Welcome to the Old Generations of Hackmons Megathread. If you are looking into discussing generations of Pure Hackmons prior to the current one, this would be the right place! Hackmons, otherwise known as Pure Hackmons is a metagame where anything directly hackable onto a set (EVs, IVs, forme, ability, item, and move) and is usable in local battles is allowed. In addition, many Pokémon are able to start off each game in alternative forms without having to transform and only Generation VI holds an EV limit. This is not Balanced Hackmons. The only clause in Pure Hackmons is the Endless Battle Clause. For the sources of old gen Balanced Hackmons, check out the Balanced Hackmons Old Gen Hub. For resources and information of the current generation, check out the Gen 9 Pure Hackmons thread. Feel free to use this thread for any discussion regarding almost any old generation of Pure Hackmons.
IMPORTANT!: USUM Pure Hackmons and ORAS Pure Hackmons currently have their own active threads for discussion. If you want to discuss USUM Pure Hackmons or ORAS Pure Hackmons, use the following threads respectively instead until they are closed:
USUM Pure Hackmons
ORAS Pure Hackmons
If any of these threads are closed, you may use this thread for discussion of the respective metagame its thread is closed for.
Discussions about XY Pure Hackmons and SM Pure Hackmons specifically, without the additions of ORAS or USUM are still permitted on this thread.
Rules:
1) All forum rules still apply. Make sure you read and follow them.
2) Don't post a set without any specific explanation of what it does. Your post will be deleted otherwise. If you are going to post about a specific set, it is greatly advised that you post with great detail of what exactly your set does, how it affects specific Pokémon, and why. You can't just simply say Wonder Guard Burn Up Arcanine is the best because it cannot faint when the case is far from true and you lack sufficient evidence.
3) Be civil and on topic when posting on this thread.
4) This isn't a thread for current gen Hackmons. Check out the Generation 9 Pure Hackmons thread for current gen forum discussion.
General FAQ:
Q: Where are these metagames playable?
A: Most of these metagames are available to play via custom battle scripts or in room tournaments in the Pure Hackmons room.
Q: Is this Custom Game?
A: No. Custom Game is based on what the Pokémon Showdown teambuilder is capable of, while Pure Hackmons is based around what is hackable in game and usable in local battles. Specifically, in Pure Hackmons you are limited to a maximum level of 100, a maximum of 4 moves, a maximum of 6 Pokemon, and Showdown specific moves and abilities such as Paleo Wave and Rebound are unusable, while in Custom Game there is a max level of 9999, the maximum number of moves is 24, the maximum number of Pokemon is 24, and Showdown specific moves and abilities are usable.
Q: Can I use every existing Pokémon in Pure Hackmons?
A: You can only use the Pokémon that are programmed and hackable in a respective Pokémon game. For example, you cannot use Eternatus-Eternamax in USUM Pure Hackmons, but you can use any Pokémon available in USUM in USUM Pure Hackmons.
Q: Why is there an Endless Battle Clause in every generation?
A: Endless Battle Clause exists in every Showdown metagame to prevent battles taking too long and lagging the server. This acts similar to the in-game timer system, but more loose, meaning battles can extend further with Endless Battle Clause than it could with in-game timer.
Q: What if I want to discuss older generations of a metagame that allows me to run anything without hacking?
A: That metagame is known as Anything Goes. You can discuss the older generations of it in the Anything Goes Old Gens Hub.
General Resources:
Hopes and Dreams / Hopes and Dreams 2.0 (RMTs detailing the story of Hackmons on Smogon and Pokémon Showdown)
What is Hackmons? (An article introducing players to the concept and philosophy of Pure Hackmons, along with tips on how to play)
Old Shark Encyclopedia (An encyclopedia with lots of general info regarding Hackmons)
Directory:
Pure Hackmons PS! room
Pure Hackmons Discord
IMPORTANT!: USUM Pure Hackmons and ORAS Pure Hackmons currently have their own active threads for discussion. If you want to discuss USUM Pure Hackmons or ORAS Pure Hackmons, use the following threads respectively instead until they are closed:
USUM Pure Hackmons
ORAS Pure Hackmons
If any of these threads are closed, you may use this thread for discussion of the respective metagame its thread is closed for.
Discussions about XY Pure Hackmons and SM Pure Hackmons specifically, without the additions of ORAS or USUM are still permitted on this thread.
Rules:
1) All forum rules still apply. Make sure you read and follow them.
2) Don't post a set without any specific explanation of what it does. Your post will be deleted otherwise. If you are going to post about a specific set, it is greatly advised that you post with great detail of what exactly your set does, how it affects specific Pokémon, and why. You can't just simply say Wonder Guard Burn Up Arcanine is the best because it cannot faint when the case is far from true and you lack sufficient evidence.
3) Be civil and on topic when posting on this thread.
4) This isn't a thread for current gen Hackmons. Check out the Generation 9 Pure Hackmons thread for current gen forum discussion.
General FAQ:
Q: Where are these metagames playable?
A: Most of these metagames are available to play via custom battle scripts or in room tournaments in the Pure Hackmons room.
Q: Is this Custom Game?
A: No. Custom Game is based on what the Pokémon Showdown teambuilder is capable of, while Pure Hackmons is based around what is hackable in game and usable in local battles. Specifically, in Pure Hackmons you are limited to a maximum level of 100, a maximum of 4 moves, a maximum of 6 Pokemon, and Showdown specific moves and abilities such as Paleo Wave and Rebound are unusable, while in Custom Game there is a max level of 9999, the maximum number of moves is 24, the maximum number of Pokemon is 24, and Showdown specific moves and abilities are usable.
Q: Can I use every existing Pokémon in Pure Hackmons?
A: You can only use the Pokémon that are programmed and hackable in a respective Pokémon game. For example, you cannot use Eternatus-Eternamax in USUM Pure Hackmons, but you can use any Pokémon available in USUM in USUM Pure Hackmons.
Q: Why is there an Endless Battle Clause in every generation?
A: Endless Battle Clause exists in every Showdown metagame to prevent battles taking too long and lagging the server. This acts similar to the in-game timer system, but more loose, meaning battles can extend further with Endless Battle Clause than it could with in-game timer.
Q: What if I want to discuss older generations of a metagame that allows me to run anything without hacking?
A: That metagame is known as Anything Goes. You can discuss the older generations of it in the Anything Goes Old Gens Hub.
General Resources:
Directory:
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