip Turn is probably okay on faster-paced teams slotting Fini as a defogger, but ehhh idk, guess I need to test it. Also CM + Draining Kiss seems nice as well, but I doubt it will completely cut into Primarina's niche since Tapu Fini is sooo weak (Tapu Fini needs to get to +3 to get net HP gain with Draining Kiss against a Seismic Toss spamming Blissey, while Primarina can do it more consistently at only +2) and can't get early-game Scald burns. Suicune also exists and competes with that set too, and has the benefit of maintaining Subs against Blissey. So I think Tapu Fini will just do what it always does, which is defog.
Buzzwole will definitely see some niche use. Great check to Urshifu, Zygarde, Landorus-T, Garchomp, Kartana, Rillaboom, Bulu (kinda).... At the same time it doesn't appreciate an influx of strong Flying types, not to mention the Tapus. A 3 attacks + Roost set seems legit to be able to slot Ice Punch and Poison Jab at once, and threaten those aforementioned Flying and Fairy types, as well as prevent Zygarde from getting out of hand, but then you just invite Toxapex in.... Same old problems for Buzzwole.
Grassy Glide was very hyped on this thing, and while it does have a nice place on a Banded set, I feel like Smart Strike is hard to give up since I feel like Kartana will be called on to revenge kill Tapu Bulu fairly often. Especially with the other Tapus in the tier, terrain will be changing a lot, making me think that Grassy Glide will be mostly consigned to a revenge killing tool instead of a sweeping tool (and at that point why not just revenge kill with banded Bulu?). Compared to last gen, lack of Z-moves + Body Press as an option on Skarmory and Corviknight makes me think that Kartana will eventually shake out as a balanced, middle-of-the-road OU threat.
Garchomp is kinda just there. Playing around with SD + Scale Shot seems really fun, and could be a legit sweeping option, although it makes you even more vulnerable to just being picked off by a Grassy Glide or something. Besides that it's Garchomp. TankChomp might appear if Cinderace or Blaziken exists, SD + SR sets will likely be the more common, but either way I don't see Garchomp making huge impacts.
Still overshadowed by Latios, but I'll take this opportunity to remind everyone that Healing Wish got a nice buff this gen (it doesn't activate til you send out a mon that has actually taken damage), making one of Latias's only niches over Latios that much better. If Latios gets banned (which could actually occur this time around) Latias will basically just be it but more tame. Which makes sense.
Heat Crash is definitely the coverage move this thing wanted and makes up for losing Z-moves; notably it deals with Ferrothorn much more effectively than Superpower ever did, and makes Corviknight, Skarmory, Excadrill, and other Steel types much easier targets. That said, it also doesn't appreciate Skarmory or Corviknight being able to Body Press it. Body Press is also a fairly impressive to Stakataka's movepool (it hits about as hard as Kommo-o's STAB Body Press), but only really works on defensive sets, which I'm not convinced are worth running. A set of Body Press, SR, Toxic, and a filler move can pressure most things decently enough, and it can pick what else it wants to pressure to some extent by choosing it's last move (Steel move for Clefable, Dragapult, Latios, and Tapus, Earthquake for Toxapex, Aegislash, Gengar, etc). That said, Stakataka's defensive typing is still pretty bad. What makes matters worse is most of the things it resists are special attackers (things like Latios, Naganadel, Tapu Lele) but its stats make it more of a physical tank. You can invest in special bulk but you lose out on potential Body Press power, and at that point why not use a much better specially defensive Steel type like Corviknight, Celesteela, or Jirachi? Safe to say that if Stakataka is successful in OU, it's on the merit of its OTR set.
This mon's main defensive niche will be a very solid switch-in to Lando-I that can also defog; if Lando-I leaves the tier I see it losing a lot of that niche. Compared to other flying type defoggers that can switch in on Lando-I, Multiscale makes it much bulkier, it is not neutral to Focus Blast like Corviknight or Mandibuzz, and it has access to Ice Beam to swiftly and judicially take it out. Ice Beam, EQ, Defog, Roost with HDB seems nice, I feel like that's the best coverage in can get in two attacks. As for offensive sets, Dual Wingbeat is alright. It's probably the best STAB move it can run, even if it's not the strongest or most consistent attack, and taking double the chip damage against Ferrothorn / Garchomp / Rocky Helmet users really sucks. A set like DD + Dual Wingbeat + EQ + Fire Punch / Roost with HDB is probably fine, since with Roost it can turn Corviknight into setup fodder, and stuff like Ferrothorn with Body Press as the main attack will have trouble touching it. That said Dragonite still suffers from some of the same issues, which is that it's slow and can't fit all the coverage it wants in one set. Making Dual Wingbeat the foundation of its coverage leads to problems against Zapdos as well, who can still annoy Dragonite with Static and Discharge, even though it lacks Hidden Power Ice.
I feel like this mon will just continue to run CB and Scarf and just be good. Scorching Sands isn't really huge for it, since it could always hit Heatran with Brick Break or Focus Blast, which also helped against Tyranitar, so I see no real reason to change that.
