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Ask a simple question, get a simple answer - VGC edition

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Forgive me for not knowing, but isn't Timid 252 Spd Zapdos the "Standard Zapdos"? I've literally never seen anyone use anything else ever.
 
I realized today that I trained the Tyranitar I planned to use in the VGC in my White version so it doesn't have low kick. I do all the training traditionally, so is low kick worth training another T-tar in Heartgold and transferring it or just putting in something else (EQ/Thunderwave/etc.)?
 
I realized today that I trained the Tyranitar I planned to use in the VGC in my White version so it doesn't have low kick. I do all the training traditionally, so is low kick worth training another T-tar in Heartgold and transferring it or just putting in something else (EQ/Thunderwave/etc.)?
It depends on how well your team handles other Tyranitar, Ferrothorn, and other Pokémon that Low Kick is intended for (most of which resist Tyranitar's other moves). If those Pokémon present a problem for your team, then you probably should raise a new Tyranitar with Low Kick. If they don't, then you should be okay using a different move.
 
Dumb question, when is Battling 202 round 3 going to be up? I'm interested in the double's metagame and wished to learn more about it (even though I have no double experience)
 
I realized today that I trained the Tyranitar I planned to use in the VGC in my White version so it doesn't have low kick. I do all the training traditionally, so is low kick worth training another T-tar in Heartgold and transferring it or just putting in something else (EQ/Thunderwave/etc.)?
Brick Break is fine.

Max Attack Tyranitar vs Max HP Tyranitar with Chople Berry: 202 Atk vs 130 Def & 207 HP (75 Base Power): 90 - 106 (43.48% - 51.21%)

Max Attack Tyranitar vs Max HP Tyranitar withOUT Chople Berry: 202 Atk vs 130 Def & 207 HP (75 Base Power): 180 - 212 (86.96% - 102.42%)

So you will 2HKO most Tyranitars, Low Kick does the same, but Low Kick will always OHKO non-Chople Tar. The only issue here is you lose out on OHKOs on things like Terrakion and Ferrothorn, just just be ready to handle those with other Pokemon.
 
Assuming you have the items, there's not much of a point in not maxing PP.,besides being lazy. There is a chance, however slim, that the extra PP will be needed in some weird long stall match.
 
Not so much for regionals since virtually everyone playing there is rubbish and the best aren't typically on their A-game, but definitely max out PP at worlds where you're bound to have at least one very stally game at some point.
 
Can anyone recommend a good bulky tailwind support Salamence?
I'm using this so far:
Salamence (M) @ Haban Berry
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Claw
- Earthquake (Filler)
- Tailwind
- Protect
 
Can anyone recommend a good bulky tailwind support Salamence?
I'm using this so far:
Salamence (M) @ Haban Berry
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Claw
- Earthquake (Filler)
- Tailwind
- Protect

Whimsicott? It could do Tailwind for Salamence.
 
Who are the best abusers of inducing sleep statuses on the opponent?

Is making a team focused on shutting down the opponent a viable option?
 
Whimsicott? It could do Tailwind for Salamence.

Well, I should tell the reason why I need Salamence.
It provides Intimidate support, something my team needs. In addition, it can use Tailwind, and has better coverage and stronger moves than Whimicott.

Who are the best abusers of inducing sleep statuses on the opponent?

Is making a team focused on shutting down the opponent a viable option?

I would say Amoonguss due to it's incredible bulk, and Venasaur or Tangrowth for fast sleep in the sun.
Yes, I would say shutting down an opponent is a viable option, however, you have to ko them quick due to the time limit
 
For bulky Tailwind Salamence, I'd go with enough Speed to beat Excadrill, max Attack/Special Attack, rest in HP. Probably Adamant/Modest nature.
 
Well, I should tell the reason why I need Salamence.
It provides Intimidate support, something my team needs. In addition, it can use Tailwind, and has better coverage and stronger moves than Whimicott.



Then Yeah run a Max Special Attack one, with enough in speed for common threats thats what? 212Speed? rest in HP.
 
I would say Amoonguss due to it's incredible bulk, and Venasaur or Tangrowth for fast sleep in the sun.
Yes, I would say shutting down an opponent is a viable option, however, you have to ko them quick due to the time limit

Ninetales
hypnosis
attract
fireblast

venusaur
sleep powder
attract
solarbeam

amoongus
spore
attract
solarbeam

tangrowth
sleep powder
attract
solarbeam

:pimp:
 
I was spectating some battles on the PO server and I'm wondering...why is Castform seemingly common? It's on winning teams as well, so it's not like a complete troll Pokemon. From what I gather, Forecast + Weather Ball help it come out on top when it comes to weather wars, but is it worth using due to its low base stats?
 
Weather Ball as anti-weather doesn't make much sense, since most Pokemon on rain teams resist Water and most on sand teams resist Rock. And even though Castform always gets STAB, you'd think something like Raikou with higher base stats would be more useful for that role.
 
I'd definitely say it isn't worth it because as I've stated before, stats generally equal your potential for winning. If castform can fill a role, chances are there's something similar that can do the same thing with better stats. Like if you're wanting a special attacker for a sun or hail team, which I imagine castform's being used for mostly, volcarona and glaceon (underrated) are both better in the same role. And on top of that, sun and hail teams are bad so you shouldn't be playing one in the first place if you're intending to win.

If I were to personally make tiers of team (and yes I know tiers are contentious and essentially useless in any given medium), I'd probably give this meta as:

Tier 0:

Anti-Meta Goodstuffs Solid, solid team designs basically look at the kind of thing Ruben runs. These are the kinds of things that win tournaments so yeah.

Anti-Meta Rain My favourite team <3 I think it's the most reliable for a regional and I enjoy running it.

Tier 1:

Pure Rain It's just got everything it needs to succeed at a lower level. Noobs don't know how to beat it; it's got brute force; yeah it's just built to storm regionals. The trick to improving it's to not have too much redundancy in your Pokémon, which can elevate your team to being an Anti-Meta Rain Team.

Goodstuffs Done right, a goodstuffs team is just flat out good. Can't knock it.

Trick Room Now I personally have never liked trick room because it can be countered, especially with team preview, but it's another one of those ones that's pretty good at stomping noobs provided it doesn't get haxed. Slow pokémon are always open to hax so if you choose to use trick room, be aware of this and don't be a whiny bitch if you lose to crits and flinches.

That dick-ass team with the moody and the stored power musharna, hate this one you have to win by beating him before he sets up or getting a crit before he kills all your guys. This team is really terrible and I hate it since the entire thing is luck-based, but I've given it a high tier rating because it's effective.

Tier 2:

Pure Sun It's alright, but never going to make waves in a tournament setting. I mean yeah it's alright but I just have little faith in it. Someone win a tournament with it and I might change my mind but the meta just isn't favourable.

Decent variants of most kinds of team (like maybe Trick Room Rain) basically a team which is good but let's be honest you're just trying to be different, there are more effective options available.

Tier 3:


Pure Hail Unfavourable meta, full of redundancy, frail pokémon: don't bother.

Pure Sandstorm It's pretty rubbish and I don't like it at all. Stuff like tyranitar and garchomp are predictable, and the team sorely lacks OHKO potential.

"omg im so original look at my amazing anti meta team its gravity rain/anti trick room/baton pass/some shit" Please don't do this.

That's how I'd generally places the things going around at the moment. I've ranked stuff on the potential of how good their build can be, by the way. As in, how good the basic strategy is behind each one.
 
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