I disliked when Pokemon did limited events exclusive to certain shops only. For many players who don't live where they are giving these events we had no choice but to rely on hacking devices. I am mostly talking about the events in gen 3 games, since some of the ds related events were online distributed (not ALL of them mind you, which is still a questionable decision...). But since it wasn't possible in gen 3, they instead relied on mystery gift distributions or...sigh....the e-reader. Which is why I ask, why simply just make them in-game events?
- Make Southern Island available if you catch one Lati twin and bring it to the champion or something.
- Make Birth Island available after catching a certain number of mons and showing it to Oak.
- Make Navel Rock available if you have the Legendary Beasts and/or Birds in your team.
- Make Faraway Island available after obtaining all gold symbols or sth.
- There's literally a space station in Mossdeep that serves no purpose and also studies Meteorites. Jirachi can easily fit there.
I dunno, these are some alternatives that also incentivate the player to play more of the post game.
- Make Southern Island available if you catch one Lati twin and bring it to the champion or something.
- Make Birth Island available after catching a certain number of mons and showing it to Oak.
- Make Navel Rock available if you have the Legendary Beasts and/or Birds in your team.
- Make Faraway Island available after obtaining all gold symbols or sth.
- There's literally a space station in Mossdeep that serves no purpose and also studies Meteorites. Jirachi can easily fit there.
I dunno, these are some alternatives that also incentivate the player to play more of the post game.
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