Ask a simple question, get a simple answer - VGC edition

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Anybody not going to Dallas got a minute? I want to ask some questions about a possible team but don't really wanna give anything away.
 
need a dialga for a potential team and i'm wonder what the best nature is... between quiet and mild. Which one would be better for KO'ing common threats in VGC such as Groudon & Kyogre... and possibly outspeeding some? (i'm not knowledgable in ubers at all)
 
This is a little off topic, but how does RNG work for the arceus event is HG/SS.....is its PID generated like an egg or method 1.....thanks
 
Dialga is already slow so I would say quiet wouldn't make that much of a difference honestly. Just wondering for vgc veterins, is there a high possibility of facing a good trainer in the first couple of rounds. I know it is possible, but did anyone here that had a good team lose to one of the top place trainers?
 
Dialga is already slow so I would say quiet wouldn't make that much of a difference honestly. Just wondering for vgc veterins, is there a high possibility of facing a good trainer in the first couple of rounds. I know it is possible, but did anyone here that had a good team lose to one of the top place trainers?

Well remember this. Last year they had a drawing. This year its like the first 750 people so Smogon people will show up early meaning tough competition. Last year was easy if you got in. There wasn't any difficulty for me until the semi-finals and I bascially lucked out in the finals. So I would say that you are going to have to have a lot more anti metagame strats into your team this year just because of the Smogon players. Facing a tough opponent first round is going to be luck of th draw though. Hopes that answers your question even if it is long.
 
Dialga is already slow so I would say quiet wouldn't make that much of a difference honestly. Just wondering for vgc veterins, is there a high possibility of facing a good trainer in the first couple of rounds. I know it is possible, but did anyone here that had a good team lose to one of the top place trainers?
In my run last year, I lost when there were 16 of us remaining. My opponent went on to lose in the next round. I was running a RD team that I thought was pretty good, but it lost to my opponent's TR team.

I would say that since the number of skilled players outnumber the non-skilled players, you're more likely to run into a non-skilled player in the earlier rounds. My first two opponents were horrible. One used Hyper Beam, the other had Fly. My third opponent, though, ran an explosion team that I beat 1-0.

I suppose it depends on the luck of the draw, really. That, and attempting to avoid players you think are skilled.
 
In my run last year, I lost when there were 16 of us remaining. My opponent went on to lose in the next round. I was running a RD team that I thought was pretty good, but it lost to my opponent's TR team.

I would say that since the number of skilled players outnumber the non-skilled players, you're more likely to run into a non-skilled player in the earlier rounds. My first two opponents were horrible. One used Hyper Beam, the other had Fly. My third opponent, though, ran an explosion team that I beat 1-0.

I suppose it depends on the luck of the draw, really. That, and attempting to avoid players you think are skilled.

Thats true you want a versatile team though. Make sure that your team can work against threats like TR and Rain while not making it specifically countering only those teams. Its hard to make a team perfect for everything but you have to make it as well rounded as you can.
 
I was thinking of using a TR team and have already started making it. The only thing I do not like about TR teams is everyone makes ways to counter them. I've seen so many videos of good TR teams losing because of a little taunt. I am trying to avoid this by making my pokemon that has TR be someone no one would think of, but I am still worried. Is it better to have a "planned team such as RD or TR or is it better to just go out there guns blazing with 4 strong pokemon that dont need set up?
 
2 questions:

1) Do they allow Action Replays there? Like if i bring it will they not allow it?
2) What if your DS dies in the middle of the competition? Do you bring your charger?
 
2 questions:

1) Do they allow Action Replays there? Like if i bring it will they not allow it?
2) What if your DS dies in the middle of the competition? Do you bring your charger?

They run hack checks to see if competerors use AR. If you bring AR you will be disqualifed. I think they give you the DS to battle with but I'm not sure
 
They run hack checks to see if competerors use AR. If you bring AR you will be disqualifed. I think they give you the DS to battle with but I'm not sure


They hack check your game and you can't use an AR but as long as your pokemon are legit like their stats aren't hacked or anything then you won't have a problem. The pokemon i used last year had fast egg hatch and iv check and cloning used on them but they were legit.
 
How viable is Suicune in doubles?

