So you can settle once and for all that Pink Bow and Polkadot Bow are 100% identical in GSC?late reply but from what i can tell from pokecrystal, it's the same as the other type boosting items like charcoal or twistedspoon
So you can settle once and for all that Pink Bow and Polkadot Bow are 100% identical in GSC?late reply but from what i can tell from pokecrystal, it's the same as the other type boosting items like charcoal or twistedspoon
pink and polkadot are definitely the same item, they use the same effect name and there's nothing that changes the effectSo you can settle once and for all that Pink Bow and Polkadot Bow are 100% identical in GSC?
the most common set is a stealth rocking special attacker @ occa berry, timid max satk/spe (modest is viable too). psychic is a given and then 2 of tbolt/gk/hp ground depending on your team, not that there aren't other moves you can use of course. very strong pokemon to start the game off with.does jirachi run any other lead sets than scarf in dpp?
Don't use it lol.What would be the most viable Scizor set for ADV right now?
Adding on to what Ninjax said, the reversal set is decent. It has some serious 4mss and no STAB on reversal sucks, but not being killed by sand is a pretty nice trait so it can be quite dangerous towards a lot of teams in the late game.What would be the most viable Scizor set for ADV right now?
Bug Bite doesn't exist in Gen III. You have to use HP Bug or Silver Wind for Bug STAB.Don't use it lol.
In all seriousness probably an SDPasser would be best, SD, Baton Pass (or Morning Sun if you think TTar doesn't exist so it can act as a full sweeper maybe), Steel Wing, Bug Bite. I'm just spitballing based on what I've seen used in lower tiers so take what I say with a grain of salt....but yeah, I don't see how you could make anything else really work (even SD'd need a ton of support cause it's SLOW AF and priority isn't quite at its disposal).
this was asked on the last page http://www.smogon.com/forums/thread...k-ii-roa-edition.3468567/page-30#post-6889890Why is Thunder often preferred over Thunderbolt in GSC when, from ADV on, people suddenly preferred Thunderbolt? Neither of the moves changed significantly between gens, from what I can tell. Is it just a mindset thing, where inaccurate moves were more forgivable in GSC, or does it help popular users (Raikou, Zapdos) net certain metagame-relevant kills that stopped being relevant in ADV?
http://www.smogon.com/forums/threads/new-mechanic-sleep-talk-doesnt-burn-sleep-turns.3544205/http://replay.pokemonshowdown.com/gen3nu-431942964
I thought that Sleep Turns didn't reset after switching out until Gen V. Am I wrong in this?
Main Pokemon Stadium differences to RBY:
- Substitute blocks all status.
- Hyper Beam always recharges, even after KOing the target.
- Sleep lasts between 1-3 turns.
- Critical hits happen less for fast Pokémon, more for slow Pokémon (relative to RBY).
- Focus Energy works.
- Team Preview is on.
- Partial trapping moves (wrap etc.) stop when the target switches out.
- HP values are displayed
- No recoil damage if the target is KOed.
- The weird RBY bugs like 255, dig/fly glitch are fixed.
Why slowbro moved first on turn 8 (?):
http://replay.pokemonshowdown.com/gen1randombattle-432446929
Probably you won't be able to test it in-game, at least in a wi-fi battle since the servers are off.I did check on PS, and hazards do go away, but idk if the implementation is necessarily correct. Bulbapedia says that hazards do not go away if the spinning Pokemon faints from any recoil, so I guess I'm looking for someone to test it in game to verify that PS has it right.