Belly Drum = Attack x6
Salac Berry = x1.5 (or 50%)
Doesn't Belly Drum multiply by 4? Each boost is a .5 increase, and you want .5*6. That's a boost of 3x your original attack, which adds up to be 4x your original.
Belly Drum = Attack x6
Salac Berry = x1.5 (or 50%)
It does. +6 attack makes your Attack 4x normal.Doesn't Belly Drum multiply by 4? Each boost is a .5 increase, and you want .5*6. That's a boost of 3x your original attack, which adds up to be 4x your original.
http://www.smogon.com/irc/can some one give me a link to the IRC website where i can connect to #smogon?
For the rest of the turn it nullifies the user's Flying type.what does roost exactly do instead of healing your hp by 50%?
I remember Anti saying that 29 HP IV's is better than 31 on an Aerodactyl, as it reduces Life Orb recoil.
On an Aerodactyl like that, would I put any EV's into HP, or 252 speed, 252 attack, and 6 defense?
Hey when people offer other peoples distributle pokemon, if you get them in a trade does that mean you can redistribute them too?
Rock types receive the boost, not ground or Steel.During a sandstorm, do all ground types receive a sp.def boost and not just the pokemon that started it? Rock and steel types dont receive the boost right?
I remember Anti saying that 29 HP IV's is better than 31 on an Aerodactyl, as it reduces Life Orb recoil.
On an Aerodactyl like that, would I put any EV's into HP, or 252 speed, 252 attack, and 6 defense?
What exactly does the move Snatch do? I ran across a tricky Toxicroak the other day that somehow outran my fastest pokemon (including Choice Scarfers) and somehow used this move to really hurt my team. Just wanted to know all of its specs aside from its too vague description.
I remember Anti saying that 29 HP IV's is better than 31 on an Aerodactyl, as it reduces Life Orb recoil.
On an Aerodactyl like that, would I put any EV's into HP, or 252 speed, 252 attack, and 6 defense?
So...electric/rock attacks will not hit SE?
[Sp]Atk = Stat × SM × AM × IM where:
Stat is the normal Attack or Special Attack stat.
SM is the stat modifier multiplier.
...
This stat modifier starts from 0 and is changed by various moves like Swords Dance and Defense Curl.
Ok so if a -6 attack stage pokemon scores a critical hit, then its as if his attack was was at normal, and similarly a +6 defense stage opponent would be as if its defense was normal?1) Critical Hits: If the Stat Modifier for Attack or Special Attack is less than zero, SM is made equal to 1 if the attack hits for a Critical Hit. Also, if the Stat Modifier for Defense or Special Defense is greater than zero, SM is made equal to 1 if the attack hits for a Critical Hit.