The ADV moderation team has decided to split the previous metagame discussion thread up into this thread and a creative sets/cores/concepts thread, which is more for exploratory ideas (of course, if you want to discuss thelinearcurve's teams, feel free to continue doing so in that thread). Basically, it's the same as before, except we now have a separate place for goofy/novel/exploratory stuff.
This is a place to discuss thoughts on a wide range of things ADV OU, from teambuilding to metagame trends to personal thoughts on the metagame's health, strengths & weaknesses, etc. Where discussions start to dominate and overshadow others in this thread (such as tiering changes), moderators may request the discussion to be held in a separate thread, but till then, anything relevant is fair game.
Note: No one-liners. Don't post basic questions that can be easily answered with minimal effort or ones that may belong in the Q&A thread. Don't post RMTs soliciting help - only share teams with the goal of making a contribution to discussion and metagame development.
Some prompts to get you started:
This is a place to discuss thoughts on a wide range of things ADV OU, from teambuilding to metagame trends to personal thoughts on the metagame's health, strengths & weaknesses, etc. Where discussions start to dominate and overshadow others in this thread (such as tiering changes), moderators may request the discussion to be held in a separate thread, but till then, anything relevant is fair game.
Note: No one-liners. Don't post basic questions that can be easily answered with minimal effort or ones that may belong in the Q&A thread. Don't post RMTs soliciting help - only share teams with the goal of making a contribution to discussion and metagame development.
Some prompts to get you started:
- What do you find strong in the current metagame?
- Any unique trends you've noticed?
- What are some nice anti-meta Pokemon right now?
- Do you enjoy the current metagame, and do you think it's in a good/balanced place? Why or why not?