Hozu
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  • Does it play their cry on the overworld? If so, I'm pretty sure Latios's is longer.... like, ~1/2 sec = ~30 frames longer.
    ...actually i'm not sure. i think you have to get the 5th or so badge so your dad will give you the letter, but i always scanned the card after i beat the e4
    I'm pretty sure leap years are handled correctly, but you have to keep track of the RTC's date, rather than the actual date.
    I was telling Tombstoner about this, but regarding to your seed problem, it's not feasible to keep track of how many minutes your RTC is running. Those minutes don't accurately represent the RTC time either. The time is stored as days, hours and minutes, so the "minute value" is not really how long the RTC has been running, but the result of running those values throught the equation.

    Here's an example: if the time stored (ignore the day) is 19:59, you'll get a "minute value" of 1589. After one minute, it will be 20:00, the "minute value" will change to 1920, so that the "minute value" has increased by 331. But has it really been 331 minutes? Nope.
    The amounts of times would be different, so they wouldn't line up. Still worth consideration, though.
    In theory, yes, but it takes a long time to search through three long lists at once.
    "a lua script that Kaphotics is making to calculate possible seeds given a starting point from a spread."
    AWESOME.
    IRC? Better check in these last few minutes of class.
    I also never thought to think of the game as storing a time relative to 1/1/2000 for some reason...it is a better way to look at it.
    I'm beginning to wonder how accurate RS-Seed is now...it doesn't take into account the 5A0 start though, which likely causes big problems with accuracy (maybe meaning that a replaced battery will need a new bit of code.) I'm interested to see what Slashmolder will do.
    Good luck; hope it brings more the table if the RTC does reset.

    It would explain why your seeds started at 5A0 if the RTC takes some time to lose its juice. If we could freeze it it would bring up options, though I'm not sure how much removing and replacing the battery would cross the legitimacy line.
    The RTC isn't always resetting? That may rule out that option...hm :/

    As for the second part, the big turn-off is that getting a specific seed is very, very time-consuming and difficult. I was thinking of it being done by finding multiple working seeds and frames.
    Good find.
    By the way, as for needing precision, one can just take the second (or less) that the game is reset on once, and see the seed then. Then, however many minutes later, add that many seconds (or less if you really want precision) and just reset then.
    You do bring up a very good point. Hmm, maybe I'll try replacing the battery and seeing what happens. Also I dunno about the 5A0 thing. It could be a separate bit of code, as the game can tell if the battery is dead or alive.
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