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Bug Reports v3 [READ ORIGINAL POST before posting]

Synchronoise has very peculiar effects in double battles, being both able to affect pokemon of unmatching type, or no pokemon at all despite matching type

The target is immune if it does not share a type with the user. Hits both foes and ally in Doubles matches.

Description leads player to believe that it will affect only all pokemon on the field with matching types as the user
Ex: Vaporeon will be able to harm an enemy or ally Tentacruel but not an enemy or ally Landorus with it's Synchronoise attack

Case 1: https://replay.pokemonshowdown.com/gen7metronomebattle-950247360
Metronome battle
Floette-Eternal used Synchronoise, affected both Gardevoir Mega and Slowbro Mega
(Replicated outside of Metronome battle using same type matchup: https://replay.pokemonshowdown.com/gen7doublesou-950252963 )

Case 2: https://replay.pokemonshowdown.com/gen7doublesou-950249589
Bug Replication attempt one
Theorized that Synchronoise hit a Dual type with a match and was then able to hit all that matched that Dual type
Result: no damage
NOTE: This test raises more issues since it seems that if the first use of Synchronoise cannot find type matches it prevents all other Synchronoise from working even when there are matches

Case 3: https://replay.pokemonshowdown.com/gen7doublesou-950252242
Bug Replication attempt two
Attempted to recreate original team matchup
Result: no damage
NOTE: This test seems to show that it checks the ally pokemon for a type match first, if it doesn't match it prevents damage to enemies even if the enemy matches the Synchronoise user's type

Case 4: https://replay.pokemonshowdown.com/gen7doublesou-950253713
Attempt tried with both pokemon on attacking side having matching type
Result: Damage to all pokemon not using move, even those not matching attacker's type

Case 5: https://replay.pokemonshowdown.com/gen7doublesou-950252963
Attempt eliminated a pokemon from the attacking side
Result: Damage to all enemy pokemon, even those not matching attacker's type
NOTE: This battle also is proof that the bug is not due to the Metronome battle format, nor the use of Floette-eternal

Case 6: https://replay.pokemonshowdown.com/gen7doublesou-950254348
Using teams from Case 4, replaced one enemy to make sure neither of the enemy pokemon matched type with each other
Result: Damage to to all pokemon not using move, even those not matching attacker's type

Case 7: https://replay.pokemonshowdown.com/gen7doublesou-950255010
Using teams from Case 6, replaced ally pokemon to make sure that only TWO pokemon (enemy and ally) have one matching type
Result: Damage to all pokemon not using move, (wonder guard activated on shedinja, counts as attempted damage), even those not matching attacker's type


Edit: Application of Bug in the battle system




Correctly built; a team with Synchronoise can spam a move with a Psychic Terrain boost that hits all pokemon on the field with base 180 damage.

Under normal circumstances such a power level is reserved generally for only Z-moves
(exceptions being super powerful moves boosted in terrain/weather with the correct abilities)


Edit 2: Notes added to Case 2 and 3
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ok so uh ive got a magnezone level 32 in gen5 ubers. apparently it says Magnezone can't learn Mirror Shot. well.. it can. this issue changes if magnezone is level 43 or higher but im just wondering why this is happening
- Pursuit will deal double damage immediately before any switch-out, as long as Pursuit has not been used at regular priority yet. This includes U-turn and Volt Switch, but not Baton Pass.
So it's not clear to me whether this statement applies to what I am about to say, so I'm going to report it and y'all can be the judge.

There is an inconsistency with the priority of actions involving pursuit and volt switch (and likely other initiative moves, i.e. parting shot, u-turn, maybe baton pass):

In PS: Plusle used Volt switch > Trainer picks new mon > Muk used pursuit (Plusle takes 80 BP Damage) > Trainer sends out Latios
On Console: Plusle used Volt Switch > Muk used Pursuit (Plusle takes 80 BP Damage) > Trainer picks new mon > Trainer sends out Latios

If you want proof for the PS version, a replay can't show the error, but if you ran a quick test of this with 2 accounts, you'll see i'm telling the truth about PS.

PM me on discord @ roirepreS#6729 for video proof, it won't let me show it on here.

This is a big deal in my eyes because this changes how a dark weak mon is played against a dark. For example, in the scenario above, lets say muk is at low health, if I volt out with plusle, and I'm on PS, I don't know if i can safely switch into my pokemon until I make my decision and then i may or may not get punished, meaning I may switch into a neutral play and not risk damage on my latios, since it is possible based on my knowledge of the moment that it could still be damaged (if it clicked knock off). Rather, on the console, I can safely go into my latios bc the pursuit damage will already guaranteed be taken on plusle before I choose the mon, so I can safely go into Latios to pick it off.
ok so uh ive got a magnezone level 32 in gen5 ubers. apparently it says Magnezone can't learn Mirror Shot. well.. it can. this issue changes if magnezone is level 43 or higher but im just wondering why this is happening
This was reported a few pages ago as well. It is because mag couldn't get mirror shot in black/white before level 43 and showdown was not updated when Magnemite learned mirror shot at a lower level in bw2.
Estoy tratando de crear un equipo del nivel en el que todo va con mega-mawile, pero en el momento de ver si el equipo es válido, me dice que su equipo fue rechazado por las siguientes razones:
- El tipo de poder oculto de Mawile-Mega (Hada) no es válido. pero no tengo ese ataque
Estoy tratando de crear un equipo del nivel en el que todo va con mega-mawile, pero en el momento de ver si el equipo es válido, me dice que su equipo fue rechazado por las siguientes razones:
- El tipo de poder oculto de Mawile-Mega (Hada) no es válido. pero no tengo ese ataqueView attachment 187769
Check your hidden power type/hp type in the details box next to the pokemon sprite. It probably shows fairy.