People will still use this. It is still bulkier than Corviknight at least, which is big for switching in on Latios and stuff (it can always avoid the 2HKO from Specs Latios Mystical Fire). Leech Seed is still a pretty free move for it to go for to get some recovery as well. A couple of changes it doesn't appreciate are the increased presence of Trick (from Latios, Lele, Magearna) as well as Urshifu being a mon it can't scout with Protect. But I don't see any reason why this mon would be bad, it just faces more competition.
This thing would be so good if it could still use Hidden Power, or if it got some new coverage move. Meteor Beam is an awesome move for this thing but losing Hidden Power is an even bigger nerf, leaving it even more helpless against Steel-types that it was before. So I actually expect this to be overall
even worse than last gen.
I'm gonna make some presumptions about some of the moves these completely new mons get, so take them with a grain of salt. Say for instance that this gets Hurricane and Fire coverage, as well as Nasty Plot, and it has similar (or better) stats to standard Moltres and this thing starts looking really good. Dark and Flying has excellent neutral coverage, although it's resisted by some key mons like Tyranitar, Tapu Koko, and Magearna. It would play as sort of a Hydreigon alternative that gets more stuffed by Tyranitar but has an honestly nicer STAB combo that hits Fini much harder. It would also probably need to run Boots most of the time but that comes with the territory. Choiced sets seem legit too, their U-turn chipping down Tyranitar. Berserk is also a cool ability that lets it push its power even further, and sets with Roost are a neat tech (it honestly only really needs Fire coverage if Magearna returns) that can potentially let it get multiple boosts as well. This is one I cannot see not having a niche in OU at the absolute least.
It has a pretty okay offensive typing, and Defiant is nice for Landorus-T as well. Switching it into Defogs is also a legit option, even though many good Defoggers can punish it if it predicts wrong. This includes Tapu Fini but also defoggers running a Flying attack, which can potentially include Corviknight or Tornadus-T but most egregiously includes its Kantonian counterpart, which is probably one of the best natural stops to it. Its STAB coverage is so incredibly stuffed by regular Zapdos, we can only hope it gets like Stone Edge or something to actually break through it, otherwise it seems to just be asking to be Static'd. If we presume it gets Electric coverage, which seems safer, it would be nice for bulky Waters and Flying types like Skarmory and Corviknight. It definitely has some good qualities on paper but I don't want to make rash judgments until I see the depths of its movepool.
This seems like the kind of mon that will have like no coverage for Steel types, which makes me almost write it off right off the bat. Hopefully it has some tricks up its sleeves, though. Based on typing, it might be better suited to pivot in on certain Defoggers, like Tapu Fini for instance, and it is at least not weak to Brave Bird and resistant to Body Press, making pivoting in on Corviknight easier. Defensively, it's weak to Rocks and it has a not-excellent typing though, so the faster meta will overrun it. It might end up having very great Speed though! We'll just have to wait and see.
I think a neat set for this would be Eerie Spell, Block, Sludge Bomb, Slack Off. You could trap something passive and stall it out of PP, similar to the awful Block Toxapex set. The effectiveness of this strategy depends a lot on how much PP Eerie Spell itself has. Of course a problem with this is that it lures in Blissey, who can just Teleport out. Unlike Toxapex, it wouldn't really lure in Clefable or opposing Toxapex either, so this might not actually be that good. Poison/Psychic isn't that great of a defensive typing either. It's a Knock Off magnet and every relevant Fighting and Fairy type has something for it.
It has a cool new move and a new ability we know nothing about, but I get strong Xurkitree vibes from this, in that it will have excellent Special Attack and no other good stats. If its movepool follows precedents set by the other Regis, we could expect it to have some decent coverage options that include the elemental punches, EQ, and Focus Blast, which is nice at least. It might get Rock Polish too, since the Hoenn Regis get that, but it might not since it seems less "mineral" than them. Thunder Cage is a pretty cool move, but is unfortunately less free to go for than Magma Storm since it has immunities. It might make Regieleki into a nice stallbreaker, being able to trap pivots into Ferrothorn or Blissey or what have you and then punish them with a surprising coverage move. Unfortunately there is no precedent for it getting Taunt, which may hinder its ability as a stallbreaker a lot. We still don't know much about this one and can't infer that much overall (Transistor could be a game-changer) so no real comment.
People have been taking its signature move to be a Dragon-type Eruption clone, and its description on the Pokemon website seems to imply that Dragon's Maw improves the power of Dragon attacks somehow. I can't see a Regi being that fast, so it might be consigned to a wallbreaker role that it faces fierce competition in. It could be successful if it has any means of punishing Fairy types at all. Give it Focus Blast, Sludge Wave, and Flash Cannon and we'll talk, but on paper I'm also fairly "meh" on this one.
We know next to nothing about this mon. If it somehow manages to be really good it could be a nice balancing factor for something like Zygarde or the Tapus, based on its typing. It seems to be implied that it gets form changes as well, which could be any sort of level of threat, a different typing, banned to Ubers.... We just don't know. But it's nice to imagine.