Suicune w/Leftovers, 252 HP/252 Sp Def/4 Speed

Mirror Coat
Icy Wind
Tailwind
Surf

Seems since so much stuff in Doubles is Special-based, Mirror Coat could be extremely effective as Suicune can take the hits and send them back. Icy Wind/Tailwind to help the odds of attacking first, and Surf as a general STAB that hits both of their guys.
 
You wouldn't want to use Icy Wind and Tailwind. I personally prefer Icy Wind. Might want to stick with Rest and/or Calm Mind like his OU set as I think he can take more advantage of that.
 
I was thinking of using a TR team and have already started making it. The only thing I do not like about TR teams is everyone makes ways to counter them. I've seen so many videos of good TR teams losing because of a little taunt. I am trying to avoid this by making my pokemon that has TR be someone no one would think of, but I am still worried. Is it better to have a "planned team such as RD or TR or is it better to just go out there guns blazing with 4 strong pokemon that dont need set up?

Haha, this is actually how I get my Rain Dance up. My leads confuse the shit out of almost everyone, but some players attack the right pokemon just by chance. Whoever it is, make sure it's bulky enough to survive being double teamed. I also think a good set up is more worth it, because if it lets you screw everything over, then I think it's better than just running in there with Palkia/Garchomp/Metagross/Whatever and hoping you kill everything in one hit.
 
Haha, this is actually how I get my Rain Dance up. My leads confuse the shit out of almost everyone, but some players attack the right pokemon just by chance. Whoever it is, make sure it's bulky enough to survive being double teamed. I also think a good set up is more worth it, because if it lets you screw everything over, then I think it's better than just running in there with Palkia/Garchomp/Metagross/Whatever and hoping you kill everything in one hit.
Yeah but you don't want a team that relies on a certain condition too much like Rain Dance and TR. My team disruts any weather team and can deal easily with TR teams and it doesn't matter to me if they get TR up because it doesn't hurt me. The best team, in my opinion, is one that can deal with all the threats and even threats you don't know about yet.
 
Yeah but you don't want a team that relies on a certain condition too much like Rain Dance and TR. My team disruts any weather team and can deal easily with TR teams and it doesn't matter to me if they get TR up because it doesn't hurt me. The best team, in my opinion, is one that can deal with all the threats and even threats you don't know about yet.
Exactly, this is what I plan on doing with my team. Rather than go for something 'gimmicky' like weather or TR.
 
I'm using a gimmick because gimmicks are fun and winning is secondary to me :)
You really don't want to play me tbqh. I can't wait to post a warstory about my team afterwards! Hopefully I make it through a good number of rounds.
 
Im hoping even though my chances of winning are less likely than last year I want to see if I can win 2 years in a row. It would be nice and im definitly not giving up that position of champion without a fight.
 
Yeah but you don't want a team that relies on a certain condition too much like Rain Dance and TR. My team disruts any weather team and can deal easily with TR teams and it doesn't matter to me if they get TR up because it doesn't hurt me. The best team, in my opinion, is one that can deal with all the threats and even threats you don't know about yet.
My team doesn't rely on rain at all. I just put it up to mess with people, although it does work a bit better for me if rain is currently up. I can currently counter (more like work with) TR, remove Sunny Day (and keep it in, doesn't mess me up), work in and out of rain, work around sand storm, hail does nothing to me (I make it gone first turn anyway) and take care of shedinja. I just need to make smart predictions (more like guesses...) and I'm clear.
 
I'm using a gimmick because gimmicks are fun and winning is secondary to me :)
You really don't want to play me tbqh. I can't wait to post a warstory about my team afterwards! Hopefully I make it through a good number of rounds.

you're going to Seattle, right?

damn. >.>
 
Is Giratina (regular forme) viable for VGC? Do walling strategies work at all?

You gotta have some walling ability. That is why Kyogre is such a great VGC pokemon - deals the damage and is able to take a hit.
I would say that Giratina has a good shot at being a nice player.
 
You gotta have some walling ability. That is why Kyogre is such a great VGC pokemon - deals the damage and is able to take a hit.
I would say that Giratina has a good shot at being a nice player.

Looking at the stats, I guess I kinda see why Kyogre's a better choice--much higher SpA allows it to take and deal damage.

VGC, I take it, is pretty Special-dominated, which would be why the Giratina builds I've seen in the few RMTs I've seen it in say to go physical...

Is that right?
 
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