too cheesy
This bug still applies:

Meowstic using Z-Assist (on a dedicated Assist-team) does not use Z-Geomancy despite the description of Z-Assist:
"If powered up by a Normalium Z into Z-Assist, it will turn the called move into its respective Z-Move."
From bulbapedia: "If powered up by a Normalium Z into Z-Assist, and if the called move is a damaging move, it will turn the called move into its respective Z-Move. If the called move is a status move, Z-Assist will merely execute that move without any additional effects."


It’s about the journey, not the destination
is a Pre-Contributor
I wasn't sure if this was a bug or not but I figured I should post this anyway. In teambuilder dropdown, all the totems are displayed as banned regardless of tier even though they can be used in battles (the only one that can't be is the Mimikyu busted totem).
Screen Shot 2019-07-30 at 6.28.25 PM.png
Screen Shot 2019-07-30 at 6.34.04 PM.png
Screen Shot 2019-07-30 at 6.34.27 PM.png
Screen Shot 2019-07-30 at 6.34.45 PM.png

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Hey, I found a bug while changing my avatar on SD

If I set /avatar 162 (Red with his eyes covered) it sets automatically on /avatar 163 (the other Red)
I am stuck in the Idle state. Even if I talk in a chat room, play a game, or click on my name I can't change. But when I talked in Help room, I was online. But still Idle in other rooms.


"bp <= X" and "bp >= X" don't work when using /ms. On top of that, using "bp < X" will also show status moves in the movepool. Something that you're probably not looking for when searching for certain moves.


Demonstrably so
is a Smogon Social Media Contributoris a Top Researcheris a Tiering Contributoris a Battle Simulator Moderator
Speed ties with Perish Song currently appear to be deterministic (not random). I'm not sure exactly what determines it, but I suspect it has something to do with what slot uses Perish Song initially. Otherwise, I hit the same rolls for 4 Pokemon with Speed ties 12 turns in a row: https://replay.pokemonshowdown.com/gen7doublescustomgame-953334383. Apparently this isn't applying for all residual effects (e.g. Hail doesn't seem to be deterministic).

On cart, I set up a similar situation with 4 Speed-tying Politoeds, named 1, 2, 3, and 4 and ordered like how 1, 2, 7, and 8 were in the above replay. Perish ticked down in this order for these Politoed after 1 used Perish Song:
3 1 4 2 (Perish - 3 turns)
4 2 3 1 (Perish - 2 turns)
3 4 2 1 (Perish - 1 turn)
4 1 2 3 (Perish - faint)

AldrichYan has been doing a bunch of additional tests for sample size; e.g. https://replay.pokemonshowdown.com/gen7doublescustomgame-953346339.
Primal Speed Tie Bug

So in here, I always put my Kyogre in the first slot, and Groudon in the second slot, the result of the primal is always the same which is the groudon primal slot so it produces desolate land. these are the replays. both are timid / serious in this experiment.




with explanation :



this is the input log of it :
Mega Evolution Speed tie bug
so in here my lucario has the same speed as default rayquaza, playing with extreme speed.
In all these tests , Lucario wins ALL The extreme speed even though it should be a speed tie.

this is the team https://pokepast.es/07b3383380590d4f

So in here I made my Lucario speed tie the Mega Rayquaza's speed (266)

Replays :

Now This is M Gengar vs Tapu Koko
input log : https://pokepast.es/7dc6b0f146b6ff38
I found out that in T1 the speed of the gengar did not change (256) which should have changed to (296) , speed tieing the koko.

Prove that its only in T1 :




Speed of T2 :

this is the screenshot of tapu koko's speed
Display Ability Bug


so in t1 i skillswapped the mega banette to amoonguss, amoonguss ability becomes Prankster (Base Ability : Effect Spore), but the mega bannete remains prankster (base prankster
here are the photos

I think this is because the prankster skill swap did not show the others ability

This only happens in Mega Bannete display apparently, Since I used meowstic and it shows

in T4 , i already skill swapped back so the prankster is now in the bannete, but it is shown that the ability "Prankster" is still on Amoonguss, which actually is Effect Spore


in T5 I decided to have the ability Effect Spore on the M-Banette
in T6, I decided to skill swap opposing tapu lele with my M-Banette (Effect Spore)
the display is back to normal for the tapu lele but in amoonguss its still "Prankster

in T7, i skill swapped my psychic surge M Banette to Amoonguss, it got psychic surge but it says (Base: Prankster) meanwhile M Banette Says Ability: Prankster (Base:Prankster)

Fortunately its just a display bug, the mechanics are good in this one..

input log : https://pokepast.es/cb4c06889337f504

And this only happens on Prankster Mega Banette, for Meowstic it shows:


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