I've been play-testing this set for a while, and I think it could have potential.
Milotic @ Assault Vest
Ability: Competitive
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Ice Beam
- Scald
- Dragon Pulse
- Hidden Power [Fire]
Thoughts?
Does this item warrant (niche?) viability to the move Wonder Room?
Wonder Room for the why factor, bring in an AV holder that has a status move for unusual reasons.
People Trick Choice items. Should nobody "Trick" an AV?
I've been play-testing this set for a while, and I think it could have potential.
Milotic @ Assault Vest
Ability: Competitive
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Ice Beam
- Scald
- Dragon Pulse
- Hidden Power [Fire]
Thoughts?
It sounds fun in theory, but the Pokemon using wonder room can't hold the assault vest, so you spend one turn setting it up, another switching to a Pokemon to trick the item, and another to trick the Assault Vest onto another Pokemon. So it takes three turns to execute this strategy which can only be done once, and if your opponent isn't in with a wall or status abuser when you trick all will be for not. You are probably better of with a speedy taunter.
That's actually a pretty good idea ! However I think klutz+flame/toxic orb switcheroo is still more valiable most of the time :PExcept that Tyranitar can't use Stealth Rock while using the vest.
Now that PokeBank is (kinda) out, I really want to try an Assault Vest Lopouny set to screw with NU walls.
Lopunny @ Assault Vest
Ability: Klutz
EVs: 252 Speed / 252 HP / 4Def
Jolly Nature
- Switcharoo
- Encore
- Healing Wish
- Baton Pass
Since Klutz allows Loppy to ignore AV, she is the only Pokemon who can trick the vest onto other Pokemon. This will immediately neuter any wall. The rest of the moves allow Lopunny to not be dead weight after she has done her job and allows her to support a bulky offensive or hyper offensive team.
Thing about Donphan is, it can't be OHKOd anyway because of Sturdy, every move is a 2HKO. So your defensive investment needs to be turning 2HKOs into 3HKOs to have any meaning, and I really can't see Donphan taking 3 strong special attacks no matter what you do with him. And you have to compare it to Leftovers, which also has the potential to turn 2HKOs into 3HKOs because of passive healing. Of course you can argue about Sturdy being broken by Stealth Rock and all that but I think it's a valid point.
I have tried that already and it works decent, but it can easily become dead weight. Swoobat is a better choice, since it can learn Trick (only with 5th gen Tutor), is faster and has decent offensive capabilities.Except that Tyranitar can't use Stealth Rock while using the vest.
Now that PokeBank is (kinda) out, I really want to try an Assault Vest Lopouny set to screw with NU walls.
Lopunny @ Assault Vest
Ability: Klutz
EVs: 252 Speed / 252 HP / 4Def
Jolly Nature
- Switcharoo
- Encore
- Healing Wish
- Baton Pass
Since Klutz allows Loppy to ignore AV, she is the only Pokemon who can trick the vest onto other Pokemon. This will immediately neuter any wall. The rest of the moves allow Lopunny to not be dead weight after she has done her job and allows her to support a bulky offensive or hyper offensive team.
This is a really important point: if you're using AV, it needs to be increasing the number of turns it can survive. If you're still being killed in the same number of attacks or you're just turning 4HKOs into 5HKOs, you're better off with Lefties. Examples:
-Focus Sash Alakazam can't OHKO AV Conk, while it gets 2HKO'd back by Knock Off + Mach Punch. MZam only has a 6.3% chance to win the matchup (has to OHKO with Psychic) otherwise it's 2HKO'd by the same combo.
-Togekiss 3HKOs with Air Slash, whereas without AV it would 2HKO before Conk could 2HKO back with Ice Punch (obviously assuming no flinchhax, but you get my point).
Conk's stats are laid out just right so it survives specific hits from things that would otherwise counter it.

What? I thought Tornadus learning Aeroblast was a hoax, or am I not up-to-date?Tornadus-T @ Assault Vest
Ability: Regenerator
EVs: 92 HP / 192 SpA / 8 SpD / 216 Spe
Nature: Timid / Hasty
- Aeroblast
- Heat Wave
- U-turn
- Superpower / Grass Knot / Knock Off
You could probably play around with the EVs a bit but with this setup, it's built to outspeed Scarfed Tyranitar and can OHKO Keldeo after SR.
What? I thought Tornadus learning Aeroblast was a hoax, or am I not up-to-date?
It was confirmed in the research thread that Tornadus does not get Aeroblast in XY.What? I thought Tornadus learning Aeroblast was a hoax, or am I not up-to-date?